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Pocket

Pocket

Pocket Gosling

Author Kushish" MysticMystic 2 · Updated Feb 18, 2026 · Favorites this week 759

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Skill order

Order set by the author · gold is the ultimate

Barrage
◆
1
2
3
Flying Cloak
◆
1
2
3
Enchanter's Satchel
◆
1
2
3
Affliction
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Laning, starting the car ))

    9,600 Souls

    Mainly we level Cloak and upgrade it to 1, if you face freaks (Lesha, Bibo, etc.) who deal instant damage with Spirit (and Spirit hurts us a lot) level the suitcase to dodge them #basically. think with your head

    1. Restorative ShotRestorative ShotAt the start, it's just right, heal 50 every 6 seconds is worth it
    2. Mystic BurstMystic Burstworks on cloak and suitcase, in mid can upgrade to tank booster but that's optional, on laning the item is good
    3. Extra SpiritExtra SpiritSlowly speeding up spirit
    4. Improved SpiritImproved SpiritMore +damage and also recovery (a bit but nice)
    5. Enchanter's EmblemEnchanter's EmblemWe bring our resistance to Spirit to zero (thanks, dad) + if you don't get caught, a good bonus)) (if you have two Spirit heroes on your lane, better grab this item right after Mystic Burst)
    6. Cold FrontCold FrontNow we can do a normal combo
    7. Mystic ShotMystic ShotPerfect for finishing off)) we take it, we take it
    8. Mystic ExpansionMystic ExpansionWe throw it while in ult, since the radius is very small without leveling up((
    All item notes
    • Restorative Shot — At the start, it's just right, heal 50 every 6 seconds is worth it
    • Mystic Burst — works on cloak and suitcase, in mid can upgrade to tank booster but that's optional, on laning the item is good
    • Extra Spirit — Slowly speeding up spirit
    • Improved Spirit — More +damage and also recovery (a bit but nice)
    • Enchanter's Emblem — We bring our resistance to Spirit to zero (thanks, dad) + if you don't get caught, a good bonus)) (if you have two Spirit heroes on your lane, better grab this item right after Mystic Burst)
    • Cold Front — Now we can do a normal combo
    • Mystic Shot — Perfect for finishing off)) we take it, we take it
    • Mystic Expansion — We throw it while in ult, since the radius is very small without leveling up((
  2. 2

    If the tire is punctured

    Optional11,200 Souls

    I recommend checking here more often to crush enemies even on the lane

    1. Extra StaminaExtra StaminaIf you plan to level up Arcana or Mastery Stamina
    2. RebuttalRebuttalIf you can't pierce the enemy and against you is a melee jerk, Abrams or Calico (God forbid, Vyzakuz)
    3. Monster RoundsMonster RoundsEveryone's favorite item, why I didn't write it in the main build in the Gana section, but if you want, take it
    4. Extended MagazineExtended MagazineDue to the small shop, it makes sense to shoot continuously at the guys and later upgrade to Titanic for investments
    5. Spirit StrikeSpirit StrikeIf you lack a fist, take it and upgrade it in mid to Spirit Strike. Very useful item on Aaron but requires proper execution.
    6. Healing RiteHealing RiteIf you are extremely lacking in healing, but I don't recommend it since while healing you are very limited in actions
    7. HealbaneHealbaneI ask you, if there is Shiva, Victor, Lady Gaisst or a lot of lifesteal in the enemy pick, pick this item and life will get easier (+heal after kills)
    8. Weapon ShieldingWeapon ShieldingShields if you are bullied by Heiza, Reifa, Drifter and other gankers.
    9. Reactive BarrierReactive BarrierPerhaps the most situational item, but if you are tired of Warden with a cage, Brybrims with a ram, and in general a lot of control against you
    10. SuppressorSuppressorIf there are many characters in the enemy pick shooting with a gun (not necessarily gun damage) and
    All item notes
    • Extra Stamina — If you plan to level up Arcana or Mastery Stamina
    • Rebuttal — If you can't pierce the enemy and against you is a melee jerk, Abrams or Calico (God forbid, Vyzakuz)
    • Monster Rounds — Everyone's favorite item, why I didn't write it in the main build in the Gana section, but if you want, take it
    • Extended Magazine — Due to the small shop, it makes sense to shoot continuously at the guys and later upgrade to Titanic for investments
    • Spirit Strike — If you lack a fist, take it and upgrade it in mid to Spirit Strike. Very useful item on Aaron but requires proper execution.
    • Healing Rite — If you are extremely lacking in healing, but I don't recommend it since while healing you are very limited in actions
    • Healbane — I ask you, if there is Shiva, Victor, Lady Gaisst or a lot of lifesteal in the enemy pick, pick this item and life will get easier (+heal after kills)
    • Weapon Shielding — Shields if you are bullied by Heiza, Reifa, Drifter and other gankers.
    • Reactive Barrier — Perhaps the most situational item, but if you are tired of Warden with a cage, Brybrims with a ram, and in general a lot of control against you
    • Suppressor — If there are many characters in the enemy pick shooting with a gun (not necessarily gun damage) and
  3. 3

    Mid game, let's speed up ;3

    27,200 Souls

    At this stage we are downloading previously acquired memes and throwing in a couple of nice bonuses like lifestyle and impact

    1. Compress CooldownCompress CooldownWe throw into the balls to stack damage more often :0
    2. Majestic LeapMajestic LeapAnd it helps to dive in, and with the help of Barrage you can glide, and it gives shields. Mega hype for us, but there is an alternative (see situational items)
    3. Superior CooldownSuperior CooldownWatches, to give style more often
    4. Transcendent CooldownTranscendent CooldownCool watches like Gosling in Drive, now all our buttons are super fast (in the future we can speed up even more)
    5. Greater ExpansionGreater ExpansionWe upgrade the radius of buttons to hit easier and capture more targets
    6. Spirit LifestealSpirit LifestealThe base of our survival, when we have Infuser everyone will be scared, but for now we have the budget version
    7. Mystic VulnerabilityMystic VulnerabilityWe reduce Spirit resistances with the help of 1 and dive in with a combo
    8. Spirit BurnSpirit BurnMany buy this item closer to late, but if you snowballed, I definitely recommend buying it earlier, super useful
    All item notes
    • Compress Cooldown — We throw into the balls to stack damage more often :0
    • Majestic Leap — And it helps to dive in, and with the help of Barrage you can glide, and it gives shields. Mega hype for us, but there is an alternative (see situational items)
    • Superior Cooldown — Watches, to give style more often
    • Transcendent Cooldown — Cool watches like Gosling in Drive, now all our buttons are super fast (in the future we can speed up even more)
    • Greater Expansion — We upgrade the radius of buttons to hit easier and capture more targets
    • Spirit Lifesteal — The base of our survival, when we have Infuser everyone will be scared, but for now we have the budget version
    • Mystic Vulnerability — We reduce Spirit resistances with the help of 1 and dive in with a combo
    • Spirit Burn — Many buy this item closer to late, but if you snowballed, I definitely recommend buying it earlier, super useful
  4. 4

    Almost the end, and you won't die at the end of the drive >:)

    32,000 Souls
    1. Boundless SpiritBoundless SpiritSuper buff from Spirit, it's like understanding Blade Runner 2049 on the first try :0
    2. InfuserInfuserInfuser infuser infuser.. Will make you unkillable because of your damage. (proof that you didn't die at the end of Drive)
    3. WitchmailWitchmailVery underrated item, thanks to it we can further reduce skill cooldowns and throw capes and suitcases)) as an alternative, I can only suggest Divine Barrier
    4. Arctic BlastArctic BlastNow our Ice Breath is even cooler, it won't let the creatures escape since it now additionally freezes
    5. Escalating ExposureEscalating ExposureThe gear is cool, but I think it only makes sense if Spirit Burn is bought, since the ultimate doesn't stack it and other skills (except Barrage) hit once
    All item notes
    • Boundless Spirit — Super buff from Spirit, it's like understanding Blade Runner 2049 on the first try :0
    • Infuser — Infuser infuser infuser.. Will make you unkillable because of your damage. (proof that you didn't die at the end of Drive)
    • Witchmail — Very underrated item, thanks to it we can further reduce skill cooldowns and throw capes and suitcases)) as an alternative, I can only suggest Divine Barrier
    • Arctic Blast — Now our Ice Breath is even cooler, it won't let the creatures escape since it now additionally freezes
    • Escalating Exposure — The gear is cool, but I think it only makes sense if Spirit Burn is bought, since the ultimate doesn't stack it and other skills (except Barrage) hit once
  5. 5

    ][⋆︻⋆︻⋆︻⋆︻⋆︻ ︻デ>一 ︻⋆︻⋆︻⋆︻⋆︻⋆][‧જ⁀➴જ⁀➴*ੈ𑁍༘⋆ Weapon (*ᴗ͈ˬᴗ͈) ꕤFairFax^

    Optional52,800 Souls
    1. Intensifying MagazineIntensifying MagazineWith the increased shop, it shows excellent performance + after reloading with the suitcase, the effect doesn't reset))
    2. StalkerStalkerNice debuffs on the enemy every 6 seconds (easily implemented after TP on the cape)
    3. FleetfootFleetfootWe don't lose speed while shooting
    4. Kinetic DashKinetic Dash+8 bullets save when the suitcase is on cooldown, take it if the suitcase is often used to dodge skills
    5. Titanic MagazineTitanic MagazineThe upgraded shop is a base for both gun builds and hybrids, if you want to fill investments in gun, it's a 100% option
    6. Spirit ShredderSpirit ShredderLooks great on the package with its fast buttons, plus we upgrade to an even stronger item
    7. Opening RoundsOpening RoundsMakes sense to take if there are many tanks or healers, as thin characters will fall apart anyway
    8. Ballistic EnchantmentBallistic EnchantmentI highlight 2 options for this item 1. In the cape, since you can quickly hit a large number of heroes + immediately get the gun buff from 3 upgrades. 2. In Barrage, since you will have 4 shots to sta
    9. Cultist SacrificeCultist SacrificeI don't like this item, so I don't include it in the main build, since the Spirit build on the packet camps and so flies apart in a second, but Midas is Midas and it has its fans too..
    10. Hunter's AuraHunter's AuraGives a strong debuff to one type, making it easier for you to get solo kills in the forest
    11. Spirit RendSpirit RendGreat investment, but more suitable for hybrid builds, still shows itself decently in practice
    12. Point BlankPoint BlankA must-have item for gun builds, since we shoot pellets, therefore we stay close to opponents.
    13. Spiritual OverflowSpiritual OverflowPerhaps my favorite gun item, shows itself well in any build variations and easily stacks thanks to our gun, love to shoot, take this treat)
    14. Lucky ShotLucky ShotRegens 700 from a shot, normal? In my view, the second must-have item for gun builds
    15. FrenzyFrenzyCool thing if enemies have a lot of Spirit, but you don't want to spend 6400 just on green, and here there are buffs too)
    16. Glass CannonGlass CannonBase, if you stack it, it's a song, but if the game doesn't go well +80% gun damage will still be useful
    All item notes
    • Intensifying Magazine — With the increased shop, it shows excellent performance + after reloading with the suitcase, the effect doesn't reset))
    • Stalker — Nice debuffs on the enemy every 6 seconds (easily implemented after TP on the cape)
    • Fleetfoot — We don't lose speed while shooting
    • Kinetic Dash — +8 bullets save when the suitcase is on cooldown, take it if the suitcase is often used to dodge skills
    • Titanic Magazine — The upgraded shop is a base for both gun builds and hybrids, if you want to fill investments in gun, it's a 100% option
    • Spirit Shredder — Looks great on the package with its fast buttons, plus we upgrade to an even stronger item
    • Opening Rounds — Makes sense to take if there are many tanks or healers, as thin characters will fall apart anyway
    • Ballistic Enchantment — I highlight 2 options for this item 1. In the cape, since you can quickly hit a large number of heroes + immediately get the gun buff from 3 upgrades. 2. In Barrage, since you will have 4 shots to sta
    • Cultist Sacrifice — I don't like this item, so I don't include it in the main build, since the Spirit build on the packet camps and so flies apart in a second, but Midas is Midas and it has its fans too..
    • Hunter's Aura — Gives a strong debuff to one type, making it easier for you to get solo kills in the forest
    • Spirit Rend — Great investment, but more suitable for hybrid builds, still shows itself decently in practice
    • Point Blank — A must-have item for gun builds, since we shoot pellets, therefore we stay close to opponents.
    • Spiritual Overflow — Perhaps my favorite gun item, shows itself well in any build variations and easily stacks thanks to our gun, love to shoot, take this treat)
    • Lucky Shot — Regens 700 from a shot, normal? In my view, the second must-have item for gun builds
    • Frenzy — Cool thing if enemies have a lot of Spirit, but you don't want to spend 6400 just on green, and here there are buffs too)
    • Glass Cannon — Base, if you stack it, it's a song, but if the game doesn't go well +80% gun damage will still be useful
  6. 6

    - ⋆⁺₊⋆ •~❉᯽❉~• ⊱༒︎ ⋅ ⊱༺ ♰ ༻⊰ ⋅ ༒︎⊰ •~❉᯽❉~• ⋆⁺₊⋆ ᓚ₍⑅^..^₎♡ Survival ദി(˵ •̀ ᴗ - ˵ ) ✧

    Optional70,400 Souls
    1. Spirit ShieldingSpirit ShieldingIf you have a mine, Shiv, Dorman against you. In general, a lot of Spirit damage that cannot (or is hard) to parry with the suitcase.
    2. Battle VestBattle VestIf it's VERY painful against two gun characters and shields don't help
    3. CounterspellCounterspell116 IQ item, potentially the best in this category, you could say an extra suitcase with buffs for parrying (just don't forget that you bought it)
    4. Bullet ResilienceBullet ResilienceA lot of gun characters that gradually tear pieces off you, consider it an improved Battle Vest
    5. Spirit ResilienceSpirit ResilienceIf it's still painful from Spirit even after buying defensive items from the build (better to take if enemies have gradual Spirit damage like Victor and Infernus, against instant damage take Spellbrea
    6. Stamina MasteryStamina MasteryIf you took Stamina on the line, you can upgrade for more maneuverability.
    7. Dispel MagicDispel MagicBibo, fuck off (only if he hasn't planted the bomb on himself) Take this if enemies have strong Infernus (against burning) effects with stuns (Sword Page, Cage, Sevan's stun) or if enemies have Silenc
    8. Warp StoneWarp StoneGood alternative to Jump (Majestic), but it's more of a preference + gives a lot of bullet resist after use
    9. Metal SkinMetal SkinIf the enemy core on Haze or Drifter kills you in 3 seconds BUT after the skirmish you put them on low, now you have 5 seconds to get back at them
    10. Diviner's KevlarDiviner's KevlarGood replacement for Witchmole if you don't like it, 1000 shield will never be unnecessary, plus it fits into cooldown affliction, basically nice
    11. Plated ArmorPlated ArmorHonestly no idea, many people love this item, but I'm skeptical about it. Main advantages are ignoring negative resistances (since the bounce completely ignores damage)
    12. SpellbreakerSpellbreakerA lot of burst damage with Spirit, take it, nothing more to add.
    13. UnstoppableUnstoppableIf your fight starts and ends with fucking control, for which you get killed
    14. Cheat DeathCheat DeathEveryone is skeptical about this item, but I think it can be implemented (at least in late game, when the respawn cooldown is simply longer than the cooldown of Cheat Def)
    15. LeechLeechIf you forget to activate Infuser or have a hybrid build, but it's a very good passive heal
    16. ColossusColossusIf you lack survivability in mass fights, but get the same gank and spirit damage.
    All item notes
    • Spirit Shielding — If you have a mine, Shiv, Dorman against you. In general, a lot of Spirit damage that cannot (or is hard) to parry with the suitcase.
    • Battle Vest — If it's VERY painful against two gun characters and shields don't help
    • Counterspell — 116 IQ item, potentially the best in this category, you could say an extra suitcase with buffs for parrying (just don't forget that you bought it)
    • Bullet Resilience — A lot of gun characters that gradually tear pieces off you, consider it an improved Battle Vest
    • Spirit Resilience — If it's still painful from Spirit even after buying defensive items from the build (better to take if enemies have gradual Spirit damage like Victor and Infernus, against instant damage take Spellbrea
    • Stamina Mastery — If you took Stamina on the line, you can upgrade for more maneuverability.
    • Dispel Magic — Bibo, fuck off (only if he hasn't planted the bomb on himself) Take this if enemies have strong Infernus (against burning) effects with stuns (Sword Page, Cage, Sevan's stun) or if enemies have Silenc
    • Warp Stone — Good alternative to Jump (Majestic), but it's more of a preference + gives a lot of bullet resist after use
    • Metal Skin — If the enemy core on Haze or Drifter kills you in 3 seconds BUT after the skirmish you put them on low, now you have 5 seconds to get back at them
    • Diviner's Kevlar — Good replacement for Witchmole if you don't like it, 1000 shield will never be unnecessary, plus it fits into cooldown affliction, basically nice
    • Plated Armor — Honestly no idea, many people love this item, but I'm skeptical about it. Main advantages are ignoring negative resistances (since the bounce completely ignores damage)
    • Spellbreaker — A lot of burst damage with Spirit, take it, nothing more to add.
    • Unstoppable — If your fight starts and ends with fucking control, for which you get killed
    • Cheat Death — Everyone is skeptical about this item, but I think it can be implemented (at least in late game, when the respawn cooldown is simply longer than the cooldown of Cheat Def)
    • Leech — If you forget to activate Infuser or have a hybrid build, but it's a very good passive heal
    • Colossus — If you lack survivability in mass fights, but get the same gank and spirit damage.
  7. 7

    { ⋅•⋅⊰∙∘☽༓☾∘∙⊱⋅•⋅✧𓆪⋅•⋅⊰∙∘☽༓☾∘∙⊱⋅•⋅} ˗ˏˋ★‿︵‧ ˚ ₊⊹ Spirit ฅ/ᐠ. ̫ .ᐟ\ฅ

    Optional39,200 Souls
    1. Rusted BarrelRusted BarrelIf you don't mind buying against two gank cores on the lane, they will be very uncomfortable.
    2. Arcane SurgeArcane SurgeIf you took Stamina, but instead of more mobility want buffs
    3. Bullet Resist ShredderBullet Resist ShredderPotentially looks good in a hybrid build, as it's easy to stack the effect from all your buttons
    4. Spirit SapSpirit Sapif you manage to give a drop before the proc, happiness will come to you (or you can bully spirit heroes) + potentially upgrade to Lens, which is cool in the long run
    5. Slowing HexSlowing HexIf your teammates like Lesha, Holiday are constantly running away from you. + you can disable the safe ability of Dynamo, and the second skills of Calico and Shiva (this also counts as movement)
    6. Disarming HexDisarming HexIf you want to bully gank characters, you can take instead of Metal Skin (whatever you want more)
    7. Superior DurationSuperior DurationWe increase the duration of the ult and stacks of Barrage + extend buffs and debuffs (if you need this, take it)
    8. TankbusterTankbusterCan be included in the main build, but in my opinion, it's better to leave a slot for situational items, but if there are many tanks on the enemy team, take it (or if you just like this item)
    9. Spirit SnatchSpirit SnatchItem is a joy, and sits confidently on Spirit Pocket, but if you know how to give light hits correctly
    10. Cursed RelicCursed RelicImba for focusing enemies, no downsides, will reach the enemy even from the cube (counter to Victor with his auras) if you like something like this, take either this or Lens
    11. Focus LensFocus LensVery tasty 30% of damage dealt, but removed by debuff remover, which makes you doubt (plus it upgrades from Drop) basically if enemies are dumb, take it, but better than Curse
    12. Ethereal ShiftEthereal ShiftSo-called Eternal Shift, gives you the ability to dive into a fight without punishment and if needed, fly around while enemies rot (+ very tasty buffs, but many forget)
    All item notes
    • Rusted Barrel — If you don't mind buying against two gank cores on the lane, they will be very uncomfortable.
    • Arcane Surge — If you took Stamina, but instead of more mobility want buffs
    • Bullet Resist Shredder — Potentially looks good in a hybrid build, as it's easy to stack the effect from all your buttons
    • Spirit Sap — if you manage to give a drop before the proc, happiness will come to you (or you can bully spirit heroes) + potentially upgrade to Lens, which is cool in the long run
    • Slowing Hex — If your teammates like Lesha, Holiday are constantly running away from you. + you can disable the safe ability of Dynamo, and the second skills of Calico and Shiva (this also counts as movement)
    • Disarming Hex — If you want to bully gank characters, you can take instead of Metal Skin (whatever you want more)
    • Superior Duration — We increase the duration of the ult and stacks of Barrage + extend buffs and debuffs (if you need this, take it)
    • Tankbuster — Can be included in the main build, but in my opinion, it's better to leave a slot for situational items, but if there are many tanks on the enemy team, take it (or if you just like this item)
    • Spirit Snatch — Item is a joy, and sits confidently on Spirit Pocket, but if you know how to give light hits correctly
    • Cursed Relic — Imba for focusing enemies, no downsides, will reach the enemy even from the cube (counter to Victor with his auras) if you like something like this, take either this or Lens
    • Focus Lens — Very tasty 30% of damage dealt, but removed by debuff remover, which makes you doubt (plus it upgrades from Drop) basically if enemies are dumb, take it, but better than Curse
    • Ethereal Shift — So-called Eternal Shift, gives you the ability to dive into a fight without punishment and if needed, fly around while enemies rot (+ very tasty buffs, but many forget)