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Shiv

Shiv

Dripstein's Street Brawl Shank

Author Jeffrey Dripstein · Updated Jul 27, 2026

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Skill order

Order set by the author · gold is the ultimate

Serrated Knives
◆
1
2
3
Slice and Dice
◆
1
2
3
Bloodletting
◆
1
2
3
Killing Blow
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Core

    90,400 Souls

    Always good no matter what

    1. Mystic VulnerabilityMystic VulnerabilityCore - your bleed melts spirit resist.
    2. Escalating ExposureEscalating ExposureCore - makes bleed melt resist and amps up your damage.
    3. Boundless SpiritBoundless SpiritCore - makes your abilities way stronger.
    4. Improved SpiritImproved SpiritCore - makes your abilities stronger.
    5. Extra SpiritExtra SpiritCore - makes your abilities stronger.
    6. Rapid RechargeRapid RechargeCore - More charges = more bleeds, more damage, more rage.
    7. Radiant RegenerationRadiant RegenerationCore - gives you a lot of regen and survivability.
    8. Superior CooldownSuperior CooldownCore - Shorter cooldowns on abilities.
    9. Transcendent CooldownTranscendent CooldownCore - shorter cooldown on EVERYTHING.
    10. Mystic ReverbMystic ReverbCore - dash into groups of enemies and melt them while healing yourself.
    11. Arctic BlastArctic BlastCore - you will be close, use this to slow them down and hit them with good damage.
    12. Mystic SlowMystic SlowCore - Slowing them means you can get away/they cant get away.
    13. Compress CooldownCompress CooldownCore - Put on 2 in the early game, try to upgrade it before you max 2 or it wont give good value.
    14. Duration ExtenderDuration ExtenderCore - makes your bleed last longer
    15. Superior DurationSuperior DurationCore - makes your spirit resist reduction and bleed last longer.
    16. DecayDecayCore - Use this to generate rage without blowing all your charges. Very good item.
    17. Greater ExpansionGreater ExpansionCore - helps you dash further, helps a lot when dashing through multiple people or escaping.
    18. ScourgeScourgeCore - Good way to get in free damage while you're chasing them down without using all your charges.
    19. Mystic ExpansionMystic ExpansionCore - Further dash makes it easy to get away helps hitting multiple people.
    20. Mystic RegenerationMystic RegenerationCore - Great pick to get regen while scaling spirit power.
    21. Extra ChargeExtra ChargeCore - more charges is more bleeds.
    22. Cold FrontCold FrontCore - you will be close, use this to slow them down and hit them with a little free damage.
    23. Spirit LifestealSpirit LifestealCore - Get this as early as possible to roll leech or infuser later.
    24. LeechLeechCore - You really want this to stay alive.
    25. InfuserInfuserCore - best lifesteal sustain item for this build.
    26. TankbusterTankbusterCore - Makes the dash do crazy damage.
    27. Mystic BurstMystic BurstCore - upgrades to tank buster
    28. HealbaneHealbaneCore - constant bleed means constant heal reduction.
    All item notes
    • Mystic Vulnerability — Core - your bleed melts spirit resist.
    • Escalating Exposure — Core - makes bleed melt resist and amps up your damage.
    • Boundless Spirit — Core - makes your abilities way stronger.
    • Improved Spirit — Core - makes your abilities stronger.
    • Extra Spirit — Core - makes your abilities stronger.
    • Rapid Recharge — Core - More charges = more bleeds, more damage, more rage.
    • Radiant Regeneration — Core - gives you a lot of regen and survivability.
    • Superior Cooldown — Core - Shorter cooldowns on abilities.
    • Transcendent Cooldown — Core - shorter cooldown on EVERYTHING.
    • Mystic Reverb — Core - dash into groups of enemies and melt them while healing yourself.
    • Arctic Blast — Core - you will be close, use this to slow them down and hit them with good damage.
    • Mystic Slow — Core - Slowing them means you can get away/they cant get away.
    • Compress Cooldown — Core - Put on 2 in the early game, try to upgrade it before you max 2 or it wont give good value.
    • Duration Extender — Core - makes your bleed last longer
    • Superior Duration — Core - makes your spirit resist reduction and bleed last longer.
    • Decay — Core - Use this to generate rage without blowing all your charges. Very good item.
    • Greater Expansion — Core - helps you dash further, helps a lot when dashing through multiple people or escaping.
    • Scourge — Core - Good way to get in free damage while you're chasing them down without using all your charges.
    • Mystic Expansion — Core - Further dash makes it easy to get away helps hitting multiple people.
    • Mystic Regeneration — Core - Great pick to get regen while scaling spirit power.
    • Extra Charge — Core - more charges is more bleeds.
    • Cold Front — Core - you will be close, use this to slow them down and hit them with a little free damage.
    • Spirit Lifesteal — Core - Get this as early as possible to roll leech or infuser later.
    • Leech — Core - You really want this to stay alive.
    • Infuser — Core - best lifesteal sustain item for this build.
    • Tankbuster — Core - Makes the dash do crazy damage.
    • Mystic Burst — Core - upgrades to tank buster
    • Healbane — Core - constant bleed means constant heal reduction.
  2. 2

    Offpicks

    52,000 Souls

    Situational/good for bad rolls

    1. Surge of PowerSurge of PowerOffpick - The fire rate and move speed is still still good but Core items are better.
    2. Titanic MagazineTitanic MagazineOffpick - good pick but I wouldnt waste picks on this early. Good for late rounds when you have enough Core items.
    3. Point BlankPoint BlankOffpick - Good pick in general but its better to focus spirit and survivability Core.
    4. Recharging RushRecharging RushOffpick - Great pick if youve built up some gun items, the threshold is low and it gives you a free knife when it procs.
    5. Close QuartersClose QuartersOffpick - alright pick in general if you're not getting core rolls in the first round or 2.
    6. Restorative LocketRestorative LocketOffpick - Great item to pad greens, gives you stamina AND health and if you're playing right youll get a lot of charges.
    7. Bullet LifestealBullet LifestealOffpick - Spirit lifesteal is much better, but its worth it to grab this early just for the upgrades.
    8. ColossusColossusOffpick - Makes you very tanky, but the movement speed reduction can suck.
    9. Quicksilver ReloadQuicksilver ReloadOffpick - Increases bleed DPS slightly. This item mainly helps gun.
    10. Spirit BurnSpirit BurnOffpick - very good, but you can really only proc this while at full rage and dashing through someone with your 2.
    11. Mercurial MagnumMercurial MagnumOffpick - Decent item for the spirit damage but this helps gun more than anything.
    12. Slowing BulletsSlowing BulletsOffpick - If theyre slow its hard to chase or get away from you.
    13. Burst FireBurst FireOffpick - honestly I just get it for the slides.
    14. Extra StaminaExtra StaminaOffpicks - probably the best of the shitty round 1 greens. Get this to counter doorman.
    15. Sprint BootsSprint BootsOffpicks - kinda hard to justify but moving faster does help and this upgrades to better stuff.
    16. Healing RiteHealing RiteOffpick - This can be okay round 1 but you have to hide and wait.
    17. Alchemical FireAlchemical FireOffpick - kinda hard to justify but this can kill the wave and a bad roll is a bad roll.
    18. LifestrikeLifestrikeOffpick - Good way to get health if the enemy cant parry, spamming melee will get you killed.
    19. Melee LifestealMelee LifestealOffpick - Good way to get health if the enemy cant parry, spamming melee will get you killed.
    20. Torment PulseTorment PulseOffpick - almost core, very good for the free damage when you're near enemies.
    All item notes
    • Surge of Power — Offpick - The fire rate and move speed is still still good but Core items are better.
    • Titanic Magazine — Offpick - good pick but I wouldnt waste picks on this early. Good for late rounds when you have enough Core items.
    • Point Blank — Offpick - Good pick in general but its better to focus spirit and survivability Core.
    • Recharging Rush — Offpick - Great pick if youve built up some gun items, the threshold is low and it gives you a free knife when it procs.
    • Close Quarters — Offpick - alright pick in general if you're not getting core rolls in the first round or 2.
    • Restorative Locket — Offpick - Great item to pad greens, gives you stamina AND health and if you're playing right youll get a lot of charges.
    • Bullet Lifesteal — Offpick - Spirit lifesteal is much better, but its worth it to grab this early just for the upgrades.
    • Colossus — Offpick - Makes you very tanky, but the movement speed reduction can suck.
    • Quicksilver Reload — Offpick - Increases bleed DPS slightly. This item mainly helps gun.
    • Spirit Burn — Offpick - very good, but you can really only proc this while at full rage and dashing through someone with your 2.
    • Mercurial Magnum — Offpick - Decent item for the spirit damage but this helps gun more than anything.
    • Slowing Bullets — Offpick - If theyre slow its hard to chase or get away from you.
    • Burst Fire — Offpick - honestly I just get it for the slides.
    • Extra Stamina — Offpicks - probably the best of the shitty round 1 greens. Get this to counter doorman.
    • Sprint Boots — Offpicks - kinda hard to justify but moving faster does help and this upgrades to better stuff.
    • Healing Rite — Offpick - This can be okay round 1 but you have to hide and wait.
    • Alchemical Fire — Offpick - kinda hard to justify but this can kill the wave and a bad roll is a bad roll.
    • Lifestrike — Offpick - Good way to get health if the enemy cant parry, spamming melee will get you killed.
    • Melee Lifesteal — Offpick - Good way to get health if the enemy cant parry, spamming melee will get you killed.
    • Torment Pulse — Offpick - almost core, very good for the free damage when you're near enemies.
  3. 3

    Counters

    80,000 Souls
    1. Cursed RelicCursed RelicCounters - This is essentially a "'f**k you" button.
    2. Disarming HexDisarming HexCounters - Venator, Vyper, Ivy, Silver, Anyone whos building gun.
    3. KnockdownKnockdownCounters - Seven, Dynamo, Vindicta, Gray Talon. Good tool to gank someone.
    4. Stamina MasteryStamina MasteryCounters - Doorman. Good tool for getting away from anyone who tries to chase you.
    5. CounterspellCounterspellCounters - Technically you can parry EVERYTHING. Easily counters Bebop, Seven Stun, Warden pin.
    6. Dispel MagicDispel MagicCounters - Bebop, Mirage, Infernus, Vyper, Knockdown spam, and any pin.
    7. Plated ArmorPlated ArmorCounters - Gun infernus, Vyper, Any gun character with on hit effects.
    8. IndomitableIndomitableCounters - All pins and stuns except dynamo. Long cooldown though.
    9. UnstoppableUnstoppableCounters - All pins and stuns INCLUDING Dynamo. Cant use while stunned.
    10. Divine BarrierDivine BarrierCounters - Pocket ult
    11. Spirit ShieldingSpirit ShieldingCounters - Great pick if they have even 1 high spirit damage character or anyone using arctic blast.
    12. WitchmailWitchmailCounters - Great pick if they have even 1 spirit damage character. The threshold is low and this procs constantly.
    13. Battle VestBattle VestCounters - Any team with gun characters, gun buffs are just a bonus.
    14. JuggernautJuggernautCounters - Kelvin. Get this if the enemy is slowing you and its a problem.
    15. Enduring SpeedEnduring SpeedCounters - Kelvin, any and all slows.
    16. Bullet ResilienceBullet ResilienceCounters - gun teams, specifically Venator and Silver.
    17. Spirit ResilienceSpirit ResilienceCounters - Spirit teams.
    18. Slowing HexSlowing HexCounters - Completely shuts down Apollo. Good counter to Silver, Victor, Billy, Vyper, Abrams.
    19. Phantom StrikePhantom StrikeCounters - Vindicta, Gray Talon. Can be used to teleport to anyone.
    All item notes
    • Cursed Relic — Counters - This is essentially a "'f**k you" button.
    • Disarming Hex — Counters - Venator, Vyper, Ivy, Silver, Anyone whos building gun.
    • Knockdown — Counters - Seven, Dynamo, Vindicta, Gray Talon. Good tool to gank someone.
    • Stamina Mastery — Counters - Doorman. Good tool for getting away from anyone who tries to chase you.
    • Counterspell — Counters - Technically you can parry EVERYTHING. Easily counters Bebop, Seven Stun, Warden pin.
    • Dispel Magic — Counters - Bebop, Mirage, Infernus, Vyper, Knockdown spam, and any pin.
    • Plated Armor — Counters - Gun infernus, Vyper, Any gun character with on hit effects.
    • Indomitable — Counters - All pins and stuns except dynamo. Long cooldown though.
    • Unstoppable — Counters - All pins and stuns INCLUDING Dynamo. Cant use while stunned.
    • Divine Barrier — Counters - Pocket ult
    • Spirit Shielding — Counters - Great pick if they have even 1 high spirit damage character or anyone using arctic blast.
    • Witchmail — Counters - Great pick if they have even 1 spirit damage character. The threshold is low and this procs constantly.
    • Battle Vest — Counters - Any team with gun characters, gun buffs are just a bonus.
    • Juggernaut — Counters - Kelvin. Get this if the enemy is slowing you and its a problem.
    • Enduring Speed — Counters - Kelvin, any and all slows.
    • Bullet Resilience — Counters - gun teams, specifically Venator and Silver.
    • Spirit Resilience — Counters - Spirit teams.
    • Slowing Hex — Counters - Completely shuts down Apollo. Good counter to Silver, Victor, Billy, Vyper, Abrams.
    • Phantom Strike — Counters - Vindicta, Gray Talon. Can be used to teleport to anyone.