Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
lane 1.
2,400 Soulsthe classics
Quicksilver Reloadsell for slots, its not that important post lane.
Mystic Burstsell for slots. also buy after T2 scorn, not before.
All item notes
- Quicksilver Reload — sell for slots, its not that important post lane.
- Mystic Burst — sell for slots. also buy after T2 scorn, not before.
- 2
lane 2.
11,200 Souls
Cold Frontdoubles your damage. genuinely. use before scorn.
Improved Spiritbig damage. hits the 4.8k. increases heal with scorn. yay.
Enduring Speedmove fast mo ass
Fortitudehuge health boost while also giving you the 4.8k. useful the whole match, and you can leave fights with burrow and come back full health.
Torment Pulsemakes you scary while on cooldowns. proc escalating exposure later on.
All item notes
- Cold Front — doubles your damage. genuinely. use before scorn.
- Improved Spirit — big damage. hits the 4.8k. increases heal with scorn. yay.
- Enduring Speed — move fast mo ass
- Fortitude — huge health boost while also giving you the 4.8k. useful the whole match, and you can leave fights with burrow and come back full health.
- Torment Pulse — makes you scary while on cooldowns. proc escalating exposure later on.
- 3
MOVEMENT
Optional24,000 Souls
Guardian Wardalmost the same amount of movespeed as fleetfoot, green instead of gun and barrier for escapes. PLUS ability range. one of the most busted items imo. very long cooldown though.
Fleetfootcheap early movement. its kinda good. sell for slots obviously, as you arent gonna be shooting anyone. guardian ward is prefered, but this is better if you are getting slowed.
Stamina MasteryDude, you like Stamina Mastery? Mo, bro, I knew I liked you dude. Come here, bring it in. Bring it in brother.
Majestic Leapleap then ult to grab someone and yoink em into your team
Veil Walkersneaky mo. decent healing and rotation too. buy if roaming a lot.
Trophy Collectorwe "need" all of the stats this item gives. its good for rotations, and pressures you into doing what mo should already be doing, farming assists. doesnt pay for itself anymore, but thats whatever.
Warp Stoneburrow, tp under people, do hella damage. really nothing much to it.
Phantom Strikeuse for fliers. ult them right after teleporting. its evil.
All item notes
- Guardian Ward — almost the same amount of movespeed as fleetfoot, green instead of gun and barrier for escapes. PLUS ability range. one of the most busted items imo. very long cooldown though.
- Fleetfoot — cheap early movement. its kinda good. sell for slots obviously, as you arent gonna be shooting anyone. guardian ward is prefered, but this is better if you are getting slowed.
- Stamina Mastery — Dude, you like Stamina Mastery? Mo, bro, I knew I liked you dude. Come here, bring it in. Bring it in brother.
- Majestic Leap — leap then ult to grab someone and yoink em into your team
- Veil Walker — sneaky mo. decent healing and rotation too. buy if roaming a lot.
- Trophy Collector — we "need" all of the stats this item gives. its good for rotations, and pressures you into doing what mo should already be doing, farming assists. doesnt pay for itself anymore, but thats whatever.
- Warp Stone — burrow, tp under people, do hella damage. really nothing much to it.
- Phantom Strike — use for fliers. ult them right after teleporting. its evil.
- 4
DURATION
Optional12,800 Souls
Duration Extenderbuy this and compressed cooldown instantly after lane phase to start ganking
Superior Durationvery important item. do NOT forget to buy at some point. ideally right after lane. it buffs EVERYTHING. burrow timer, burrow dps, sand blast duration, and combo duration.
Arcane Surgememe item. squeeze out a little more duration for cheap.
Diviner's Kevlarsecure ults, you can use your ult as a panic button to escape. just ult somebody then instantly cancel. also gives you duration.
All item notes
- Duration Extender — buy this and compressed cooldown instantly after lane phase to start ganking
- Superior Duration — very important item. do NOT forget to buy at some point. ideally right after lane. it buffs EVERYTHING. burrow timer, burrow dps, sand blast duration, and combo duration.
- Arcane Surge — meme item. squeeze out a little more duration for cheap.
- Diviner's Kevlar — secure ults, you can use your ult as a panic button to escape. just ult somebody then instantly cancel. also gives you duration.
- 5
COOLDOWNS
Optional12,800 Souls
Compress Cooldownyou dont need to upgrade this. after cooldown nerfs superior cooldown is more of a luxury item, as mo's cooldowns outside of his ult are pretty forgiving.
Superior Cooldowntake super late game if you are out of slots.
Transcendent Cooldownbuy only if maxed actives and out of slots.
Enchanter's Emblemearly cheap.. everything we need. woaw. broken item imo.
All item notes
- Compress Cooldown — you dont need to upgrade this. after cooldown nerfs superior cooldown is more of a luxury item, as mo's cooldowns outside of his ult are pretty forgiving.
- Superior Cooldown — take super late game if you are out of slots.
- Transcendent Cooldown — buy only if maxed actives and out of slots.
- Enchanter's Emblem — early cheap.. everything we need. woaw. broken item imo.
- 6
OPERATION: MO MIND CONTROL
Optional19,200 Souls
Magic CarpetFLY AROUND IN CIRCLES AROUND ENEMIES TO DISTRACT THEM. WAIT FOR TEAM TO ARRIVE. CANCEL AND ULT RANDOMLY. SPREAD FEAR AND CONFUSION.
Ethereal ShiftRUN INTO LARGE GROUP OF ENEMIES. ACTIVATE. STARE WITH EVIL INTENT.
RefresherPURE EVIL. BUY TO DECREASE ENEMY MORALE. ULT SAME PERSON TWICE FOR ADDED EFFECT.
All item notes
- Magic Carpet — FLY AROUND IN CIRCLES AROUND ENEMIES TO DISTRACT THEM. WAIT FOR TEAM TO ARRIVE. CANCEL AND ULT RANDOMLY. SPREAD FEAR AND CONFUSION.
- Ethereal Shift — RUN INTO LARGE GROUP OF ENEMIES. ACTIVATE. STARE WITH EVIL INTENT.
- Refresher — PURE EVIL. BUY TO DECREASE ENEMY MORALE. ULT SAME PERSON TWICE FOR ADDED EFFECT.
- 7
DAMAGE
Optional32,000 Souls
Escalating Exposuremain mo dps. makes you shred people. also team support.
Boundless Spiritbuy asap for damage boost.
Spirit Burnlate game dps. take after escalating exposure and boundless spirit.
Arctic Blaststops enemies from escaping your combo entirely. very good item for late game.
Scourgenot recommended, but useful damage and survivability for high spirit matches. pop before ulting.
All item notes
- Escalating Exposure — main mo dps. makes you shred people. also team support.
- Boundless Spirit — buy asap for damage boost.
- Spirit Burn — late game dps. take after escalating exposure and boundless spirit.
- Arctic Blast — stops enemies from escaping your combo entirely. very good item for late game.
- Scourge — not recommended, but useful damage and survivability for high spirit matches. pop before ulting.
- 8
COUNTERS
Optional19,200 Souls
Slowing Hexgrab that mina. shes a free pick.
Healbanevictor exists in your game and is forcing you to buy 7 items to counter him. start here.
Knockdownmid compared to phantom strike for killing fliers, but useful for securing ults.
Decayreally op damage and antiheal. id say buy for victor, but he's just gonna clear it so be careful. built in debuff remover is evil and shouldn't exist.
Disarming Hexunironically. you now disarm one person for 8 seconds, 12 with full duration. its EVIL and FUCKED UP. upgrade sand blast twice early if going for this combo.
Cursed Reliccurse is curse. buy for curse things. interrupt is a very powerful ability.
All item notes
- Slowing Hex — grab that mina. shes a free pick.
- Healbane — victor exists in your game and is forcing you to buy 7 items to counter him. start here.
- Knockdown — mid compared to phantom strike for killing fliers, but useful for securing ults.
- Decay — really op damage and antiheal. id say buy for victor, but he's just gonna clear it so be careful. built in debuff remover is evil and shouldn't exist.
- Disarming Hex — unironically. you now disarm one person for 8 seconds, 12 with full duration. its EVIL and FUCKED UP. upgrade sand blast twice early if going for this combo.
- Cursed Relic — curse is curse. buy for curse things. interrupt is a very powerful ability.
- 9
SURVIVAL
Optional48,000 Souls
Spirit Resiliencemo needs resists!!!
Bullet Resiliencemo needs resists!!!
Counterspellif you're an advanced mo.. personally i always forget i own this item lmao
Dispel Magicyou feed bebop bomb stacks, replace fortitude with this in bebop lanes. or just swap. you dont gotta fight your counters bro.
Juggernautslotlocked and need gun counters? buy this.
Plated Armorguns dont hurt anymore. yay
Spellbreakeralways take in late game spirit games, as theres little other spirit resist items in the game.
Colossushuge amounts of health. this item is genuinely so broken on mo.
Unstoppablebuy if you keep getting stunned out of your ult
Metal Skinsome people think this is the best gun counter item. ive never gotten too much use out of it, but its still really good.
All item notes
- Spirit Resilience — mo needs resists!!!
- Bullet Resilience — mo needs resists!!!
- Counterspell — if you're an advanced mo.. personally i always forget i own this item lmao
- Dispel Magic — you feed bebop bomb stacks, replace fortitude with this in bebop lanes. or just swap. you dont gotta fight your counters bro.
- Juggernaut — slotlocked and need gun counters? buy this.
- Plated Armor — guns dont hurt anymore. yay
- Spellbreaker — always take in late game spirit games, as theres little other spirit resist items in the game.
- Colossus — huge amounts of health. this item is genuinely so broken on mo.
- Unstoppable — buy if you keep getting stunned out of your ult
- Metal Skin — some people think this is the best gun counter item. ive never gotten too much use out of it, but its still really good.
- 10
STREET BRAWL
Optional97,600 Souls
Mystic Regenerationbuilds into radiant regeneration, which we LOVE!!!!
Radiant Regenerationthis thing is genuinely so insane on mo im surprised its not used more in base game. heal off literally everything you do. especially powerful with sand blast. huge synergy with torment pulse aswell.
Mystic Expansionhitting more people is always useful. take if no other options. imbue on scorn for early, sandblast if you have radiant regeneration.
Greater Expansionhitting more people is always useful. take if no other options. little bit of spirit resist is nice too.
Surge of Powermore movespeed. its fine, take if no other options.
Tankbusterworks like mystic burst in late game. wont proc off scorn anymore if you dont have enough spirit. REALLY take only if no other options.
Leechhealing is good. infuser is technically better but this will do.
Witchmailmore spirit resist and lets you spam moves while deep in the enemies personal space.
Extra Regenbuilds into healing booster.
Healing Boostermore healing. not ideal, but its pretty useful.
Healing Tempoeven more healing, and movespeed when you heal! and more spirit resist!!! its really good.
Infuserspirit lifesteal. a lot of it, which is awesome. activate before going in and touching people.
Divine Barrierdebuff remover if you dont have debuff remover. also stunts pockets entire thing so take if hes around. we dont like that guy.
Cheat Deathprobably one of the more annoying items in brawl, you just cant die for a bit. ALWAYS take if enhanced, as it lets you heal while "dead."
Healing Novaheals are good. heals your team too. take if literally no other options
Rescue Beamheals are good. does more on average then nova, and lets you escape with a teammate dragging behind you. take if literally no other options.
Frenzymore spirit resist. its good.
Ballistic Enchantmentmore range. usually imbue on sand blast if you have radiant regeneration.
Close Quarterstechnically useful, but i'd only take if facing a billy or abrams.
Point Blanktechnically useful, but i'd only take if facing a billy or abrams.
Focus Lenscombo potential. use to gurantee picks.
Silence Wavesilencing people is decently useful. procs radiant regeneration if you have it.
Mystic Slowslow is good, keeps people in your combo. take if no other options.
Mystic Vulnerabilitybuilds into escalating exposure. yummers.
Battle Vestearly bullet resist.
Spirit Shieldingearly burst spirit counter. its fine.
Reactive Barrierstunlock my favorite. abrams/bebop/billy/ivy yada yada everyone and their mother has a stun.
Spirit Lifestealhealing good. builds into leech/infuser.
Return Firetake if enhanced. returns most of the damage you take, which is a lot.
Extra Healthbuilds into fortitude/colossus.
Healing Ritetake ONLY if enhanced. enhanced nova/rescue beam are op.
All item notes
- Mystic Regeneration — builds into radiant regeneration, which we LOVE!!!!
- Radiant Regeneration — this thing is genuinely so insane on mo im surprised its not used more in base game. heal off literally everything you do. especially powerful with sand blast. huge synergy with torment pulse aswell.
- Mystic Expansion — hitting more people is always useful. take if no other options. imbue on scorn for early, sandblast if you have radiant regeneration.
- Greater Expansion — hitting more people is always useful. take if no other options. little bit of spirit resist is nice too.
- Surge of Power — more movespeed. its fine, take if no other options.
- Tankbuster — works like mystic burst in late game. wont proc off scorn anymore if you dont have enough spirit. REALLY take only if no other options.
- Leech — healing is good. infuser is technically better but this will do.
- Witchmail — more spirit resist and lets you spam moves while deep in the enemies personal space.
- Extra Regen — builds into healing booster.
- Healing Booster — more healing. not ideal, but its pretty useful.
- Healing Tempo — even more healing, and movespeed when you heal! and more spirit resist!!! its really good.
- Infuser — spirit lifesteal. a lot of it, which is awesome. activate before going in and touching people.
- Divine Barrier — debuff remover if you dont have debuff remover. also stunts pockets entire thing so take if hes around. we dont like that guy.
- Cheat Death — probably one of the more annoying items in brawl, you just cant die for a bit. ALWAYS take if enhanced, as it lets you heal while "dead."
- Healing Nova — heals are good. heals your team too. take if literally no other options
- Rescue Beam — heals are good. does more on average then nova, and lets you escape with a teammate dragging behind you. take if literally no other options.
- Frenzy — more spirit resist. its good.
- Ballistic Enchantment — more range. usually imbue on sand blast if you have radiant regeneration.
- Close Quarters — technically useful, but i'd only take if facing a billy or abrams.
- Point Blank — technically useful, but i'd only take if facing a billy or abrams.
- Focus Lens — combo potential. use to gurantee picks.
- Silence Wave — silencing people is decently useful. procs radiant regeneration if you have it.
- Mystic Slow — slow is good, keeps people in your combo. take if no other options.
- Mystic Vulnerability — builds into escalating exposure. yummers.
- Battle Vest — early bullet resist.
- Spirit Shielding — early burst spirit counter. its fine.
- Reactive Barrier — stunlock my favorite. abrams/bebop/billy/ivy yada yada everyone and their mother has a stun.
- Spirit Lifesteal — healing good. builds into leech/infuser.
- Return Fire — take if enhanced. returns most of the damage you take, which is a lot.
- Extra Health — builds into fortitude/colossus.
- Healing Rite — take ONLY if enhanced. enhanced nova/rescue beam are op.
