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Viscous

Viscous

lorence spirit control viscousPROPro player lorenceSlice and DiceListed on Liquipedia

Author lorence EternusEternus 6 · Updated Dec 17, 2025

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Skill order

Order set by the author · gold is the ultimate

Splatter
◆
1
2
3
The Cube
◆
1
2
3
Puddle Punch
◆
1
2
3
Goo Ball
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Lane 4800

    4,800 Souls

    4800 Gun investment - can sell hb and rs laters

    1. Mystic ShotMystic Shot
    2. Kinetic DashKinetic Dash
    3. Opening RoundsOpening Rounds
  2. 2

    Laning

    5,600 Souls

    warp stone when Ult is maxed

    1. Mystic BurstMystic Burst
    2. Extra ChargeExtra Charge
    3. Extra SpiritExtra Spirit
    4. Improved SpiritImproved Spirit
    5. Compress CooldownCompress Cooldown
  3. 3

    Lane Options

    Optional1,600 Souls
    1. Healing RiteHealing RiteBuy every game for casinos
    2. RebuttalRebuttal
    All item notes
    • Healing Rite — Buy every game for casinos
  4. 4

    Mid game

    20,800 Souls
    1. Warp StoneWarp StoneEarly Goo Ball double hit now that you have T5 Ball
    2. Torment PulseTorment PulsePretty decent damage overall
    3. Return FireReturn Fire
    4. Phantom StrikePhantom StrikeReally nice, but if you NEED an active, this is the one to skip
    5. TankbusterTankbusterHuge damage bump
    6. Superior CooldownSuperior Cooldown
    All item notes
    • Warp Stone — Early Goo Ball double hit now that you have T5 Ball
    • Torment Pulse — Pretty decent damage overall
    • Phantom Strike — Really nice, but if you NEED an active, this is the one to skip
    • Tankbuster — Huge damage bump
  5. 5

    Midgame Options

    Optional9,600 Souls
    1. Reactive BarrierReactive Barrier
    2. Spirit ShieldingSpirit Shielding
    3. Debuff ReducerDebuff ReducerStill useful
    4. Slowing HexSlowing HexHarder to dodge Goo Ball. Especially movementy heros
    5. DecayDecayI like this more than Healbane now, but Spirit Burn is probably just better
    All item notes
    • Debuff Reducer — Still useful
    • Slowing Hex — Harder to dodge Goo Ball. Especially movementy heros
    • Decay — I like this more than Healbane now, but Spirit Burn is probably just better
  6. 6

    Late game

    33,600 Souls
    1. ScourgeScourgeReally solid damage, and 40% Spirit resist
    2. Transcendent CooldownTranscendent Cooldown
    3. Magic CarpetMagic Carpet
    4. Boundless SpiritBoundless Spirit
    5. Spirit BurnSpirit BurnBest anti heal atm. Also pretty respectable damage. 2 Goo Ball hits with an item or Goo Ball + Splatter
    6. Duration ExtenderDuration Extender
    All item notes
    • Scourge — Really solid damage, and 40% Spirit resist
    • Spirit Burn — Best anti heal atm. Also pretty respectable damage. 2 Goo Ball hits with an item or Goo Ball + Splatter
  7. 7

    Late Game Options

    Optional16,000 Souls
    1. Metal SkinMetal SkinPunch and Goo Ball negate downsides
    2. Bullet ResilienceBullet Resilience
    3. Spirit ResilienceSpirit Resilience
    4. Dispel MagicDispel MagicDouble cleanse is not a bad thing
    5. Rescue BeamRescue Beam
    All item notes
    • Metal Skin — Punch and Goo Ball negate downsides
    • Dispel Magic — Double cleanse is not a bad thing
  8. 8

    Good Gun Items

    Optional4,000 Souls
    1. Headshot BoosterHeadshot Booster
    2. Toxic BulletsToxic Bullets
  9. 9

    Good Spirit Items

    24,800 Souls
    1. Spirit StrikeSpirit Strike
    2. Cold FrontCold Front
    3. Spirit SnatchSpirit Snatch
    4. Arctic BlastArctic BlastAnother movement / lockdown option for Goo Ball
    5. Vortex WebVortex WebAOE Slowing Hex into Goo Ball
    6. Cursed RelicCursed Relic
    All item notes
    • Arctic Blast — Another movement / lockdown option for Goo Ball
    • Vortex Web — AOE Slowing Hex into Goo Ball
  10. 10

    Vitality replacement

    Optional3,200 Souls
    1. Enchanter's EmblemEnchanter's EmblemDecent Spirit, decent survivability
    2. HealbaneHealbane
    All item notes
    • Enchanter's Emblem — Decent Spirit, decent survivability
  11. 11

    Optional60,800 Souls
    1. Restorative ShotRestorative Shot
    2. Majestic LeapMajestic Leap
    3. Superior DurationSuperior Duration
    4. Divine BarrierDivine Barrier
    5. Plated ArmorPlated ArmorIf Weapon carries are a big problem
    6. WitchmailWitchmailReally cool item. Seems really good, but I would only buy if Spirit is a problem
    7. JuggernautJuggernautSuper cool, kind of want this often. Upgrade if you bought Enduring. Good against Weapon carries
    8. InfuserInfuserGreat sustain, great damage. Just upgrade if you bought Lifesteal
    9. SpellbreakerSpellbreakerIf Spirit carries are a big problem
    10. Diviner's KevlarDiviner's KevlarGeneral tankiness and some damage
    11. Escalating ExposureEscalating ExposureGenerally good, but esepcially if they have a lot of resist
    12. Weakening HeadshotWeakening Headshot
    13. Monster RoundsMonster Rounds
    All item notes
    • Plated Armor — If Weapon carries are a big problem
    • Witchmail — Really cool item. Seems really good, but I would only buy if Spirit is a problem
    • Juggernaut — Super cool, kind of want this often. Upgrade if you bought Enduring. Good against Weapon carries
    • Infuser — Great sustain, great damage. Just upgrade if you bought Lifesteal
    • Spellbreaker — If Spirit carries are a big problem
    • Diviner's Kevlar — General tankiness and some damage
    • Escalating Exposure — Generally good, but esepcially if they have a lot of resist