Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Early (core)
8,800 SoulsYou don't have to follow E-D, but it works.
Healing RiteSustain in lane.
Mystic BurstYou have to follow the skill upgrade order for this item to make sense, since it only works after the first upgrade of your cloak.
Cold FrontSlow, guarantees some kills and is great for dealing more damage coming out of the bag.
Extra Spirit
Compress CooldownVery good to reduce the ult cooldown.
Mystic ExpansionIncreases the ult range.
Extra StaminaMoving better is really good.
Improved Spirit
All item notes
- Healing Rite — Sustain in lane.
- Mystic Burst — You have to follow the skill upgrade order for this item to make sense, since it only works after the first upgrade of your cloak.
- Cold Front — Slow, guarantees some kills and is great for dealing more damage coming out of the bag.
- Compress Cooldown — Very good to reduce the ult cooldown.
- Mystic Expansion — Increases the ult range.
- Extra Stamina — Moving better is really good.
- 2
Early - Weapon
Optional7,200 Souls
Restorative Shot
Close QuartersEarly game. To deal more damage up close.
Rapid RoundsFeel your weapon better since your weapon is slow to shoot.
Titanic Magazine
Slowing Bullets
Weakening Headshot
All item notes
- Close Quarters — Early game. To deal more damage up close.
- Rapid Rounds — Feel your weapon better since your weapon is slow to shoot.
- 3
Mid (core)
27,200 SoulsYou don't have to follow E-D, but it works.
Warp StoneTo enter or exit fights/escape from opponents.
Swift StrikerEvolution of fast bullets - mid game.
Point BlankNot mandatory, but the Pocket's weapon deals low damage, which makes you lose some kills and makes this item great (combines well with rapid artillery).
Superior CooldownCDR.
Stamina MasteryMuch better movement.
Greater ExpansionExtra range of abilities and items. Buy!
Superior DurationGreat for your skills to last longer, especially your ult.
Transcendent CooldownCDR.
All item notes
- Warp Stone — To enter or exit fights/escape from opponents.
- Swift Striker — Evolution of fast bullets - mid game.
- Point Blank — Not mandatory, but the Pocket's weapon deals low damage, which makes you lose some kills and makes this item great (combines well with rapid artillery).
- Superior Cooldown — CDR.
- Stamina Mastery — Much better movement.
- Greater Expansion — Extra range of abilities and items. Buy!
- Superior Duration — Great for your skills to last longer, especially your ult.
- Transcendent Cooldown — CDR.
- 4
Early Utilities
Optional8,800 Souls
Extra RegenReplaces healing rite.
Spirit Shielding
Reactive Barrier
Spirit LifestealLifesteal to survive more in fights.
Healbane
Mystic VulnerabilityEarly or mid. Reduces spiritual resistance and is for if you want to rush the Growing Exposure item faster.
All item notes
- Extra Regen — Replaces healing rite.
- Spirit Lifesteal — Lifesteal to survive more in fights.
- Mystic Vulnerability — Early or mid. Reduces spiritual resistance and is for if you want to rush the Growing Exposure item faster.
- 5
Mid Utilities
Optional16,000 Souls
TankbusterIf you have a skill that deals more than 165 damage (eventually you will), buy it (not mandatory).
Silence WaveThere are some strong guys there and you want them to stop using their skills a bit, so you use this.
Spirit ResilienceTaking too much spiritual damage and buying this? You're slacking! Next, Pocket has negative spiritual resistance, which makes this item interesting, but only do it if you're ahead or fed.
Dispel MagicAny debuff that isn't from an ult, you nullify and heal (remember to use).
Majestic LeapGreat for entering fights, since you gain a shield and usually you'll be ulting in the middle of the crowd. Good for mobility too and can be used with Erratic Stone.
All item notes
- Tankbuster — If you have a skill that deals more than 165 damage (eventually you will), buy it (not mandatory).
- Silence Wave — There are some strong guys there and you want them to stop using their skills a bit, so you use this.
- Spirit Resilience — Taking too much spiritual damage and buying this? You're slacking! Next, Pocket has negative spiritual resistance, which makes this item interesting, but only do it if you're ahead or fed.
- Dispel Magic — Any debuff that isn't from an ult, you nullify and heal (remember to use).
- Majestic Leap — Great for entering fights, since you gain a shield and usually you'll be ulting in the middle of the crowd. Good for mobility too and can be used with Erratic Stone.
- 6
Late
70,400 SoulsDepends on what you need (It's not E-D)
Boundless SpiritToo much spiritual damage.
Spirit BurnCuts healing, more damage, and more range on abilities.
Escalating ExposureYou gain spiritual resistance, reduce opponents' resistance, and deal more damage as you hit via spiritual damage.
Ethereal ShiftGood for surviving in fights (you throw yourself in the middle of them all the time). You don't take damage during the use of Ethereal Swap and protect yourself from their crowd control.
Arctic BlastFreezes opponents and deals spiritual damage. Evolution of Cold Front.
Diviner's KevlarYou ult and gain 1000 shield. Take gap.
SpellbreakerI rarely do it, but it's great for resisting more if your opponents have a lot of spiritual damage and crowd control.
Cheat Death
LeechLifesteal, more health, more damage. Great for lasting longer in fights while you're there fighting in the middle of the crowd.
Witchmail
Unstoppable
All item notes
- Boundless Spirit — Too much spiritual damage.
- Spirit Burn — Cuts healing, more damage, and more range on abilities.
- Escalating Exposure — You gain spiritual resistance, reduce opponents' resistance, and deal more damage as you hit via spiritual damage.
- Ethereal Shift — Good for surviving in fights (you throw yourself in the middle of them all the time). You don't take damage during the use of Ethereal Swap and protect yourself from their crowd control.
- Arctic Blast — Freezes opponents and deals spiritual damage. Evolution of Cold Front.
- Diviner's Kevlar — You ult and gain 1000 shield. Take gap.
- Spellbreaker — I rarely do it, but it's great for resisting more if your opponents have a lot of spiritual damage and crowd control.
- Leech — Lifesteal, more health, more damage. Great for lasting longer in fights while you're there fighting in the middle of the crowd.
- 7
Late
Optional57,600 SoulsIf you're in the ballistic variant of the build, here are items you might need.
Spellslinger
Crippling Headshot
Glass CannonThere are matches where you feel that ballistic damage is compensating more.
Silencer
Lucky Shot
Spiritual Overflow
Plated Armor
Vampiric Burst
InhibitorIf you're going to buy this and happen to have bought Anti-Heal Curse, sell the Anti-Heal Curse.
All item notes
- Glass Cannon — There are matches where you feel that ballistic damage is compensating more.
- Inhibitor — If you're going to buy this and happen to have bought Anti-Heal Curse, sell the Anti-Heal Curse.
