Skill order
Order set by the author · gold is the ultimate
Item order
Stages top to bottom, items left to right
- 1
Core equipment
26,400 SoulsHealing Rhythm team buff, Holy Shield protects teammates, Thunder Weave Vortex starts a good team fight, Spirit Bound values are really high
Extra RegenMust-have, high-quality healing item, late-game synthesis version Answer Healing Rhythm
Healing TempoThe core item of this build — Healing Rhythm, after maxing out skill T3, will attach a rope to allied heroes, the healing effect of the rope will automatically trigger Healing Rhythm, in team fights,
Divine BarrierIncrease skill range, replace Powerful Expansion, while the big shield keeps the carry alive, solo to avoid being ganked, also clears debuffs, allowing you and the carry to output safely
Vortex Web
Boundless Spirit
All item notes
- Extra Regen — Must-have, high-quality healing item, late-game synthesis version Answer Healing Rhythm
- Healing Tempo — The core item of this build — Healing Rhythm, after maxing out skill T3, will attach a rope to allied heroes, the healing effect of the rope will automatically trigger Healing Rhythm, in team fights,
- Divine Barrier — Increase skill range, replace Powerful Expansion, while the big shield keeps the carry alive, solo to avoid being ganked, also clears debuffs, allowing you and the carry to output safely
- 2
Cooperate with big brother to hold enemies
1,600 SoulsAll item notes
- Slowing Hex — Against heroes with lots of mobility (Infernus, Red Bull, Mina, etc.)
- 3
Help big brother with healing
1,600 SoulsAll item notes
- Guardian Ward — In extremely unfavorable situations, use with a random unfavorable lane item. Suitable for most characters
- 4
Dad
6,400 SoulsAll item notes
- Diviner's Kevlar — After using the ultimate, you get 1000 shield + 35 spirit power, can use every time you ult
- 5
Dad
6,400 SoulsAll item notes
- Echo Shard — Only use in team fights when you are being targeted
- 6
Selectable during laning phase
Optional8,000 SoulsNo priority, choose based on lane situation and your usage habits
Monster RoundsMust-have, quick wave clear and jungle
Extra ChargeNeed to quickly clear this wave of minions due to high wave pressure
Mystic Expansion
Titanic MagazineI know you like super large magazines, so build it, can sell later, no need to choose other magazine items, can directly use Giant Bullet + Layered Defense to reach 4800, if you want a magazine later,
Restorative ShotGun accuracy, you understand the efficiency of 50 back in 6 seconds right?
Healing RiteHealing Ritual is bound to the second skill, can recover a bit more (not required)
Arcane SurgeThe advantage of Arcane Surge: allows you to stay out of range, not out of duration, and adds another stamina escape
Golden Goose EggHatch eggs, torment teammates!
All item notes
- Monster Rounds — Must-have, quick wave clear and jungle
- Extra Charge — Need to quickly clear this wave of minions due to high wave pressure
- Titanic Magazine — I know you like super large magazines, so build it, can sell later, no need to choose other magazine items, can directly use Giant Bullet + Layered Defense to reach 4800, if you want a magazine later,
- Restorative Shot — Gun accuracy, you understand the efficiency of 50 back in 6 seconds right?
- Healing Rite — Healing Ritual is bound to the second skill, can recover a bit more (not required)
- Arcane Surge — The advantage of Arcane Surge: allows you to stay out of range, not out of duration, and adds another stamina escape
- Golden Goose Egg — Hatch eggs, torment teammates!
- 7
Selectable during laning phase
Optional2,400 SoulsNo priority, choose based on lane situation and your usage habits
Rusted BarrelApplicable characters: Lone Hunter, Haze, Old Seven, Spirit Charm, Mina, Infernus, Mirage, Priest, Machine Gun Girl
Spirit SapSix-second vacuum period, if the enemy AP is too strong, must build. Applicable characters: Lash, Calico, Pocket, Harlequin, Yamato, Ice Man, Magician, Old Seven, Robot, Sheriff, Spirit Charm, Madam,
All item notes
- Rusted Barrel — Applicable characters: Lone Hunter, Haze, Old Seven, Spirit Charm, Mina, Infernus, Mirage, Priest, Machine Gun Girl
- Spirit Sap — Six-second vacuum period, if the enemy AP is too strong, must build. Applicable characters: Lash, Calico, Pocket, Harlequin, Yamato, Ice Man, Magician, Old Seven, Robot, Sheriff, Spirit Charm, Madam,
- 8
Spirit and physical defense items
Optional43,200 SoulsFrom left to right, from top to bottom, priority decreases. In the current version, AP resists better than physical in most cases, especially when facing six AP enemies
SpellbreakerSingle high AP damage, makes the enemy Yamato not want to play the game
ScourgeGive the carry buffs, add resistance and damage, don't let the carry die
Escalating ResilienceUniversal defense item, easy to stack when 2nd skill T3 is maxed
Metal SkinTargeting Mirage and Haze
Plated ArmorUse when the enemy has many gun positions (Infernus, Haze, Spirit Charm, etc.) (What you need to do is try to avoid damage, let the carry take the hits)
Spirit ResilienceNerfed, paying respects to the once great Titan
Spirit ShieldingIs it already critical to get this item for survival? Then don't hesitate, get it fast
Bullet ResilienceNerfed
Heroic AuraYour survival is low pressure, but teammates' survival is high pressure
JuggernautCan be built, priority is not high
All item notes
- Spellbreaker — Single high AP damage, makes the enemy Yamato not want to play the game
- Scourge — Give the carry buffs, add resistance and damage, don't let the carry die
- Escalating Resilience — Universal defense item, easy to stack when 2nd skill T3 is maxed
- Metal Skin — Targeting Mirage and Haze
- Plated Armor — Use when the enemy has many gun positions (Infernus, Haze, Spirit Charm, etc.) (What you need to do is try to avoid damage, let the carry take the hits)
- Spirit Resilience — Nerfed, paying respects to the once great Titan
- Spirit Shielding — Is it already critical to get this item for survival? Then don't hesitate, get it fast
- Bullet Resilience — Nerfed
- Heroic Aura — Your survival is low pressure, but teammates' survival is high pressure
- Juggernaut — Can be built, priority is not high
- 9
Limit damage output and niche defense items
Optional52,800 SoulsOffense is the best defense, as long as the enemy can't deal damage or use skills, I've defended. I say rushing is also defense
InhibitorIf there's a Viktor, don't build it, the male zombie's 2nd skill will clear it
SilencerWhen the gun has Parkinson's to the point that the fire rate can't save it, build Focus Lens
Rescue BeamYou only use this item in three situations: 1. The big brother is going to feed; 2. The big brother can't beat the enemy, so run and take the teammates with you; 3. Usually used alone for healing
Debuff ReducerLess debuffs, more true love
Dispel MagicWhat? You say the new Infernus and Mi are blowing you up? Then build Dispel!
UnstoppableThe enemy is starting to target you
Cheat DeathWorks wonders
Ethereal ShiftStay alive! Then you can transform into Gargoyle form again!
WitchmailReduce Gargoyle's cooldown!
InfuserI said build Green Drum then AP, lifesteal is also defense!
All item notes
- Inhibitor — If there's a Viktor, don't build it, the male zombie's 2nd skill will clear it
- Silencer — When the gun has Parkinson's to the point that the fire rate can't save it, build Focus Lens
- Rescue Beam — You only use this item in three situations: 1. The big brother is going to feed; 2. The big brother can't beat the enemy, so run and take the teammates with you; 3. Usually used alone for healing
- Debuff Reducer — Less debuffs, more true love
- Dispel Magic — What? You say the new Infernus and Mi are blowing you up? Then build Dispel!
- Unstoppable — The enemy is starting to target you
- Cheat Death — Works wonders
- Ethereal Shift — Stay alive! Then you can transform into Gargoyle form again!
- Witchmail — Reduce Gargoyle's cooldown!
- Infuser — I said build Green Drum then AP, lifesteal is also defense!
- 10
Show filial piety to both dads
Optional4,800 SoulsI know your reaction time is great, so build magic resist. I also know your reaction time is not great, so build emergency shield
All item notes
- Reactive Barrier — Targeting Lash, Qi Neng, Haze and other control heroes
- 11
Supplement damage output
Optional12,800 SoulsMainly choose effect items, Ivy's gun damage has been continuously nerfed, this big update also halved bullet growth, but the permanent firing rate makes effect stocks hit new highs!
- 12
Small snacks counter items
Optional20,800 SoulsEnemies will curse you behind the screen when they see you building these, which means you're building the right items, good build
HealbaneAgainst Viktor and other lifesteal heavy heroes, against Piggy and others
Focus LensEffect is equivalent to Slow Curse, increases big brother's damage, priority can be lowered (afraid of dispel magic)
Cursed RelicCurse's gold content, catching key roles that can interrupt ultimates, love to use more, not afraid of dispel magic
Silence WaveTargeting Seifer and Dahe
Disarming HexThe enemy's gun position is too fierce, reduce its firepower
All item notes
- Healbane — Against Viktor and other lifesteal heavy heroes, against Piggy and others
- Focus Lens — Effect is equivalent to Slow Curse, increases big brother's damage, priority can be lowered (afraid of dispel magic)
- Cursed Relic — Curse's gold content, catching key roles that can interrupt ultimates, love to use more, not afraid of dispel magic
- Silence Wave — Targeting Seifer and Dahe
- Disarming Hex — The enemy's gun position is too fierce, reduce its firepower
- 13
Selectable based on *habits
Optional72,000 Souls
Stalker
Ballistic EnchantmentRange has been nerfed, sad
Alchemical FireBottle's stats are too low, but can't resist the love for bottles
Weighted ShotsFor this build, Heavy Fire has almost no debuffs, just a bit of stamina nerf, but you can fly up and not come down, this build basically only needs to control the field and snack
Crippling HeadshotInflict heavy wounds
SpellslingerEnhance feel
Greater ExpansionLack item range
Mystic SlowIf the enemy has two or more pure ground units (sheep head, blue cow, etc.), single-target priority is not as good as slowing curse, later combine with Thunder Scroll
Lightning Scroll65 seconds for one ultimate, better than before when getting Thunder Scroll
Compress CooldownThe situation has become urgent, you need to put out fires everywhere
Superior CooldownVery rich, get one
Transcendent CooldownProactively get more
Spirit BurnKill them, I say burn them!
Escalating ExposureOnce a dad, still a dad, the best AP output build
Siphon BulletsIf the enemy has too much health, add one
Mercurial Magnum
All item notes
- Ballistic Enchantment — Range has been nerfed, sad
- Alchemical Fire — Bottle's stats are too low, but can't resist the love for bottles
- Weighted Shots — For this build, Heavy Fire has almost no debuffs, just a bit of stamina nerf, but you can fly up and not come down, this build basically only needs to control the field and snack
- Crippling Headshot — Inflict heavy wounds
- Spellslinger — Enhance feel
- Greater Expansion — Lack item range
- Mystic Slow — If the enemy has two or more pure ground units (sheep head, blue cow, etc.), single-target priority is not as good as slowing curse, later combine with Thunder Scroll
- Lightning Scroll — 65 seconds for one ultimate, better than before when getting Thunder Scroll
- Compress Cooldown — The situation has become urgent, you need to put out fires everywhere
- Superior Cooldown — Very rich, get one
- Transcendent Cooldown — Proactively get more
- Spirit Burn — Kill them, I say burn them!
- Escalating Exposure — Once a dad, still a dad, the best AP output build
- Siphon Bullets — If the enemy has too much health, add one
