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Viscous

Viscous

Eido Splatter/Punch Viscous [Xamad's edit]

Author Xampire SeekerSeeker 2 · Updated Jun 1, 2026

Edit

Skill order

Order set by the author · gold is the ultimate

Splatter
◆
1
2
3
The Cube
◆
1
2
3
Puddle Punch
◆
1
2
3
Goo Ball
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early game

    9,600 Souls

    L-R. Get Early Situational as needed

    1. Mystic BurstMystic Burst
    2. Arcane SurgeArcane SurgeExtra stamina is always handy, even on a mobile character like Viscous. Make sure to dash jump before splattering for max damage.
    3. Compress CooldownCompress Cooldown
    4. Mystic ExpansionMystic Expansion
    5. Improved SpiritImproved SpiritShifted one left as purple spike is reached by Mystic Expansion, and this will give more power until Greater Expansion is more affordable.
    6. Greater ExpansionGreater Expansion
    All item notes
    • Arcane Surge — Extra stamina is always handy, even on a mobile character like Viscous. Make sure to dash jump before splattering for max damage.
    • Improved Spirit — Shifted one left as purple spike is reached by Mystic Expansion, and this will give more power until Greater Expansion is more affordable.
  2. 2

    Early Situational

    Optional5,600 Souls

    Rite and Grit are faves of mine

    1. Healing RiteHealing RiteUse if you're taking a lot of damage in lane. Pop it in cover, then combine w/ Cube for quicker healing. Upgrades into a tier III green for vitality spike.
    2. GritGritGreat way to stay safe and healthy early on, or to secure existing leads. Upgrades into Reactive and Indomitable easily.
    3. HealbaneHealbaneUseful against self-healers like Abrams, Mina, Victor. Replace with Spirit Burn late game, or stack with it if especially in need of anti-heal.
    4. Monster RoundsMonster RoundsUse if you're struggling to keep up against trooper waves, eg. when fighting Rem or running Golden Goose Egg.
    5. Enchanter's EmblemEnchanter's EmblemBuying greens when you're ahead and damage when you're behind. This gives both a good chunk of health and some cooldown.
    All item notes
    • Healing Rite — Use if you're taking a lot of damage in lane. Pop it in cover, then combine w/ Cube for quicker healing. Upgrades into a tier III green for vitality spike.
    • Grit — Great way to stay safe and healthy early on, or to secure existing leads. Upgrades into Reactive and Indomitable easily.
    • Healbane — Useful against self-healers like Abrams, Mina, Victor. Replace with Spirit Burn late game, or stack with it if especially in need of anti-heal.
    • Monster Rounds — Use if you're struggling to keep up against trooper waves, eg. when fighting Rem or running Golden Goose Egg.
    • Enchanter's Emblem — Buying greens when you're ahead and damage when you're behind. This gives both a good chunk of health and some cooldown.
  3. 3

    Mid game

    43,200 Souls

    L-R. Get Greens/Flex/Situational as needed

    1. Opening RoundsOpening RoundsAffords probably the largest weapon damage spike out of any tier 2, which will also apply to punches. Spirit Power is also nice.
    2. Recharging RushRecharging Rush
    3. Melee ChargeMelee ChargeGains most benefit once you've maxed out Puddle Punch. Once you've got this, that's weapon spike online.
    4. Superior CooldownSuperior CooldownImproves uptime on all abilities, not just Puddle Punch.
    5. TankbusterTankbuster
    6. Rapid RechargeRapid RechargeThis primarily benefits Puddle Punch, as Splatter does not have charges, but that still gives you a lot of mobility and displacement opportunities.
    7. Crushing FistsCrushing FistsHeavy Melee as often as possible while firing for best gun DPS.
    8. Transcendent CooldownTranscendent CooldownFurther improves uptime on abilities, as well as on actives and cooldown items.
    9. Spirit SnatchSpirit SnatchExtra oomph on Puddle Punch that scales off of your high purple investment! Also weakens foes for teammates or Splatters.
    10. Boundless SpiritBoundless SpiritUsually the best upgrade. BIG spirit power spike.
    11. Echo ShardEcho ShardDouble Splatter can be very strong, especially if the punches aren't working out. Can replace Arcane Surge.
    All item notes
    • Opening Rounds — Affords probably the largest weapon damage spike out of any tier 2, which will also apply to punches. Spirit Power is also nice.
    • Melee Charge — Gains most benefit once you've maxed out Puddle Punch. Once you've got this, that's weapon spike online.
    • Superior Cooldown — Improves uptime on all abilities, not just Puddle Punch.
    • Rapid Recharge — This primarily benefits Puddle Punch, as Splatter does not have charges, but that still gives you a lot of mobility and displacement opportunities.
    • Crushing Fists — Heavy Melee as often as possible while firing for best gun DPS.
    • Transcendent Cooldown — Further improves uptime on abilities, as well as on actives and cooldown items.
    • Spirit Snatch — Extra oomph on Puddle Punch that scales off of your high purple investment! Also weakens foes for teammates or Splatters.
    • Boundless Spirit — Usually the best upgrade. BIG spirit power spike.
    • Echo Shard — Double Splatter can be very strong, especially if the punches aren't working out. Can replace Arcane Surge.
  4. 4

    Eat Your Greens

    11,200 Souls

    Buy when ahead or in need of support options.

    1. Rescue BeamRescue BeamOffers more healing and utility than Healing Nova, making it the better support tool. My personal favourite.
    2. Reactive BarrierReactive BarrierUseful against any enemy with a stun. Now upgrades into Indomitable! :D
    3. IndomitableIndomitableAutomatic Anti-CC. No more needs to be said.
    All item notes
    • Rescue Beam — Offers more healing and utility than Healing Nova, making it the better support tool. My personal favourite.
    • Reactive Barrier — Useful against any enemy with a stun. Now upgrades into Indomitable! :D
    • Indomitable — Automatic Anti-CC. No more needs to be said.
  5. 5

    Flex/Situational

    Optional20,800 Souls
    1. LifestrikeLifestrikeGood for self-sustain with how many punches he can put out. Adds to Punch's innate self-heal!
    2. Dispel MagicDispel MagicWorks on all sorts of debuffs, including Shiv's daggers, immobilizes, and more!
    3. Debuff ReducerDebuff Reducer
    4. SpellbreakerSpellbreaker
    5. Warp StoneWarp StoneUseful as an escape and mobility tool, and also a bit helpful against gun-heavy teams.
    6. Healing NovaHealing NovaSlightly better for offensive purposes than Rescue Beam , but generally not quite as effective as Rescue Beam.
    All item notes
    • Lifestrike — Good for self-sustain with how many punches he can put out. Adds to Punch's innate self-heal!
    • Dispel Magic — Works on all sorts of debuffs, including Shiv's daggers, immobilizes, and more!
    • Warp Stone — Useful as an escape and mobility tool, and also a bit helpful against gun-heavy teams.
    • Healing Nova — Slightly better for offensive purposes than Rescue Beam , but generally not quite as effective as Rescue Beam.
  6. 6

    Let's go gambling!

    Optional2,400 Souls
    1. Golden Goose EggGolden Goose EggIf buying, only buy it as your first item and crack it open at 10 minutes for the best return on investment. Open it, do not sell it.
    2. Trophy CollectorTrophy CollectorBest bought early if you're roaming and ganking a lot. Sell when full.
    All item notes
    • Golden Goose Egg — If buying, only buy it as your first item and crack it open at 10 minutes for the best return on investment. Open it, do not sell it.
    • Trophy Collector — Best bought early if you're roaming and ganking a lot. Sell when full.
  7. 7

    "Fuck you in particular"

    Optional57,600 Souls

    Counter-items for fed enemy heroes and the like.

    1. Spirit BurnSpirit BurnHuge anti-heal, splatter procs this easily. Can be stacked with Healbane?
    2. Mystic ReverbMystic ReverbNot always great, but can be useful for its extra healing & CC
    3. Metal SkinMetal SkinUse against gun-heavy teams.
    4. Spirit ResilienceSpirit ResilienceUse against spirit-heavy teams.
    5. CounterspellCounterspell
    6. InhibitorInhibitorUseful against fed heroes and self-healers.
    7. Disarming HexDisarming HexHard counter item for gun heroes.
    8. Silence WaveSilence WaveHard counter item for spirit heroes.
    9. Cursed RelicCursed RelicGeneral-purpose "fuck you" button for fed heroes.
    10. KnockdownKnockdownFor flying enemies like Bebop, Grey Talon, Lash, Vindicta. Also a general-purpose stun against fed heroes.
    11. Phantom StrikePhantom StrikeFor flying enemies like Bebop, Grey Talon, Lash, and Vindicta. Can also work against gun heroes due to disarming.
    12. Cheat DeathCheat Death
    All item notes
    • Spirit Burn — Huge anti-heal, splatter procs this easily. Can be stacked with Healbane?
    • Mystic Reverb — Not always great, but can be useful for its extra healing & CC
    • Metal Skin — Use against gun-heavy teams.
    • Spirit Resilience — Use against spirit-heavy teams.
    • Inhibitor — Useful against fed heroes and self-healers.
    • Disarming Hex — Hard counter item for gun heroes.
    • Silence Wave — Hard counter item for spirit heroes.
    • Cursed Relic — General-purpose "fuck you" button for fed heroes.
    • Knockdown — For flying enemies like Bebop, Grey Talon, Lash, Vindicta. Also a general-purpose stun against fed heroes.
    • Phantom Strike — For flying enemies like Bebop, Grey Talon, Lash, and Vindicta. Can also work against gun heroes due to disarming.