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Bebop

Bebop

ХИХОЗ TOP 10901811288 BEBOP 0%WINRATE

Author Ga1ka · Updated Apr 2, 2026 · Favorites this week 996

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Skill order

Order set by the author · gold is the ultimate

Exploding Uppercut
◆
1
2
3
Sticky Bomb
◆
1
2
3
Grapple Arm
◆
1
2
3
Hyper Beam
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    6,400 Souls

    hook bombs on guys as often as possible, if it doesn't work then take boots for 1600 or stamina, if the problem is survivability then items for vitality

    1. Mystic BurstMystic Burst
    2. Extra SpiritExtra Spirit
    3. Spirit StrikeSpirit Strikeprocs from 1 skill for those who didn't know, then we sell
    4. Extra HealthExtra Health
    5. Extra StaminaExtra Stamina
    6. Sprint BootsSprint Bootsrun
    7. Arcane SurgeArcane Surgeyou can skip it to save invest but it's doubtful, and the bonuses are very nice
    All item notes
    • Spirit Strike — procs from 1 skill for those who didn't know, then we sell
    • Sprint Boots — run
    • Arcane Surge — you can skip it to save invest but it's doubtful, and the bonuses are very nice
  2. 2

    it hurts

    Optional4,000 Souls
    1. Extra RegenExtra RegenI always take
    2. Spirit ShieldingSpirit Shielding
    3. Reactive BarrierReactive Barrier
    All item notes
    • Extra Regen — I always take
  3. 3

    I'm done, run away, but I can run too >:)

    24,000 Souls
    1. Enduring SpeedEnduring Speedrun!
    2. Compress CooldownCompress Cooldown
    3. Enchanter's EmblemEnchanter's Emblemthen we sell
    4. Superior CooldownSuperior Cooldown
    5. FortitudeFortitude
    6. TankbusterTankbusterMokril Abram Silver basically any frontline
    7. Surge of PowerSurge of PowerRUN
    8. Boundless SpiritBoundless SpiritI haven't decided how effective it is to take this item before Shard and Echo, but usually you should have around 100 stacks +- at 30 min
    All item notes
    • Enduring Speed — run!
    • Enchanter's Emblem — then we sell
    • Tankbuster — Mokril Abram Silver basically any frontline
    • Surge of Power — RUN
    • Boundless Spirit — I haven't decided how effective it is to take this item before Shard and Echo, but usually you should have around 100 stacks +- at 30 min
  4. 4

    lard

    Optional16,000 Souls

    if they counter your bomb

    1. Cursed RelicCursed Relicreduces damage, but in the lane where a guy without resists almost 100% dies from 2 bombs + burn + Echo, you can take it for the team
    2. Focus LensFocus Lensthe guy will have 0.25 seconds to press remover
    3. Silence WaveSilence Wave
    All item notes
    • Cursed Relic — reduces damage, but in the lane where a guy without resists almost 100% dies from 2 bombs + burn + Echo, you can take it for the team
    • Focus Lens — the guy will have 0.25 seconds to press remover
  5. 5

    I'm in the so-called prime

    38,400 Souls
    1. Echo ShardEcho Shardbetter to take lard or Echo first but sometimes you just want to))))
    2. Mystic ReverbMystic Reverb
    3. WitchmailWitchmailyou can find a character with pulse and spin around him the whole game earning stacks, but to me that's some kind of cringe strat
    4. Spirit BurnSpirit Burn
    5. Transcendent CooldownTranscendent Cooldownif there are no vital actives then there's no special sense in taking it earlier
    6. JuggernautJuggernautRUN!!!!!! you can take it as a substitute for Gun Res but idk
    All item notes
    • Echo Shard — better to take lard or Echo first but sometimes you just want to))))
    • Witchmail — you can find a character with pulse and spin around him the whole game earning stacks, but to me that's some kind of cringe strat
    • Transcendent Cooldown — if there are no vital actives then there's no special sense in taking it earlier
    • Juggernaut — RUN!!!!!! you can take it as a substitute for Gun Res but idk
  6. 6

    I don't know lol take something suckers

    Optional22,400 Souls
    1. Bullet ResilienceBullet Resilience
    2. Spirit ResilienceSpirit Resilience
    3. Plated ArmorPlated Armor
    4. SpellbreakerSpellbreaker
    5. Dispel MagicDispel MagicYOU MUST FIGHT EVIL NOT JOIN IT!!!
    All item notes
    • Dispel Magic — YOU MUST FIGHT EVIL NOT JOIN IT!!!
  7. 7

    maybe you'll want to

    Optional52,000 Souls
    1. Warp StoneWarp StoneGun Res + you can dodge Walker's stomp (sometimes that's the only thing needed to take down that Walker)
    2. Healing RiteHealing Ritebetter to buy a band-aid
    3. HealbaneHealbanewell not Bebop should buy -heal your max is burn in late
    4. Return FireReturn Fire
    5. Cheat DeathCheat Deathwell if they are really annoying and only control you
    6. Divine BarrierDivine Barrierdebuff remover at max
    7. CounterspellCounterspellwell
    8. Stamina MasteryStamina Masterycan take in place of Arcane in late
    9. Veil WalkerVeil Walkerno longer imba but shows well in skilled hands
    10. Rescue BeamRescue Beam
    11. KnockdownKnockdownif hooking is not really desired
    12. Ethereal ShiftEthereal Shiftand this item can be used instead of BKB sometimes
    13. Lightning ScrollLightning Scrollif your support is kitten-cook then can take to counter all sorts of seven (knockdown nervously smokes aside)
    14. Greater ExpansionGreater Expansionme
    All item notes
    • Warp Stone — Gun Res + you can dodge Walker's stomp (sometimes that's the only thing needed to take down that Walker)
    • Healing Rite — better to buy a band-aid
    • Healbane — well not Bebop should buy -heal your max is burn in late
    • Cheat Death — well if they are really annoying and only control you
    • Divine Barrier — debuff remover at max
    • Counterspell — well
    • Stamina Mastery — can take in place of Arcane in late
    • Veil Walker — no longer imba but shows well in skilled hands
    • Knockdown — if hooking is not really desired
    • Ethereal Shift — and this item can be used instead of BKB sometimes
    • Lightning Scroll — if your support is kitten-cook then can take to counter all sorts of seven (knockdown nervously smokes aside)
    • Greater Expansion — me