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Mo & Krill

Mo & Krill

Eastern Emperor Pig (full commentary version)

Author How long can i this go on RitualistRitualist 5 · Updated May 9, 2026 · Favorites this week 545

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Skill order

Order set by the author · gold is the ultimate

Scorn
◆
1
2
3
Burrow
◆
1
2
3
Sand Blast
◆
1
2
3
Combo
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early game

    13,600 Souls
    1. Extra RegenExtra RegenEarly blood pressure isn't high, it's also recommended to get this as insurance, sell if you need space
    2. Mystic BurstMystic BurstAfter finishing T1, it really triggers, super awesome
    3. Quicksilver ReloadQuicksilver ReloadHigh-quality blood exchange gear, a line control artifact
    4. Arcane SurgeArcane SurgeChoose between slow curse or this, usually recommended to get it when you have your ultimate (tips: don't jump and then burrow, it won't work, give it to 1, 3, or 4)
    5. Extra SpiritExtra Spirit
    6. Slowing HexSlowing HexGenerally recommended to get this after the lane ends for ganking, unless your lane opponent is a high-mobility character like Mina, getting this can secure kills
    7. Trophy CollectorTrophy CollectorNow a really awesome 1600 quality component, still recommended to get while roaming, otherwise you'll get pressured in lane (tips: check if your teammates are human or ghost before buying, don't end u
    8. Enduring SpeedEnduring SpeedPlease enter text
    9. Duration ExtenderDuration ExtenderIf the ultimate isn't useful, get this first
    10. Compress CooldownCompress CooldownIf the ultimate is used, get this first
    All item notes
    • Extra Regen — Early blood pressure isn't high, it's also recommended to get this as insurance, sell if you need space
    • Mystic Burst — After finishing T1, it really triggers, super awesome
    • Quicksilver Reload — High-quality blood exchange gear, a line control artifact
    • Arcane Surge — Choose between slow curse or this, usually recommended to get it when you have your ultimate (tips: don't jump and then burrow, it won't work, give it to 1, 3, or 4)
    • Slowing Hex — Generally recommended to get this after the lane ends for ganking, unless your lane opponent is a high-mobility character like Mina, getting this can secure kills
    • Trophy Collector — Now a really awesome 1600 quality component, still recommended to get while roaming, otherwise you'll get pressured in lane (tips: check if your teammates are human or ghost before buying, don't end u
    • Enduring Speed — Please enter text
    • Duration Extender — If the ultimate isn't useful, get this first
    • Compress Cooldown — If the ultimate is used, get this first
  2. 2

    If pressure is high then build

    10,400 Souls
    1. Monster RoundsMonster RoundsIf the lane pressure is really high, you can get this, like against Rem
    2. Healing RiteHealing RiteFirst wave of blood exchange exploded, go straight for this
    3. Reactive BarrierReactive BarrierConsider getting this if there's a lot of control in lane
    4. Rusted BarrelRusted BarrelGet this if the gunner in lane is particularly strong, ensure you don't lose the lane
    5. Return FireReturn FireSame as above
    6. HealbaneHealbaneAgainst someone who can heal a lot, yes, I'm talking about you, Dead Pig
    7. FortitudeFortitudeAfter the buff, this is very high quality and suitable for fighters like Pig Brother, I recommend getting the teleport stone first, then this for recovery after a fight
    All item notes
    • Monster Rounds — If the lane pressure is really high, you can get this, like against Rem
    • Healing Rite — First wave of blood exchange exploded, go straight for this
    • Reactive Barrier — Consider getting this if there's a lot of control in lane
    • Rusted Barrel — Get this if the gunner in lane is particularly strong, ensure you don't lose the lane
    • Return Fire — Same as above
    • Healbane — Against someone who can heal a lot, yes, I'm talking about you, Dead Pig
    • Fortitude — After the buff, this is very high quality and suitable for fighters like Pig Brother, I recommend getting the teleport stone first, then this for recovery after a fight
  3. 3

    Must build

    3,200 Souls
    1. Warp StoneWarp StoneGod, after finishing green shoes, get this
    All item notes
    • Warp Stone — God, after finishing green shoes, get this
  4. 4

    Choose

    Optional1,600 Souls
    1. Cold FrontCold FrontHigh-quality gear, if you want to carry, getting this is definitely fine, the problem is it competes with slow curse for ecological niche
    All item notes
    • Cold Front — High-quality gear, if you want to carry, getting this is definitely fine, the problem is it competes with slow curse for ecological niche
  5. 5

    Mid game

    14,400 Souls
    1. Torment PulseTorment PulseReally has damage
    2. Improved SpiritImproved SpiritFocus on the supplement, mainly the boundless spirit is very strong
    3. TankbusterTankbusterThis person can recover a thousand with one hit, really awesome, get it in order, after finishing high spirit, it can trigger
    4. Superior CooldownSuperior CooldownEssentially speeds up skill cycling, farming fast, ganking fast
    5. Superior DurationSuperior DurationOh oh oh oh, the puls version can spin a couple more times
    All item notes
    • Torment Pulse — Really has damage
    • Improved Spirit — Focus on the supplement, mainly the boundless spirit is very strong
    • Tankbuster — This person can recover a thousand with one hit, really awesome, get it in order, after finishing high spirit, it can trigger
    • Superior Cooldown — Essentially speeds up skill cycling, farming fast, ganking fast
    • Superior Duration — Oh oh oh oh, the puls version can spin a couple more times
  6. 6

    Late game (not in order)

    64,000 Souls
    1. Escalating ExposureEscalating ExposureAfter finishing Pain Pulse, if possible, get this early, it's easy to max out
    2. Arctic BlastArctic BlastPlain and simple
    3. Boundless SpiritBoundless SpiritStill numbers
    4. JuggernautJuggernautGood stuff
    5. Transcendent CooldownTranscendent Cooldown
    6. Spirit BurnSpirit BurnThis thing is actually not that useful, mainly just like to have it around to look at
    7. ScourgeScourgeMight be high quality, I'm not really into getting it
    8. Phantom StrikePhantom StrikeCombine with ultimate for quality point control
    9. Diviner's KevlarDiviner's Kevlar
    10. WitchmailWitchmail
    All item notes
    • Escalating Exposure — After finishing Pain Pulse, if possible, get this early, it's easy to max out
    • Arctic Blast — Plain and simple
    • Boundless Spirit — Still numbers
    • Juggernaut — Good stuff
    • Spirit Burn — This thing is actually not that useful, mainly just like to have it around to look at
    • Scourge — Might be high quality, I'm not really into getting it
    • Phantom Strike — Combine with ultimate for quality point control
  7. 7

    You might like

    44,800 Souls
    1. Silence WaveSilence WaveUnder the pressure of big insurance, you can try this active if the enemy has big insurance and you really need to initiate, just go for this
    2. Veil WalkerVeil WalkerQuality recovery and gank gear
    3. Spirit ResilienceSpirit ResilienceIf you think AP damage is too much, you can skip through the curtain and get this directly
    4. Bullet ResilienceBullet ResilienceBullet resistance is really needed, but it's quite clunky
    5. Plated ArmorPlated Armor
    6. SpellbreakerSpellbreaker
    7. KnockdownKnockdownIf the enemy has someone like Old Seven Caitlyn who won't come down, and your teammates aren't getting the Hammer, then you should get one, or tell your teammates to get one, anyway you need to get on
    8. Disarming HexDisarming HexIf you got the gun barrel in lane but still got blown up, it means the enemy's gun position is particularly strong, I suggest not selling the gun barrel and just upgrading this for team fights to thro
    9. Cursed RelicCursed Relic
    10. CounterspellCounterspellHigh score method will use invincibility (bushi)
    11. Dispel MagicDispel MagicStill safe? It turns many situations where you can't escape into situations where you can escape or even win
    All item notes
    • Silence Wave — Under the pressure of big insurance, you can try this active if the enemy has big insurance and you really need to initiate, just go for this
    • Veil Walker — Quality recovery and gank gear
    • Spirit Resilience — If you think AP damage is too much, you can skip through the curtain and get this directly
    • Bullet Resilience — Bullet resistance is really needed, but it's quite clunky
    • Knockdown — If the enemy has someone like Old Seven Caitlyn who won't come down, and your teammates aren't getting the Hammer, then you should get one, or tell your teammates to get one, anyway you need to get on
    • Disarming Hex — If you got the gun barrel in lane but still got blown up, it means the enemy's gun position is particularly strong, I suggest not selling the gun barrel and just upgrading this for team fights to thro
    • Counterspell — High score method will use invincibility (bushi)
    • Dispel Magic — Still safe? It turns many situations where you can't escape into situations where you can escape or even win