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Abrams

Abrams

Street Brawl (With Legendaries)

Author InfernoPandu · Updated Jul 10, 2026

Edit

Skill order

Order set by the author · gold is the ultimate

Siphon Life
◆
1
2
3
Shoulder Charge
◆
1
2
3
Infernal Resilience
◆
1
2
3
Seismic Impact
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Gun Items

    149,600 Souls
    1. Close QuartersClose Quarters4, self-explainatory, ur Abrams
    2. Extended MagazineExtended Magazine1, Abrams doesn't need more ammo
    3. Headshot BoosterHeadshot Booster4, good damage and goes into Headhunter
    4. High-Velocity RoundsHigh-Velocity Rounds1, goes into opening rounds or AP rounds but it's not worth
    5. Monster RoundsMonster Rounds3, pushing tower is important, this keeps you alive longer enough to take it out
    6. Rapid RoundsRapid Rounds1, 2 if Gun Abrams
    7. Restorative ShotRestorative Shot4, doesn't go into anything but healing in fights is always welcomed
    8. Active ReloadActive Reload2, 4 for gun builds
    9. FleetfootFleetfoot5, enables Heavy Melee Cancel and slow resistance is welcomed
    10. Intensifying MagazineIntensifying Magazine1
    11. Kinetic DashKinetic Dash4, helps with ammo
    12. Melee ChargeMelee Charge5, Punch them
    13. Mystic ShotMystic Shot2, solid damage early game but lack of spirit items for the investment bonus means it won't scale
    14. Opening RoundsOpening Rounds4, just solid damage
    15. Slowing BulletsSlowing Bullets3, 5 if enhanced since upgrade to enhanced weighted shots has great stats
    16. Spirit ShredderSpirit Shredder1
    17. Split ShotSplit Shot1, if you can't hit with a shotgun then honestly lowk fairs
    18. StalkerStalker4, drops to 2 past the first round
    19. Swift StrikerSwift Striker0, 2 if gun
    20. Titanic MagazineTitanic Magazine1, if u run out of ammo just punch them
    21. Weakening HeadshotWeakening Headshot3, aim for the head after charging
    22. Alchemical FireAlchemical Fire
    23. Ballistic EnchantmentBallistic Enchantment
    24. BerserkerBerserker5, THATS ALOT OF DAMAGE
    25. Blood TributeBlood Tribute3, strong stats, just remember to turn it off
    26. Burst FireBurst Fire2
    27. Cultist SacrificeCultist Sacrifice3
    28. Escalating ResilienceEscalating Resilience1, you are NOT shooting fast enough to make this work
    29. HeadhunterHeadhunter4, aim for the head after charging
    30. Heroic AuraHeroic AuraB-, B+ if no one else has it on your team
    31. Hollow PointHollow Point4
    32. Hunter's AuraHunter's Aura3, 5 if you haven't gotten any slowing items
    33. Point BlankPoint Blank5, UR ABRAMS
    34. Shadow WeaveShadow Weave2
    35. Express ShotExpress Shot1
    36. Spirit RendSpirit Rend1
    37. Tesla BulletsTesla Bullets0
    38. Toxic BulletsToxic Bullets2
    39. Weighted ShotsWeighted Shots5, strong stats and slow
    40. Armor PiercerArmor Piercer1, 4 if gun
    41. CapacitorCapacitor0
    42. Crippling HeadshotCrippling Headshot3, 4 if your main threat has high resistances, aim for the head after charging
    43. Crushing FistsCrushing Fists5, PUNCH EM SO HARD IT EXPLODES
    44. Glass CannonGlass Cannon1, if you are REALLY confident
    45. Lucky ShotLucky Shot0
    46. RicochetRicochet0
    47. SilencerSilencer4
    48. SpellslingerSpellslinger1, 3 if gun
    49. Spiritual OverflowSpiritual Overflow2
    All item notes
    • Close Quarters — 4, self-explainatory, ur Abrams
    • Extended Magazine — 1, Abrams doesn't need more ammo
    • Headshot Booster — 4, good damage and goes into Headhunter
    • High-Velocity Rounds — 1, goes into opening rounds or AP rounds but it's not worth
    • Monster Rounds — 3, pushing tower is important, this keeps you alive longer enough to take it out
    • Rapid Rounds — 1, 2 if Gun Abrams
    • Restorative Shot — 4, doesn't go into anything but healing in fights is always welcomed
    • Active Reload — 2, 4 for gun builds
    • Fleetfoot — 5, enables Heavy Melee Cancel and slow resistance is welcomed
    • Intensifying Magazine — 1
    • Kinetic Dash — 4, helps with ammo
    • Melee Charge — 5, Punch them
    • Mystic Shot — 2, solid damage early game but lack of spirit items for the investment bonus means it won't scale
    • Opening Rounds — 4, just solid damage
    • Slowing Bullets — 3, 5 if enhanced since upgrade to enhanced weighted shots has great stats
    • Spirit Shredder — 1
    • Split Shot — 1, if you can't hit with a shotgun then honestly lowk fairs
    • Stalker — 4, drops to 2 past the first round
    • Swift Striker — 0, 2 if gun
    • Titanic Magazine — 1, if u run out of ammo just punch them
    • Weakening Headshot — 3, aim for the head after charging
    • Berserker — 5, THATS ALOT OF DAMAGE
    • Blood Tribute — 3, strong stats, just remember to turn it off
    • Burst Fire — 2
    • Cultist Sacrifice — 3
    • Escalating Resilience — 1, you are NOT shooting fast enough to make this work
    • Headhunter — 4, aim for the head after charging
    • Heroic Aura — B-, B+ if no one else has it on your team
    • Hollow Point — 4
    • Hunter's Aura — 3, 5 if you haven't gotten any slowing items
    • Point Blank — 5, UR ABRAMS
    • Shadow Weave — 2
    • Express Shot — 1
    • Spirit Rend — 1
    • Tesla Bullets — 0
    • Toxic Bullets — 2
    • Weighted Shots — 5, strong stats and slow
    • Armor Piercer — 1, 4 if gun
    • Capacitor — 0
    • Crippling Headshot — 3, 4 if your main threat has high resistances, aim for the head after charging
    • Crushing Fists — 5, PUNCH EM SO HARD IT EXPLODES
    • Glass Cannon — 1, if you are REALLY confident
    • Lucky Shot — 0
    • Ricochet — 0
    • Silencer — 4
    • Spellslinger — 1, 3 if gun
    • Spiritual Overflow — 2
  2. 2

    Vitality Items

    177,600 Souls
    1. Extra HealthExtra Health3, 4 if enhanced to upgrade to enhanced colossus
    2. Extra RegenExtra Regen3
    3. Extra StaminaExtra Stamina3
    4. GritGrit4, just remember use it before you 1v4
    5. Healing RiteHealing Rite1, brawl is too short to make this work, better to stay in or near the fight
    6. Melee LifestealMelee Lifesteal5, Punchy
    7. Battle VestBattle Vest3
    8. Bullet LifestealBullet Lifesteal5
    9. Debuff ReducerDebuff Reducer4
    10. Enchanter's EmblemEnchanter's Emblem5
    11. Enduring SpeedEnduring Speed4
    12. Guardian WardGuardian Ward2
    13. HealbaneHealbane2, 5 if they have alot of healing
    14. Healing BoosterHealing Booster4, if you have 2+ healing/lifesteal items this works great
    15. Reactive BarrierReactive Barrier4, anti bebop, The Lash™, and other such cases
    16. Restorative LocketRestorative Locket3
    17. Return FireReturn Fire2
    18. Spirit LifestealSpirit Lifesteal0
    19. Spirit ShieldingSpirit Shielding3, Spirit is more common
    20. Weapon ShieldingWeapon Shielding2
    21. Bullet ResilienceBullet Resilience5
    22. CounterspellCounterspell5, for the love of god remember you have this
    23. Dispel MagicDispel Magic4, anti bebop, anti seven, anti haze, anti anti
    24. FortitudeFortitude3, only good for health, if you're afk for 10s in brawl you've already lost
    25. Fury TranceFury Trance3, locks you out of all movement so kill them FAST
    26. Healing NovaHealing Nova1
    27. LifestrikeLifestrike5
    28. Majestic LeapMajestic Leap1
    29. Metal SkinMetal Skin4, just remember wraith and haze can do spirit damage with their bullets
    30. Rescue BeamRescue Beam1
    31. Spirit ResilienceSpirit Resilience5
    32. Stamina MasteryStamina Mastery3
    33. Warp StoneWarp Stone5, excellent escape/movement and bullet resist
    34. Cheat DeathCheat Death0
    35. ColossusColossus3, 5 if you have alot of healing and not getting slowed/stunned often
    36. Divine BarrierDivine Barrier2, the debuff part is hella underrated
    37. Diviner's KevlarDiviner's Kevlar3
    38. Healing TempoHealing Tempo4
    39. IndomitableIndomitable4, I prefer Unstoppable but this works too
    40. InfuserInfuser0
    41. InhibitorInhibitor4
    42. JuggernautJuggernaut5, I don't need some stupid crutch like that "Playing smart" crap. I just gotta pull as much power as I can from Resilience and grit my teeth, and I'll overpower your fancy little tricks no problem
    43. LeechLeech5
    44. Phantom StrikePhantom Strike5, burst down squishies or fliers
    45. Plated ArmorPlated Armor4, anti haze, mirage, and infern
    46. Siphon BulletsSiphon Bullets1
    47. SpellbreakerSpellbreaker4, anti-spirit burst
    48. Vampiric BurstVampiric Burst2, 5 if gun
    49. UnstoppableUnstoppable5, Makes you unparryable, enough said
    50. WitchmailWitchmail4, shoulder charge every other second
    All item notes
    • Extra Health — 3, 4 if enhanced to upgrade to enhanced colossus
    • Extra Regen — 3
    • Extra Stamina — 3
    • Grit — 4, just remember use it before you 1v4
    • Healing Rite — 1, brawl is too short to make this work, better to stay in or near the fight
    • Melee Lifesteal — 5, Punchy
    • Battle Vest — 3
    • Bullet Lifesteal — 5
    • Debuff Reducer — 4
    • Enchanter's Emblem — 5
    • Enduring Speed — 4
    • Guardian Ward — 2
    • Healbane — 2, 5 if they have alot of healing
    • Healing Booster — 4, if you have 2+ healing/lifesteal items this works great
    • Reactive Barrier — 4, anti bebop, The Lash™, and other such cases
    • Restorative Locket — 3
    • Return Fire — 2
    • Spirit Lifesteal — 0
    • Spirit Shielding — 3, Spirit is more common
    • Weapon Shielding — 2
    • Bullet Resilience — 5
    • Counterspell — 5, for the love of god remember you have this
    • Dispel Magic — 4, anti bebop, anti seven, anti haze, anti anti
    • Fortitude — 3, only good for health, if you're afk for 10s in brawl you've already lost
    • Fury Trance — 3, locks you out of all movement so kill them FAST
    • Healing Nova — 1
    • Lifestrike — 5
    • Majestic Leap — 1
    • Metal Skin — 4, just remember wraith and haze can do spirit damage with their bullets
    • Rescue Beam — 1
    • Spirit Resilience — 5
    • Stamina Mastery — 3
    • Warp Stone — 5, excellent escape/movement and bullet resist
    • Cheat Death — 0
    • Colossus — 3, 5 if you have alot of healing and not getting slowed/stunned often
    • Divine Barrier — 2, the debuff part is hella underrated
    • Diviner's Kevlar — 3
    • Healing Tempo — 4
    • Indomitable — 4, I prefer Unstoppable but this works too
    • Infuser — 0
    • Inhibitor — 4
    • Juggernaut — 5, I don't need some stupid crutch like that "Playing smart" crap. I just gotta pull as much power as I can from Resilience and grit my teeth, and I'll overpower your fancy little tricks no problem
    • Leech — 5
    • Phantom Strike — 5, burst down squishies or fliers
    • Plated Armor — 4, anti haze, mirage, and infern
    • Siphon Bullets — 1
    • Spellbreaker — 4, anti-spirit burst
    • Vampiric Burst — 2, 5 if gun
    • Unstoppable — 5, Makes you unparryable, enough said
    • Witchmail — 4, shoulder charge every other second
  3. 3

    Spirit Items

    164,800 Souls
    1. Extra SpiritExtra Spirit1
    2. Mystic BurstMystic Burst0
    3. Mystic ExpansionMystic Expansion2
    4. Mystic RegenerationMystic Regeneration1, decent early game
    5. Rusted BarrelRusted Barrel4
    6. Spirit StrikeSpirit Strike5
    7. Arcane SurgeArcane Surge2
    8. Bullet Resist ShredderBullet Resist Shredder3, good stats
    9. Cold FrontCold Front4
    10. Compress CooldownCompress Cooldown2
    11. Duration ExtenderDuration Extender2, maybe if someone has alot of debuff reduction but generally not worth
    12. Improved SpiritImproved Spirit2
    13. Mystic SlowMystic Slow4, prevents them from running away
    14. Mystic VulnerabilityMystic Vulnerability1
    15. Quicksilver ReloadQuicksilver Reload0
    16. Slowing HexSlowing Hex4, prevents them from running and makes them cry
    17. Spirit SapSpirit Sap2
    18. SuppressorSuppressor3
    19. DecayDecay1, 3 if you really need anti-heal
    20. Disarming HexDisarming Hex4, anti-gun
    21. Greater ExpansionGreater Expansion3, helps siphon life proc spirit damage effects and ult
    22. KnockdownKnockdown3, anti fliers
    23. Radiant RegenerationRadiant Regeneration1
    24. Silence WaveSilence Wave2, hard to angle to hit multiple enemies when so up close
    25. Spirit SnatchSpirit Snatch5
    26. Superior CooldownSuperior Cooldown4
    27. Superior DurationSuperior Duration2
    28. Surge of PowerSurge of Power2
    29. TankbusterTankbuster1
    30. Torment PulseTorment Pulse4, good damage and procs spirit damage items
    31. Arctic BlastArctic Blast4
    32. Boundless SpiritBoundless Spirit2
    33. Cursed RelicCursed Relic2, chops your damage and they can still parry
    34. Echo ShardEcho Shard6, Double Fisting
    35. Escalating ExposureEscalating Exposure0
    36. Ethereal ShiftEthereal Shift4, if they panic dump all their ults on you
    37. Focus LensFocus Lens4
    38. Lightning ScrollLightning Scroll2
    39. Magic CarpetMagic Carpet0
    40. Mercurial MagnumMercurial Magnum0
    41. Mystic ReverbMystic Reverb0
    42. RefresherRefresher3, double ult is fun
    43. ScourgeScourge5, just remember you are not *TITLE CARD*
    44. Spirit BurnSpirit Burn3
    45. Transcendent CooldownTranscendent Cooldown4
    46. Vortex WebVortex Web2
    All item notes
    • Extra Spirit — 1
    • Mystic Burst — 0
    • Mystic Expansion — 2
    • Mystic Regeneration — 1, decent early game
    • Rusted Barrel — 4
    • Spirit Strike — 5
    • Arcane Surge — 2
    • Bullet Resist Shredder — 3, good stats
    • Cold Front — 4
    • Compress Cooldown — 2
    • Duration Extender — 2, maybe if someone has alot of debuff reduction but generally not worth
    • Improved Spirit — 2
    • Mystic Slow — 4, prevents them from running away
    • Mystic Vulnerability — 1
    • Quicksilver Reload — 0
    • Slowing Hex — 4, prevents them from running and makes them cry
    • Spirit Sap — 2
    • Suppressor — 3
    • Decay — 1, 3 if you really need anti-heal
    • Disarming Hex — 4, anti-gun
    • Greater Expansion — 3, helps siphon life proc spirit damage effects and ult
    • Knockdown — 3, anti fliers
    • Radiant Regeneration — 1
    • Silence Wave — 2, hard to angle to hit multiple enemies when so up close
    • Spirit Snatch — 5
    • Superior Cooldown — 4
    • Superior Duration — 2
    • Surge of Power — 2
    • Tankbuster — 1
    • Torment Pulse — 4, good damage and procs spirit damage items
    • Arctic Blast — 4
    • Boundless Spirit — 2
    • Cursed Relic — 2, chops your damage and they can still parry
    • Echo Shard — 6, Double Fisting
    • Escalating Exposure — 0
    • Ethereal Shift — 4, if they panic dump all their ults on you
    • Focus Lens — 4
    • Lightning Scroll — 2
    • Magic Carpet — 0
    • Mercurial Magnum — 0
    • Mystic Reverb — 0
    • Refresher — 3, double ult is fun
    • Scourge — 5, just remember you are not *TITLE CARD*
    • Spirit Burn — 3
    • Transcendent Cooldown — 4
    • Vortex Web — 2
  4. 4

    Legendaries

    169,983 Souls

    The REALLY fun stuff

    1. Infinite RoundsInfinite Rounds1, 2 if you went VERY heavy into gun
    2. Haunting ShotHaunting Shot4, very underrated and you will be applying this constantly
    3. Runed GauntletsRuned Gauntlets5, Abrams is a great sandman the way this is gonna put people to sleep
    4. Eternal GiftEternal Gift3 in the final round, jumps to 5 if there's still a round or 2 left
    5. Seraphim WingsSeraphim Wings4, 2 for Melee Abrams since you rely on your shoulder charge alot
    6. Nullification BurstNullification Burst4, Strong against other tanks and debuff resist is great too
    7. Celestial BlessingCelestial Blessing4, extremely strong healing, always a good take regardless of build
    8. Cloak of OpportunityCloak of Opportunity5, counters anything preventing you from punching them in the face
    9. Shadow StrikeShadow Strike4, personally abit hard to use but DAMN does it work
    10. Electric SlippersElectric Slippers4, 3 for Melee Abrams, you just can't punch while sliding
    11. Unstable ConcoctionUnstable Concoction0, consider this, If you have 5000 max hp before activating you will do 2400 spirit damage, ->BEFORE SPIRIT RESISTANCES<-, not worth
    12. Mystic ConduitMystic Conduit2, 5 if your team is mostly spirit damage based
    13. Prism BlastPrism Blast4, hit them with the gay beams
    14. Mystical PianoMystical Piano4, 5 if you took trans CD and Greater Expansion items
    15. Shrink RayShrink Ray5, cast on yourself and the other frontliner and make their lives hell
    16. Omnicharge SignetOmnicharge Signet4, run em down
    17. Frostbite CharmFrostbite Charm4, put on siphon for more reliable freezes or shoulder charge for more ramming, up to you
    All item notes
    • Infinite Rounds — 1, 2 if you went VERY heavy into gun
    • Haunting Shot — 4, very underrated and you will be applying this constantly
    • Runed Gauntlets — 5, Abrams is a great sandman the way this is gonna put people to sleep
    • Eternal Gift — 3 in the final round, jumps to 5 if there's still a round or 2 left
    • Seraphim Wings — 4, 2 for Melee Abrams since you rely on your shoulder charge alot
    • Nullification Burst — 4, Strong against other tanks and debuff resist is great too
    • Celestial Blessing — 4, extremely strong healing, always a good take regardless of build
    • Cloak of Opportunity — 5, counters anything preventing you from punching them in the face
    • Shadow Strike — 4, personally abit hard to use but DAMN does it work
    • Electric Slippers — 4, 3 for Melee Abrams, you just can't punch while sliding
    • Unstable Concoction — 0, consider this, If you have 5000 max hp before activating you will do 2400 spirit damage, ->BEFORE SPIRIT RESISTANCES<-, not worth
    • Mystic Conduit — 2, 5 if your team is mostly spirit damage based
    • Prism Blast — 4, hit them with the gay beams
    • Mystical Piano — 4, 5 if you took trans CD and Greater Expansion items
    • Shrink Ray — 5, cast on yourself and the other frontliner and make their lives hell
    • Omnicharge Signet — 4, run em down
    • Frostbite Charm — 4, put on siphon for more reliable freezes or shoulder charge for more ramming, up to you