Skill order
Order set by the author · gold is the ultimate
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3
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3
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3
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3
Item order
Stages top to bottom, items left to right
- 1
Purple Items
27,200 Souls
Extra ChargeYou are vertical more
Extra SpiritGood early dmg
Mystic BurstGet before Tankbuster - can be the difference in getting a kill and not
Mystic ExpansionGood on slam and throw - depends on comp. More mobile put on slam, if they aren't put it on throw
Compress CooldownHUGE cooldown reduction so you can fly around more
Improved SpiritJust better spirit dmg
Quicksilver ReloadPersonal preference to have on Slam but good on Flog as well
Greater ExpansionIf I dont ult the entire team I will going to lose my mind
Superior CooldownMore Grapple
Rapid RechargeYou are vertical more
TankbusterOnly get once you can make the DMG thresh hold. Useless if you can't
Transcendent CooldownMore grapples - best to have more actives if you get this.
All item notes
- Extra Charge — You are vertical more
- Extra Spirit — Good early dmg
- Mystic Burst — Get before Tankbuster - can be the difference in getting a kill and not
- Mystic Expansion — Good on slam and throw - depends on comp. More mobile put on slam, if they aren't put it on throw
- Compress Cooldown — HUGE cooldown reduction so you can fly around more
- Improved Spirit — Just better spirit dmg
- Quicksilver Reload — Personal preference to have on Slam but good on Flog as well
- Greater Expansion — If I dont ult the entire team I will going to lose my mind
- Superior Cooldown — More Grapple
- Rapid Recharge — You are vertical more
- Tankbuster — Only get once you can make the DMG thresh hold. Useless if you can't
- Transcendent Cooldown — More grapples - best to have more actives if you get this.
- 2
DIE
19,200 SoulsThese items will deatomize them
Boundless SpiritBIG damage - can make your ground pound deal half their HP
Spirit BurnMy favorite antiheal with added burst damage
Mystic ReverbRemove an extra third of their HP
All item notes
- Boundless Spirit — BIG damage - can make your ground pound deal half their HP
- Spirit Burn — My favorite antiheal with added burst damage
- Mystic Reverb — Remove an extra third of their HP
- 3
Green and Orange
53,600 SoulsPick and Choose depending on comp
Monster RoundsGood for farm - will eventually not be needed as your slam will oneshot wave by final two rounds
Close QuartersYou are already on top of them when you Slam so just shoot them a bit while back pedaling
Mystic Shotgood poke - MUST BE ABLE TO AIM
Active ReloadFast reload - I like it but to each their own
HeadhunterYou are already on top of them when you ground pound so just shoot them in the head while back pedaling
Crippling HeadshotYou are already on top of them when you ground pound so just shoot them in the head while back pedaling
Glass CannonYou are already a glass cannon so you just have to be better. Mid item for The Lash but good gun dmg. LAST RESORT TYPE ITEM
Bullet ResilienceSolid resist
Spirit ResilienceSolid resist
Spirit LifestealYour HP is my HP now
LeechYour HP is my HP now
InfuserYour HP is my HP now
Stamina Masterybetter escapes and air movement
Enchanter's EmblemGood resist with added DMG. Take it if you see it
CounterspellGIT GUD
Extra StaminaI like having more stamina.
Ballistic EnchantmentGood dmg. Use on ground pound or flog. I prefer ground pound.
All item notes
- Monster Rounds — Good for farm - will eventually not be needed as your slam will oneshot wave by final two rounds
- Close Quarters — You are already on top of them when you Slam so just shoot them a bit while back pedaling
- Mystic Shot — good poke - MUST BE ABLE TO AIM
- Active Reload — Fast reload - I like it but to each their own
- Headhunter — You are already on top of them when you ground pound so just shoot them in the head while back pedaling
- Crippling Headshot — You are already on top of them when you ground pound so just shoot them in the head while back pedaling
- Glass Cannon — You are already a glass cannon so you just have to be better. Mid item for The Lash but good gun dmg. LAST RESORT TYPE ITEM
- Bullet Resilience — Solid resist
- Spirit Resilience — Solid resist
- Spirit Lifesteal — Your HP is my HP now
- Leech — Your HP is my HP now
- Infuser — Your HP is my HP now
- Stamina Mastery — better escapes and air movement
- Enchanter's Emblem — Good resist with added DMG. Take it if you see it
- Counterspell — GIT GUD
- Extra Stamina — I like having more stamina.
- Ballistic Enchantment — Good dmg. Use on ground pound or flog. I prefer ground pound.
- 4
Not needed 100% of the time, depends on the comp
Optional51,200 Souls
RefresherDouble wombo combo if you want to be an asshole
KnockdownVoodoo One, Viper’s on station. Your journey ends here, Pilot. The skies belong to me. Nowhere to run, nowhere to hide.
Cheat DeathI ain't hear no bell
SpellbreakerGood resist but situational. Fully depends on the comp
Majestic LeapGood for escapes and stylish ults
Warp StoneGood for escape - better then leap but you will lose all momentum
Enduring Speedgood ground movement if you suck at airborne management
HealbaneSpirit burn is better but good for early rounds
UnstoppableIf they have stuff to take you out of the air
Vortex WebGood to help set up ult but i usally dont take it
Mercurial MagnumNice to have but not needed if you are stomping
All item notes
- Refresher — Double wombo combo if you want to be an asshole
- Knockdown — Voodoo One, Viper’s on station. Your journey ends here, Pilot. The skies belong to me. Nowhere to run, nowhere to hide.
- Cheat Death — I ain't hear no bell
- Spellbreaker — Good resist but situational. Fully depends on the comp
- Majestic Leap — Good for escapes and stylish ults
- Warp Stone — Good for escape - better then leap but you will lose all momentum
- Enduring Speed — good ground movement if you suck at airborne management
- Healbane — Spirit burn is better but good for early rounds
- Unstoppable — If they have stuff to take you out of the air
- Vortex Web — Good to help set up ult but i usally dont take it
- Mercurial Magnum — Nice to have but not needed if you are stomping
