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Victor

Victor

Dripstein's Street Brawl Low ELO Terrorist

Author Jeffrey Dripstein · Updated Jun 14, 2026

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Skill order

Order set by the author · gold is the ultimate

Pain Battery
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1
2
3
Jumpstart
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1
2
3
Aura of Suffering
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1
2
3
Shocking Reanimation
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1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Core Sustain

    46,400 Souls
    1. Rapid RechargeRapid RechargeS+ Tier, this item is your life. Good any round you can get it.
    2. Extra ChargeExtra ChargeS+ Tier. Upgrades to rapid recharge, do you really want to risk not getting extra charges? Pick this.
    3. RefresherRefresherA-Tier. Good for the cheeky double ult, allows you to stay in their face for longer. Skip in favor of sustain if you cant stay alive.
    4. Transcendent CooldownTranscendent CooldownS Tier. Everything gets more uptime.
    5. Superior CooldownSuperior CooldownS-Tier. More pain battery generation, less time between heals, ult more often. Very good choice any round.
    6. Mystic RegenerationMystic RegenerationA-Tier pick early game.
    7. Radiant RegenerationRadiant RegenerationA-Tier. Movement speed helps you chase and bonus healing keeps you up. Good pick always.
    8. Spirit LifestealSpirit LifestealThis is your life, take over almost everything else early game.
    9. InfuserInfuserS-Tier. Very good, take over almost anything else.
    10. LeechLeechS+ Tier. Required in general, take over anything else.
    11. Healing TempoHealing TempoAn overall good pick at any point to get more from your healing.
    12. Healing BoosterHealing BoosterB-tier, a good pick to get more value out of your healing.
    All item notes
    • Rapid Recharge — S+ Tier, this item is your life. Good any round you can get it.
    • Extra Charge — S+ Tier. Upgrades to rapid recharge, do you really want to risk not getting extra charges? Pick this.
    • Refresher — A-Tier. Good for the cheeky double ult, allows you to stay in their face for longer. Skip in favor of sustain if you cant stay alive.
    • Transcendent Cooldown — S Tier. Everything gets more uptime.
    • Superior Cooldown — S-Tier. More pain battery generation, less time between heals, ult more often. Very good choice any round.
    • Mystic Regeneration — A-Tier pick early game.
    • Radiant Regeneration — A-Tier. Movement speed helps you chase and bonus healing keeps you up. Good pick always.
    • Spirit Lifesteal — This is your life, take over almost everything else early game.
    • Infuser — S-Tier. Very good, take over almost anything else.
    • Leech — S+ Tier. Required in general, take over anything else.
    • Healing Tempo — An overall good pick at any point to get more from your healing.
    • Healing Booster — B-tier, a good pick to get more value out of your healing.
  2. 2

    Core Offense

    40,000 Souls
    1. Greater ExpansionGreater ExpansionS-Tier. Makes your aura larger so its harder for people to get away. Always a good choice.
    2. Torment PulseTorment PulseA-Tier. This is just extra damage on top of your aura on anything near you. Always a good choice.
    3. Escalating ExposureEscalating ExposureS+ Tier. If you can stay alive and stay on top of people, this is one of the best items you can get. Always a good choice.
    4. Mystic ReverbMystic ReverbS-Tier. Lifesteal + slow + AOE, nothing about this isnt great for you. Always a good choice, but gets the most value when your 1 is maxed.
    5. Arctic BlastArctic BlastA-Tier. Extra spirit damage AND makes it harder for peop
    6. Boundless SpiritBoundless SpiritA-tier. Overall a good pick, makes you stronger.
    7. Mystic VulnerabilityMystic VulnerabilityS-Tier. Upgrades to escalating exposure, very good pick any round.
    8. Cold FrontCold FrontB Tier. Free damage and helps you stay on top of people.
    9. Warp StoneWarp StoneDecent option for diving and escape if you cant move fast.
    10. Improved SpiritImproved SpiritA-tier. Overall a good pick, makes you stronger.
    All item notes
    • Greater Expansion — S-Tier. Makes your aura larger so its harder for people to get away. Always a good choice.
    • Torment Pulse — A-Tier. This is just extra damage on top of your aura on anything near you. Always a good choice.
    • Escalating Exposure — S+ Tier. If you can stay alive and stay on top of people, this is one of the best items you can get. Always a good choice.
    • Mystic Reverb — S-Tier. Lifesteal + slow + AOE, nothing about this isnt great for you. Always a good choice, but gets the most value when your 1 is maxed.
    • Arctic Blast — A-Tier. Extra spirit damage AND makes it harder for peop
    • Boundless Spirit — A-tier. Overall a good pick, makes you stronger.
    • Mystic Vulnerability — S-Tier. Upgrades to escalating exposure, very good pick any round.
    • Cold Front — B Tier. Free damage and helps you stay on top of people.
    • Warp Stone — Decent option for diving and escape if you cant move fast.
    • Improved Spirit — A-tier. Overall a good pick, makes you stronger.
  3. 3

    QOL/Offpicks

    76,800 Souls
    1. KnockdownKnockdownGood to counter Seven, Haze, Vindicta, Dynamo also lets you close distance on someone and drop flyers.
    2. Slowing HexSlowing HexC-tier. Good for running people down, but its not my first choice.
    3. Vortex WebVortex WebB-Tier. Good for pulling people in, especially before the ult.
    4. Spirit SnatchSpirit SnatchC-Tier if the enemy team doesnt know how to parry.
    5. FleetfootFleetfootB-tier QOL item, I try not to buy it early because you often get it as a bonus later.
    6. Spirit RendSpirit RendC-Tier. You can get good value out of this but there are better options.
    7. Ballistic EnchantmentBallistic EnchantmentB-tier. Extra ability range is good and the extra weapon damage is good for hybrid builds.
    8. Trophy CollectorTrophy Collectormeh pick early on, Dont bother past round 2 though.
    9. SuppressorSuppressorD-Tier. Gets a lot more value vs more gun centered teams.
    10. Mercurial MagnumMercurial MagnumC-tier pick unless you rolled a lot of weapon
    11. Quicksilver ReloadQuicksilver ReloadC-Tier pick unless you've got some good gun items.
    12. Point BlankPoint BlankC-tier. We max spirit here, but this is pretty useful.
    13. Burst FireBurst FireB-tier if you like to slide, the movement speed and slide distance make this decent.
    14. IndomitableIndomitableA-tier. Theres almost always at least 1 person trying to stun or silence you so this gives good value.
    15. Phantom StrikePhantom StrikeGood counter to Gray Talon and Vindicta. You can use this to teleport to pretty much anyone though, can be good to catch slippery people.
    16. WitchmailWitchmailA-tier, this procs constantly and gives serious value.
    17. CounterspellCounterspellGreat counter to Bebop bomb build, just hit F when he pulls you in.
    18. Dispel MagicDispel MagicCounters Mirage, Bebop bomb, Warden pin, Seven Stun, all pins. Very situational.
    19. Extra StaminaExtra StaminaC-tier pick generally, must-have to counter Doorman and Warden.
    20. Mystic SlowMystic SlowB-Tier. All we do is run people down with spirit damage, slowing them makes that easier.
    21. Mystic ExpansionMystic ExpansionA-tier, makes your aura larger.
    22. Surge of PowerSurge of PowerC-Tier, bonus move speed is nice and fire rate gives value if you have gun items.
    23. Slowing BulletsSlowing BulletsD-Tier. Gives good value with the slowing effect
    24. Hunter's AuraHunter's AuraD-Tier. Lowering their bullet resist doesnt help you too much, this ends up being discount juggernaut.
    All item notes
    • Knockdown — Good to counter Seven, Haze, Vindicta, Dynamo also lets you close distance on someone and drop flyers.
    • Slowing Hex — C-tier. Good for running people down, but its not my first choice.
    • Vortex Web — B-Tier. Good for pulling people in, especially before the ult.
    • Spirit Snatch — C-Tier if the enemy team doesnt know how to parry.
    • Fleetfoot — B-tier QOL item, I try not to buy it early because you often get it as a bonus later.
    • Spirit Rend — C-Tier. You can get good value out of this but there are better options.
    • Ballistic Enchantment — B-tier. Extra ability range is good and the extra weapon damage is good for hybrid builds.
    • Trophy Collector — meh pick early on, Dont bother past round 2 though.
    • Suppressor — D-Tier. Gets a lot more value vs more gun centered teams.
    • Mercurial Magnum — C-tier pick unless you rolled a lot of weapon
    • Quicksilver Reload — C-Tier pick unless you've got some good gun items.
    • Point Blank — C-tier. We max spirit here, but this is pretty useful.
    • Burst Fire — B-tier if you like to slide, the movement speed and slide distance make this decent.
    • Indomitable — A-tier. Theres almost always at least 1 person trying to stun or silence you so this gives good value.
    • Phantom Strike — Good counter to Gray Talon and Vindicta. You can use this to teleport to pretty much anyone though, can be good to catch slippery people.
    • Witchmail — A-tier, this procs constantly and gives serious value.
    • Counterspell — Great counter to Bebop bomb build, just hit F when he pulls you in.
    • Dispel Magic — Counters Mirage, Bebop bomb, Warden pin, Seven Stun, all pins. Very situational.
    • Extra Stamina — C-tier pick generally, must-have to counter Doorman and Warden.
    • Mystic Slow — B-Tier. All we do is run people down with spirit damage, slowing them makes that easier.
    • Mystic Expansion — A-tier, makes your aura larger.
    • Surge of Power — C-Tier, bonus move speed is nice and fire rate gives value if you have gun items.
    • Slowing Bullets — D-Tier. Gives good value with the slowing effect
    • Hunter's Aura — D-Tier. Lowering their bullet resist doesnt help you too much, this ends up being discount juggernaut.
  4. 4

    Offpick healing/Mitigation

    56,800 Souls
    1. JuggernautJuggernautAbsolute must-have if you keep getting slowed (Kelvin), gives extra value against gun heroes. Never a bad pick.
    2. UnstoppableUnstoppableGreat counter to stunlock, works well against lash
    3. SpellbreakerSpellbreakerMust have against spirit burst teams.
    4. Spirit ResilienceSpirit ResilienceMust have against heavy spirit teams.
    5. Bullet ResilienceBullet ResilienceMust have against heavy gun teams.
    6. Stamina MasteryStamina MasteryHighly recommend getting this if theres a doorman on the enemy team. Good for chasing as well.
    7. Divine BarrierDivine BarrierRemoves pocket ult, gives you move speed, ability range.
    8. Enduring SpeedEnduring SpeedMust-have if you keep getting slowed (Kelvin)
    9. Restorative LocketRestorative LocketVery good pick, especially early. Generates a lot of charges.
    10. Sprint BootsSprint BootsNot the worst pick round 1 or 2, but you're probably better off tankier or with more spirit.
    11. Cheat DeathCheat DeathGood combo for unstable concoction, but this is kinda a noob trap otherwise.
    12. Metal SkinMetal SkinGreat option for closing distance on gun characters (Venator)
    13. Enchanter's EmblemEnchanter's EmblemC-Tier pick, best thing about it is the spirit resistance.
    14. Vampiric BurstVampiric BurstC-Tier. Can be a decent way to get in some extra healing but you're better off focusing spirit.
    All item notes
    • Juggernaut — Absolute must-have if you keep getting slowed (Kelvin), gives extra value against gun heroes. Never a bad pick.
    • Unstoppable — Great counter to stunlock, works well against lash
    • Spellbreaker — Must have against spirit burst teams.
    • Spirit Resilience — Must have against heavy spirit teams.
    • Bullet Resilience — Must have against heavy gun teams.
    • Stamina Mastery — Highly recommend getting this if theres a doorman on the enemy team. Good for chasing as well.
    • Divine Barrier — Removes pocket ult, gives you move speed, ability range.
    • Enduring Speed — Must-have if you keep getting slowed (Kelvin)
    • Restorative Locket — Very good pick, especially early. Generates a lot of charges.
    • Sprint Boots — Not the worst pick round 1 or 2, but you're probably better off tankier or with more spirit.
    • Cheat Death — Good combo for unstable concoction, but this is kinda a noob trap otherwise.
    • Metal Skin — Great option for closing distance on gun characters (Venator)
    • Enchanter's Emblem — C-Tier pick, best thing about it is the spirit resistance.
    • Vampiric Burst — C-Tier. Can be a decent way to get in some extra healing but you're better off focusing spirit.