Bashdown
- Cooldown
- 35s
- Cast Range
- 4m
- Charges
- 1
- Charge Delay
- 8s
Slam your bat into the ground, pulling enemies down and dealing melee damage. The slam creates a shockwave that deals spirit damage and applies knockup.
- 1 APCooldown -10s
- 2 APCast Range 2m · Charges +1
- 5 APCounts As Light Melee -1 · Counts As Heavy Melee +1 · Damage +0.5 · Damage 0 · Melee Damage 0 · Melee Damage 0 · Charge Delay -3s
