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Calico

Calico

Nell Calico

Author nell PhantomPhantom 1 · Updated Mar 3, 2026 · Favorites this week 440

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Skill order

Order set by the author · gold is the ultimate

Gloom Bombs
◆
1
2
3
Leaping Slash
◆
1
2
3
Ava
◆
1
2
3
Return to Shadows
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early Core

    4,800 Souls
    1. Melee LifestealMelee Lifesteal
    2. Spirit StrikeSpirit StrikeIn many games I'm not upgrading it, I sell this item and that's it. The upgrade doesn't give much more damage and it's a 3200 item
    3. StalkerStalker
    4. Cold FrontCold Front
    All item notes
    • Spirit Strike — In many games I'm not upgrading it, I sell this item and that's it. The upgrade doesn't give much more damage and it's a 3200 item
  2. 2

    Choose 1

    3,200 Souls
    1. HealbaneHealbaneOne of the best items for Calico. Antiheal + AP + heals you when you kill or get an assist
    2. Reactive BarrierReactive BarrierIf there's a lot of CC this item is almost core, if there's little it's still worth considering. 500 shield is big
    All item notes
    • Healbane — One of the best items for Calico. Antiheal + AP + heals you when you kill or get an assist
    • Reactive Barrier — If there's a lot of CC this item is almost core, if there's little it's still worth considering. 500 shield is big
  3. 3

    Mid game

    7,200 Souls
    1. Sprint BootsSprint Bootsfarm box + gank
    2. Torment PulseTorment PulsePower Spike
    3. Improved SpiritImproved SpiritI tried to put +/- on the timing when you will start leveling the bomb
    4. Enduring SpeedEnduring Speed
    All item notes
    • Sprint Boots — farm box + gank
    • Torment Pulse — Power Spike
    • Improved Spirit — I tried to put +/- on the timing when you will start leveling the bomb
  4. 4

    Sustain/Counters in lane

    Optional4,800 Souls
    1. Healing RiteHealing RiteI like it against execute heroes
    2. Extra RegenExtra RegenWith the current healing minion I tend to prefer this item over rite, but if the lane has a carnal and the trades are leaving you too low then maybe rite has more value.
    3. RebuttalRebuttalGood against Billy/Abrams/Viscous
    4. Close QuartersClose QuartersGood against melee
    5. Restorative ShotRestorative ShotBesides being good for pulling because of the ballistic damage, it gives more value to your gun in trades.
    6. Monster RoundsMonster RoundsIf you're having trouble pulling or there's a mcginis bothering you
    All item notes
    • Healing Rite — I like it against execute heroes
    • Extra Regen — With the current healing minion I tend to prefer this item over rite, but if the lane has a carnal and the trades are leaving you too low then maybe rite has more value.
    • Rebuttal — Good against Billy/Abrams/Viscous
    • Close Quarters — Good against melee
    • Restorative Shot — Besides being good for pulling because of the ballistic damage, it gives more value to your gun in trades.
    • Monster Rounds — If you're having trouble pulling or there's a mcginis bothering you
  5. 5

    They're putting you

    Optional6,400 Souls
    1. Enchanter's EmblemEnchanter's EmblemThey're slowing you down
    2. Spirit ShieldingSpirit ShieldingThey're making you strong
    3. Weapon ShieldingWeapon Shielding
    4. Return FireReturn Fire
    All item notes
    • Enchanter's Emblem — They're slowing you down
    • Spirit Shielding — They're making you strong
  6. 6

    Late Core

    21,600 Souls
    1. Extra HealthExtra HealthIf you didn't buy any green regen items, you guarantee the 4800 health here. If you got it, consider skipping.
    2. LifestrikeLifestrikeHeal + damage for your 2 + 60% slow i like
    3. Arctic BlastArctic BlastPower Spike
    4. Superior CooldownSuperior Cooldown
    5. Mystic VulnerabilityMystic VulnerabilityCool combo with Torment Pulse. You can skip it if you need more defense.
    6. Boundless SpiritBoundless SpiritUsually, you'll buy this a bit later. Boundless works like a Rabadon (that's right lol fedido), so you need stats first for it to pay off, rushing it too early is bad.
    All item notes
    • Extra Health — If you didn't buy any green regen items, you guarantee the 4800 health here. If you got it, consider skipping.
    • Lifestrike — Heal + damage for your 2 + 60% slow i like
    • Arctic Blast — Power Spike
    • Mystic Vulnerability — Cool combo with Torment Pulse. You can skip it if you need more defense.
    • Boundless Spirit — Usually, you'll buy this a bit later. Boundless works like a Rabadon (that's right lol fedido), so you need stats first for it to pay off, rushing it too early is bad.
  7. 7

    Late Optional

    Optional57,600 Souls
    1. Hunter's AuraHunter's AuraGood for 1v1 against M1 heroes, good for 4800 gun too.
    2. TankbusterTankbusterThis item is good, but overall its priority increases when there's a lot of tanks.
    3. ScourgeScourgeIf you're playing more for TF and diving into the middle of the enemies.
    4. Ethereal ShiftEthereal ShiftNowadays it's not that prioritized because of the nerf but can work if there's a lot of CC there.
    5. SpellbreakerSpellbreakerBroken item.
    6. JuggernautJuggernautI'm a big fan of this item. Regen + MS + Damage resistance + Slow resist and it also reduces fire rate, it's a lot of stats.
    7. Plated ArmorPlated ArmorGood against Haze, Infernus, Mirage... heroes that need to stack shots on you to deal damage.
    8. Diviner's KevlarDiviner's KevlarIf you're already in the late game, people have closed spirit resist and you feel like you're losing value, this item can help buy time in the backline.
    9. Spirit BurnSpirit BurnThis item is almost a gamble, if you hit a good combo it pays off, if not you'll die like crap because you spent 6400 on an item that gives you nothing to survive.
    10. ColossusColossus
    All item notes
    • Hunter's Aura — Good for 1v1 against M1 heroes, good for 4800 gun too.
    • Tankbuster — This item is good, but overall its priority increases when there's a lot of tanks.
    • Scourge — If you're playing more for TF and diving into the middle of the enemies.
    • Ethereal Shift — Nowadays it's not that prioritized because of the nerf but can work if there's a lot of CC there.
    • Spellbreaker — Broken item.
    • Juggernaut — I'm a big fan of this item. Regen + MS + Damage resistance + Slow resist and it also reduces fire rate, it's a lot of stats.
    • Plated Armor — Good against Haze, Infernus, Mirage... heroes that need to stack shots on you to deal damage.
    • Diviner's Kevlar — If you're already in the late game, people have closed spirit resist and you feel like you're losing value, this item can help buy time in the backline.
    • Spirit Burn — This item is almost a gamble, if you hit a good combo it pays off, if not you'll die like crap because you spent 6400 on an item that gives you nothing to survive.
  8. 8

    Upgrade

    19,200 Souls
    1. FortitudeFortitude+375 health has its value. The healing is good while you're in the tunnel too.
    2. Transcendent CooldownTranscendent Cooldown
    3. Spirit SnatchSpirit SnatchA bit controversial but I don't feel this upgrade is core in the build, you can invest your money better. I only do it when I'm stuck on slots.
    4. Escalating ExposureEscalating ExposureUpgrade... not a big priority but works well with Scourge.
    All item notes
    • Fortitude — +375 health has its value. The healing is good while you're in the tunnel too.
    • Spirit Snatch — A bit controversial but I don't feel this upgrade is core in the build, you can invest your money better. I only do it when I'm stuck on slots.
    • Escalating Exposure — Upgrade... not a big priority but works well with Scourge.
  9. 9

    Good Greens

    Optional19,200 Souls
    1. Veil WalkerVeil WalkerI don't know, some people do it, I don't like it, but it's an alternative to Fortitude.
    2. Metal SkinMetal SkinItem is strong.
    3. CounterspellCounterspellYou already know, I don't need to keep typing.
    4. Spirit ResilienceSpirit ResilienceI'm taking a lot of magic.
    5. Bullet ResilienceBullet ResilienceI'm taking a lot of shots.
    6. Dispel MagicDispel MagicUsed to be core but nowadays I feel it depends on how much they are willing to not let you play.
    All item notes
    • Veil Walker — I don't know, some people do it, I don't like it, but it's an alternative to Fortitude.
    • Metal Skin — Item is strong.
    • Counterspell — You already know, I don't need to keep typing.
    • Spirit Resilience — I'm taking a lot of magic.
    • Bullet Resilience — I'm taking a lot of shots.
    • Dispel Magic — Used to be core but nowadays I feel it depends on how much they are willing to not let you play.
  10. 10

    Counters in bad games for Calico

    Optional27,200 Souls
    1. Slowing HexSlowing HexIt has kind of the same function as Silence Wave but not as effective and cheaper (with a slightly shorter cooldown too).
    2. Silence WaveSilence WaveGood option against Pocket, Mina, Wraith... those sneaky and cowardly heroes.
    3. Disarming HexDisarming Hexswd
    4. Focus LensFocus LensSame idea as Silence Wave but here it's to intensify your burst. It's useless against Dispel Magic.
    5. Phantom StrikePhantom StrikeIt's rare for me to do this but if it's the only way to reach Talon or Vindicta it can be good.
    6. Cursed RelicCursed Relic
    All item notes
    • Slowing Hex — It has kind of the same function as Silence Wave but not as effective and cheaper (with a slightly shorter cooldown too).
    • Silence Wave — Good option against Pocket, Mina, Wraith... those sneaky and cowardly heroes.
    • Disarming Hex — swd
    • Focus Lens — Same idea as Silence Wave but here it's to intensify your burst. It's useless against Dispel Magic.
    • Phantom Strike — It's rare for me to do this but if it's the only way to reach Talon or Vindicta it can be good.
  11. 11

    Alternatives for the 4800 gun (consider hunters aura in this count too)

    Optional16,000 Souls
    1. Point BlankPoint BlankThis + Torment Pulse + Juggernaut = You don't take punch damage, but you know how you don't take punch damage spending less than 10k? Parry bb.
    2. Alchemical FireAlchemical FireI saw Hoot doing this once, it's the only item of 3200 that gives spirit.
    3. Shadow WeaveShadow WeaveOh it's hard to buy, 6400 for 35 spirit and the 4800 gun I don't know if it's worth it, but who knows.
    4. Crippling HeadshotCrippling Headshot-16% spirit resist, here you will prioritize getting the HS before spending the combo dps of 2. How? Whatever way you can, figure it out.
    All item notes
    • Point Blank — This + Torment Pulse + Juggernaut = You don't take punch damage, but you know how you don't take punch damage spending less than 10k? Parry bb.
    • Alchemical Fire — I saw Hoot doing this once, it's the only item of 3200 that gives spirit.
    • Shadow Weave — Oh it's hard to buy, 6400 for 35 spirit and the 4800 gun I don't know if it's worth it, but who knows.
    • Crippling Headshot — -16% spirit resist, here you will prioritize getting the HS before spending the combo dps of 2. How? Whatever way you can, figure it out.