Skill order
Order set by the author · gold is the ultimate
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1
2
3
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1
2
3
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1
2
3
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1
2
3
Item order
Stages top to bottom, items left to right
- 1
Lane
5,600 Soulstake as you feel
- 2
situational line
Optional24,800 Souls
Monster Roundsfaster creeps to kill/less damage from them
Mystic Bursta bit more damage on the lane
High-Velocity Roundsbad/can't finish off
Golden Goose Egg
Mystic Expansion
Rusted Barrelagainst LKM fools
Extra Healtha bit more hp for the lane
Rebuttalagainst brawlers/3 skill Viascus
Healing Ritecan upgrade later
Recharging Rush
Suppressor2 LKM fool on the lane
Guardian Ward
Restorative LocketIf on the lane types spam skills
Spirit Shielding
Reactive Barriercan hold until the end, since skilling from Spirit
Rescue Beamtypes run and feed
Healing Novadoubtful, but okay
Trophy Collectortake either on the lane or right after
All item notes
- Monster Rounds — faster creeps to kill/less damage from them
- Mystic Burst — a bit more damage on the lane
- High-Velocity Rounds — bad/can't finish off
- Rusted Barrel — against LKM fools
- Extra Health — a bit more hp for the lane
- Rebuttal — against brawlers/3 skill Viascus
- Healing Rite — can upgrade later
- Suppressor — 2 LKM fool on the lane
- Restorative Locket — If on the lane types spam skills
- Reactive Barrier — can hold until the end, since skilling from Spirit
- Rescue Beam — types run and feed
- Healing Nova — doubtful, but okay
- Trophy Collector — take either on the lane or right after
- 3
Mid
16,000 Soulstake as you feel
KnockdownAgainst those who are above all
Greater ExpansionThrow with more distance+further
Superior DurationGreater duration of everything
Superior Cooldown
Stamina Mastery
All item notes
- Knockdown — Against those who are above all
- Greater Expansion — Throw with more distance+further
- Superior Duration — Greater duration of everything
- 4
(mid game) support items
Optional27,200 Souls
Slowing HexSo they don't run away, don't fly/vs Apolo
Heroic Aura
Disarming HexSo they don't shoot
ScourgeIf teammates aren't scared
Cursed RelicI forbid
Divine Barrierremoving ALL negative effects (even if they were applied by ultimate)
All item notes
- Slowing Hex — So they don't run away, don't fly/vs Apolo
- Disarming Hex — So they don't shoot
- Scourge — If teammates aren't scared
- Cursed Relic — I forbid
- Divine Barrier — removing ALL negative effects (even if they were applied by ultimate)
- 5
Late
22,400 Soulstake as you feel
All item notes
- Refresher — horses 2 times, cool
- 6
Situational items
Optional86,400 Souls
Enduring Speedagainst slow
Healbaneanti-heal
Arcane Surge
Split Shot
Cultist Sacrificeinstead of Trophy
Decayif the enemy Shiv doesn't die
TankbusterPage you bastard?
Metal SkinGunners kill in a second
Veil Walkerwell who knows
CounterspellNot sure=don't take
Fortitudeif you don't take much damage, but HP is still not enough (instead of Trophy)
SpellbreakerBig Spirit damage at once
Healing Tempoif you took Healing Tempo/Risky Beam
Magic Carpetif the game has already lasted an hour
Echo Shard2 swords, funny
Vortex WebPulling-Pullinggggg
Spirit Burnfor Scourge it's just right + anti-heal
Lightning ScrollLacking control
Escalating ExposurePage you bastard?
Ethereal Shiftvery, well very much crap
All item notes
- Enduring Speed — against slow
- Healbane — anti-heal
- Cultist Sacrifice — instead of Trophy
- Decay — if the enemy Shiv doesn't die
- Tankbuster — Page you bastard?
- Metal Skin — Gunners kill in a second
- Veil Walker — well who knows
- Counterspell — Not sure=don't take
- Fortitude — if you don't take much damage, but HP is still not enough (instead of Trophy)
- Spellbreaker — Big Spirit damage at once
- Healing Tempo — if you took Healing Tempo/Risky Beam
- Magic Carpet — if the game has already lasted an hour
- Echo Shard — 2 swords, funny
- Vortex Web — Pulling-Pullinggggg
- Spirit Burn — for Scourge it's just right + anti-heal
- Lightning Scroll — Lacking control
- Escalating Exposure — Page you bastard?
- Ethereal Shift — very, well very much crap
