Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
early game (Essentials)
9,600 Souls
Monster Roundsalways the first to buy, don't forget to sell in mid/late game'
Headshot BoosterI always recommend buying
Slowing Bulletsgood item, more ballistic damage (especially in early game where no character does much damage) is always welcome
Extra Chargegreat for early game, 1 barrel and an extra jump pad is really good
Bullet Lifestealgreat for early game, I always recommend buying to help with farming and have more sustainability in a lane
Quicksilver Reloadessential, pairs with active reload, so you can shoot for longer, something I like to do is throw a barrel to start the fight and then smash the m1
Extra Staminagreat to give you a little more mobility in early game, just 2 stamina limits a lot of what you can do
Active Reloadgreat item, allows you to spend less time reloading
All item notes
- Monster Rounds — always the first to buy, don't forget to sell in mid/late game'
- Headshot Booster — I always recommend buying
- Slowing Bullets — good item, more ballistic damage (especially in early game where no character does much damage) is always welcome
- Extra Charge — great for early game, 1 barrel and an extra jump pad is really good
- Bullet Lifesteal — great for early game, I always recommend buying to help with farming and have more sustainability in a lane
- Quicksilver Reload — essential, pairs with active reload, so you can shoot for longer, something I like to do is throw a barrel to start the fight and then smash the m1
- Extra Stamina — great to give you a little more mobility in early game, just 2 stamina limits a lot of what you can do
- Active Reload — great item, allows you to spend less time reloading
- 2
early game (optional/situational)
Optional21,600 Souls
Extra Regenbuy if you feel like you're taking too much damage and will end up losing the lane because of it, sell later when losing the lane is no longer a concern
Healing Ritegood item overall
Compress Cooldownbuy if you want to use more ults, also not a bad idea to infuse with barrel and jump pad but that's up to you
Recharging Rushoptional but very useful to be able to use more barrels, pairs well with the build
Opening Roundspairs very well with the build, more ballistic and spiritual damage
Extended Magazineafter some tests I came to a conclusion, this item is indeed good with the build, combos well with active reload and swift, but it's not essential
Healbanegreat if there's a guy bothering you with self-healing and you urgently need to counter, doesn't matter the stage of the match, serves as a substitute until you buy debilitating shot
Extra Spiritgood item that increases barrel damage in early game
Weakening HeadshotI don't recommend buying this too early, it's the base version of debilitating but without the anti-heal, I recommend buying other items in early game and then selling in late/mid to make room for deb
Duration Extenderbuy if you want an ult that lasts longer
Kinetic DashI haven't tested it yet but it seems good, 5 stamina along with rejuvenation seems great, but if you're only buying one, get rejuvenation
Titanic Magazineupgrade
Improved Spiritupgrade
Close Quarters
Mystic Shotseems like having 2 crackshots but I still need to test
Long RangeI take back what I said before, this item does seem good, I just hadn't seen the stats properly, I still have to test it better anyway
All item notes
- Extra Regen — buy if you feel like you're taking too much damage and will end up losing the lane because of it, sell later when losing the lane is no longer a concern
- Healing Rite — good item overall
- Compress Cooldown — buy if you want to use more ults, also not a bad idea to infuse with barrel and jump pad but that's up to you
- Recharging Rush — optional but very useful to be able to use more barrels, pairs well with the build
- Opening Rounds — pairs very well with the build, more ballistic and spiritual damage
- Extended Magazine — after some tests I came to a conclusion, this item is indeed good with the build, combos well with active reload and swift, but it's not essential
- Healbane — great if there's a guy bothering you with self-healing and you urgently need to counter, doesn't matter the stage of the match, serves as a substitute until you buy debilitating shot
- Extra Spirit — good item that increases barrel damage in early game
- Weakening Headshot — I don't recommend buying this too early, it's the base version of debilitating but without the anti-heal, I recommend buying other items in early game and then selling in late/mid to make room for deb
- Duration Extender — buy if you want an ult that lasts longer
- Kinetic Dash — I haven't tested it yet but it seems good, 5 stamina along with rejuvenation seems great, but if you're only buying one, get rejuvenation
- Titanic Magazine — upgrade
- Improved Spirit — upgrade
- Mystic Shot — seems like having 2 crackshots but I still need to test
- Long Range — I take back what I said before, this item does seem good, I just hadn't seen the stats properly, I still have to test it better anyway
- 3
mid game (essentials)
19,200 Soulssell the monster-killing ammo as soon as you buy the glass cannon
Weighted Shotsgreat item, increases damage a lot, makes chasing enemies and hitting barrels easier and the negative attributes can be mitigated with speed items
Stamina MasteryESSENTIAL, helps a lot in escaping and turns Holliday into a real movement character
Headhuntergreat item and fits well with the playstyle of this build, more headshot damage
Rapid Rechargeindispensable item, allows more mobility with three jump pads and allows more damage with three barrels without upgrade and 5 with
Glass CannonEssential item FOR REAL, as soon as you kill the guardian, start farming until you can buy this item, after that you can continue farming or focus on lane, it's up to you
All item notes
- Weighted Shots — great item, increases damage a lot, makes chasing enemies and hitting barrels easier and the negative attributes can be mitigated with speed items
- Stamina Mastery — ESSENTIAL, helps a lot in escaping and turns Holliday into a real movement character
- Headhunter — great item and fits well with the playstyle of this build, more headshot damage
- Rapid Recharge — indispensable item, allows more mobility with three jump pads and allows more damage with three barrels without upgrade and 5 with
- Glass Cannon — Essential item FOR REAL, as soon as you kill the guardian, start farming until you can buy this item, after that you can continue farming or focus on lane, it's up to you
- 4
mid game (optional/situational)
Optional33,600 Souls
Superior Durationupgrade
Alchemical Firecan be used to combo with the ult
Ballistic Enchantmentseems good
Point Blank
CounterspellI'm not a big fan but it's considered a great item so buy if you want but I don't recommend it since it doesn't fit with the rest of the build
Sharpshooterthe crackshot is not affected by distance, but normal shots are, and it's pretty hard to hit headshots from a distance
Superior Cooldownupgrade
Hollow Pointseems good
Enduring Speedgood item, mitigates the side effect of heavy bullets and elite shots, plus allows more mobility (which is always good for Holliday)
Surge of Powergood for escaping or for comboing with your barrel or headshot
Escalating Resilience
All item notes
- Superior Duration — upgrade
- Alchemical Fire — can be used to combo with the ult
- Ballistic Enchantment — seems good
- Counterspell — I'm not a big fan but it's considered a great item so buy if you want but I don't recommend it since it doesn't fit with the rest of the build
- Sharpshooter — the crackshot is not affected by distance, but normal shots are, and it's pretty hard to hit headshots from a distance
- Superior Cooldown — upgrade
- Hollow Point — seems good
- Enduring Speed — good item, mitigates the side effect of heavy bullets and elite shots, plus allows more mobility (which is always good for Holliday)
- Surge of Power — good for escaping or for comboing with your barrel or headshot
- 5
late game (essentials)
19,200 Soulsif you bought anti-heal curse sell it when you can buy debilitating shot
Mercurial Magnumupgrade
Leechvery good item but should only be bought in the late game, however I highly recommend it
Crippling Headshotgreat item that allows you to deal more damage with your shots and subsequent barrels and reduces healing
All item notes
- Mercurial Magnum — upgrade
- Leech — very good item but should only be bought in the late game, however I highly recommend it
- Crippling Headshot — great item that allows you to deal more damage with your shots and subsequent barrels and reduces healing
- 6
late game (optional/situational)
Optional38,400 Souls
RicochetI'm not a big fan but I've seen it be useful in mid/late game, buy if you think you need more area damage
Boundless Spiritupgrade
Mystic Reverb
Juggernautupgrade
Transcendent Cooldownupgrade
Spirit BurnI used Yamato once and was impressed with how good it is, I want to see if the same translates to Holliday
All item notes
- Ricochet — I'm not a big fan but I've seen it be useful in mid/late game, buy if you think you need more area damage
- Boundless Spirit — upgrade
- Juggernaut — upgrade
- Transcendent Cooldown — upgrade
- Spirit Burn — I used Yamato once and was impressed with how good it is, I want to see if the same translates to Holliday
- 7
quarantine (items I'm still uncertain about their utility go here)
Optional51,200 Souls
Express Shotthe same goes for this one, double bullets seem good but are very easy to miss
Armor Piercerthis one, however, seems genuinely good, I just have to test it first
Trophy Collectoran item that is not considered very good but I like, increases your running speed and allows you to gain more souls and overall fits with the build
Toxic Bulletsgood for reducing healing and dealing damage over time but I don't use it much
Radiant RegenerationI haven't used it yet but it seems useful
Knockdowngood item and I feel like it can be comboed with the ult for even more stun time
Debuff ReducerI've heard it's a good item overall
Spiritual Overflowfrom the description it seems good
Silencersilencing is a pretty strong effect but I still have to test
Dispel MagicLooks good
Spirit Rendseems to fit the build
Enchanter's Emblem
Spirit Shielding
Spellbreaker
All item notes
- Express Shot — the same goes for this one, double bullets seem good but are very easy to miss
- Armor Piercer — this one, however, seems genuinely good, I just have to test it first
- Trophy Collector — an item that is not considered very good but I like, increases your running speed and allows you to gain more souls and overall fits with the build
- Toxic Bullets — good for reducing healing and dealing damage over time but I don't use it much
- Radiant Regeneration — I haven't used it yet but it seems useful
- Knockdown — good item and I feel like it can be comboed with the ult for even more stun time
- Debuff Reducer — I've heard it's a good item overall
- Spiritual Overflow — from the description it seems good
- Silencer — silencing is a pretty strong effect but I still have to test
- Dispel Magic — Looks good
- Spirit Rend — seems to fit the build
