Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Early game
17,600 Souls(Optional) Want a 11.7M Nuclear Pillow? Get additional items from the bottom section*
Extra RegenEarly (extra health regen)
Extra ChargeEarly (more 1 charges)
Extra SpiritEarly (more SP)
Mystic ExpansionEarly (Put on 1 for larger spell)
Rapid RechargeFirst level III purple item (more 1 charges).
Guardian WardSupport (barrier + move speed)
Healing NovaFirst level III green item (heal)
Enduring SpeedEarly (move speed + regen)
Cold FrontEarly (ice nova that slows + damages enemy)
Torment PulseSecond level III purple item (damage + health)
All item notes
- Extra Regen — Early (extra health regen)
- Extra Charge — Early (more 1 charges)
- Extra Spirit — Early (more SP)
- Mystic Expansion — Early (Put on 1 for larger spell)
- Rapid Recharge — First level III purple item (more 1 charges).
- Guardian Ward — Support (barrier + move speed)
- Healing Nova — First level III green item (heal)
- Enduring Speed — Early (move speed + regen)
- Cold Front — Early (ice nova that slows + damages enemy)
- Torment Pulse — Second level III purple item (damage + health)
- 2
Early game
Optional800 SoulsAll item notes
- Monster Rounds — Early (only for regular games)
- 3
CORE
38,400 Souls*Slot issue? Priortize upgrades first* || *Optional : Get Curse / Knockdown early*
Superior CooldownMide CORE item (cooldown level III)
Improved SpiritMide CORE item (AP)
Healing BoosterMide CORE item (healing)
Greater ExpansionMide CORE item (larger spells)
TankbusterMide CORE item (spirit resistance penetration)
Transcendent CooldownFirst level IV purple item (cooldown)
Divine BarrierFirst level IV green item (barrier + range)
Boundless SpiritSecond level IV purple item (AP + health + regen)
Healing TempoSecond level IV green item (healing + regen + spirit resistance + movement speed for you and ally)
All item notes
- Superior Cooldown — Mide CORE item (cooldown level III)
- Improved Spirit — Mide CORE item (AP)
- Healing Booster — Mide CORE item (healing)
- Greater Expansion — Mide CORE item (larger spells)
- Tankbuster — Mide CORE item (spirit resistance penetration)
- Transcendent Cooldown — First level IV purple item (cooldown)
- Divine Barrier — First level IV green item (barrier + range)
- Boundless Spirit — Second level IV purple item (AP + health + regen)
- Healing Tempo — Second level IV green item (healing + regen + spirit resistance + movement speed for you and ally)
- 4
Armors
Optional6,400 Souls
Spirit ResilienceMid optional (best mid game spirit resistance)
Metal SkinMid optional (best mid game bullet resistance)
All item notes
- Spirit Resilience — Mid optional (best mid game spirit resistance)
- Metal Skin — Mid optional (best mid game bullet resistance)
- 5
End Game
28,800 Souls*NOT L-R : Your Choices, select as per game flow*
Echo ShardLate optional (Put on 2 to refresh ability)
Arctic BlastLate optional (ice nova that slows + damages enemy)
Spirit BurnLate optional (AP explosion and burn)
Cursed Relic[ACTIVE] Late optional (Silence [no spells] + Disarm [no shooting])
Knockdown[ACTIVE] Late optional (knock down)
All item notes
- Echo Shard — Late optional (Put on 2 to refresh ability)
- Arctic Blast — Late optional (ice nova that slows + damages enemy)
- Spirit Burn — Late optional (AP explosion and burn)
- Cursed Relic — [ACTIVE] Late optional (Silence [no spells] + Disarm [no shooting])
- Knockdown — [ACTIVE] Late optional (knock down)
- 6
End Game : Greens
Optional19,200 Souls
SpellbreakerLate optional (best late game spirit resistance [block spell every 9 seconds] + 25% debuff [slow, stun, burn] resistance)
Plated ArmorLate optional (best late game bullet resistance [chance bullets miss you])
JuggernautLate optional (best late slow resistance + move speed + health regen)
All item notes
- Spellbreaker — Late optional (best late game spirit resistance [block spell every 9 seconds] + 25% debuff [slow, stun, burn] resistance)
- Plated Armor — Late optional (best late game bullet resistance [chance bullets miss you])
- Juggernaut — Late optional (best late slow resistance + move speed + health regen)
- 7
Green Utilities
Optional9,600 Souls
CounterspellLate optional (best melee resistance [only heals if you "parry" a melee hit with V button when they try to melee you])
Dispel Magic[ACTIVE] Late optional (cleanse all non-ultimate effects on you + heal if successful cleanse)
Warp Stone[ACTIVE] Late optional (teleport short distance forward)
All item notes
- Counterspell — Late optional (best melee resistance [only heals if you "parry" a melee hit with V button when they try to melee you])
- Dispel Magic — [ACTIVE] Late optional (cleanse all non-ultimate effects on you + heal if successful cleanse)
- Warp Stone — [ACTIVE] Late optional (teleport short distance forward)
- 8
Good Spirit Items
Optional28,800 Souls
Mystic ReverbLate optional (Put on 1 for damage + spirit lifesteal)
Vortex Web[ACTIVE] Late optional (extra range on abilities + throw sucking and slowing grenade)
Scourge[ACTIVE] Late optional (give spirit resistance + damage to friend or self)
Refresher[ACTIVE] Late optional (refresh all abilities + charges)
Superior DurationLate optional (all spells last longer)
All item notes
- Mystic Reverb — Late optional (Put on 1 for damage + spirit lifesteal)
- Vortex Web — [ACTIVE] Late optional (extra range on abilities + throw sucking and slowing grenade)
- Scourge — [ACTIVE] Late optional (give spirit resistance + damage to friend or self)
- Refresher — [ACTIVE] Late optional (refresh all abilities + charges)
- Superior Duration — Late optional (all spells last longer)
- 9
11.7M Nuclear Pillow Items
Optional8,000 Souls
Surge of PowerLate optional (Put on 1 for damage + move speed)
Recharging RushLate optional (weapon damage refreshes 1 charge)
Ballistic EnchantmentLate optional (Make 1 bigger range and more weapon damage after using 1)
All item notes
- Surge of Power — Late optional (Put on 1 for damage + move speed)
- Recharging Rush — Late optional (weapon damage refreshes 1 charge)
- Ballistic Enchantment — Late optional (Make 1 bigger range and more weapon damage after using 1)
- 10
Misc Greens
Optional8,000 Souls
Rescue Beam[ACTIVE] Late optional (heal + pull friend)
Stamina MasteryEarly (OK, but only good for regular games)
Enchanter's EmblemEarly (OK, but only good for regular games)
All item notes
- Rescue Beam — [ACTIVE] Late optional (heal + pull friend)
- Stamina Mastery — Early (OK, but only good for regular games)
- Enchanter's Emblem — Early (OK, but only good for regular games)
- 11
Other
129,600 Souls
Spiritual Overflow[Last resort] Shooting gives AP + cooldown
Spirit Rend[Last resort] Shooting gives spirit lifesteal and lowers target's spirit resistance
Alchemical Fire[ACTIVE] Late optional (Throw spirit damage bomb)
Spirit Shredder[Last resort] Shooting lowers target's spirit resistance
Slowing Bullets[Last resort] Shooting slows target
Mystic Shot[Last resort] First bullet gets AP boost
Silencer[Last resort] Shooting builds up silence
Toxic Bullets[Last resort] Shooting builds up toxic burn
LeechLate optional (Health + Damage + Spirit lifesteal + Bullet lifesteal)
Witchmail[Last resort] Spirit resistance, SP, and some cooldown reduction when you are hit
Diviner's Kevlar[Last resort] More damage on your ultimate + shield when you use ultimate
Inhibitor[Last resort] Shooting lowers target's damage and healing
Cheat Death[Last resort] You automatically can't get below 0 health for 4.5s [every 90s]
Fortitude[Last resort] Health + health regen
Spirit Lifesteal[Last resort] Spirit lifesteal
Unstoppable[ACTIVE] Last resort (prevent debuffs before they hit)
Healbane[Last resort] SP damage lowers target's healing
Bullet Resilience[Last resort] Bullet resistance when below 40% health
Quicksilver Reload[Last resort] Put on 1 (1 will reload weapon)
Mercurial Magnum[Last resort] Put on 1 (1 will reload weapon)
Magic Carpet[Last resort] Ability duration + SP (ACTIVE will make you fly)
Focus Lens[ACTIVE] Last resort (silence + damage buff during silence)
Silence Wave[ACTIVE] Last resort (silence wave)
Disarming Hex[ACTIVE] Last resort (disarm)
Decay[ACTIVE] Last resort (burn damage)
Radiant Regeneration[Last resort] SP damage heals
Slowing Hex[ACTIVE] Last resort (slows)
Rusted Barrel[ACTIVE] Last resort (target shoots slower)
Mystic BurstEarly (SP damage)
Compress CooldownEarly (put on 2 for cooldown reduction)
Duration ExtenderEarly optional (put on 2 to make spell last longer)
Mystic Slow[Last resort] SP slows movement
Ethereal Shift[ACTIVE] Last resort (Zhonya's)
Lightning Scroll
All item notes
- Spiritual Overflow — [Last resort] Shooting gives AP + cooldown
- Spirit Rend — [Last resort] Shooting gives spirit lifesteal and lowers target's spirit resistance
- Alchemical Fire — [ACTIVE] Late optional (Throw spirit damage bomb)
- Spirit Shredder — [Last resort] Shooting lowers target's spirit resistance
- Slowing Bullets — [Last resort] Shooting slows target
- Mystic Shot — [Last resort] First bullet gets AP boost
- Silencer — [Last resort] Shooting builds up silence
- Toxic Bullets — [Last resort] Shooting builds up toxic burn
- Leech — Late optional (Health + Damage + Spirit lifesteal + Bullet lifesteal)
- Witchmail — [Last resort] Spirit resistance, SP, and some cooldown reduction when you are hit
- Diviner's Kevlar — [Last resort] More damage on your ultimate + shield when you use ultimate
- Inhibitor — [Last resort] Shooting lowers target's damage and healing
- Cheat Death — [Last resort] You automatically can't get below 0 health for 4.5s [every 90s]
- Fortitude — [Last resort] Health + health regen
- Spirit Lifesteal — [Last resort] Spirit lifesteal
- Unstoppable — [ACTIVE] Last resort (prevent debuffs before they hit)
- Healbane — [Last resort] SP damage lowers target's healing
- Bullet Resilience — [Last resort] Bullet resistance when below 40% health
- Quicksilver Reload — [Last resort] Put on 1 (1 will reload weapon)
- Mercurial Magnum — [Last resort] Put on 1 (1 will reload weapon)
- Magic Carpet — [Last resort] Ability duration + SP (ACTIVE will make you fly)
- Focus Lens — [ACTIVE] Last resort (silence + damage buff during silence)
- Silence Wave — [ACTIVE] Last resort (silence wave)
- Disarming Hex — [ACTIVE] Last resort (disarm)
- Decay — [ACTIVE] Last resort (burn damage)
- Radiant Regeneration — [Last resort] SP damage heals
- Slowing Hex — [ACTIVE] Last resort (slows)
- Rusted Barrel — [ACTIVE] Last resort (target shoots slower)
- Mystic Burst — Early (SP damage)
- Compress Cooldown — Early (put on 2 for cooldown reduction)
- Duration Extender — Early optional (put on 2 to make spell last longer)
- Mystic Slow — [Last resort] SP slows movement
- Ethereal Shift — [ACTIVE] Last resort (Zhonya's)
