LOK.GG
Wraith

Wraith

Overbuffed gambling. After rework

Author GerZeroV OracleOracle 1 · Updated Mar 15, 2026 · Favorites this week 4,312

Edit

Skill order

Order set by the author · gold is the ultimate

Card Trick
◆
1
2
3
Project Mind
◆
1
2
3
Full Auto
◆
1
2
3
Telekinesis
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Line opt.

    Optional1,600 Souls
    1. Restorative ShotRestorative ShotTake 1 if there's no healer on the lane
    2. Monster RoundsMonster Rounds100% buy if against Rema or McGuinness. Or if it's hard to push the wave
    All item notes
    • Restorative Shot — Take 1 if there's no healer on the lane
    • Monster Rounds — 100% buy if against Rema or McGuinness. Or if it's hard to push the wave
  2. 2

    L---P for everything | Burst fire and rapid currently testing, take as desired

    13,600 Souls
    1. Rapid RoundsRapid Rounds
    2. Quicksilver ReloadQuicksilver ReloadTry to throw cards when the magazine runs out, 2 bullets in the magazine is OP
    3. Compress CooldownCompress Cooldown
    4. Tesla BulletsTesla BulletsLowered the base, but increased the gains
    5. Improved SpiritImproved SpiritWell, just delicious
    6. Surge of PowerSurge of Power
    7. FleetfootFleetfootThere used to be active reload here, but after thinking a bit I realized this item wins us more at least just because of the sliding and passive
    All item notes
    • Quicksilver Reload — Try to throw cards when the magazine runs out, 2 bullets in the magazine is OP
    • Tesla Bullets — Lowered the base, but increased the gains
    • Improved Spirit — Well, just delicious
    • Fleetfoot — There used to be active reload here, but after thinking a bit I realized this item wins us more at least just because of the sliding and passive
  3. 3

    Barriers

    Optional3,200 Souls
    1. Spirit ShieldingSpirit ShieldingTake them. They greatly boost your survivability
    2. Weapon ShieldingWeapon ShieldingTake them. They greatly boost your survivability
    All item notes
    • Spirit Shielding — Take them. They greatly boost your survivability
    • Weapon Shielding — Take them. They greatly boost your survivability
  4. 4

    Mid

    16,000 Souls

    If possible, we can fast farm Magnum right after Flits

    1. Enduring SpeedEnduring SpeedSurge flits and splits allow us to stay in dodge for something like eternity, which significantly ruins the opponent's life
    2. Spirit LifestealSpirit LifestealTogether with the heart card gives some inadequate heal
    3. Superior CooldownSuperior Cooldown
    4. Mercurial MagnumMercurial MagnumThe beginning of the end. You buy yourself a pistol and no one is scary (if you bought juggernauts, take blood tribute)
    5. Burst FireBurst Fire
    All item notes
    • Enduring Speed — Surge flits and splits allow us to stay in dodge for something like eternity, which significantly ruins the opponent's life
    • Spirit Lifesteal — Together with the heart card gives some inadequate heal
    • Mercurial Magnum — The beginning of the end. You buy yourself a pistol and no one is scary (if you bought juggernauts, take blood tribute)
  5. 5

    gan armor

    Optional9,600 Souls
    1. Escalating ResilienceEscalating ResilienceInstead of lane armor if gang damage starts to annoy
    2. Plated ArmorPlated ArmorIf it really bothers you
    All item notes
    • Escalating Resilience — Instead of lane armor if gang damage starts to annoy
    • Plated Armor — If it really bothers you
  6. 6

    If needed

    Optional6,400 Souls
    1. Recharging RushRecharging RushNowadays cards stack a bit longer, so it can be useful
    2. Duration ExtenderDuration Extenderonly if maxed 3
    3. Superior DurationSuperior Durationuseful thing for ult, 3 skills and keeping downed resists
    All item notes
    • Recharging Rush — Nowadays cards stack a bit longer, so it can be useful
    • Duration Extender — only if maxed 3
    • Superior Duration — useful thing for ult, 3 skills and keeping downed resists
  7. 7

    Late

    51,200 Souls

    Not in order

    1. LeechLeechInsane heal, preferably take as 1-2 item after mid. Usually after this item you finish the game
    2. Spiritual OverflowSpiritual OverflowDuration can be skipped, OP
    3. InhibitorInhibitorFor the opponent, an extremely annoying item, usually take after Lich if there are annoying healing characters
    4. SpellslingerSpellslingerWe make brrrrrrrrrrr
    5. Crippling HeadshotCrippling HeadshotSubcard against resists makes a mess
    6. Boundless SpiritBoundless Spirit
    7. RicochetRicochetShift sells. Cards every 0.1 seconds
    8. Escalating ExposureEscalating Exposuremore damage from capacitor and cards
    All item notes
    • Leech — Insane heal, preferably take as 1-2 item after mid. Usually after this item you finish the game
    • Spiritual Overflow — Duration can be skipped, OP
    • Inhibitor — For the opponent, an extremely annoying item, usually take after Lich if there are annoying healing characters
    • Spellslinger — We make brrrrrrrrrrr
    • Crippling Headshot — Subcard against resists makes a mess
    • Ricochet — Shift sells. Cards every 0.1 seconds
    • Escalating Exposure — more damage from capacitor and cards
  8. 8

    Fair duel

    Optional16,000 Souls
    1. Hunter's AuraHunter's Aura1v1 win guaranteed, especially against gang cows
    2. CapacitorCapacitor- stamina + damage - escapes (After rework works like hex)
    3. JuggernautJuggernautIf you want to forget the word slow and make enemies' guns jam just by your presence (almost)
    All item notes
    • Hunter's Aura — 1v1 win guaranteed, especially against gang cows
    • Capacitor — - stamina + damage - escapes (After rework works like hex)
    • Juggernaut — If you want to forget the word slow and make enemies' guns jam just by your presence (almost)
  9. 9

    Counter spirits

    Optional28,800 Souls
    1. Dispel MagicDispel MagicPicked in 95% of games
    2. CounterspellCounterspell
    3. Spirit ResilienceSpirit Resilience
    4. SpellbreakerSpellbreakerNot even silencer helped? Spellbreaker will help
    5. SilencerSilencerSpirit users close their little faces
    6. UnstoppableUnstoppable
    All item notes
    • Dispel Magic — Picked in 95% of games
    • Spellbreaker — Not even silencer helped? Spellbreaker will help
    • Silencer — Spirit users close their little faces
  10. 10

    Mejik carpet

    Optional6,400 Souls
    1. Magic CarpetMagic CarpetMandatory item in every build, preferably push it as the first item
    All item notes
    • Magic Carpet — Mandatory item in every build, preferably push it as the first item
  11. 11

    Situational

    Optional36,800 Souls

    Even though it says "Situational" you need to poke the shop sometimes too

    1. Spirit BurnSpirit BurnTakes away any will to live from healing opponents
    2. Siphon BulletsSiphon BulletsOptional
    3. Cursed RelicCursed RelicCan use 2 ults. After the rework, they gave him the capacitor active (I don't know why this doesn't make any sense (thought about it, still useful against the green cube loser))
    4. Silence WaveSilence WaveEasy gank
    5. Slowing HexSlowing HexMine | Mirage, etc.
    6. Toxic BulletsToxic BulletsAgainst heal (If it doesn't help, buy burn)
    7. Blood TributeBlood TributeIf they buy Jagger, etc.
    8. Spirit RendSpirit RendYou can play as a resist destroyer and take creepings + cards and resistances just get wiped
    9. Shadow WeaveShadow WeaveIf farming is great, you can run around their healing spots
    All item notes
    • Spirit Burn — Takes away any will to live from healing opponents
    • Siphon Bullets — Optional
    • Cursed Relic — Can use 2 ults. After the rework, they gave him the capacitor active (I don't know why this doesn't make any sense (thought about it, still useful against the green cube loser))
    • Silence Wave — Easy gank
    • Slowing Hex — Mine | Mirage, etc.
    • Toxic Bullets — Against heal (If it doesn't help, buy burn)
    • Blood Tribute — If they buy Jagger, etc.
    • Spirit Rend — You can play as a resist destroyer and take creepings + cards and resistances just get wiped
    • Shadow Weave — If farming is great, you can run around their healing spots
  12. 12

    THIS GARBAGE WE DON'T TAKE!!!!!!

    Optional8,000 Souls
    1. Cultist SacrificeCultist SacrificeWell, we seem to be fine just farming spots, doesn't give a significant buff against houses (the very first item in the build bought and you go break, why the hell do you need cultist),
    2. Rapid RechargeRapid RechargeUseless (has always been useless)
    3. Titanic MagazineTitanic Magazine
    All item notes
    • Cultist Sacrifice — Well, we seem to be fine just farming spots, doesn't give a significant buff against houses (the very first item in the build bought and you go break, why the hell do you need cultist),
    • Rapid Recharge — Useless (has always been useless)