LOK.GG
Paradox

Paradox

Pulse-ing Beam [street brawl annotations]

Author lobster (from the lobster tank) MysticMystic 6 · Updated Mar 14, 2026

Edit

Skill order

Order set by the author · gold is the ultimate

Pulse Grenade
◆
1
2
3
Time Wall
◆
1
2
3
Kinetic Carbine
◆
1
2
3
Paradoxical Swap
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early Core

    5,600 Souls
    1. Restorative ShotRestorative ShotEarly game sustain + some weapon damage for beam. First item to sell
    2. Opening RoundsOpening RoundsSolid item. Bonus weapon damage conditionally + spirit power to go along with it
    3. Duration ExtenderDuration ExtenderNow u can farm better,
    4. Extra StaminaExtra StaminaVery good for build. Can buy much earlier, but I couldn't fit in previous section. Ok to buy here as well, just make sure to get it when lane phase ends
    5. Mystic ExpansionMystic ExpansionBig bomb.
    All item notes
    • Restorative Shot — Early game sustain + some weapon damage for beam. First item to sell
    • Opening Rounds — Solid item. Bonus weapon damage conditionally + spirit power to go along with it
    • Duration Extender — Now u can farm better,
    • Extra Stamina — Very good for build. Can buy much earlier, but I couldn't fit in previous section. Ok to buy here as well, just make sure to get it when lane phase ends
    • Mystic Expansion — Big bomb.
  2. 2

    Early/Mid Long Range Beam Upgrades

    Optional4,800 Souls
    1. Long RangeLong RangeI like the idea of long range beaming enemies. Take if you find yourself at a distance in fights
    2. SharpshooterSharpshooterI like the idea of long range beaming enemies. Take if you find yourself at a distance in fights
    All item notes
    • Long Range — I like the idea of long range beaming enemies. Take if you find yourself at a distance in fights
    • Sharpshooter — I like the idea of long range beaming enemies. Take if you find yourself at a distance in fights
  3. 3

    Early-Mid Close Quaters Beam Upgrades

    Optional5,600 Souls
    1. Close QuartersClose QuartersIf you find yourself playing close range. Can buy this before Extra Spirit if you intend to play close
    2. StalkerStalkerVery good if playing close range
    3. Point BlankPoint BlankAlso good if playing close range
    All item notes
    • Close Quarters — If you find yourself playing close range. Can buy this before Extra Spirit if you intend to play close
    • Stalker — Very good if playing close range
    • Point Blank — Also good if playing close range
  4. 4

    Mid Game Core

    37,600 Souls

    Top line is core. Bottom line as needed

    1. Superior DurationSuperior DurationCORE! Extends pulse duration. More pulses = easier farm, more range & damage each pulse
    2. Stamina MasteryStamina MasteryFor Speedy fellas
    3. Ballistic EnchantmentBallistic EnchantmentCORE CORE CORE
    4. Echo ShardEcho Shard
    5. Vortex WebVortex WebThrow grenade, then throw this in the middle to keep enemies in
    6. HealbaneHealbanePulse grenade is extremely effective at procing this for healing characters like abrams. Easy sell if you get Spirt Burn
    7. Boundless SpiritBoundless SpiritBest Pulse
    8. Greater ExpansionGreater ExpansionAllows pulse grenade even more range, allowing us to proc Ballistic Enchantment easier. Can buy as you see fit
    9. Extra HealthExtra HealthStay alive. Builds to fortitude.
    10. FortitudeFortitudeWeave between fights. Stay alive. Gives move speed conditionally. Buy whenever u need
    All item notes
    • Superior Duration — CORE! Extends pulse duration. More pulses = easier farm, more range & damage each pulse
    • Stamina Mastery — For Speedy fellas
    • Ballistic Enchantment — CORE CORE CORE
    • Vortex Web — Throw grenade, then throw this in the middle to keep enemies in
    • Healbane — Pulse grenade is extremely effective at procing this for healing characters like abrams. Easy sell if you get Spirt Burn
    • Boundless Spirit — Best Pulse
    • Greater Expansion — Allows pulse grenade even more range, allowing us to proc Ballistic Enchantment easier. Can buy as you see fit
    • Extra Health — Stay alive. Builds to fortitude.
    • Fortitude — Weave between fights. Stay alive. Gives move speed conditionally. Buy whenever u need
  5. 5

    Mid Game Upgrades

    Optional22,400 Souls
    1. Mystic VulnerabilityMystic VulnerabilityBuy if they start building into spirit res. Good pick in any game, especially if you plan to go Escalating Exposure
    2. TankbusterTankbusterBuy this if your going up against a tanky character. Will proc with your beam at this point
    3. Hollow PointHollow PointStay healthy! This & Fortitude are very good together. Just like me and your mom
    4. Surge of PowerSurge of PowerNot high priority, but it's a decent damage buff for pulse grenade
    5. Compress CooldownCompress CooldownIf you want more 'nades
    6. Superior CooldownSuperior CooldownUse your kit more. Swap, dodge and roll
    7. Express ShotExpress ShotShoot ur beam twice!
    8. Warp StoneWarp StoneVery good item. Get out of sticky situation & get some bullet resist while at it
    All item notes
    • Mystic Vulnerability — Buy if they start building into spirit res. Good pick in any game, especially if you plan to go Escalating Exposure
    • Tankbuster — Buy this if your going up against a tanky character. Will proc with your beam at this point
    • Hollow Point — Stay healthy! This & Fortitude are very good together. Just like me and your mom
    • Surge of Power — Not high priority, but it's a decent damage buff for pulse grenade
    • Compress Cooldown — If you want more 'nades
    • Superior Cooldown — Use your kit more. Swap, dodge and roll
    • Express Shot — Shoot ur beam twice!
    • Warp Stone — Very good item. Get out of sticky situation & get some bullet resist while at it
  6. 6

    Late Game Upgrades

    Optional25,600 Souls
    1. Escalating ExposureEscalating ExposureIf they have lots of spirt resist, this is extremely effective with pulse grenade. Especially with how big its radius is now
    2. Mystic ReverbMystic ReverbGood AOE. Good if you're getting more use out of beam. Otherwise, go spirit burn for the 'nade.
    3. Glass CannonGlass CannonVery strong base upgrade to beam
    4. Transcendent CooldownTranscendent CooldownUltra fast cooldowns. Easy recommend with actives like echo shard and vortex web. Duration extender is higher priority, but this is a solid upgrade to the whole kit
    All item notes
    • Escalating Exposure — If they have lots of spirt resist, this is extremely effective with pulse grenade. Especially with how big its radius is now
    • Mystic Reverb — Good AOE. Good if you're getting more use out of beam. Otherwise, go spirit burn for the 'nade.
    • Glass Cannon — Very strong base upgrade to beam
    • Transcendent Cooldown — Ultra fast cooldowns. Easy recommend with actives like echo shard and vortex web. Duration extender is higher priority, but this is a solid upgrade to the whole kit
  7. 7

    Late Game Core

    6,400 Souls
    1. Spirit BurnSpirit BurnPulse grenade will proc this easily
    All item notes
    • Spirit Burn — Pulse grenade will proc this easily
  8. 8

    Health Items

    36,800 Souls
    1. Battle VestBattle VestGood early/mid game bullet resist that boost beam damage
    2. Spirit ShieldingSpirit ShieldingGood early/mid game item if they have burst spirit damage like Grey Talon, Door Man, ect.
    3. Spirit ResilienceSpirit ResilienceIf spirit heavy team
    4. Bullet ResilienceBullet ResilienceGun resist
    5. Enduring SpeedEnduring SpeedToo much slow? Doorman using slowing hex into Ult? Billy ambusing & ramming you? Pick this up. Juggernaut later.
    6. JuggernautJuggernautI like this item to deal with high gun damage. Especially if they have like a Kelvin / movement slow too
    7. SpellbreakerSpellbreakerConsider if a spirit burst character becomes a SERIOUS problem. Like a crazy strong Grey Talon, Lash, ect
    8. WitchmailWitchmailGet some spirit resist + Cool down reduction. I'd consider if super rich & only need a little more spirit resist
    9. Plated ArmorPlated ArmorToo much gun?
    All item notes
    • Battle Vest — Good early/mid game bullet resist that boost beam damage
    • Spirit Shielding — Good early/mid game item if they have burst spirit damage like Grey Talon, Door Man, ect.
    • Spirit Resilience — If spirit heavy team
    • Bullet Resilience — Gun resist
    • Enduring Speed — Too much slow? Doorman using slowing hex into Ult? Billy ambusing & ramming you? Pick this up. Juggernaut later.
    • Juggernaut — I like this item to deal with high gun damage. Especially if they have like a Kelvin / movement slow too
    • Spellbreaker — Consider if a spirit burst character becomes a SERIOUS problem. Like a crazy strong Grey Talon, Lash, ect
    • Witchmail — Get some spirit resist + Cool down reduction. I'd consider if super rich & only need a little more spirit resist
    • Plated Armor — Too much gun?
  9. 9

    55,200 Souls

    The idea of this build is to buy the core items, and to get some (not all) upgrades as you see fit. Use pulse grenade to proc Ballistic Enchantment to get gun damage. Roam the map and look for good swaps in team fights. Try swapping enemies into pulse grenade. Pulse grenade is the best close range w

    1. Veil WalkerVeil WalkerExperimental health item. Gives spirit and movement
    2. Alchemical FireAlchemical FireGives spirit power, can be thrown into pulse for more damage
    3. Weighted ShotsWeighted ShotsGood weapon damage
    4. Mystic ShotMystic ShotGives spirit power
    5. Spiritual OverflowSpiritual OverflowMight be good
    6. Arcane SurgeArcane SurgeMight be interesting. Can't upgrade to stamina mastery though
    7. Mystic SlowMystic SlowTrying to keep enemies in pulse
    8. Slowing HexSlowing HexTry to keep enemies in pulse. Upgrades to vortex web
    9. Arctic BlastArctic BlastKeep enemies in pulse
    10. High-Velocity RoundsHigh-Velocity RoundsNot a bad start. Give some weapon damage for beam
    11. Headshot BoosterHeadshot BoosterDecent first item. Try to headshot enemies with your beam
    12. HeadhunterHeadhunterNot high priority, but good if other items suck. Solid damage boost for beam from headshots
    13. Escalating ResilienceEscalating ResilienceThe best defense is a good offense. Boost wepon damage & gun resist every shot, if only temporarily.
    14. Metal SkinMetal SkinVery good pick against gun heavy teams.
    15. Reactive BarrierReactive BarrierGood early pick if they have Bebop or Abrams. Good against a number of other heros.
    16. Spirit LifestealSpirit LifestealStay in the fight. Buy when needed. Builds into leach
    17. KnockdownKnockdown
    18. Improved SpiritImproved SpiritEven Better Pulse
    19. Extra SpiritExtra SpiritBetter pulse
    20. LeechLeechGet lifesteal from all damage types. More weapon & spirit damage.
    All item notes
    • Veil Walker — Experimental health item. Gives spirit and movement
    • Alchemical Fire — Gives spirit power, can be thrown into pulse for more damage
    • Weighted Shots — Good weapon damage
    • Mystic Shot — Gives spirit power
    • Spiritual Overflow — Might be good
    • Arcane Surge — Might be interesting. Can't upgrade to stamina mastery though
    • Mystic Slow — Trying to keep enemies in pulse
    • Slowing Hex — Try to keep enemies in pulse. Upgrades to vortex web
    • Arctic Blast — Keep enemies in pulse
    • High-Velocity Rounds — Not a bad start. Give some weapon damage for beam
    • Headshot Booster — Decent first item. Try to headshot enemies with your beam
    • Headhunter — Not high priority, but good if other items suck. Solid damage boost for beam from headshots
    • Escalating Resilience — The best defense is a good offense. Boost wepon damage & gun resist every shot, if only temporarily.
    • Metal Skin — Very good pick against gun heavy teams.
    • Reactive Barrier — Good early pick if they have Bebop or Abrams. Good against a number of other heros.
    • Spirit Lifesteal — Stay in the fight. Buy when needed. Builds into leach
    • Improved Spirit — Even Better Pulse
    • Extra Spirit — Better pulse
    • Leech — Get lifesteal from all damage types. More weapon & spirit damage.