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Rem

Rem

Sleepy friend [Arena/Street brawl notes]

Author Yunicorn · Updated Feb 15, 2026

Edit

Skill order

Order set by the author · gold is the ultimate

Pillow Toss
◆
1
2
3
Tag Along
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1
2
3
Lil Helpers
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1
2
3
Naptime
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early game

    17,600 Souls

    (Optional) Want a 11.7M Nuclear Pillow? Get additional items from the bottom section*

    1. Extra RegenExtra RegenEarly (extra health regen)
    2. Extra ChargeExtra ChargeEarly (more 1 charges)
    3. Extra SpiritExtra SpiritEarly (more SP)
    4. Mystic ExpansionMystic ExpansionEarly (Put on 1 for larger spell)
    5. Rapid RechargeRapid RechargeFirst level III purple item (more 1 charges).
    6. Guardian WardGuardian WardSupport (barrier + move speed)
    7. Healing NovaHealing NovaFirst level III green item (heal)
    8. Enduring SpeedEnduring SpeedEarly (move speed + regen)
    9. Cold FrontCold FrontEarly (ice nova that slows + damages enemy)
    10. Torment PulseTorment PulseSecond level III purple item (damage + health)
    All item notes
    • Extra Regen — Early (extra health regen)
    • Extra Charge — Early (more 1 charges)
    • Extra Spirit — Early (more SP)
    • Mystic Expansion — Early (Put on 1 for larger spell)
    • Rapid Recharge — First level III purple item (more 1 charges).
    • Guardian Ward — Support (barrier + move speed)
    • Healing Nova — First level III green item (heal)
    • Enduring Speed — Early (move speed + regen)
    • Cold Front — Early (ice nova that slows + damages enemy)
    • Torment Pulse — Second level III purple item (damage + health)
  2. 2

    Early game

    Optional800 Souls
    1. Monster RoundsMonster RoundsEarly (only for regular games)
    All item notes
    • Monster Rounds — Early (only for regular games)
  3. 3

    CORE

    38,400 Souls

    *Slot issue? Priortize upgrades first* || *Optional : Get Curse / Knockdown early*

    1. Superior CooldownSuperior CooldownMide CORE item (cooldown level III)
    2. Improved SpiritImproved SpiritMide CORE item (AP)
    3. Healing BoosterHealing BoosterMide CORE item (healing)
    4. Greater ExpansionGreater ExpansionMide CORE item (larger spells)
    5. TankbusterTankbusterMide CORE item (spirit resistance penetration)
    6. Transcendent CooldownTranscendent CooldownFirst level IV purple item (cooldown)
    7. Divine BarrierDivine BarrierFirst level IV green item (barrier + range)
    8. Boundless SpiritBoundless SpiritSecond level IV purple item (AP + health + regen)
    9. Healing TempoHealing TempoSecond level IV green item (healing + regen + spirit resistance + movement speed for you and ally)
    All item notes
    • Superior Cooldown — Mide CORE item (cooldown level III)
    • Improved Spirit — Mide CORE item (AP)
    • Healing Booster — Mide CORE item (healing)
    • Greater Expansion — Mide CORE item (larger spells)
    • Tankbuster — Mide CORE item (spirit resistance penetration)
    • Transcendent Cooldown — First level IV purple item (cooldown)
    • Divine Barrier — First level IV green item (barrier + range)
    • Boundless Spirit — Second level IV purple item (AP + health + regen)
    • Healing Tempo — Second level IV green item (healing + regen + spirit resistance + movement speed for you and ally)
  4. 4

    Armors

    Optional6,400 Souls
    1. Spirit ResilienceSpirit ResilienceMid optional (best mid game spirit resistance)
    2. Metal SkinMetal SkinMid optional (best mid game bullet resistance)
    All item notes
    • Spirit Resilience — Mid optional (best mid game spirit resistance)
    • Metal Skin — Mid optional (best mid game bullet resistance)
  5. 5

    End Game

    28,800 Souls

    *NOT L-R : Your Choices, select as per game flow*

    1. Echo ShardEcho ShardLate optional (Put on 2 to refresh ability)
    2. Arctic BlastArctic BlastLate optional (ice nova that slows + damages enemy)
    3. Spirit BurnSpirit BurnLate optional (AP explosion and burn)
    4. Cursed RelicCursed Relic[ACTIVE] Late optional (Silence [no spells] + Disarm [no shooting])
    5. KnockdownKnockdown[ACTIVE] Late optional (knock down)
    All item notes
    • Echo Shard — Late optional (Put on 2 to refresh ability)
    • Arctic Blast — Late optional (ice nova that slows + damages enemy)
    • Spirit Burn — Late optional (AP explosion and burn)
    • Cursed Relic — [ACTIVE] Late optional (Silence [no spells] + Disarm [no shooting])
    • Knockdown — [ACTIVE] Late optional (knock down)
  6. 6

    End Game : Greens

    Optional19,200 Souls
    1. SpellbreakerSpellbreakerLate optional (best late game spirit resistance [block spell every 9 seconds] + 25% debuff [slow, stun, burn] resistance)
    2. Plated ArmorPlated ArmorLate optional (best late game bullet resistance [chance bullets miss you])
    3. JuggernautJuggernautLate optional (best late slow resistance + move speed + health regen)
    All item notes
    • Spellbreaker — Late optional (best late game spirit resistance [block spell every 9 seconds] + 25% debuff [slow, stun, burn] resistance)
    • Plated Armor — Late optional (best late game bullet resistance [chance bullets miss you])
    • Juggernaut — Late optional (best late slow resistance + move speed + health regen)
  7. 7

    Green Utilities

    Optional9,600 Souls
    1. CounterspellCounterspellLate optional (best melee resistance [only heals if you "parry" a melee hit with V button when they try to melee you])
    2. Dispel MagicDispel Magic[ACTIVE] Late optional (cleanse all non-ultimate effects on you + heal if successful cleanse)
    3. Warp StoneWarp Stone[ACTIVE] Late optional (teleport short distance forward)
    All item notes
    • Counterspell — Late optional (best melee resistance [only heals if you "parry" a melee hit with V button when they try to melee you])
    • Dispel Magic — [ACTIVE] Late optional (cleanse all non-ultimate effects on you + heal if successful cleanse)
    • Warp Stone — [ACTIVE] Late optional (teleport short distance forward)
  8. 8

    Good Spirit Items

    Optional28,800 Souls
    1. Mystic ReverbMystic ReverbLate optional (Put on 1 for damage + spirit lifesteal)
    2. Vortex WebVortex Web[ACTIVE] Late optional (extra range on abilities + throw sucking and slowing grenade)
    3. ScourgeScourge[ACTIVE] Late optional (give spirit resistance + damage to friend or self)
    4. RefresherRefresher[ACTIVE] Late optional (refresh all abilities + charges)
    5. Superior DurationSuperior DurationLate optional (all spells last longer)
    All item notes
    • Mystic Reverb — Late optional (Put on 1 for damage + spirit lifesteal)
    • Vortex Web — [ACTIVE] Late optional (extra range on abilities + throw sucking and slowing grenade)
    • Scourge — [ACTIVE] Late optional (give spirit resistance + damage to friend or self)
    • Refresher — [ACTIVE] Late optional (refresh all abilities + charges)
    • Superior Duration — Late optional (all spells last longer)
  9. 9

    11.7M Nuclear Pillow Items

    Optional8,000 Souls
    1. Surge of PowerSurge of PowerLate optional (Put on 1 for damage + move speed)
    2. Recharging RushRecharging RushLate optional (weapon damage refreshes 1 charge)
    3. Ballistic EnchantmentBallistic EnchantmentLate optional (Make 1 bigger range and more weapon damage after using 1)
    All item notes
    • Surge of Power — Late optional (Put on 1 for damage + move speed)
    • Recharging Rush — Late optional (weapon damage refreshes 1 charge)
    • Ballistic Enchantment — Late optional (Make 1 bigger range and more weapon damage after using 1)
  10. 10

    Misc Greens

    Optional8,000 Souls
    1. Rescue BeamRescue Beam[ACTIVE] Late optional (heal + pull friend)
    2. Stamina MasteryStamina MasteryEarly (OK, but only good for regular games)
    3. Enchanter's EmblemEnchanter's EmblemEarly (OK, but only good for regular games)
    All item notes
    • Rescue Beam — [ACTIVE] Late optional (heal + pull friend)
    • Stamina Mastery — Early (OK, but only good for regular games)
    • Enchanter's Emblem — Early (OK, but only good for regular games)
  11. 11

    Other

    129,600 Souls
    1. Spiritual OverflowSpiritual Overflow[Last resort] Shooting gives AP + cooldown
    2. Spirit RendSpirit Rend[Last resort] Shooting gives spirit lifesteal and lowers target's spirit resistance
    3. Alchemical FireAlchemical Fire[ACTIVE] Late optional (Throw spirit damage bomb)
    4. Spirit ShredderSpirit Shredder[Last resort] Shooting lowers target's spirit resistance
    5. Slowing BulletsSlowing Bullets[Last resort] Shooting slows target
    6. Mystic ShotMystic Shot[Last resort] First bullet gets AP boost
    7. SilencerSilencer[Last resort] Shooting builds up silence
    8. Toxic BulletsToxic Bullets[Last resort] Shooting builds up toxic burn
    9. LeechLeechLate optional (Health + Damage + Spirit lifesteal + Bullet lifesteal)
    10. WitchmailWitchmail[Last resort] Spirit resistance, SP, and some cooldown reduction when you are hit
    11. Diviner's KevlarDiviner's Kevlar[Last resort] More damage on your ultimate + shield when you use ultimate
    12. InhibitorInhibitor[Last resort] Shooting lowers target's damage and healing
    13. Cheat DeathCheat Death[Last resort] You automatically can't get below 0 health for 4.5s [every 90s]
    14. FortitudeFortitude[Last resort] Health + health regen
    15. Spirit LifestealSpirit Lifesteal[Last resort] Spirit lifesteal
    16. UnstoppableUnstoppable[ACTIVE] Last resort (prevent debuffs before they hit)
    17. HealbaneHealbane[Last resort] SP damage lowers target's healing
    18. Bullet ResilienceBullet Resilience[Last resort] Bullet resistance when below 40% health
    19. Quicksilver ReloadQuicksilver Reload[Last resort] Put on 1 (1 will reload weapon)
    20. Mercurial MagnumMercurial Magnum[Last resort] Put on 1 (1 will reload weapon)
    21. Magic CarpetMagic Carpet[Last resort] Ability duration + SP (ACTIVE will make you fly)
    22. Focus LensFocus Lens[ACTIVE] Last resort (silence + damage buff during silence)
    23. Silence WaveSilence Wave[ACTIVE] Last resort (silence wave)
    24. Disarming HexDisarming Hex[ACTIVE] Last resort (disarm)
    25. DecayDecay[ACTIVE] Last resort (burn damage)
    26. Radiant RegenerationRadiant Regeneration[Last resort] SP damage heals
    27. Slowing HexSlowing Hex[ACTIVE] Last resort (slows)
    28. Rusted BarrelRusted Barrel[ACTIVE] Last resort (target shoots slower)
    29. Mystic BurstMystic BurstEarly (SP damage)
    30. Compress CooldownCompress CooldownEarly (put on 2 for cooldown reduction)
    31. Duration ExtenderDuration ExtenderEarly optional (put on 2 to make spell last longer)
    32. Mystic SlowMystic Slow[Last resort] SP slows movement
    33. Ethereal ShiftEthereal Shift[ACTIVE] Last resort (Zhonya's)
    34. Lightning ScrollLightning Scroll
    All item notes
    • Spiritual Overflow — [Last resort] Shooting gives AP + cooldown
    • Spirit Rend — [Last resort] Shooting gives spirit lifesteal and lowers target's spirit resistance
    • Alchemical Fire — [ACTIVE] Late optional (Throw spirit damage bomb)
    • Spirit Shredder — [Last resort] Shooting lowers target's spirit resistance
    • Slowing Bullets — [Last resort] Shooting slows target
    • Mystic Shot — [Last resort] First bullet gets AP boost
    • Silencer — [Last resort] Shooting builds up silence
    • Toxic Bullets — [Last resort] Shooting builds up toxic burn
    • Leech — Late optional (Health + Damage + Spirit lifesteal + Bullet lifesteal)
    • Witchmail — [Last resort] Spirit resistance, SP, and some cooldown reduction when you are hit
    • Diviner's Kevlar — [Last resort] More damage on your ultimate + shield when you use ultimate
    • Inhibitor — [Last resort] Shooting lowers target's damage and healing
    • Cheat Death — [Last resort] You automatically can't get below 0 health for 4.5s [every 90s]
    • Fortitude — [Last resort] Health + health regen
    • Spirit Lifesteal — [Last resort] Spirit lifesteal
    • Unstoppable — [ACTIVE] Last resort (prevent debuffs before they hit)
    • Healbane — [Last resort] SP damage lowers target's healing
    • Bullet Resilience — [Last resort] Bullet resistance when below 40% health
    • Quicksilver Reload — [Last resort] Put on 1 (1 will reload weapon)
    • Mercurial Magnum — [Last resort] Put on 1 (1 will reload weapon)
    • Magic Carpet — [Last resort] Ability duration + SP (ACTIVE will make you fly)
    • Focus Lens — [ACTIVE] Last resort (silence + damage buff during silence)
    • Silence Wave — [ACTIVE] Last resort (silence wave)
    • Disarming Hex — [ACTIVE] Last resort (disarm)
    • Decay — [ACTIVE] Last resort (burn damage)
    • Radiant Regeneration — [Last resort] SP damage heals
    • Slowing Hex — [ACTIVE] Last resort (slows)
    • Rusted Barrel — [ACTIVE] Last resort (target shoots slower)
    • Mystic Burst — Early (SP damage)
    • Compress Cooldown — Early (put on 2 for cooldown reduction)
    • Duration Extender — Early optional (put on 2 to make spell last longer)
    • Mystic Slow — [Last resort] SP slows movement
    • Ethereal Shift — [ACTIVE] Last resort (Zhonya's)