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Rem

Rem

Street Brawl Annotated

Author Alphabax SentinelSentinel 6 · Updated Mar 7, 2026

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Skill order

Order set by the author · gold is the ultimate

Pillow Toss
◆
1
2
3
Tag Along
◆
1
2
3
Lil Helpers
◆
1
2
3
Naptime
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    158,400 Souls
    1. Restorative LocketRestorative LocketWhile in tag along will heal the ally you are riding pretty strong early
    2. RefresherRefresherIt's refresher double ult can win a game also helps if you get stunned out of the first ult
    3. Rescue BeamRescue Beamalternate to healing nova not ideal for rem but can do work
    4. Arctic BlastArctic Blasteven better aoe burst and CC
    5. Silence WaveSilence Waveuseful against spell spammers (niche)
    6. Heroic AuraHeroic AuraReally useful for the bullet resist aura and the active ability can be strong with a gun team
    7. ScourgeScourgeuse on yourself or the front-liner you are riding
    8. Disarming HexDisarming Hexwe hate haze and vyper
    9. Cold FrontCold Frontgood early burst
    10. Vortex WebVortex Webconfirms kills prevents escapes. with the change it can directly target heroes which makes it just always an improvement probably want to take this in most games
    11. DecayDecaymore anti-heal (niche)
    12. Surge of PowerSurge of Powernice to add to pillow if you are leaning into a more mage style
    13. Greater ExpansionGreater ExpansionMakes pillows hit everything and further increases the potency of torment pulse
    14. TankbusterTankbusteryou get mystic burst and lead into this if you are leaning into more damage
    15. Torment PulseTorment Pulsehelps output damage and can apply debuffs, continues to get better as game goes on enhanced is WILD
    16. Cursed RelicCursed RelicPICK THIS
    17. Slowing HexSlowing Hexthis is the mina killer (and other heroes with movement abilities)
    18. Rusted BarrelRusted Barrelgood if they have gun in lane or if they have a lot of gun on the other team
    19. KnockdownKnockdownget against the seven or beebop or any flyers
    20. Ballistic EnchantmentBallistic Enchantmentpretty niche but a lot of fun, can replace alchemical fire if you are after gun investment
    21. Spirit BurnSpirit BurnINCREDIBLE assuming your pillow can meet the 500 dmg trigger
    22. Radiant RegenerationRadiant Regenerationniche, if you took mystic regen it can be worth
    23. Echo ShardEcho Shardsuper fun to just always have tag along up when you need it. not always the best move but I have too much fun with this to not include it
    24. Extra SpiritExtra Spiritroughly 30 more damage on pillow and 8 health per second on tag along
    25. Guardian WardGuardian Wardgood for making good damage trades (replace with mystic burst if you want to go for more damage)
    26. Extra ChargeExtra ChargePillow has a long cooldown so having the spare charge gives you good options
    27. Alchemical FireAlchemical Firegreat area denial and bullet resist shred
    28. Bullet Resist ShredderBullet Resist Shredderif your team is gun heavy this will do heavy work
    29. Recharging RushRecharging Rushlets you throw out more pillows if you are going for more of a mage carry type thing
    30. Mystic SlowMystic Slowgreat gank with torment pulse and upgrades to lightning scroll later
    31. SuppressorSuppressornukes the damage output of gun carries
    32. HealbaneHealbanethere needs to be anti-heal on your team in nearly all games
    33. Lightning ScrollLightning ScrollUlt goes crazy with this
    34. Transcendent CooldownTranscendent Cooldownthis will let you play active item piano while in tag along
    35. Divine BarrierDivine BarrierShield plus clear debuff even more important now. the main value is clearing debuffs
    36. Boundless SpiritBoundless SpiritThis will have your heal hitting for like a thousand on low health and your pillows hitting for fat numbers
    37. Healing TempoHealing TempoThis is the big payoff and has a huge amount of utility between move speed and fire rate your tag along target with become a god
    38. Rapid RechargeRapid Rechargethis lets you casually PUMP damage into fights and lets you reduce cooldowns to **potentially** half
    39. Improved SpiritImproved SpiritIncreases burst heal scaling also everything rem has scales on spirit
    40. Healing BoosterHealing BoosterHelps % healing a lot, I like to get this earlier but it can wait if you need to favor damage
    41. Superior DurationSuperior DurationMore time in Tag along = more active items used and more healing not a super high priority
    42. Superior CooldownSuperior CooldownHuge spike in dps
    43. Healing NovaHealing NovaBig burst heal to be used after leaping to your carry. Once you have Healing tempo it also becomes a damage amp to your gun carry
    44. Compress CooldownCompress CooldownCan be imbued on 2 or 1 as needed. 1 for a bit more damage 2 for more healing (you can skip this if you hit all your pillows)
    45. Mystic RegenerationMystic Regenerationprocs on torment pulse so fairly reliable and can replace another purple 800
    46. Duration ExtenderDuration Extendergenerally don't need more duration early
    47. Healing RiteHealing Ritecan grab if your lane needs more healing
    48. Extra RegenExtra Regenamazing if enchanced helps you get enhanced healing booster
    49. Mystic BurstMystic Burstthis is about equal to picking up improved spirit on a pillow great if a bit more damage will get you some kills in lane
    50. Sprint BootsSprint Bootsthis combined with proper tunnel usage and you will be everywhere all at once
    All item notes
    • Restorative Locket — While in tag along will heal the ally you are riding pretty strong early
    • Refresher — It's refresher double ult can win a game also helps if you get stunned out of the first ult
    • Rescue Beam — alternate to healing nova not ideal for rem but can do work
    • Arctic Blast — even better aoe burst and CC
    • Silence Wave — useful against spell spammers (niche)
    • Heroic Aura — Really useful for the bullet resist aura and the active ability can be strong with a gun team
    • Scourge — use on yourself or the front-liner you are riding
    • Disarming Hex — we hate haze and vyper
    • Cold Front — good early burst
    • Vortex Web — confirms kills prevents escapes. with the change it can directly target heroes which makes it just always an improvement probably want to take this in most games
    • Decay — more anti-heal (niche)
    • Surge of Power — nice to add to pillow if you are leaning into a more mage style
    • Greater Expansion — Makes pillows hit everything and further increases the potency of torment pulse
    • Tankbuster — you get mystic burst and lead into this if you are leaning into more damage
    • Torment Pulse — helps output damage and can apply debuffs, continues to get better as game goes on enhanced is WILD
    • Cursed Relic — PICK THIS
    • Slowing Hex — this is the mina killer (and other heroes with movement abilities)
    • Rusted Barrel — good if they have gun in lane or if they have a lot of gun on the other team
    • Knockdown — get against the seven or beebop or any flyers
    • Ballistic Enchantment — pretty niche but a lot of fun, can replace alchemical fire if you are after gun investment
    • Spirit Burn — INCREDIBLE assuming your pillow can meet the 500 dmg trigger
    • Radiant Regeneration — niche, if you took mystic regen it can be worth
    • Echo Shard — super fun to just always have tag along up when you need it. not always the best move but I have too much fun with this to not include it
    • Extra Spirit — roughly 30 more damage on pillow and 8 health per second on tag along
    • Guardian Ward — good for making good damage trades (replace with mystic burst if you want to go for more damage)
    • Extra Charge — Pillow has a long cooldown so having the spare charge gives you good options
    • Alchemical Fire — great area denial and bullet resist shred
    • Bullet Resist Shredder — if your team is gun heavy this will do heavy work
    • Recharging Rush — lets you throw out more pillows if you are going for more of a mage carry type thing
    • Mystic Slow — great gank with torment pulse and upgrades to lightning scroll later
    • Suppressor — nukes the damage output of gun carries
    • Healbane — there needs to be anti-heal on your team in nearly all games
    • Lightning Scroll — Ult goes crazy with this
    • Transcendent Cooldown — this will let you play active item piano while in tag along
    • Divine Barrier — Shield plus clear debuff even more important now. the main value is clearing debuffs
    • Boundless Spirit — This will have your heal hitting for like a thousand on low health and your pillows hitting for fat numbers
    • Healing Tempo — This is the big payoff and has a huge amount of utility between move speed and fire rate your tag along target with become a god
    • Rapid Recharge — this lets you casually PUMP damage into fights and lets you reduce cooldowns to **potentially** half
    • Improved Spirit — Increases burst heal scaling also everything rem has scales on spirit
    • Healing Booster — Helps % healing a lot, I like to get this earlier but it can wait if you need to favor damage
    • Superior Duration — More time in Tag along = more active items used and more healing not a super high priority
    • Superior Cooldown — Huge spike in dps
    • Healing Nova — Big burst heal to be used after leaping to your carry. Once you have Healing tempo it also becomes a damage amp to your gun carry
    • Compress Cooldown — Can be imbued on 2 or 1 as needed. 1 for a bit more damage 2 for more healing (you can skip this if you hit all your pillows)
    • Mystic Regeneration — procs on torment pulse so fairly reliable and can replace another purple 800
    • Duration Extender — generally don't need more duration early
    • Healing Rite — can grab if your lane needs more healing
    • Extra Regen — amazing if enchanced helps you get enhanced healing booster
    • Mystic Burst — this is about equal to picking up improved spirit on a pillow great if a bit more damage will get you some kills in lane
    • Sprint Boots — this combined with proper tunnel usage and you will be everywhere all at once