Skill order
Order set by the author · gold is the ultimate
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1
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3
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3
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3
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3
Item order
Stages top to bottom, items left to right
- 1
Line
15,200 Souls
Mystic BurstSecond item for sale
Quicksilver ReloadThird item for sale
Monster RoundsFirst item for sale
Enchanter's Emblem
HealbaneWant to hold longer, but fourth for sale
Extra Spirit
Improved Spirit
Compress Cooldown
Superior Cooldown
Slowing HexNeed to catch up with heroes somehow
All item notes
- Mystic Burst — Second item for sale
- Quicksilver Reload — Third item for sale
- Monster Rounds — First item for sale
- Healbane — Want to hold longer, but fourth for sale
- Slowing Hex — Need to catch up with heroes somehow
- 2
Against physical
Optional30,400 Souls
Weapon Shielding
Return Fire
Suppressor
Disarming Hex
JuggernautAgainst melee/tech, who shoot slowly but hard
Metal SkinInstead of Return Fire
Bullet Resilience
Heroic AuraWhy not?
Plated ArmorAgainst rapid shooters
All item notes
- Juggernaut — Against melee/tech, who shoot slowly but hard
- Metal Skin — Instead of Return Fire
- Heroic Aura — Why not?
- Plated Armor — Against rapid shooters
- 3
After the line
25,600 Souls
Warp StoneWe can now run through tunnels, so we definitely take this to pop out of some passages
Superior Duration
Fortitude
Torment PulseIf there's more gun dmg in the team, I would recommend Alchemical Fire
Boundless Spirit
Transcendent Cooldown
All item notes
- Warp Stone — We can now run through tunnels, so we definitely take this to pop out of some passages
- Torment Pulse — If there's more gun dmg in the team, I would recommend Alchemical Fire
- 4
Fat
Optional19,200 SoulsAll item notes
- Unstoppable — If there's a lot of control, but I don't even take it (too lazy)
- 5
For thought
Optional60,800 Souls
DecayAgainst fat heroes/love to tank (Infernus, Shiv)
Alchemical FireIf there's a lot of gun dmg in the team, take instead of Torment Pulse
Shadow WeaveIf you feel you can quickly smack someone from invis -- take it
Phantom StrikePersonally, I don't take it, at the start Guardian Ward+Slowing Hex is enough, then Curse, but if the team is purely movement heroes, then it's fine
Divine BarrierUh, seems fine, but I haven't leveled it yet
Cursed Relic
Scourge
Vortex WebHooray, the item changed, now it's tastier
Arctic BlastI haven't bought it yet, but it sounds cool
Refresherrofl?
Magic Carpetrofl2
All item notes
- Decay — Against fat heroes/love to tank (Infernus, Shiv)
- Alchemical Fire — If there's a lot of gun dmg in the team, take instead of Torment Pulse
- Shadow Weave — If you feel you can quickly smack someone from invis -- take it
- Phantom Strike — Personally, I don't take it, at the start Guardian Ward+Slowing Hex is enough, then Curse, but if the team is purely movement heroes, then it's fine
- Divine Barrier — Uh, seems fine, but I haven't leveled it yet
- Vortex Web — Hooray, the item changed, now it's tastier
- Arctic Blast — I haven't bought it yet, but it sounds cool
- Refresher — rofl?
- Magic Carpet — rofl2
- 6
Against Spiritism
Optional35,200 Souls
Reactive Barrier
Spirit Shielding
WitchmailA lot of periodic damage/heroes with Torment Pulse
SpellbreakerA lot of explosive damage
Spirit Resilience
CounterspellHype
FrenzyIdk, but why not
Ethereal ShiftIf you're too lazy to use Counterspell
All item notes
- Witchmail — A lot of periodic damage/heroes with Torment Pulse
- Spellbreaker — A lot of explosive damage
- Counterspell — Hype
- Frenzy — Idk, but why not
- Ethereal Shift — If you're too lazy to use Counterspell
- 7
MEEEEH items
Optional30,400 Souls
Trophy CollectorJust don't take it
Cultist SacrificeYou can farm quickly with maxed first spell anyway, it's a waste of money.
Greater ExpansionWhy?
TankbusterRight now, it only procs with the right item, but since it's not that great, we don't level Mystic Burst
Escalating ExposureYour goal is to kill the hero with the ultimate. The items above will help better, but not this one.
InfuserIdk, I don't take it
Healing TempoIt's like that. It won't heal back all the damage that will hit you
All item notes
- Trophy Collector — Just don't take it
- Cultist Sacrifice — You can farm quickly with maxed first spell anyway, it's a waste of money.
- Greater Expansion — Why?
- Tankbuster — Right now, it only procs with the right item, but since it's not that great, we don't level Mystic Burst
- Escalating Exposure — Your goal is to kill the hero with the ultimate. The items above will help better, but not this one.
- Infuser — Idk, I don't take it
- Healing Tempo — It's like that. It won't heal back all the damage that will hit you
