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Silver

Silver

Silver: guide to taking care of wolf girl

Author Isshin Ashina · Updated Mar 16, 2026 · Favorites this week 709

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Skill order

Order set by the author · gold is the ultimate

Slam Fire
◆
1
2
3
Boot Kick
◆
1
2
3
Entangling Bola
◆
1
2
3
Lycan Curse
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early game - 11200

    13,600 Souls
    1. Extra RegenExtra Regenbuy first to have resources for trades on the lane
    2. Close QuartersClose Quarterswe have shotgun and claws no better item
    3. Rapid RoundsRapid Roundsrapid fire for damage per second
    4. High-Velocity RoundsHigh-Velocity Roundswe will upgrade to express
    5. Extra StaminaExtra Staminamovements at high rating are needed
    6. Extra HealthExtra Healthupgrade to Colossus for survivability in battle
    7. Sprint BootsSprint Bootsboots for speed might be taken earlier
    8. Trophy CollectorTrophy CollectorFor guys who see the prospect of frequent PvP on the lane in their favor.
    9. Express ShotExpress ShotFinish off rapid-fire and damage for ult acceleration
    10. Healing BoosterHealing Boosterwe enhance lifesteal and healing
    11. Bullet LifestealBullet Lifestealwe deal damage with bullets and claws, of course, needed for survivability
    All item notes
    • Extra Regen — buy first to have resources for trades on the lane
    • Close Quarters — we have shotgun and claws no better item
    • Rapid Rounds — rapid fire for damage per second
    • High-Velocity Rounds — we will upgrade to express
    • Extra Stamina — movements at high rating are needed
    • Extra Health — upgrade to Colossus for survivability in battle
    • Sprint Boots — boots for speed might be taken earlier
    • Trophy Collector — For guys who see the prospect of frequent PvP on the lane in their favor.
    • Express Shot — Finish off rapid-fire and damage for ult acceleration
    • Healing Booster — we enhance lifesteal and healing
    • Bullet Lifesteal — we deal damage with bullets and claws, of course, needed for survivability
  2. 2

    Mid game - 30400

    32,000 Souls
    1. Enduring SpeedEnduring Speedsplit from slow and for speed, upgrade to Jagger
    2. Point BlankPoint Blankdamage up close then swap to necessary
    3. Burst FireBurst Fireincrease firing speed
    4. Stamina MasteryStamina Masterywe need to close in, so that's obvious
    5. ColossusColossusColossus, wow, so much resist and +hp, definitely take it
    6. Vampiric BurstVampiric Burstfinally improve lifesteal (can first take Colossus situationally)
    7. InhibitorInhibitorAnti-heal is often needed + damage from weapon
    8. Debuff ReducerDebuff Reducerwe are the aggressor, all ults are flying at us, need to either buy or endure (Situational!!)
    All item notes
    • Enduring Speed — split from slow and for speed, upgrade to Jagger
    • Point Blank — damage up close then swap to necessary
    • Burst Fire — increase firing speed
    • Stamina Mastery — we need to close in, so that's obvious
    • Colossus — Colossus, wow, so much resist and +hp, definitely take it
    • Vampiric Burst — finally improve lifesteal (can first take Colossus situationally)
    • Inhibitor — Anti-heal is often needed + damage from weapon
    • Debuff Reducer — we are the aggressor, all ults are flying at us, need to either buy or endure (Situational!!)
  3. 3

    Mid game - 30400

    Optional9,600 Souls
    1. Metal SkinMetal SkinTaken against Haze and similar in case of problems
    2. Dispel MagicDispel Magictaken in case of Bibop or similar
    3. CounterspellCounterspell
    All item notes
    • Metal Skin — Taken against Haze and similar in case of problems
    • Dispel Magic — taken in case of Bibop or similar
  4. 4

    Late game 67200

    38,400 Souls
    1. JuggernautJuggernautResistance to slow + decrease in firing speed against us
    2. UnstoppableUnstoppableFULL ignore of stuns is a very important thing, usually taken earlier
    3. FrenzyFrenzyIncrease resistances to Spirit and firing speed at low hp
    4. Lucky ShotLucky Shotdamage from weapon instead of point-blank
    5. Armor PiercerArmor Piercerpiercing bullets and the inevitability of those same bullets
    6. Phantom StrikePhantom Strikeclosing in + disarm is very needed and, in my opinion, better than Warpstone
    All item notes
    • Juggernaut — Resistance to slow + decrease in firing speed against us
    • Unstoppable — FULL ignore of stuns is a very important thing, usually taken earlier
    • Frenzy — Increase resistances to Spirit and firing speed at low hp
    • Lucky Shot — damage from weapon instead of point-blank
    • Armor Piercer — piercing bullets and the inevitability of those same bullets
    • Phantom Strike — closing in + disarm is very needed and, in my opinion, better than Warpstone
  5. 5

    on cs

    Optional6,400 Souls
    1. Spirit ResilienceSpirit ResilienceOnly in case of extreme need
    2. Bullet ResilienceBullet ResilienceOnly in case of extreme need
    All item notes
    • Spirit Resilience — Only in case of extreme need
    • Bullet Resilience — Only in case of extreme need
  6. 6

    in case of chaos

    Optional19,200 Souls
    1. Diviner's KevlarDiviner's Kevlarin case of problems with escaping into ult
    2. Plated ArmorPlated Armoragainst Gana if everything is too bad
    3. SilencerSilencer
    All item notes
    • Diviner's Kevlar — in case of problems with escaping into ult
    • Plated Armor — against Gana if everything is too bad
  7. 7

    problems and their solutions! read item descriptions

    Optional24,800 Souls
    1. Rusted BarrelRusted Barrelif you stand against Haze, Infernus and similar and everything is really bad early game.
    2. Disarming HexDisarming Hexif everything is really bad in the game and gankers are choking, we try to save the game
    3. Slowing HexSlowing Hexif they are running away from you and you have big problems with this (maybe against Vindicta and/or Lesha)
    4. Vortex WebVortex Webupgrade to counter Lesha/Vindicta and give slow.
    5. Silence WaveSilence Waveagainst too strong burst casters (emergency measure)
    6. KnockdownKnockdownagainst flying and difficult situations
    7. Cursed RelicCursed Relicitem in implementation is very simple and necessary. I
    All item notes
    • Rusted Barrel — if you stand against Haze, Infernus and similar and everything is really bad early game.
    • Disarming Hex — if everything is really bad in the game and gankers are choking, we try to save the game
    • Slowing Hex — if they are running away from you and you have big problems with this (maybe against Vindicta and/or Lesha)
    • Vortex Web — upgrade to counter Lesha/Vindicta and give slow.
    • Silence Wave — against too strong burst casters (emergency measure)
    • Knockdown — against flying and difficult situations
    • Cursed Relic — item in implementation is very simple and necessary. I
  8. 8

    situational

    Optional56,000 Souls
    1. SpellbreakerSpellbreaker
    2. Crippling HeadshotCrippling Headshot
    3. Shadow WeaveShadow Weave
    4. SpellslingerSpellslinger
    5. Cold FrontCold Front
    6. Arctic BlastArctic Blast
    7. Glass CannonGlass Cannon
    8. Hunter's AuraHunter's Aura
    9. Blood TributeBlood Tributeimportant itembi and iiitcv
    10. Spirit ShieldingSpirit Shieldingalmost never take
    11. Weapon ShieldingWeapon Shieldingalmost never take
    12. Warp StoneWarp Stone
    13. Siphon BulletsSiphon Bullets
    All item notes
    • Blood Tribute — important itembi and iiitcv
    • Spirit Shielding — almost never take
    • Weapon Shielding — almost never take