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Pocket

Pocket

Fxbric Fairfax Founder

Author Fxbric RitualistRitualist 2 · Updated Apr 16, 2026 · Favorites 5

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Skill order

Order set by the author · gold is the ultimate

Barrage
◆
1
2
3
Flying Cloak
◆
1
2
3
Enchanter's Satchel
◆
1
2
3
Affliction
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    I. Spirit Foundation

    41,600 Souls

    our damage scales off spirit. Stack this — every ability benefits.

    1. Extra SpiritExtra SpiritAll 4 abilities scale with this. Immediate value
    2. Improved SpiritImproved SpiritKeeps Barrage and Satchel damage scaling
    3. Cold FrontCold FrontSlow into Satchel burst. Also clears camps fast
    4. Mystic VulnerabilityMystic VulnerabilitySpirit amp on target — everything hits harder after first contact
    5. Mystic ExpansionMystic ExpansionBarrage radius. Harder to dodge, easier to stack amp from range
    6. Enchanter's EmblemEnchanter's EmblemSpirit + cooldown in one slot. Efficient for combo frequency
    7. Spirit LifestealSpirit LifestealNo sustain in kit. This keeps you in fights after trades
    8. Boundless SpiritBoundless SpiritBiggest single spike. Affliction ticks scale off total spirit
    9. Escalating ExposureEscalating ExposureStacking spirit amp — Affliction reapplies every tick
    10. Mystic ReverbMystic ReverbAbility echo. Satchel burst + echo is disgusting
    11. Spirit BurnSpirit BurnLifesteal upgrade. Affliction becomes self-sustaining
    12. Spiritual OverflowSpiritual OverflowSpirit burst when already stacking. Win-more item
    All item notes
    • Extra Spirit — All 4 abilities scale with this. Immediate value
    • Improved Spirit — Keeps Barrage and Satchel damage scaling
    • Cold Front — Slow into Satchel burst. Also clears camps fast
    • Mystic Vulnerability — Spirit amp on target — everything hits harder after first contact
    • Mystic Expansion — Barrage radius. Harder to dodge, easier to stack amp from range
    • Enchanter's Emblem — Spirit + cooldown in one slot. Efficient for combo frequency
    • Spirit Lifesteal — No sustain in kit. This keeps you in fights after trades
    • Boundless Spirit — Biggest single spike. Affliction ticks scale off total spirit
    • Escalating Exposure — Stacking spirit amp — Affliction reapplies every tick
    • Mystic Reverb — Ability echo. Satchel burst + echo is disgusting
    • Spirit Burn — Lifesteal upgrade. Affliction becomes self-sustaining
    • Spiritual Overflow — Spirit burst when already stacking. Win-more item
  2. 2

    II. Combo Engine

    60,800 Souls

    Cooldown = damage. Every second off abilities is another combo rotation. Actives listed are fight sequence tools.

    1. Warp StoneWarp StoneBlink into Satchel range or out after Cloak is burned
    2. Majestic LeapMajestic LeapVertical engage into Affliction from above. Escapes ground CC
    3. Phantom StrikePhantom StrikeTeleport to backline when enemy has no peel
    4. DecayDecaySpirit scaling nerfed 0.004 — still shreds regen comps
    5. Arctic BlastArctic BlastCold Front upgrade. AOE slow traps them in Affliction radius
    6. Vortex WebVortex WebRoot + pull. Traps targets in Affliction — they can't walk out
    7. Echo ShardEcho ShardDouble Satchel burst or double Cloak escape.
    8. Greater ExpansionGreater ExpansionBarrage and Satchel radius increase. Wider AOE = more targets caught in combos
    9. Compress CooldownCompress CooldownMore Satchel cycles = more invuln windows + burst
    10. Superior CooldownSuperior CooldownAffliction uptime.
    11. Transcendent CooldownTranscendent CooldownAffliction on lowest CD. Teamfight win condition
    12. Duration ExtenderDuration ExtenderStacks with Superior Duration. Every extra second of Affliction tick is free damage
    13. Superior DurationSuperior DurationLonger buff and debuff timers. Affliction DOT lasts longer per cast
    14. RefresherRefresherDouble Affliction in one fight. Game-ending
    All item notes
    • Warp Stone — Blink into Satchel range or out after Cloak is burned
    • Majestic Leap — Vertical engage into Affliction from above. Escapes ground CC
    • Phantom Strike — Teleport to backline when enemy has no peel
    • Decay — Spirit scaling nerfed 0.004 — still shreds regen comps
    • Arctic Blast — Cold Front upgrade. AOE slow traps them in Affliction radius
    • Vortex Web — Root + pull. Traps targets in Affliction — they can't walk out
    • Echo Shard — Double Satchel burst or double Cloak escape.
    • Greater Expansion — Barrage and Satchel radius increase. Wider AOE = more targets caught in combos
    • Compress Cooldown — More Satchel cycles = more invuln windows + burst
    • Superior Cooldown — Affliction uptime.
    • Transcendent Cooldown — Affliction on lowest CD. Teamfight win condition
    • Duration Extender — Stacks with Superior Duration. Every extra second of Affliction tick is free damage
    • Superior Duration — Longer buff and debuff timers. Affliction DOT lasts longer per cast
    • Refresher — Double Affliction in one fight. Game-ending
  3. 3

    III. Gun Game

    46,400 Souls

    The Black Sheep hits hard. These items turn your gun from filler between abilities into a real threat.

    1. Close QuartersClose Quarters"i can't let you get close"
    2. Point BlankPoint BlankShotgun hero. Best raw gun item at close range
    3. Rapid RoundsRapid RoundsFire rate into more Barrage amp stacks
    4. Swift StrikerSwift StrikerCheap fire rate. More pellets between ability cooldowns
    5. Titanic MagazineTitanic MagazineBuffed this patch — 100% ammo + 14% weapon dmg. Fixes tiny mag
    6. Spirit ShredderSpirit ShredderStrips spirit resist so your full combo hits harder
    7. Spirit RendSpirit RendSpirit amp debuff on bullet hit. Softens target before full combo
    8. Weakening HeadshotWeakening HeadshotShotgun spread lands headshots up close. Reduces enemy damage output after you engage
    9. Crippling HeadshotCrippling HeadshotUpgrade. Headshot slows movement — they can't walk out of your Affliction radius
    10. Toxic BulletsToxic BulletsAnti-heal on gun + Affliction suppression. Full healing shutdown
    11. Alchemical FireAlchemical FireAOE fire layered on Affliction. Area denial in teamfights
    12. Cultist SacrificeCultist SacrificeSoul generation for faster spikes. Sell when full build
    13. Heroic AuraHeroic AuraWeapon damage + team aura. You're in range during Affliction anyway
    14. SpellslingerSpellslingerCleanest reload animation in the game. Satchel exit → boosted shotgun = delete
    15. RicochetRicochetPellets bounce in grouped fights. Spreads gun damage in Affliction range
    All item notes
    • Close Quarters — "i can't let you get close"
    • Point Blank — Shotgun hero. Best raw gun item at close range
    • Rapid Rounds — Fire rate into more Barrage amp stacks
    • Swift Striker — Cheap fire rate. More pellets between ability cooldowns
    • Titanic Magazine — Buffed this patch — 100% ammo + 14% weapon dmg. Fixes tiny mag
    • Spirit Shredder — Strips spirit resist so your full combo hits harder
    • Spirit Rend — Spirit amp debuff on bullet hit. Softens target before full combo
    • Weakening Headshot — Shotgun spread lands headshots up close. Reduces enemy damage output after you engage
    • Crippling Headshot — Upgrade. Headshot slows movement — they can't walk out of your Affliction radius
    • Toxic Bullets — Anti-heal on gun + Affliction suppression. Full healing shutdown
    • Alchemical Fire — AOE fire layered on Affliction. Area denial in teamfights
    • Cultist Sacrifice — Soul generation for faster spikes. Sell when full build
    • Heroic Aura — Weapon damage + team aura. You're in range during Affliction anyway
    • Spellslinger — Cleanest reload animation in the game. Satchel exit → boosted shotgun = delete
    • Ricochet — Pellets bounce in grouped fights. Spreads gun damage in Affliction range
  4. 4

    IV. Survival & Counters

    72,800 Souls

    -15% spirit resist. You need to cover this or you're a free kill. Check enemy comp every game.

    1. Extra StaminaExtra StaminaThird dash between Cloak and Satchel cooldowns
    2. Stamina MasteryStamina MasterySprint + dash economy. Live and die by movement
    3. HealbaneHealbaneDoubles down on Affliction anti-heal vs sustain comps
    4. Debuff ReducerDebuff Reducervs slows and stuns. Keeps combo windows open
    5. Enduring SpeedEnduring SpeedPermanent move speed. Kite and reposition between combos
    6. Dispel MagicDispel MagicSelf cleanse. Removes CC, slows, curses off yourself. Gets you off Doorman cart post-patch. Keeps your combo windows open when Satchel is on cooldown
    7. CounterspellCounterspellAbsorb most abilities then combo back
    8. FortitudeFortitudeAnti-burst passive. Survives the hit before Satchel saves you
    9. Spirit ResilienceSpirit ResiliencePatches your worst stat. Non-negotiable vs spirit comps
    10. Bullet ResilienceBullet Resiliencevs gun-heavy teams punishing you between cooldowns
    11. Metal SkinMetal SkinPanic active when Satchel is down. Buys time for Cloak teleport
    12. LeechLeechAffliction ticking = passive healing. Sustain through everything
    13. Diviner's KevlarDiviner's KevlarShield on Affliction cast. Survive the dive you committed to
    14. JuggernautJuggernautRaw HP + regen wall. Late game bulk when you need to survive long enough to get Affliction off
    15. SpellbreakerSpellbreaker
    16. Plated ArmorPlated Armor
    17. UnstoppableUnstoppableCC immunity before Affliction dive. Nothing interrupts your DOT
    18. Divine BarrierDivine BarrierPurge + spirit scaling shield. Pop it when you get focused mid-Affliction dive
    All item notes
    • Extra Stamina — Third dash between Cloak and Satchel cooldowns
    • Stamina Mastery — Sprint + dash economy. Live and die by movement
    • Healbane — Doubles down on Affliction anti-heal vs sustain comps
    • Debuff Reducer — vs slows and stuns. Keeps combo windows open
    • Enduring Speed — Permanent move speed. Kite and reposition between combos
    • Dispel Magic — Self cleanse. Removes CC, slows, curses off yourself. Gets you off Doorman cart post-patch. Keeps your combo windows open when Satchel is on cooldown
    • Counterspell — Absorb most abilities then combo back
    • Fortitude — Anti-burst passive. Survives the hit before Satchel saves you
    • Spirit Resilience — Patches your worst stat. Non-negotiable vs spirit comps
    • Bullet Resilience — vs gun-heavy teams punishing you between cooldowns
    • Metal Skin — Panic active when Satchel is down. Buys time for Cloak teleport
    • Leech — Affliction ticking = passive healing. Sustain through everything
    • Diviner's Kevlar — Shield on Affliction cast. Survive the dive you committed to
    • Juggernaut — Raw HP + regen wall. Late game bulk when you need to survive long enough to get Affliction off
    • Unstoppable — CC immunity before Affliction dive. Nothing interrupts your DOT
    • Divine Barrier — Purge + spirit scaling shield. Pop it when you get focused mid-Affliction dive
  5. 5

    V. High IQ Flex

    56,800 Souls

    Situational tech. Each one changes how you play a fight — know why you're buying it.

    1. Rusted BarrelRusted BarrelCuts enemy fire rate. Cheap early counter vs gun-heavy lanes
    2. Slowing HexSlowing HexSlow + silence. Shuts down gun carries before Affliction. Upgrades into Vortex Web
    3. Torment PulseTorment PulsePassive AOE ticking in Affliction range. Free damage for existing
    4. KnockdownKnockdownPull flyers down. Vindicta, Grey Talon, Seven ult — all grounded
    5. Silence WaveSilence Wave42s CD post-nerf. Only if team has zero silence. Honestly just go focus lens at this rate
    6. Ethereal ShiftEthereal ShiftThird invuln window. Cloak, Satchel, Shift — three chances to dodge lethal. Forces enemies to bait all three before committing
    7. Cursed RelicCursed RelicAnti-heal aura + Affliction suppression = full healing shutdown
    8. WitchmailWitchmailReflect damage. Bait enemies into shooting you during Affliction
    9. InhibitorInhibitorAbility spam shutdown. Pairs with Affliction for full ability + heal denial
    10. InfuserInfuser-15% spirit resist hero. Cleanse saves from burst Satchel can't
    11. Vampiric BurstVampiric BurstLifesteal on bullet damage. Sustain through gun between rotations
    12. ColossusColossus(HIGH IQ ITEM) Pop during Affliction for massive HP + AOE. Teamfight insurance
    All item notes
    • Rusted Barrel — Cuts enemy fire rate. Cheap early counter vs gun-heavy lanes
    • Slowing Hex — Slow + silence. Shuts down gun carries before Affliction. Upgrades into Vortex Web
    • Torment Pulse — Passive AOE ticking in Affliction range. Free damage for existing
    • Knockdown — Pull flyers down. Vindicta, Grey Talon, Seven ult — all grounded
    • Silence Wave — 42s CD post-nerf. Only if team has zero silence. Honestly just go focus lens at this rate
    • Ethereal Shift — Third invuln window. Cloak, Satchel, Shift — three chances to dodge lethal. Forces enemies to bait all three before committing
    • Cursed Relic — Anti-heal aura + Affliction suppression = full healing shutdown
    • Witchmail — Reflect damage. Bait enemies into shooting you during Affliction
    • Inhibitor — Ability spam shutdown. Pairs with Affliction for full ability + heal denial
    • Infuser — -15% spirit resist hero. Cleanse saves from burst Satchel can't
    • Vampiric Burst — Lifesteal on bullet damage. Sustain through gun between rotations
    • Colossus — (HIGH IQ ITEM) Pop during Affliction for massive HP + AOE. Teamfight insurance