Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Build-defining
79,200 Soulsitems the character just doesn't feel the same without.
Headshot Boosterawesome round 1 damage spike. best gun tier 1
Mystic Expansiona nice early pickup to help us hit barrels more often. it's all we have for damage, so do what you have to
Extra Chargemore barrels, more bouncepads. absolutely MUST-HAVE
Mystic Burstsurprising burst increase, and we actually really like to see tankbuster on holliday.
Extra Stamina2 stam makes this an excellent find. upgrades will often enhance, which will help make you unkillable
Mystic Shotincredibly scaling damage boost, especially alongside crackshot. crackshot 2 electric boogaloo
Recharging Rushcrackshot procs this on its own. super consistent and low cooldown, our strongest T2
Compress Cooldownmore barrels, more fun, more ways to substitute not finding a god DAMN rapid recharge
Improved Spiritsurprising damage boost to barrels, and we need every point we can get. god-tier when enhanced
Quicksilver Reloadnow that gun holliday is usable, this is pretty strong. free reload and barrel damage
Slowing Hexvortex web is a good upgrade. helps our lasso accuracy, and cockblocks mina/pocket/sinclair/apollo etc.
Duration Extendermakes lasso usable.
Guardian Wardsupport leaning and very useful. hard to manage but our birds-eye view gives this impressive uptime
Restorative Locketimpressive early alternative to stamina mastery, with a bonus free heal. emergency "i messed up my stamina" button
Headhunterperfect crackshot synergy. this heal is very useful. excellent enhanced item. alas, does nothing for our barrels
Alchemical Firedesperately helps our miserable wave clear. also amps crackshot damage, and adds to our lasso combo. best weapon T3
Counterspellholliday pulls a lot of aggression and many times, this will be your only way out
Stamina Masteryabsolute godsend T3. must-have if you're new, doubles our air actions
Superior Durationnow affects all of our items, making our combo and support strength more potent
Greater Expansionturn barrels into nukes, and your lasso into a tractor beam
Knockdownwarcrime button & activator
Rapid RechargeABSOLUTE MUST-HAVE. activates everything holliday does, immediately. you should hard reroll for this on every full T3 option wheel, it's that important
Tankbusterimpressive burst addition! borderline necessary to activate spirit burn later, which also seriously amps our damage
Surge of Powermore damage for barrels and firerate for crackshot spamming, with a sweet movespeed bonus too
Superior Cooldownlasso is on such a long cooldown, upgrading to this from compressed cooldown is so freeing. if you don't value this item now, you will eventually
Boundless Spiritour biggest straight-up power spike. number go up
Cursed Relicby the time your team finally notices you lasso'd their carry, this will help block their escape
Mystic Reverbanother crucial spirit-burn activator, and the follow-up slow can help you land additional barrels
Transcendent Cooldownfinally, our cooldown affects our items. with how heavy our toolbelt gets, finding this is pretty relieving
All item notes
- Headshot Booster — awesome round 1 damage spike. best gun tier 1
- Mystic Expansion — a nice early pickup to help us hit barrels more often. it's all we have for damage, so do what you have to
- Extra Charge — more barrels, more bouncepads. absolutely MUST-HAVE
- Mystic Burst — surprising burst increase, and we actually really like to see tankbuster on holliday.
- Extra Stamina — 2 stam makes this an excellent find. upgrades will often enhance, which will help make you unkillable
- Mystic Shot — incredibly scaling damage boost, especially alongside crackshot. crackshot 2 electric boogaloo
- Recharging Rush — crackshot procs this on its own. super consistent and low cooldown, our strongest T2
- Compress Cooldown — more barrels, more fun, more ways to substitute not finding a god DAMN rapid recharge
- Improved Spirit — surprising damage boost to barrels, and we need every point we can get. god-tier when enhanced
- Quicksilver Reload — now that gun holliday is usable, this is pretty strong. free reload and barrel damage
- Slowing Hex — vortex web is a good upgrade. helps our lasso accuracy, and cockblocks mina/pocket/sinclair/apollo etc.
- Duration Extender — makes lasso usable.
- Guardian Ward — support leaning and very useful. hard to manage but our birds-eye view gives this impressive uptime
- Restorative Locket — impressive early alternative to stamina mastery, with a bonus free heal. emergency "i messed up my stamina" button
- Headhunter — perfect crackshot synergy. this heal is very useful. excellent enhanced item. alas, does nothing for our barrels
- Alchemical Fire — desperately helps our miserable wave clear. also amps crackshot damage, and adds to our lasso combo. best weapon T3
- Counterspell — holliday pulls a lot of aggression and many times, this will be your only way out
- Stamina Mastery — absolute godsend T3. must-have if you're new, doubles our air actions
- Superior Duration — now affects all of our items, making our combo and support strength more potent
- Greater Expansion — turn barrels into nukes, and your lasso into a tractor beam
- Knockdown — warcrime button & activator
- Rapid Recharge — ABSOLUTE MUST-HAVE. activates everything holliday does, immediately. you should hard reroll for this on every full T3 option wheel, it's that important
- Tankbuster — impressive burst addition! borderline necessary to activate spirit burn later, which also seriously amps our damage
- Surge of Power — more damage for barrels and firerate for crackshot spamming, with a sweet movespeed bonus too
- Superior Cooldown — lasso is on such a long cooldown, upgrading to this from compressed cooldown is so freeing. if you don't value this item now, you will eventually
- Boundless Spirit — our biggest straight-up power spike. number go up
- Cursed Relic — by the time your team finally notices you lasso'd their carry, this will help block their escape
- Mystic Reverb — another crucial spirit-burn activator, and the follow-up slow can help you land additional barrels
- Transcendent Cooldown — finally, our cooldown affects our items. with how heavy our toolbelt gets, finding this is pretty relieving
- 2
Excellent items
126,400 SoulsIf you don't grab at least a few, you'll feel pretty bad.
Long Rangesurprising crackshot booster, but imo the upgrade isn't very good. needs more testing. our T2's already feel weak, so this might be decent
Weakening Headshotdoesn't boost our initial crackshot unless your cooldown loops that way, but notably strong on gun-heavy teams
Healbaneearly damage, anti-heal, and health. good clutch factor
Express Shottwice as many chances to hit that crackshot
Sharpshooterthe speed penalty stucks, but it really does amp our crackshot damage quite a bit. but you will need some spirit before this pops off
Lucky Shot25% crackshot crit chance. also makes our bodyshots actually valuable
Spiritual Overflowa lot of useful stats for 15 seconds if you just hit 3 shots. just hit 3 shots. just hit Three SHots
Dispel Magicnot as good as counterspell, but borderline mandatory against shiv and warden
Warp Stonefunni lasso combo. a great active, helps our stamina and general aerial movement, we're just already juggling so many actives
Cheat Deathcan't drop lasso if you can't die. loses instantly to curse. honestly, this is just useless if you stay alive
Divine Barrierlegally mandated anti-pocket tool. awesome clutch factor, but purely support. cleanse your teammates before yourself for reduced CD
Unstoppablesometimes you need super-counterspell, but hopefully not
Spirit Burnonly activates if you have other ways to scale your damage (tankbuster, SoP, mystic reverb, etc.), or hit two barrels back-to-back.
Arctic Blastcan be used to "guarantee" a lasso, or hold them in place afterwards. the short range can make this a bit difficult to use
Focus Lenson-target silence never hurt anybody, but our burst doesn't really make this strong on its own. better with teammates
Ethereal Shiftdecent insurance plan, but just don't get caught and this is useless
Mercurial Magnumanother way to scale our bomb damage, and reloads our gun. great SoP synergy. less damage than boundless or reverb, but only a little.
Plated Armorbroken anti-gun, but does nothing for our damage
Juggernautif they have a punchy and shooty team this is a valuable pickup, but again, it's completely defensive
Witchmailcooldown, damage, and resistances. a great pickup, but doesn't do *that* much for our damage
Spellbreakerthe strongest anti-spell pickup. purely defensive, but almost always worth it
Crippling Headshotshred is a decent way to scale our burst and poke, and you're going for headshots anyways. that said, it's not that strong on its own
Glass Cannona lot of damage, but we're already pretty squishy. to scale our crackshot damage, this is a high-risk high-reward choice
Spellslingersurprisingly potent DPS increase for our gun. scales fast in extended fights
All item notes
- Long Range — surprising crackshot booster, but imo the upgrade isn't very good. needs more testing. our T2's already feel weak, so this might be decent
- Weakening Headshot — doesn't boost our initial crackshot unless your cooldown loops that way, but notably strong on gun-heavy teams
- Healbane — early damage, anti-heal, and health. good clutch factor
- Express Shot — twice as many chances to hit that crackshot
- Sharpshooter — the speed penalty stucks, but it really does amp our crackshot damage quite a bit. but you will need some spirit before this pops off
- Lucky Shot — 25% crackshot crit chance. also makes our bodyshots actually valuable
- Spiritual Overflow — a lot of useful stats for 15 seconds if you just hit 3 shots. just hit 3 shots. just hit Three SHots
- Dispel Magic — not as good as counterspell, but borderline mandatory against shiv and warden
- Warp Stone — funni lasso combo. a great active, helps our stamina and general aerial movement, we're just already juggling so many actives
- Cheat Death — can't drop lasso if you can't die. loses instantly to curse. honestly, this is just useless if you stay alive
- Divine Barrier — legally mandated anti-pocket tool. awesome clutch factor, but purely support. cleanse your teammates before yourself for reduced CD
- Unstoppable — sometimes you need super-counterspell, but hopefully not
- Spirit Burn — only activates if you have other ways to scale your damage (tankbuster, SoP, mystic reverb, etc.), or hit two barrels back-to-back.
- Arctic Blast — can be used to "guarantee" a lasso, or hold them in place afterwards. the short range can make this a bit difficult to use
- Focus Lens — on-target silence never hurt anybody, but our burst doesn't really make this strong on its own. better with teammates
- Ethereal Shift — decent insurance plan, but just don't get caught and this is useless
- Mercurial Magnum — another way to scale our bomb damage, and reloads our gun. great SoP synergy. less damage than boundless or reverb, but only a little.
- Plated Armor — broken anti-gun, but does nothing for our damage
- Juggernaut — if they have a punchy and shooty team this is a valuable pickup, but again, it's completely defensive
- Witchmail — cooldown, damage, and resistances. a great pickup, but doesn't do *that* much for our damage
- Spellbreaker — the strongest anti-spell pickup. purely defensive, but almost always worth it
- Crippling Headshot — shred is a decent way to scale our burst and poke, and you're going for headshots anyways. that said, it's not that strong on its own
- Glass Cannon — a lot of damage, but we're already pretty squishy. to scale our crackshot damage, this is a high-risk high-reward choice
- Spellslinger — surprisingly potent DPS increase for our gun. scales fast in extended fights
- 3
Great items
72,000 SoulsNo one's gonna say no to that, unless you do.
High-Velocity Roundshopefully the gunfeel changes make this unnecessary, but a hitscan gun is still okay
Restorative Shotdecent early sustain. don't be afraid to shoot minions with this
Extra Spiritwe'll want to upgrade this later i guess, but it's a pretty mediocre T1
Rusted Barrelcheeky way to make high-firerate weapons annoyed, and low-firerate weapons miserable. still, a weak active comparably
Opening Roundsinteresting crackshot boost on high-health targets, and gives some spirit power too. it's a decent T2
Spirit Shreddershred and lifesteal, support your damage, support the team? but again, our T2's feel fairly weak
Debuff Reducera decent early defensive buff against debuff-heavy teams like infernus/haze/shiv
Enchanter's Emblema decent early defensive buff into spirit-heavy teams
Reactive Barriera decent early defensive buff into crowd-control heavy teams
Cold Frontit feels hard to get in range for this without ult, and it's not that strong in our combo. but, damage is damage, and this can help with spirit burn later
Arcane Surgean okay stamina upgrade, especially for lasso combos, but we should be airborne, not dash-jumping on the ground
Mystic Slowthe slow might help crackshot or teammates, but mystic reverb does this way better
Spirit Sapuntested, seems like a bad use of an active slot but it could be good
Heroic Aurawe're so high up it can be hard to share this aura, but juicing our minions can be good for game-winning pushes and overtime.
Hollow Pointagain, doesn't actually benefit our crackshot. but damage is damage, and you can always bodyshot -> headshot
Spirit Rendspirit shredder upgrade is still just okay for us. shred is decent, but aiming is hard.
Disarming Hexdisable vyper/wraith/haze etc.
Torment Pulsevery short range, it can be hard to use this. can help your DPS and makes escalating exposure viable
Armor Pierceran okay upgrade for high velocity rounds. plated armor can block crackshot, so this helps with that
Diviner's Kevlarduration in a pinch, and gives us a buff even if we whiff lasso. untested, could be decent
Lightning Scrollonly actually combos with whip if you have specifically *improved* duration (the T2) AND T2 upgrade.
Scourgedecent spirit res increase on a cooldown, and max% HP shred for tanky teams. only really good with greater expansion and/or duration
Vortex Webreally strong for guaranteeing lasso combos, but doesn't do anything for our burst.
Ricochetdiscord said this was good. you need merc mag and lucky shot first
All item notes
- High-Velocity Rounds — hopefully the gunfeel changes make this unnecessary, but a hitscan gun is still okay
- Restorative Shot — decent early sustain. don't be afraid to shoot minions with this
- Extra Spirit — we'll want to upgrade this later i guess, but it's a pretty mediocre T1
- Rusted Barrel — cheeky way to make high-firerate weapons annoyed, and low-firerate weapons miserable. still, a weak active comparably
- Opening Rounds — interesting crackshot boost on high-health targets, and gives some spirit power too. it's a decent T2
- Spirit Shredder — shred and lifesteal, support your damage, support the team? but again, our T2's feel fairly weak
- Debuff Reducer — a decent early defensive buff against debuff-heavy teams like infernus/haze/shiv
- Enchanter's Emblem — a decent early defensive buff into spirit-heavy teams
- Reactive Barrier — a decent early defensive buff into crowd-control heavy teams
- Cold Front — it feels hard to get in range for this without ult, and it's not that strong in our combo. but, damage is damage, and this can help with spirit burn later
- Arcane Surge — an okay stamina upgrade, especially for lasso combos, but we should be airborne, not dash-jumping on the ground
- Mystic Slow — the slow might help crackshot or teammates, but mystic reverb does this way better
- Spirit Sap — untested, seems like a bad use of an active slot but it could be good
- Heroic Aura — we're so high up it can be hard to share this aura, but juicing our minions can be good for game-winning pushes and overtime.
- Hollow Point — again, doesn't actually benefit our crackshot. but damage is damage, and you can always bodyshot -> headshot
- Spirit Rend — spirit shredder upgrade is still just okay for us. shred is decent, but aiming is hard.
- Disarming Hex — disable vyper/wraith/haze etc.
- Torment Pulse — very short range, it can be hard to use this. can help your DPS and makes escalating exposure viable
- Armor Piercer — an okay upgrade for high velocity rounds. plated armor can block crackshot, so this helps with that
- Diviner's Kevlar — duration in a pinch, and gives us a buff even if we whiff lasso. untested, could be decent
- Lightning Scroll — only actually combos with whip if you have specifically *improved* duration (the T2) AND T2 upgrade.
- Scourge — decent spirit res increase on a cooldown, and max% HP shred for tanky teams. only really good with greater expansion and/or duration
- Vortex Web — really strong for guaranteeing lasso combos, but doesn't do anything for our burst.
- Ricochet — discord said this was good. you need merc mag and lucky shot first
- 4
IN CASE OF EMERGENCY, BREAK GLASS
20,800 Soulsbe
Rebuttalif they have even one of abrams/billy/viscous this is a decent pickup, but purely defensive, and otherwise useless
Extra Healthdecent early pickup to make us just a little beefier. okay upgrade. one of our worst T1's, but sometimes you gotta
Bullet Resilienceif you really need it, it's here.
Spirit Resilienceif you need it, it's here, but it's way worse than spellbreaker
Healing Novaway better when enhanced. fully support leaning.
Rescue Beamfully support leaning. you can drag people into the air, but then they might just fall back down to their deaths
Decayif we can't hit barrels, we can always hit decay! generally a wasted active slot
Fortitudewe have to take a lot of downtime for cooldowns, so this can be decent, but you do have to spend a lot of time out of combat.
All item notes
- Rebuttal — if they have even one of abrams/billy/viscous this is a decent pickup, but purely defensive, and otherwise useless
- Extra Health — decent early pickup to make us just a little beefier. okay upgrade. one of our worst T1's, but sometimes you gotta
- Bullet Resilience — if you really need it, it's here.
- Spirit Resilience — if you need it, it's here, but it's way worse than spellbreaker
- Healing Nova — way better when enhanced. fully support leaning.
- Rescue Beam — fully support leaning. you can drag people into the air, but then they might just fall back down to their deaths
- Decay — if we can't hit barrels, we can always hit decay! generally a wasted active slot
- Fortitude — we have to take a lot of downtime for cooldowns, so this can be decent, but you do have to spend a lot of time out of combat.
