Skill order
Order set by the author · gold is the ultimate
◆
1
2
3
◆
1
2
3
◆
1
2
3
◆
1
2
3
Item order
Stages top to bottom, items left to right
- 1
CORE, Bookwyrm mostly
68,000 SoulsWave clear + area denial. Bookwyrm = DRONE STRIKE
Extra ChargeS. DRONE STRIKE more. ENHANCED BUY
Rapid RechargeS+. DRONE STRIKE more more. ENHANCED BUY
Extra SpiritS. Spirit power is good.
Improved SpiritS. Spirit Power is Good Good. ENHANCED BUY for Boundless.
Boundless SpiritS+. Spirit Power is Good Good Good. ENHANCED BUY
Surge of PowerS-. DRONE STRIKE. Spirit Power is Good Go- if upgrading to SoP then consider Boundless instead.
Mystic ExpansionA+. DRONE STRIKE range
Greater ExpansionS-. Range for DRONE STRIKE, Plot Armor apply, and immobilize. ENHANCED BUY
Duration ExtenderS-. DRONE STRIKE trail distance.
Superior DurationS. All effects last longer... Great. ENHANCED BUY
Compress CooldownS-. DRONE STRIKE more. if ENHANCED BUY, you need to buy Superior before Transdendant or you loose ENHANCED...
Superior CooldownS. Abilities more. ENHANCED BUY
Transcendent CooldownS+. Everything more. you should have some actives by now, if not; okay to leave at superior CD. ENHANCED BUY
Mystic VulnerabilityS. More Damage the longer they step in DRONE STRIKE, for you and the team. ENHANCED BUY
Escalating ExposureS+. Even more Damage the longer they step in DRONE STRIKE for you and the team. ENHANCED BUY
Mystic SlowS-. Slow so they step in DRONE STRIKE longer. ENHANCED BUY, but note: you lose 15% slow when upgrading to enhanced scroll infavor of stun duration, lightning damage, and movespeed.
Lightning ScrollS. Slow so they step in DRONE STRIKE longer. Second Ult stun is nice bonus. Note that you can aim Paige ult upwards to stun flying targets, once in air and and once on ground.
TankbusterA. Burst is okay okay
Spirit BurnS. Direct DRONE causes Spirit Burn to always proc late rounds. Especially good with Mystic Vuln/Exposure. ENHANCED BUY for ability range and damage.
Mystic ReverbS. DRONE STRIKE. Damage, Slow, and bit of Healing. ENHANCED BUY
All item notes
- Extra Charge — S. DRONE STRIKE more. ENHANCED BUY
- Rapid Recharge — S+. DRONE STRIKE more more. ENHANCED BUY
- Extra Spirit — S. Spirit power is good.
- Improved Spirit — S. Spirit Power is Good Good. ENHANCED BUY for Boundless.
- Boundless Spirit — S+. Spirit Power is Good Good Good. ENHANCED BUY
- Surge of Power — S-. DRONE STRIKE. Spirit Power is Good Go- if upgrading to SoP then consider Boundless instead.
- Mystic Expansion — A+. DRONE STRIKE range
- Greater Expansion — S-. Range for DRONE STRIKE, Plot Armor apply, and immobilize. ENHANCED BUY
- Duration Extender — S-. DRONE STRIKE trail distance.
- Superior Duration — S. All effects last longer... Great. ENHANCED BUY
- Compress Cooldown — S-. DRONE STRIKE more. if ENHANCED BUY, you need to buy Superior before Transdendant or you loose ENHANCED...
- Superior Cooldown — S. Abilities more. ENHANCED BUY
- Transcendent Cooldown — S+. Everything more. you should have some actives by now, if not; okay to leave at superior CD. ENHANCED BUY
- Mystic Vulnerability — S. More Damage the longer they step in DRONE STRIKE, for you and the team. ENHANCED BUY
- Escalating Exposure — S+. Even more Damage the longer they step in DRONE STRIKE for you and the team. ENHANCED BUY
- Mystic Slow — S-. Slow so they step in DRONE STRIKE longer. ENHANCED BUY, but note: you lose 15% slow when upgrading to enhanced scroll infavor of stun duration, lightning damage, and movespeed.
- Lightning Scroll — S. Slow so they step in DRONE STRIKE longer. Second Ult stun is nice bonus. Note that you can aim Paige ult upwards to stun flying targets, once in air and and once on ground.
- Tankbuster — A. Burst is okay okay
- Spirit Burn — S. Direct DRONE causes Spirit Burn to always proc late rounds. Especially good with Mystic Vuln/Exposure. ENHANCED BUY for ability range and damage.
- Mystic Reverb — S. DRONE STRIKE. Damage, Slow, and bit of Healing. ENHANCED BUY
- 2
Support for your team and yourself
104,000 SoulsPriotise helping your frontline carry. Spirit Lifesteal for your own sustain.
Rescue BeamA. Since your in backline, you can save your frontline. S+ if ENHANCED BUY [15s CD]
Healing NovaA. Group heal. S. if ENHANCED BUY for heal amount. Rescue Beam is better for ENHANCED upgrade.
Guardian WardA. more Barrior for supporting your frontline/dive. S if ENHANCED BUY [range and CD] for upgrade into Divine Barrior.
Divine BarrierS-. Ability Range, barrior, and cleanse. S+ if ENHANCED BUY [16s CD]
Stamina MasteryA+. Stam and Air control for Escape. ENHANCED BUY
Healing TempoB+. Way way better if you have healing for your team. (Rescue/Nova) S if t
InfuserA. Your own sustain and more spirit.
Radiant RegenerationA+. Your own sustain from people stepping in DRONE STRIKE, some move speed too.
DecayA-. Anti-heal, and also % based damage to lower health for your dives. ENHANCED BUY [20s CD]
Disarming HexB+. Better against gun heros. ENHANCED BUY [8s CD]
Silence WaveB+. Better against Spirit Heros. ENHANCED BUY [32s CD, Damage burst]
KnockdownB. Stopp enemies escaping your dives etc. A+ if against flyers, you know the drill.
Vortex WebB+. Ability range and area slow. ENHANCED BUY [20s CD]
ScourgeB- . A+ if good Frontline? (eg. Mo, Shiv, Abrams, Billy) better with Exposure/mystic Slow.
Cursed RelicB- Interupt mostly. S- if ENHANCED BUY [15s CD]
Focus LensB. Silence to help against dives/help your dives.
Heroic AuraA. Team bullet resist and Movespeed. Use every second trooper wave.
Alchemical FireA+. More instances for Mystic vuln/Exposure. More wave clear.
Spiritual OverflowA. Lifesteal + Duration. Keep shooting inbetween casts and you can keep the passive up.
Veil WalkerC+. invis + movespeed. A+ ifENHANCED BUY for self healing.
Spirit ResilienceA-. Spirit Resist against gun heros. Even if your not in the frontline, survival is nesessary.
Bullet ResilienceA- Bullet Resist against gun heros. Even if your not in the frontline, survival is nesessary.
WitchmailA. Big green investment, CD for DRONE STRIKE, Plot armor and Immobilize.
CounterspellB. Skill diff. A against stuns (seven stun, cage, knockdown, etc.) and many ults (doorman, lash, Mo, Abrams, Apollo, Victor. You get it) Skill diff
All item notes
- Rescue Beam — A. Since your in backline, you can save your frontline. S+ if ENHANCED BUY [15s CD]
- Healing Nova — A. Group heal. S. if ENHANCED BUY for heal amount. Rescue Beam is better for ENHANCED upgrade.
- Guardian Ward — A. more Barrior for supporting your frontline/dive. S if ENHANCED BUY [range and CD] for upgrade into Divine Barrior.
- Divine Barrier — S-. Ability Range, barrior, and cleanse. S+ if ENHANCED BUY [16s CD]
- Stamina Mastery — A+. Stam and Air control for Escape. ENHANCED BUY
- Healing Tempo — B+. Way way better if you have healing for your team. (Rescue/Nova) S if t
- Infuser — A. Your own sustain and more spirit.
- Radiant Regeneration — A+. Your own sustain from people stepping in DRONE STRIKE, some move speed too.
- Decay — A-. Anti-heal, and also % based damage to lower health for your dives. ENHANCED BUY [20s CD]
- Disarming Hex — B+. Better against gun heros. ENHANCED BUY [8s CD]
- Silence Wave — B+. Better against Spirit Heros. ENHANCED BUY [32s CD, Damage burst]
- Knockdown — B. Stopp enemies escaping your dives etc. A+ if against flyers, you know the drill.
- Vortex Web — B+. Ability range and area slow. ENHANCED BUY [20s CD]
- Scourge — B- . A+ if good Frontline? (eg. Mo, Shiv, Abrams, Billy) better with Exposure/mystic Slow.
- Cursed Relic — B- Interupt mostly. S- if ENHANCED BUY [15s CD]
- Focus Lens — B. Silence to help against dives/help your dives.
- Heroic Aura — A. Team bullet resist and Movespeed. Use every second trooper wave.
- Alchemical Fire — A+. More instances for Mystic vuln/Exposure. More wave clear.
- Spiritual Overflow — A. Lifesteal + Duration. Keep shooting inbetween casts and you can keep the passive up.
- Veil Walker — C+. invis + movespeed. A+ ifENHANCED BUY for self healing.
- Spirit Resilience — A-. Spirit Resist against gun heros. Even if your not in the frontline, survival is nesessary.
- Bullet Resilience — A- Bullet Resist against gun heros. Even if your not in the frontline, survival is nesessary.
- Witchmail — A. Big green investment, CD for DRONE STRIKE, Plot armor and Immobilize.
- Counterspell — B. Skill diff. A against stuns (seven stun, cage, knockdown, etc.) and many ults (doorman, lash, Mo, Abrams, Apollo, Victor. You get it) Skill diff
- 3
Teirs 1 and 2
14,400 SoulsEarly item picks that arn't core. they build into better stuff.
Sprint BootsC+. Movespeed, bit of regen. ENHANCED BUY for upgrade into Veil Walker or Trophy Collector.
Trophy CollectorA-. You end most games with alot of kills if not assists, stacking movespeed and range. ENHANCED BUY [+3.8 Range/stack, +14 Movespeed, and 99 stacks.]
Extra StaminaA-. Stam is good. But I see to many people dash in panic... PLEASE learn to dash-jump into slide. allows Arcane dash.
Arcane SurgeA-. Range, Duration, Spirit. May aswell. Just remeber to dash-jump.
Healing RiteB-. Healing but noone stays safe. S+ if ENHANCED BUY [10s CD] and for upgrade into Rescue Beam (or settle for Healing Nova)
Spirit LifestealA-. Your own sustain
Healing BoosterB-. Way better if you have healing for your team. (Rescue/Nova) ENHANCED BUY means you prio healing items.
High-Velocity RoundsB-. Just makes your bullets faster, even if enhanced no need to pivot gun.
Mystic RegenerationA. Your own sustain from people stepping in DRONE STRIKE.
Spirit SapC+. Reduce damage from spirit dives (Apollo, Calico, etc.) ENHANCED BUY and spam this.
Mystic BurstA-. Burst is okay
Slowing HexB+. Silence movement abilitys. ENHANCED BUY [9s CD]
All item notes
- Sprint Boots — C+. Movespeed, bit of regen. ENHANCED BUY for upgrade into Veil Walker or Trophy Collector.
- Trophy Collector — A-. You end most games with alot of kills if not assists, stacking movespeed and range. ENHANCED BUY [+3.8 Range/stack, +14 Movespeed, and 99 stacks.]
- Extra Stamina — A-. Stam is good. But I see to many people dash in panic... PLEASE learn to dash-jump into slide. allows Arcane dash.
- Arcane Surge — A-. Range, Duration, Spirit. May aswell. Just remeber to dash-jump.
- Healing Rite — B-. Healing but noone stays safe. S+ if ENHANCED BUY [10s CD] and for upgrade into Rescue Beam (or settle for Healing Nova)
- Spirit Lifesteal — A-. Your own sustain
- Healing Booster — B-. Way better if you have healing for your team. (Rescue/Nova) ENHANCED BUY means you prio healing items.
- High-Velocity Rounds — B-. Just makes your bullets faster, even if enhanced no need to pivot gun.
- Mystic Regeneration — A. Your own sustain from people stepping in DRONE STRIKE.
- Spirit Sap — C+. Reduce damage from spirit dives (Apollo, Calico, etc.) ENHANCED BUY and spam this.
- Mystic Burst — A-. Burst is okay
- Slowing Hex — B+. Silence movement abilitys. ENHANCED BUY [9s CD]
- 4
LEGENDARYS
169,983 SoulsSave rerolls for on round 4 and 5 for legendary choice. All legendaries are good in some sense but you dont have to pick them over an enhanced tier 4 (Escalating, Reverb, Healing Tempo for example.)
Omnicharge SignetS++. Either barrior or immobolize (your choice. Good at predicting enemy movement? then immobolize, otherwise barrior for support). Already buffs DRONE STRIKE aswell so spam it. {DONT REROLL}
Frostbite CharmS++. DRONE STRIKE. Spam and freeze inside your damage ticking? YES {6.25% reroll}
Mystic ConduitS+. Team range, CD, and heal cant go wrong. {12.5% reroll}
Celestial BlessingS+. 60% Team heal, cleanse, movespeed and stamina recover. since your backline, you should be able to use it for your team efficiently. {18.75% reroll}
Seraphim WingsS. Hopefully your good at walljumping and air straifing. Become a DRONE STRIKE carrior. {25% reroll}
Prism BlastS. You have alot of Spirit so this does alot of Damage. Centre on target to do 5x damage, can EAT towers. {31.25% reroll}
Mystical PianoS. Wide range stun, works with your range and duration. ENHANCED BUY [6s CD] keeps enemy from playing the game. {37.5% reroll}
Shrink RayS-. Shrink and movespeed for your team. S+ against enemy gun heros. {43.75% reroll}
Eternal GiftS-. Stats is okay. S on round 4, since DRONE STRIKE can stall wave and round. I dont think stats matter too much tbh, you a gambler? 50/50 right? >>> {50% reroll}
Cloak of OpportunityS-. Stuns? Nah not for me. Now you can help your teammates who do get stunned in the Dynamo ult. {56.25% reroll}
Haunting ShotS-. Gun Item, but still % health damage, heal reduction and damage penalty. {62.5% reroll}
Electric SlippersS-. If youre good at sliding you will deal ALOT of damage. Hopefully you have some greens, you can alt-cast your barrior tho. {68.75% reroll}
Nullification BurstA+. Not very good, but still stops enemy stamina and healing, very situational. Debuff resist is good tho. {75% reroll}
Infinite RoundsA+. Not exactly good, but still a legendary. its atleast better then Runed... {81.25% reroll}
Shadow StrikeA. Invis is okay, if you can get the melee even better but thats really it. The bullet and spirit resist is inconsequential. {87.5% reroll}
Runed GauntletsA-. YES MELEE PAIGE IS OP. YOU CAN REDUCE YOUR COOLDOWNS. {93.75% reroll for better legendary...}
Unstable Concoction{Reroll this garbage} if you cant, just pick something else. This item doesnt even have any passive bonuses.
All item notes
- Omnicharge Signet — S++. Either barrior or immobolize (your choice. Good at predicting enemy movement? then immobolize, otherwise barrior for support). Already buffs DRONE STRIKE aswell so spam it. {DONT REROLL}
- Frostbite Charm — S++. DRONE STRIKE. Spam and freeze inside your damage ticking? YES {6.25% reroll}
- Mystic Conduit — S+. Team range, CD, and heal cant go wrong. {12.5% reroll}
- Celestial Blessing — S+. 60% Team heal, cleanse, movespeed and stamina recover. since your backline, you should be able to use it for your team efficiently. {18.75% reroll}
- Seraphim Wings — S. Hopefully your good at walljumping and air straifing. Become a DRONE STRIKE carrior. {25% reroll}
- Prism Blast — S. You have alot of Spirit so this does alot of Damage. Centre on target to do 5x damage, can EAT towers. {31.25% reroll}
- Mystical Piano — S. Wide range stun, works with your range and duration. ENHANCED BUY [6s CD] keeps enemy from playing the game. {37.5% reroll}
- Shrink Ray — S-. Shrink and movespeed for your team. S+ against enemy gun heros. {43.75% reroll}
- Eternal Gift — S-. Stats is okay. S on round 4, since DRONE STRIKE can stall wave and round. I dont think stats matter too much tbh, you a gambler? 50/50 right? >>> {50% reroll}
- Cloak of Opportunity — S-. Stuns? Nah not for me. Now you can help your teammates who do get stunned in the Dynamo ult. {56.25% reroll}
- Haunting Shot — S-. Gun Item, but still % health damage, heal reduction and damage penalty. {62.5% reroll}
- Electric Slippers — S-. If youre good at sliding you will deal ALOT of damage. Hopefully you have some greens, you can alt-cast your barrior tho. {68.75% reroll}
- Nullification Burst — A+. Not very good, but still stops enemy stamina and healing, very situational. Debuff resist is good tho. {75% reroll}
- Infinite Rounds — A+. Not exactly good, but still a legendary. its atleast better then Runed... {81.25% reroll}
- Shadow Strike — A. Invis is okay, if you can get the melee even better but thats really it. The bullet and spirit resist is inconsequential. {87.5% reroll}
- Runed Gauntlets — A-. YES MELEE PAIGE IS OP. YOU CAN REDUCE YOUR COOLDOWNS. {93.75% reroll for better legendary...}
- Unstable Concoction — {Reroll this garbage} if you cant, just pick something else. This item doesnt even have any passive bonuses.
