Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Early Core
4,800 Souls
Melee Lifesteal
Spirit StrikeIn many games I'm not upgrading it, I sell this item and that's it. The upgrade doesn't give much more damage and it's a 3200 item
Stalker
Cold Front
All item notes
- Spirit Strike — In many games I'm not upgrading it, I sell this item and that's it. The upgrade doesn't give much more damage and it's a 3200 item
- 2
Choose 1
3,200 Souls
HealbaneOne of the best items for Calico. Antiheal + AP + heals you when you kill or get an assist
Reactive BarrierIf there's a lot of CC this item is almost core, if there's little it's still worth considering. 500 shield is big
All item notes
- Healbane — One of the best items for Calico. Antiheal + AP + heals you when you kill or get an assist
- Reactive Barrier — If there's a lot of CC this item is almost core, if there's little it's still worth considering. 500 shield is big
- 3
Mid game
7,200 Souls
Sprint Bootsfarm box + gank
Torment PulsePower Spike
Improved SpiritI tried to put +/- on the timing when you will start leveling the bomb
Enduring Speed
All item notes
- Sprint Boots — farm box + gank
- Torment Pulse — Power Spike
- Improved Spirit — I tried to put +/- on the timing when you will start leveling the bomb
- 4
Sustain/Counters in lane
Optional4,800 Souls
Healing RiteI like it against execute heroes
Extra RegenWith the current healing minion I tend to prefer this item over rite, but if the lane has a carnal and the trades are leaving you too low then maybe rite has more value.
RebuttalGood against Billy/Abrams/Viscous
Close QuartersGood against melee
Restorative ShotBesides being good for pulling because of the ballistic damage, it gives more value to your gun in trades.
Monster RoundsIf you're having trouble pulling or there's a mcginis bothering you
All item notes
- Healing Rite — I like it against execute heroes
- Extra Regen — With the current healing minion I tend to prefer this item over rite, but if the lane has a carnal and the trades are leaving you too low then maybe rite has more value.
- Rebuttal — Good against Billy/Abrams/Viscous
- Close Quarters — Good against melee
- Restorative Shot — Besides being good for pulling because of the ballistic damage, it gives more value to your gun in trades.
- Monster Rounds — If you're having trouble pulling or there's a mcginis bothering you
- 5
They're putting you
Optional6,400 Souls
Enchanter's EmblemThey're slowing you down
Spirit ShieldingThey're making you strong
Weapon Shielding
Return Fire
All item notes
- Enchanter's Emblem — They're slowing you down
- Spirit Shielding — They're making you strong
- 6
Late Core
21,600 Souls
Extra HealthIf you didn't buy any green regen items, you guarantee the 4800 health here. If you got it, consider skipping.
LifestrikeHeal + damage for your 2 + 60% slow i like
Arctic BlastPower Spike
Superior Cooldown
Mystic VulnerabilityCool combo with Torment Pulse. You can skip it if you need more defense.
Boundless SpiritUsually, you'll buy this a bit later. Boundless works like a Rabadon (that's right lol fedido), so you need stats first for it to pay off, rushing it too early is bad.
All item notes
- Extra Health — If you didn't buy any green regen items, you guarantee the 4800 health here. If you got it, consider skipping.
- Lifestrike — Heal + damage for your 2 + 60% slow i like
- Arctic Blast — Power Spike
- Mystic Vulnerability — Cool combo with Torment Pulse. You can skip it if you need more defense.
- Boundless Spirit — Usually, you'll buy this a bit later. Boundless works like a Rabadon (that's right lol fedido), so you need stats first for it to pay off, rushing it too early is bad.
- 7
Late Optional
Optional57,600 Souls
Hunter's AuraGood for 1v1 against M1 heroes, good for 4800 gun too.
TankbusterThis item is good, but overall its priority increases when there's a lot of tanks.
ScourgeIf you're playing more for TF and diving into the middle of the enemies.
Ethereal ShiftNowadays it's not that prioritized because of the nerf but can work if there's a lot of CC there.
SpellbreakerBroken item.
JuggernautI'm a big fan of this item. Regen + MS + Damage resistance + Slow resist and it also reduces fire rate, it's a lot of stats.
Plated ArmorGood against Haze, Infernus, Mirage... heroes that need to stack shots on you to deal damage.
Diviner's KevlarIf you're already in the late game, people have closed spirit resist and you feel like you're losing value, this item can help buy time in the backline.
Spirit BurnThis item is almost a gamble, if you hit a good combo it pays off, if not you'll die like crap because you spent 6400 on an item that gives you nothing to survive.
Colossus
All item notes
- Hunter's Aura — Good for 1v1 against M1 heroes, good for 4800 gun too.
- Tankbuster — This item is good, but overall its priority increases when there's a lot of tanks.
- Scourge — If you're playing more for TF and diving into the middle of the enemies.
- Ethereal Shift — Nowadays it's not that prioritized because of the nerf but can work if there's a lot of CC there.
- Spellbreaker — Broken item.
- Juggernaut — I'm a big fan of this item. Regen + MS + Damage resistance + Slow resist and it also reduces fire rate, it's a lot of stats.
- Plated Armor — Good against Haze, Infernus, Mirage... heroes that need to stack shots on you to deal damage.
- Diviner's Kevlar — If you're already in the late game, people have closed spirit resist and you feel like you're losing value, this item can help buy time in the backline.
- Spirit Burn — This item is almost a gamble, if you hit a good combo it pays off, if not you'll die like crap because you spent 6400 on an item that gives you nothing to survive.
- 8
Upgrade
19,200 Souls
Fortitude+375 health has its value. The healing is good while you're in the tunnel too.
Transcendent Cooldown
Spirit SnatchA bit controversial but I don't feel this upgrade is core in the build, you can invest your money better. I only do it when I'm stuck on slots.
Escalating ExposureUpgrade... not a big priority but works well with Scourge.
All item notes
- Fortitude — +375 health has its value. The healing is good while you're in the tunnel too.
- Spirit Snatch — A bit controversial but I don't feel this upgrade is core in the build, you can invest your money better. I only do it when I'm stuck on slots.
- Escalating Exposure — Upgrade... not a big priority but works well with Scourge.
- 9
Good Greens
Optional19,200 Souls
Veil WalkerI don't know, some people do it, I don't like it, but it's an alternative to Fortitude.
Metal SkinItem is strong.
CounterspellYou already know, I don't need to keep typing.
Spirit ResilienceI'm taking a lot of magic.
Bullet ResilienceI'm taking a lot of shots.
Dispel MagicUsed to be core but nowadays I feel it depends on how much they are willing to not let you play.
All item notes
- Veil Walker — I don't know, some people do it, I don't like it, but it's an alternative to Fortitude.
- Metal Skin — Item is strong.
- Counterspell — You already know, I don't need to keep typing.
- Spirit Resilience — I'm taking a lot of magic.
- Bullet Resilience — I'm taking a lot of shots.
- Dispel Magic — Used to be core but nowadays I feel it depends on how much they are willing to not let you play.
- 10
Counters in bad games for Calico
Optional27,200 Souls
Slowing HexIt has kind of the same function as Silence Wave but not as effective and cheaper (with a slightly shorter cooldown too).
Silence WaveGood option against Pocket, Mina, Wraith... those sneaky and cowardly heroes.
Disarming Hexswd
Focus LensSame idea as Silence Wave but here it's to intensify your burst. It's useless against Dispel Magic.
Phantom StrikeIt's rare for me to do this but if it's the only way to reach Talon or Vindicta it can be good.
Cursed Relic
All item notes
- Slowing Hex — It has kind of the same function as Silence Wave but not as effective and cheaper (with a slightly shorter cooldown too).
- Silence Wave — Good option against Pocket, Mina, Wraith... those sneaky and cowardly heroes.
- Disarming Hex — swd
- Focus Lens — Same idea as Silence Wave but here it's to intensify your burst. It's useless against Dispel Magic.
- Phantom Strike — It's rare for me to do this but if it's the only way to reach Talon or Vindicta it can be good.
- 11
Alternatives for the 4800 gun (consider hunters aura in this count too)
Optional16,000 Souls
Point BlankThis + Torment Pulse + Juggernaut = You don't take punch damage, but you know how you don't take punch damage spending less than 10k? Parry bb.
Alchemical FireI saw Hoot doing this once, it's the only item of 3200 that gives spirit.
Shadow WeaveOh it's hard to buy, 6400 for 35 spirit and the 4800 gun I don't know if it's worth it, but who knows.
Crippling Headshot-16% spirit resist, here you will prioritize getting the HS before spending the combo dps of 2. How? Whatever way you can, figure it out.
All item notes
- Point Blank — This + Torment Pulse + Juggernaut = You don't take punch damage, but you know how you don't take punch damage spending less than 10k? Parry bb.
- Alchemical Fire — I saw Hoot doing this once, it's the only item of 3200 that gives spirit.
- Shadow Weave — Oh it's hard to buy, 6400 for 35 spirit and the 4800 gun I don't know if it's worth it, but who knows.
- Crippling Headshot — -16% spirit resist, here you will prioritize getting the HS before spending the combo dps of 2. How? Whatever way you can, figure it out.
