LOK.GG
The Doorman

The Doorman

ordi's hybrid doormaxxer

Author ordi RitualistRitualist 1 · Updated Feb 3, 2026

Edit

Skill order

Order set by the author · gold is the ultimate

Call Bell
◆
1
2
3
Doorway
◆
1
2
3
Luggage Cart
◆
1
2
3
Hotel Guest
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    4.8k core?

    16,800 Souls

    not in order: upgrade what's being the most effective in lane atm. buy green if strugglin

    1. Long RangeLong Rangeless dmg falloff for sitting on your ass and sniping
    2. Weakening HeadshotWeakening Headshothit head get dmg
    3. SharpshooterSharpshooterdamage is higher further away. buy a T2 gun instead of this if you don't plan on gun snipin
    4. Extra ChargeExtra Charge
    5. Mystic BurstMystic Bursttechnically skippable if getting rapid charge if skimping 800 is really necessary
    6. Compress CooldownCompress Cooldownskip if getting rapid charge, imbue on ult for the fun zone:tm:
    7. Improved SpiritImproved Spirityea
    8. Extra HealthExtra Health
    9. Enduring SpeedEnduring Speed
    10. FortitudeFortitude
    All item notes
    • Long Range — less dmg falloff for sitting on your ass and sniping
    • Weakening Headshot — hit head get dmg
    • Sharpshooter — damage is higher further away. buy a T2 gun instead of this if you don't plan on gun snipin
    • Mystic Burst — technically skippable if getting rapid charge if skimping 800 is really necessary
    • Compress Cooldown — skip if getting rapid charge, imbue on ult for the fun zone:tm:
    • Improved Spirit — yea
  2. 2

    the good stuff

    35,200 Souls

    send to the door dimension

    1. Superior CooldownSuperior Cooldownyeah
    2. Greater ExpansionGreater Expansionbought specifically for door range and ult range. sell for slots if needed endgame
    3. Boundless SpiritBoundless Spirityeahg
    4. Hollow PointHollow Pointthis + fortitude = infinite value
    5. Lightning ScrollLightning Scrollprocs after door ult. doesn't happen if ult doesn't do dmg though, but if they don't negate they're gonna feel it
    6. TankbusterTankbusternecessary endgame item for burst spirit dmg
    7. Superior DurationSuperior Durationaffects weakening headshot duration/door duration/cart stun/lightning scroll etc.
    8. Crippling HeadshotCrippling Headshot
    All item notes
    • Superior Cooldown — yeah
    • Greater Expansion — bought specifically for door range and ult range. sell for slots if needed endgame
    • Boundless Spirit — yeahg
    • Hollow Point — this + fortitude = infinite value
    • Lightning Scroll — procs after door ult. doesn't happen if ult doesn't do dmg though, but if they don't negate they're gonna feel it
    • Tankbuster — necessary endgame item for burst spirit dmg
    • Superior Duration — affects weakening headshot duration/door duration/cart stun/lightning scroll etc.
  3. 3

    bellmaxxer

    Optional12,800 Souls
    1. Rapid RechargeRapid Rechargebellmaxxing
    2. Surge of PowerSurge of Powerbellmaxxing pt2
    3. Spirit BurnSpirit Burnantiheal......
    All item notes
    • Rapid Recharge — bellmaxxing
    • Surge of Power — bellmaxxing pt2
    • Spirit Burn — antiheal......
  4. 4

    greens

    Optional54,400 Souls
    1. UnstoppableUnstoppablecan't stop the doorman
    2. Stamina MasteryStamina Masteryfor the schmoove master in you
    3. Bullet ResilienceBullet Resilience
    4. Spirit ResilienceSpirit Resilience
    5. SpellbreakerSpellbreakernuke eater
    6. Plated ArmorPlated Armorhaze/infernus/any char. /w stacking gun dmg
    7. WitchmailWitchmailEXTREMELY funny against endgame DOT spirit enemy comps
    8. JuggernautJuggernautenduring speed already in build, +4.8k to get some (effectively) gun resistance
    9. Diviner's KevlarDiviner's Kevlarfor the risky doorman
    10. Divine BarrierDivine Barrierplease play support when the team has a bebop
    All item notes
    • Unstoppable — can't stop the doorman
    • Stamina Mastery — for the schmoove master in you
    • Spellbreaker — nuke eater
    • Plated Armor — haze/infernus/any char. /w stacking gun dmg
    • Witchmail — EXTREMELY funny against endgame DOT spirit enemy comps
    • Juggernaut — enduring speed already in build, +4.8k to get some (effectively) gun resistance
    • Diviner's Kevlar — for the risky doorman
    • Divine Barrier — please play support when the team has a bebop
  5. 5

    yippe

    Optional49,600 Souls

    fun stuff

    1. Mystic ShotMystic Shotalternative to weakening
    2. Toxic BulletsToxic Bulletssuper easy apply on doorman
    3. Lucky ShotLucky Shotdo you want to do like 200 dmg extra for free on a headshot
    4. Tesla BulletsTesla Bulletsonly as a stepping stone to capacitor. this item SUCKS on doorman
    5. CapacitorCapacitorthey're not leaving that ult alive without immune skills/buffs. unfortunately only good when bought early
    6. Magic CarpetMagic Carpetuse to ult bebop/talon/vindicta out of the air to piss them off
    7. RefresherRefresheronce you're in you'll never leave. (!note that this item doesn't refresh items!)
    8. Transcendent CooldownTranscendent Cooldownmust buy /w refresher
    9. Echo ShardEcho Shardcart stun funy
    10. Veil WalkerVeil Walkersneaky bastard
    All item notes
    • Mystic Shot — alternative to weakening
    • Toxic Bullets — super easy apply on doorman
    • Lucky Shot — do you want to do like 200 dmg extra for free on a headshot
    • Tesla Bullets — only as a stepping stone to capacitor. this item SUCKS on doorman
    • Capacitor — they're not leaving that ult alive without immune skills/buffs. unfortunately only good when bought early
    • Magic Carpet — use to ult bebop/talon/vindicta out of the air to piss them off
    • Refresher — once you're in you'll never leave. (!note that this item doesn't refresh items!)
    • Transcendent Cooldown — must buy /w refresher
    • Echo Shard — cart stun funy
    • Veil Walker — sneaky bastard
  6. 6

    lane sux

    Optional4,000 Souls

    sux

    1. Headshot BoosterHeadshot Boosterbuy if lane dmg is desperately needed, sell after lane
    2. HeadhunterHeadhunternot my fav item
    All item notes
    • Headshot Booster — buy if lane dmg is desperately needed, sell after lane
    • Headhunter — not my fav item
  7. 7

    gunmaxxer

    Optional8,000 Souls

    no

    1. Quicksilver ReloadQuicksilver Reloadsure ig
    2. Mercurial MagnumMercurial Magnumyou're not really getting much from this
    All item notes
    • Quicksilver Reload — sure ig
    • Mercurial Magnum — you're not really getting much from this
  8. 8

    Category 8

    Optional41,600 Souls

    tourist trap shame category

    1. Shadow WeaveShadow Weaveveil is cheaper
    2. Trophy CollectorTrophy Collectortechnically you could buy this instead of greater expansion but you only get value after 15 mins of having this.
    3. Warp StoneWarp Stonedoesn't go through doors
    4. Cheat DeathCheat Deathdon't. buy e-shift instead
    5. LeechLeechlearn to run away, fortitude will take care of you
    6. Slowing HexSlowing Hexeffect negated by good schmoovement. only buy for mina/infernus
    7. Vortex WebVortex Websee slowing hex. only buy as support
    8. Focus LensFocus Lens
    9. Escalating ExposureEscalating Exposurewhat even ticks this on doorman w/o alch fire
    All item notes
    • Shadow Weave — veil is cheaper
    • Trophy Collector — technically you could buy this instead of greater expansion but you only get value after 15 mins of having this.
    • Warp Stone — doesn't go through doors
    • Cheat Death — don't. buy e-shift instead
    • Leech — learn to run away, fortitude will take care of you
    • Slowing Hex — effect negated by good schmoovement. only buy for mina/infernus
    • Vortex Web — see slowing hex. only buy as support
    • Escalating Exposure — what even ticks this on doorman w/o alch fire