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The Doorman

The Doorman

How to get infected with hunting

Author NEOKRIT AcolyteAcolyte 5 · Updated Apr 12, 2026 · Favorites this week 786

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Skill order

Order set by the author · gold is the ultimate

Call Bell
◆
1
2
Doorway
◆
1
2
Luggage Cart
◆
1
2
3
Hotel Guest
◆
1

Item order

Stages top to bottom, items left to right

  1. 1

    Laning phase

    5,600 Souls

    Use little bells more often

    1. Mystic BurstMystic Burst
    2. Mystic ExpansionMystic ExpansionMore Chances to Push People into Towers
    3. Extra SpiritExtra Spirit
    4. Extra ChargeExtra ChargeDeadly Little Bell Part
    5. Sprint BootsSprint BootsUsed to Synthesize Hunt, If You Can't Gain Advantage, Skip It, Switch to Lionheart
    6. Guardian WardGuardian WardCan Be Done Early to Mid Game
    All item notes
    • Mystic Expansion — More Chances to Push People into Towers
    • Extra Charge — Deadly Little Bell Part
    • Sprint Boots — Used to Synthesize Hunt, If You Can't Gain Advantage, Skip It, Switch to Lionheart
    • Guardian Ward — Can Be Done Early to Mid Game
  2. 2

    Mid-game nifty tools

    Optional5,600 Souls
    1. Golden Goose EggGolden Goose EggIf You Have an Advantage, Get It Out Early, Directly Sell the Slot
    2. RebuttalRebuttalDon't Elbow Me, Really
    3. Healing RiteHealing Rite
    4. Opening RoundsOpening RoundsShould Be Strong Early, Depends on Your Aim
    5. Enchanter's EmblemEnchanter's EmblemCan Build Against AP Heroes
    All item notes
    • Golden Goose Egg — If You Have an Advantage, Get It Out Early, Directly Sell the Slot
    • Rebuttal — Don't Elbow Me, Really
    • Opening Rounds — Should Be Strong Early, Depends on Your Aim
    • Enchanter's Emblem — Can Build Against AP Heroes
  3. 3

    Roaming Two Choices

    4,800 Souls
    1. Trophy CollectorTrophy CollectorAfter Getting It, Remember to Participate in Team Fights More, Otherwise It's a Loss
    2. FortitudeFortitudeUse This in Losing Matches
    All item notes
    • Trophy Collector — After Getting It, Remember to Participate in Team Fights More, Otherwise It's a Loss
    • Fortitude — Use This in Losing Matches
  4. 4

    Mid to Late Game

    36,800 Souls

    Look at the situation to level the last few skills, recommend leveling door and ultimate first

    1. TankbusterTankbuster
    2. Superior CooldownSuperior Cooldown
    3. Improved SpiritImproved Spirit
    4. Rapid RechargeRapid Recharge
    5. Divine BarrierDivine BarrierUsed for Debuff Countermeasures, Can Be Used to Remove Pocket Ultimate
    6. Transcendent CooldownTranscendent Cooldown
    7. Boundless SpiritBoundless SpiritMore Damage
    8. Spirit BurnSpirit Burn
    All item notes
    • Divine Barrier — Used for Debuff Countermeasures, Can Be Used to Remove Pocket Ultimate
    • Boundless Spirit — More Damage
  5. 5

    Kidnap Build

    16,000 Souls

    First choice is Kidnap + ultimate build

    1. Greater ExpansionGreater Expansion
    2. Vortex WebVortex WebBrings 10% Skill Range Bonus, Web - Push - Door Combo
    3. Echo ShardEcho ShardRecommended Build, Works Well with Web Creation
    All item notes
    • Vortex Web — Brings 10% Skill Range Bonus, Web - Push - Door Combo
    • Echo Shard — Recommended Build, Works Well with Web Creation
  6. 6

    Ultimate Build

    Optional25,600 Souls

    Targeting big carries

    1. Cheat DeathCheat DeathCan Build for Stun
    2. Warp StoneWarp StoneUsed for Stun or Escape, But Your Mobility is Good, You Can Basically Get Away
    3. RefresherRefresherNow the ultimate cooldown is very short, it's fine not to get this
    4. Veil WalkerVeil Walker
    5. Diviner's KevlarDiviner's Kevlar
    All item notes
    • Cheat Death — Can Build for Stun
    • Warp Stone — Used for Stun or Escape, But Your Mobility is Good, You Can Basically Get Away
    • Refresher — Now the ultimate cooldown is very short, it's fine not to get this
  7. 7

    Little Bell Build

    Optional16,000 Souls

    Can build if ahead

    1. Surge of PowerSurge of PowerRemember to level up skills
    2. Escalating ExposureEscalating ExposureNeed to coordinate with Spirit Burn
    3. Mystic ReverbMystic Reverb
    All item notes
    • Surge of Power — Remember to level up skills
    • Escalating Exposure — Need to coordinate with Spirit Burn
  8. 8

    Curse

    6,400 Souls

    In the current version, the little cart can be purified, can give it after the enemy leaves the hotel

    1. Cursed RelicCursed RelicUse against the enemy's big carry, don't give it away easily
    All item notes
    • Cursed Relic — Use against the enemy's big carry, don't give it away easily
  9. 9

    Switch to Support

    Optional9,600 Souls
    1. Rescue BeamRescue BeamOh no, my teammates, how could this happen
    2. ScourgeScourgeGive it to your front line
    All item notes
    • Rescue Beam — Oh no, my teammates, how could this happen
    • Scourge — Give it to your front line
  10. 10

    Control

    Optional16,800 Souls

    Choose 1-2

    1. Rusted BarrelRusted Barrel
    2. Slowing HexSlowing HexTargeting calico/mina/apollo/pocket
    3. Cold FrontCold FrontExcellent slow
    4. KnockdownKnockdownCan't afford Curse, can I still afford Hammer?
    5. Disarming HexDisarming Hex
    6. DecayDecayCounter against enemy lifesteal/heal heroes
    7. Silence WaveSilence Wave
    All item notes
    • Slowing Hex — Targeting calico/mina/apollo/pocket
    • Cold Front — Excellent slow
    • Knockdown — Can't afford Curse, can I still afford Hammer?
    • Decay — Counter against enemy lifesteal/heal heroes
  11. 11

    Survive

    Optional35,200 Souls
    1. CounterspellCounterspellDon't forget to use it after getting it
    2. Bullet ResilienceBullet Resilience
    3. Spirit ResilienceSpirit Resilience
    4. Metal SkinMetal Skin
    5. Dispel MagicDispel MagicHoly Barrier is a lower tier, usually not needed
    6. SpellbreakerSpellbreakerCounter against AP
    7. Plated ArmorPlated ArmorCounter against gunner
    8. JuggernautJuggernaut
    All item notes
    • Counterspell — Don't forget to use it after getting it
    • Dispel Magic — Holy Barrier is a lower tier, usually not needed
    • Spellbreaker — Counter against AP
    • Plated Armor — Counter against gunner