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Wraith

Wraith

[Full Commentary] New York Raise Raise Fun穿幕 Snowball find opposite brothers borrow some money flow Spirit Charm

Author LideLee AcolyteAcolyte 1 · Updated Mar 20, 2026 · Favorites this week 421

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Skill order

Order set by the author · gold is the ultimate

Card Trick
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1
2
3
Project Mind
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1
2
3
Full Auto
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1
2
3
Telekinesis
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1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early game

    10,400 Souls

    Build basically in order, this version is too hard in lane, if pushing lane pressure is high then immediately supplement with Hunter's Bounce, also convenient for farming minions to stack cards for charge, if pressure is low then save a bit (

    1. Extra SpiritExtra SpiritAlways remember that Spirit Charm is essentially a spirit hero, just using a gun
    2. Monster RoundsMonster RoundsOnce you get this thing, push lanes faster, and it's easy to stack cards, must get in this version, also to reach 4k8
    3. Quicksilver ReloadQuicksilver ReloadCombine with T2 cards for a small power spike
    4. Rapid RoundsRapid RoundsEarly game attack speed, also to clear lanes with Hunter's Shot, sell slots, swap for Crimson Tribute
    5. Tesla BulletsTesla BulletsSupplement damage and farm jungle
    6. Surge of PowerSurge of PowerUsed for card drawing, cheap and useful, the only problem is it gets stuck with Boundless Spirit
    All item notes
    • Extra Spirit — Always remember that Spirit Charm is essentially a spirit hero, just using a gun
    • Monster Rounds — Once you get this thing, push lanes faster, and it's easy to stack cards, must get in this version, also to reach 4k8
    • Quicksilver Reload — Combine with T2 cards for a small power spike
    • Rapid Rounds — Early game attack speed, also to clear lanes with Hunter's Shot, sell slots, swap for Crimson Tribute
    • Tesla Bullets — Supplement damage and farm jungle
    • Surge of Power — Used for card drawing, cheap and useful, the only problem is it gets stuck with Boundless Spirit
  2. 2

    Heavy pressure in lane

    Optional13,600 Souls

    Don't build too much! 800 healing items can prioritize building band-aids, but if health is already low and needs to rely on it then healing ritual, 1600 items depend on enemy damage and control. In some situations can build a small snack in lane, see below for small snack options

    1. Healing RiteHealing RiteVersatile healing, very pressured to get this, health is already very dangerous and need to rely on it
    2. Restorative ShotRestorative ShotTop tier sustain early game, but if you're getting crushed, get Healing Ritual, don't get this
    3. Extra RegenExtra RegenIf health is too low, don't get it, get Healing Ritual instead
    4. Battle VestBattle VestAnnoying gun position in lane phase
    5. Enchanter's EmblemEnchanter's EmblemAnnoying spirit hero in lane phase
    6. Reactive BarrierReactive BarrierControl
    7. Spirit ShieldingSpirit ShieldingPressure-resistant spirit hero
    8. RebuttalRebuttalAnti-melee
    9. Golden Goose EggGolden Goose EggMysterious Golden Egg, admit defeat online
    10. Cultist SacrificeCultist SacrificeLump armor, if you get blown up (around 1k6) you can get it, also means don't get caught by the curtain anymore, just farm honestly
    All item notes
    • Healing Rite — Versatile healing, very pressured to get this, health is already very dangerous and need to rely on it
    • Restorative Shot — Top tier sustain early game, but if you're getting crushed, get Healing Ritual, don't get this
    • Extra Regen — If health is too low, don't get it, get Healing Ritual instead
    • Battle Vest — Annoying gun position in lane phase
    • Enchanter's Emblem — Annoying spirit hero in lane phase
    • Reactive Barrier — Control
    • Spirit Shielding — Pressure-resistant spirit hero
    • Rebuttal — Anti-melee
    • Golden Goose Egg — Mysterious Golden Egg, admit defeat online
    • Cultist Sacrifice — Lump armor, if you get blown up (around 1k6) you can get it, also means don't get caught by the curtain anymore, just farm honestly
  3. 3

    Mid game (late game below)

    27,200 Souls

    Basically in order, if you can catch people then Piercing Veil, if you can't catch then honestly build a debuff removal or Lion Heart, after finishing Mercury Rebound DPS is very high. In mid-game try to catch people and set the pace (the key is to hinder enemy growth while growing yourself), when p

    1. Enduring SpeedEnduring SpeedRunning everywhere, fast movement speed can effectively avoid lanes with no one clearing
    2. Veil WalkerVeil WalkerSnowball core item, hear movement in the enemy jungle, especially from the blood machine, or see on the mini-map that the jungle hasn't been farmed, then find the nearest curtain to stealth and rush f
    3. Dispel MagicDispel MagicFireman robot blabla and a bunch of small snacks for silence and disarm countermeasures
    4. FortitudeFortitudeTraditional healing + sustain item, if you can't remove debuffs then just get it
    5. Mercurial MagnumMercurial MagnumOnce you get this, your damage skyrockets
    6. Boundless SpiritBoundless SpiritDamage skyrockets, now with the psychic surge it might get stuck in slots, but it's useful
    7. Blood TributeBlood TributeRemoved healing reduction effect, better to use, recommended to use, choose one of the two defensive routes below
    All item notes
    • Enduring Speed — Running everywhere, fast movement speed can effectively avoid lanes with no one clearing
    • Veil Walker — Snowball core item, hear movement in the enemy jungle, especially from the blood machine, or see on the mini-map that the jungle hasn't been farmed, then find the nearest curtain to stealth and rush f
    • Dispel Magic — Fireman robot blabla and a bunch of small snacks for silence and disarm countermeasures
    • Fortitude — Traditional healing + sustain item, if you can't remove debuffs then just get it
    • Mercurial Magnum — Once you get this, your damage skyrockets
    • Boundless Spirit — Damage skyrockets, now with the psychic surge it might get stuck in slots, but it's useful
    • Blood Tribute — Removed healing reduction effect, better to use, recommended to use, choose one of the two defensive routes below
  4. 4

    Supplement defense

    24,000 Souls

    Traditional lifesteal + additional defense, Infusion of Red Locust either one, then choose a defense item

    1. InfuserInfuserChoose between Red Locust or this, this one gives fast returns and more damage, but can be a bit tight on active slots, and depends on player habits
    2. Spirit LifestealSpirit Lifesteal
    3. LeechLeechChoose between Spirit Infusion or this, this one can stick around without taking up active slots
    4. Spirit ResilienceSpirit ResilienceSpirit big C counter, cheap and useful
    5. Metal SkinMetal SkinSuper fat gun C counter, cheap and useful
    6. CounterspellCounterspellDefense against various control skills and high damage single skills
    All item notes
    • Infuser — Choose between Red Locust or this, this one gives fast returns and more damage, but can be a bit tight on active slots, and depends on player habits
    • Leech — Choose between Spirit Infusion or this, this one can stick around without taking up active slots
    • Spirit Resilience — Spirit big C counter, cheap and useful
    • Metal Skin — Super fat gun C counter, cheap and useful
    • Counterspell — Defense against various control skills and high damage single skills
  5. 5

    Late game versatile

    105,600 Souls

    All based on personal judgment, must remember to survive first to deal damage, must think about whether to first supplement countermeasures or defense, recommend first supplementing with Spirit Overflow to sustain 3rd skill, or supplementing with Bounce to stack cards

    1. Spiritual OverflowSpiritual OverflowIncreased attack speed and spirit synergy, after changing to increase duration it's even more suitable
    2. RicochetRicochetThis version needs this stacking card, otherwise it's really hard to stack
    3. Focus LensFocus LensIf the enemy has tanky units, this is needed to deal damage, but the spirit charm's ult revision requires you to silence or disarm yourself
    4. Escalating ExposureEscalating ExposureCounter against enemy spirit stacking, also bring some spirit resistance yourself
    5. FrenzyFrenzy6k4 is the most suitable for spirit charm against spirit damage, a balanced offense and defense item, if the enemy spirit heroes are all bad then don't get it
    6. Crippling HeadshotCrippling HeadshotReduces dual resistance and healing, if you feel the enemy is tanky and healing a lot then get this
    7. Shadow WeaveShadow WeaveIf you originally didn't buy the curtain and then came back, you can get a stealth dagger, but it's also an active slot, assess the situation
    8. Armor PiercerArmor PiercerFor heavy armor against iron plates, but iron plates can't really take spirit charm's bullets, generally not necessary
    9. Siphon BulletsSiphon BulletsChoose based on preference, I don't really get this, essentially true damage
    10. SilencerSilencerDefense against various skill-based heroes
    11. JuggernautJuggernautNo slots left and the enemy gun position is a big boss, can get this
    12. SpellbreakerSpellbreakerPrevent high single-target spirit damage (Robot Gray Claw blabla)
    13. Plated ArmorPlated ArmorPrevent gun position big brother, but actually feels worse than Copper Skin Iron Bone
    14. UnstoppableUnstoppablePrevent the enemy focusing on you feeding small snacks
    15. WitchmailWitchmailWhen spirit damage is high, it's essentially an enchanted emblem upgrade
    16. CapacitorCapacitorAfter the Spirit Charm ultimate revision, it feels unnecessary, better to just sell Tesla for something else
    17. SpellslingerSpellslinger3rd skill revision, not really used
    All item notes
    • Spiritual Overflow — Increased attack speed and spirit synergy, after changing to increase duration it's even more suitable
    • Ricochet — This version needs this stacking card, otherwise it's really hard to stack
    • Focus Lens — If the enemy has tanky units, this is needed to deal damage, but the spirit charm's ult revision requires you to silence or disarm yourself
    • Escalating Exposure — Counter against enemy spirit stacking, also bring some spirit resistance yourself
    • Frenzy — 6k4 is the most suitable for spirit charm against spirit damage, a balanced offense and defense item, if the enemy spirit heroes are all bad then don't get it
    • Crippling Headshot — Reduces dual resistance and healing, if you feel the enemy is tanky and healing a lot then get this
    • Shadow Weave — If you originally didn't buy the curtain and then came back, you can get a stealth dagger, but it's also an active slot, assess the situation
    • Armor Piercer — For heavy armor against iron plates, but iron plates can't really take spirit charm's bullets, generally not necessary
    • Siphon Bullets — Choose based on preference, I don't really get this, essentially true damage
    • Silencer — Defense against various skill-based heroes
    • Juggernaut — No slots left and the enemy gun position is a big boss, can get this
    • Spellbreaker — Prevent high single-target spirit damage (Robot Gray Claw blabla)
    • Plated Armor — Prevent gun position big brother, but actually feels worse than Copper Skin Iron Bone
    • Unstoppable — Prevent the enemy focusing on you feeding small snacks
    • Witchmail — When spirit damage is high, it's essentially an enchanted emblem upgrade
    • Capacitor — After the Spirit Charm ultimate revision, it feels unnecessary, better to just sell Tesla for something else
    • Spellslinger — 3rd skill revision, not really used
  6. 6

    Snacks

    Optional20,000 Souls

    Based on enemy heroes, if you feel like you're really done for this match and can't turn it around then just build more small snacks to feed the enemy big brother

    1. Slowing HexSlowing HexPrevent catching Fire Man Mina, this thing can actually be built in lane
    2. Rusted BarrelRusted BarrelCan build against annoying gun positions in lane
    3. KnockdownKnockdownFeed all prison big (Old Seven Witch God Whip Robot blabla)
    4. Disarming HexDisarming HexSingle catch gun position big brother, in team fights still build Copper Skin Iron Bone
    5. DecayDecay3k2 reduces healing, if the enemy is tanky and can heal a lot, build this, I actually recommend convincing the team’s Old Six or Old Five to build one, tell them Go get a decay
    6. Cursed RelicCursed RelicPrevent various big brothers, now can also prevent enemy Copper Skin Iron Bone, damage loss is actually not that much
    7. HealbaneHealbaneNot often built, but maybe someone likes to use it
    All item notes
    • Slowing Hex — Prevent catching Fire Man Mina, this thing can actually be built in lane
    • Rusted Barrel — Can build against annoying gun positions in lane
    • Knockdown — Feed all prison big (Old Seven Witch God Whip Robot blabla)
    • Disarming Hex — Single catch gun position big brother, in team fights still build Copper Skin Iron Bone
    • Decay — 3k2 reduces healing, if the enemy is tanky and can heal a lot, build this, I actually recommend convincing the team’s Old Six or Old Five to build one, tell them Go get a decay
    • Cursed Relic — Prevent various big brothers, now can also prevent enemy Copper Skin Iron Bone, damage loss is actually not that much
    • Healbane — Not often built, but maybe someone likes to use it