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Vindicta

Vindicta

A Street Brawl At Dusk

Author //DanWolfstone · Updated Apr 12, 2026

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Skill order

Order set by the author · gold is the ultimate

Stake
◆
1
2
3
Flight
◆
1
2
3
Crow Familiar
◆
1
2
3
Assassinate
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Ult and Ability Damage

    19,200 Souls
    1. Extra SpiritExtra SpiritGood to take early on, worth upgrading
    2. Improved SpiritImproved SpiritBasically always pick this
    3. Boundless SpiritBoundless SpiritALWAYS pick
    4. Extra ChargeExtra ChargeMore Ult charges
    5. Rapid RechargeRapid RechargeMore ult, more often
    6. Spirit BurnSpirit BurnThis should proc after you've used 2 abilities on someone (deal 500+ spirit dmg)
    All item notes
    • Extra Spirit — Good to take early on, worth upgrading
    • Improved Spirit — Basically always pick this
    • Boundless Spirit — ALWAYS pick
    • Extra Charge — More Ult charges
    • Rapid Recharge — More ult, more often
    • Spirit Burn — This should proc after you've used 2 abilities on someone (deal 500+ spirit dmg)
  2. 2

    Generally Good Ability Damage Stuff

    44,000 Souls
    1. Quicksilver ReloadQuicksilver ReloadHit with crows, shoot until weak, then snipe them
    2. Mercurial MagnumMercurial MagnumQuicksilver reload but stronger
    3. Mystic RegenerationMystic RegenerationHit enemies with skills, heal faster in general
    4. Radiant RegenerationRadiant RegenerationHit enemies with skills, heal faster faster
    5. Mystic VulnerabilityMystic Vulnerabilitydealing damage makes you deal more damage to them!
    6. SuppressorSuppressor
    7. TankbusterTankbuster
    8. Surge of PowerSurge of PowerYou can put this on the crows or rifle, depending on which you wanna use
    9. Compress CooldownCompress CooldownCrows or rifle! whichever you're feeling
    10. Superior CooldownSuperior CooldownI'm not pushing enough buttons fast enough..
    11. Transcendent CooldownTranscendent CooldownOH YEAH THIS IS REAL OSU BUTTON PRESSING NOW
    12. Duration ExtenderDuration ExtenderFly longer!
    13. Superior DurationSuperior Durationlonger lasting tether, 16 second flight.
    14. Mystic ReverbMystic ReverbDeal 50% of that shot's damage to enemies around the recipient, and heal some? def worth
    All item notes
    • Quicksilver Reload — Hit with crows, shoot until weak, then snipe them
    • Mercurial Magnum — Quicksilver reload but stronger
    • Mystic Regeneration — Hit enemies with skills, heal faster in general
    • Radiant Regeneration — Hit enemies with skills, heal faster faster
    • Mystic Vulnerability — dealing damage makes you deal more damage to them!
    • Surge of Power — You can put this on the crows or rifle, depending on which you wanna use
    • Compress Cooldown — Crows or rifle! whichever you're feeling
    • Superior Cooldown — I'm not pushing enough buttons fast enough..
    • Transcendent Cooldown — OH YEAH THIS IS REAL OSU BUTTON PRESSING NOW
    • Duration Extender — Fly longer!
    • Superior Duration — longer lasting tether, 16 second flight.
    • Mystic Reverb — Deal 50% of that shot's damage to enemies around the recipient, and heal some? def worth
  3. 3

    Gun damage boosters!

    85,600 Souls
    1. Monster RoundsMonster RoundsDIE MINIONS
    2. Extended MagazineExtended MagazineMore ammo is always good
    3. Titanic MagazineTitanic MagazinePlEASE more ammo
    4. Escalating ResilienceEscalating ResilienceGood for late stage if you already have extra ammo it just upgrades.
    5. High-Velocity RoundsHigh-Velocity RoundsBullets travel faster
    6. Rapid RoundsRapid RoundsShoot fasterer
    7. Burst FireBurst FireSoften them up even faster
    8. Swift StrikerSwift StrikerIf you want a machine gun as your primary fire this is a good way to go
    9. Long RangeLong Rangegotta be a gamer and hit those shots
    10. SharpshooterSharpshooterYes yes Good
    11. Headshot BoosterHeadshot BoosterGreat if you can hit them
    12. Weakening HeadshotWeakening HeadshotHeadshots make bullets deal +16% more damage
    13. Crippling HeadshotCrippling HeadshotHeadshots make you do more damage later (think of -resist% as +damage%)
    14. HeadhunterHeadhunter4% health on headshot is really good if you have any extra health items.
    15. Opening RoundsOpening RoundsThis is SUPER GOOD for softening them up then finishing off with a high power rifle shot
    16. Active ReloadActive ReloadLittle minigame that helps keep the pressure up! Great with quicksilver reload and co
    17. Intensifying MagazineIntensifying MagazineGood It's not
    18. Slowing BulletsSlowing BulletsWhere are they running to? great to combine with your stake
    19. Recharging RushRecharging RushAlmost as important as opening rounds imo? Shoot, lower cooldowns, snipe or crow again!
    20. Hollow PointHollow PointGood before they turn around or if they don't focus fire you out of the air, otherwise consistently being above 65% might be hard.
    21. Toxic BulletsToxic BulletsLeaves them bleeding even after they walk away. That little extra damage can make or break a kill sometimes
    22. Weighted ShotsWeighted ShotsYou're slower but your shots deal a LOT more damage and slow them down too.
    23. Lucky ShotLucky ShotI don't see why not, %25 chance to deal double damage and more ammo?
    24. Armor PiercerArmor PiercerA good pickup if enemy has bullet resist, if not then you just get faster bullets and +8% damage
    25. Spirit ShredderSpirit ShredderShooting makes you deal more ability damage
    26. Spirit RendSpirit RendGREAT pickup wouldn't wanna miss
    27. Mystic ShotMystic Shotjust a lil extra pizazz on your first shot after an 8s cooldown.
    28. Spiritual OverflowSpiritual OverflowNever a bad pick
    29. Glass CannonGlass Cannon"Actually I'm not sniping I just wanna gun someone down in new york" type beat
    30. SilencerSilencerTo silence someone means they can no longer use their abilities
    All item notes
    • Monster Rounds — DIE MINIONS
    • Extended Magazine — More ammo is always good
    • Titanic Magazine — PlEASE more ammo
    • Escalating Resilience — Good for late stage if you already have extra ammo it just upgrades.
    • High-Velocity Rounds — Bullets travel faster
    • Rapid Rounds — Shoot fasterer
    • Burst Fire — Soften them up even faster
    • Swift Striker — If you want a machine gun as your primary fire this is a good way to go
    • Long Range — gotta be a gamer and hit those shots
    • Sharpshooter — Yes yes Good
    • Headshot Booster — Great if you can hit them
    • Weakening Headshot — Headshots make bullets deal +16% more damage
    • Crippling Headshot — Headshots make you do more damage later (think of -resist% as +damage%)
    • Headhunter — 4% health on headshot is really good if you have any extra health items.
    • Opening Rounds — This is SUPER GOOD for softening them up then finishing off with a high power rifle shot
    • Active Reload — Little minigame that helps keep the pressure up! Great with quicksilver reload and co
    • Intensifying Magazine — Good It's not
    • Slowing Bullets — Where are they running to? great to combine with your stake
    • Recharging Rush — Almost as important as opening rounds imo? Shoot, lower cooldowns, snipe or crow again!
    • Hollow Point — Good before they turn around or if they don't focus fire you out of the air, otherwise consistently being above 65% might be hard.
    • Toxic Bullets — Leaves them bleeding even after they walk away. That little extra damage can make or break a kill sometimes
    • Weighted Shots — You're slower but your shots deal a LOT more damage and slow them down too.
    • Lucky Shot — I don't see why not, %25 chance to deal double damage and more ammo?
    • Armor Piercer — A good pickup if enemy has bullet resist, if not then you just get faster bullets and +8% damage
    • Spirit Shredder — Shooting makes you deal more ability damage
    • Spirit Rend — GREAT pickup wouldn't wanna miss
    • Mystic Shot — just a lil extra pizazz on your first shot after an 8s cooldown.
    • Spiritual Overflow — Never a bad pick
    • Glass Cannon — "Actually I'm not sniping I just wanna gun someone down in new york" type beat
    • Silencer — To silence someone means they can no longer use their abilities
  4. 4

    Health and survivability

    45,600 Souls
    1. Extra HealthExtra HealthGood to take early on but it's more important to get resists later,
    2. Extra StaminaExtra StaminaDash More!
    3. Stamina MasteryStamina MasteryJust great overall
    4. Weapon ShieldingWeapon ShieldingThey're using too much gun on me and killing me too fast!
    5. Spirit ShieldingSpirit ShieldingThey're using too many abilities on me and killing me too fast!
    6. HealbaneHealbaneHeal after headshot or crow kill. They also heal less after you hit them
    7. Restorative LocketRestorative Locket"QUICK, HEAL ME" button if you've been near(ish) a fight
    8. Sprint BootsSprint BootsIncreases running and flight speed a little bit, idk if it's really noticable tho
    9. Enduring SpeedEnduring Speedfaster flight speed but only by 1m/s
    10. Enchanter's EmblemEnchanter's EmblemSame as with hollow point, Good before they see you, not great when they do.
    11. FortitudeFortitudeRegen faster to get back into combat without riding the zipline back to base to heal up
    12. CounterspellCounterspellSTOP THROWING SHIT AT ME (Get parried, idiot)
    13. Bullet LifestealBullet LifestealALWAYS a good pick, I love you lifesteal, my beloved
    14. Spirit LifestealSpirit LifestealI love you lifesteal, mwah mwah mwah.
    15. LeechLeechI LOVE YOU LIFESTEAL, THEY CAN'T KILL ME IF I KEEP HITTING MY SHOTS
    16. Siphon BulletsSiphon BulletsDo they have too much health overall? Lets fix that
    17. InhibitorInhibitorThey deal less damage to you AND heal less? Hard NOT to pick up
    18. Trophy CollectorTrophy CollectorIf you're getting assists or kills this is always good to have,
    All item notes
    • Extra Health — Good to take early on but it's more important to get resists later,
    • Extra Stamina — Dash More!
    • Stamina Mastery — Just great overall
    • Weapon Shielding — They're using too much gun on me and killing me too fast!
    • Spirit Shielding — They're using too many abilities on me and killing me too fast!
    • Healbane — Heal after headshot or crow kill. They also heal less after you hit them
    • Restorative Locket — "QUICK, HEAL ME" button if you've been near(ish) a fight
    • Sprint Boots — Increases running and flight speed a little bit, idk if it's really noticable tho
    • Enduring Speed — faster flight speed but only by 1m/s
    • Enchanter's Emblem — Same as with hollow point, Good before they see you, not great when they do.
    • Fortitude — Regen faster to get back into combat without riding the zipline back to base to heal up
    • Counterspell — STOP THROWING SHIT AT ME (Get parried, idiot)
    • Bullet Lifesteal — ALWAYS a good pick, I love you lifesteal, my beloved
    • Spirit Lifesteal — I love you lifesteal, mwah mwah mwah.
    • Leech — I LOVE YOU LIFESTEAL, THEY CAN'T KILL ME IF I KEEP HITTING MY SHOTS
    • Siphon Bullets — Do they have too much health overall? Lets fix that
    • Inhibitor — They deal less damage to you AND heal less? Hard NOT to pick up
    • Trophy Collector — If you're getting assists or kills this is always good to have,