Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Best T1s
3,200 Souls
Extra Chargemore pillows, this is a prio t1
Mystic Bursti prefer this to extra spirit, It's Just Good
Extra Spiritnot super relevant even in round 1 but good upgrade potential
Mystic Expansionsecond prio t1, it's helpful to be more obnoxious in the early game but your damage will suffer if you take it over the other good t1s
All item notes
- Extra Charge — more pillows, this is a prio t1
- Mystic Burst — i prefer this to extra spirit, It's Just Good
- Extra Spirit — not super relevant even in round 1 but good upgrade potential
- Mystic Expansion — second prio t1, it's helpful to be more obnoxious in the early game but your damage will suffer if you take it over the other good t1s
- 2
Best T2s
6,400 Souls
Improved Spiritgood upgrade, better upgrade fodder, solid dmg boost early (or as a bonus item)
Compress Cooldowni put this on tag along p much every time i get it, regardless of buid intention; prioritize upgrading this to t3 at least
Mystic Vulnerabilitygambling if you take this early, not super relevant until you have DoT yourself but it's ok spirit resist
Duration Extenderyou can put this on 2 if you want more invulnerability/time to hop to another teammate or minion, but i just want sleep to last as long as possible early
All item notes
- Improved Spirit — good upgrade, better upgrade fodder, solid dmg boost early (or as a bonus item)
- Compress Cooldown — i put this on tag along p much every time i get it, regardless of buid intention; prioritize upgrading this to t3 at least
- Mystic Vulnerability — gambling if you take this early, not super relevant until you have DoT yourself but it's ok spirit resist
- Duration Extender — you can put this on 2 if you want more invulnerability/time to hop to another teammate or minion, but i just want sleep to last as long as possible early
- 3
T2 situationals
17,600 Souls
Mystic Slowhoping to upgrade but workable on its own
Spirit Sapvs spirit-heavy teams if you have spirit-heavy teammates; not a priority item
Suppressornot a priority item but worth considering vs gun-heavy teams
Cold Fronthoping to upgrade; use with tag along, decent spirit res but most importantly scales w/ expansions & applies a slow
Bullet Resist Shreddergood if you have gun carries
Arcane Surgei tend to skip all stamina items on rem bc tag-along is so good, but the ability range boost on this is worth considering
Enchanter's Emblemspirit res, bonus spirit, and cdr all in one item; it's skippable but worth considering
Healbanetake vs lots of healing; it's not the best anti-heal but it's worth stacking with spirit burn & the self-heal is good
Healing Boostermight as well if you're not getting anything else, not like you won't be using tag-along
Trophy Collectorgreat early pickup/upgrade; we don't care about the -15% weapon dmg vs npcs bc we'll be throwing bricks
Reactive Barriergood if you're getting dived or focused with cc; don't care much for the upgrade
All item notes
- Mystic Slow — hoping to upgrade but workable on its own
- Spirit Sap — vs spirit-heavy teams if you have spirit-heavy teammates; not a priority item
- Suppressor — not a priority item but worth considering vs gun-heavy teams
- Cold Front — hoping to upgrade; use with tag along, decent spirit res but most importantly scales w/ expansions & applies a slow
- Bullet Resist Shredder — good if you have gun carries
- Arcane Surge — i tend to skip all stamina items on rem bc tag-along is so good, but the ability range boost on this is worth considering
- Enchanter's Emblem — spirit res, bonus spirit, and cdr all in one item; it's skippable but worth considering
- Healbane — take vs lots of healing; it's not the best anti-heal but it's worth stacking with spirit burn & the self-heal is good
- Healing Booster — might as well if you're not getting anything else, not like you won't be using tag-along
- Trophy Collector — great early pickup/upgrade; we don't care about the -15% weapon dmg vs npcs bc we'll be throwing bricks
- Reactive Barrier — good if you're getting dived or focused with cc; don't care much for the upgrade
- 4
T3 build activators (core)
9,600 Souls
Greater Expansionthe pillows now cover the entire lane (basically)
Rapid Recharge4 pillows by the time you max it is a pretty good deal + this allows you to throw more pillows more often which = shorter cooldowns for your other skills
Superior Cooldownstill hoping to upgrade but good on its own
All item notes
- Greater Expansion — the pillows now cover the entire lane (basically)
- Rapid Recharge — 4 pillows by the time you max it is a pretty good deal + this allows you to throw more pillows more often which = shorter cooldowns for your other skills
- Superior Cooldown — still hoping to upgrade but good on its own
- 5
Good T3s
9,600 Souls
Tankbusterpillow will proc this surprisingly early
Surge of Powerall good stats for this character, though i care less about the fire rate bonus
Superior Durationgood dis/engage for your team via sleep, more leisure time on tag along; can skip for other items
All item notes
- Tankbuster — pillow will proc this surprisingly early
- Surge of Power — all good stats for this character, though i care less about the fire rate bonus
- Superior Duration — good dis/engage for your team via sleep, more leisure time on tag along; can skip for other items
- 6
T3 situationals
28,800 Soulspretty support leaning but don't forget that rem is a support (and a good one at that)
Torment Pulsethis item procs while in tag along, good for minion clear, bad for stealth shenanigans
Decayvs healing
Disarming Hexvs gun carries
Knockdownvs seven, bebop, vindicta, gray talon, etc.
Silence Wavecan use while attached via tag along, good element of surprise potential
Healing Novabest used when attached to whomever needs the heal
Counterspellvs any ult that'll pull you out of tag along (detach first!)
Alchemical Firecan use while attached via tag along, good for pushing wave and walker
Ballistic Enchantmentability range desperation pick
All item notes
- Torment Pulse — this item procs while in tag along, good for minion clear, bad for stealth shenanigans
- Decay — vs healing
- Disarming Hex — vs gun carries
- Knockdown — vs seven, bebop, vindicta, gray talon, etc.
- Silence Wave — can use while attached via tag along, good element of surprise potential
- Healing Nova — best used when attached to whomever needs the heal
- Counterspell — vs any ult that'll pull you out of tag along (detach first!)
- Alchemical Fire — can use while attached via tag along, good for pushing wave and walker
- Ballistic Enchantment — ability range desperation pick
- 7
Naptime buff
12,800 Souls
Lightning Scrollif you're hitting good ults and you want to kick them while they're down
Refreshermiss the first ult? try again! or hit 2 in a row while completely incontestable
All item notes
- Lightning Scroll — if you're hitting good ults and you want to kick them while they're down
- Refresher — miss the first ult? try again! or hit 2 in a row while completely incontestable
- 8
We put bricks in the pillows
32,000 SoulsL->R is my preference
Boundless Spiritthe pillows are now full of bricks
Spirit Burnthe pillowbricks now antiheal and do damage over time
Transcendent Cooldownall of your skills' and items' cooldowns are much shorter
Escalating Exposureimo you're greeding if you take this before spirit burn but sometimes gambling pays off; scales with torment pulse
Mystic Reverbgood (and annoying!) on its own, better if you have the other items in this category
All item notes
- Boundless Spirit — the pillows are now full of bricks
- Spirit Burn — the pillowbricks now antiheal and do damage over time
- Transcendent Cooldown — all of your skills' and items' cooldowns are much shorter
- Escalating Exposure — imo you're greeding if you take this before spirit burn but sometimes gambling pays off; scales with torment pulse
- Mystic Reverb — good (and annoying!) on its own, better if you have the other items in this category
- 9
T4 situationals
38,400 Soulsagain, pretty support-leaning but good items overall, gap-fillers if nothing else
Arctic Blastuse while in tag along; fantastic for yourself and teammates' damage
Vortex Webthis item + pillow is gross
Cursed Relicdmg penalty sux but if you need it, it doesn't break the build; notable vs victor bc it interrupts his aura but it's potent vs anyone you can deem a threat
Echo Shardi put this on 2 even in the pillow build, the cd is just so long and why would you Not want more time to be literally invincible?
Scourgeattach to your frontliners with tag along and self-cast this vs spirit-heavy teams
Focus Lensmore for your teammates than you, but a very potent item nonetheless
All item notes
- Arctic Blast — use while in tag along; fantastic for yourself and teammates' damage
- Vortex Web — this item + pillow is gross
- Cursed Relic — dmg penalty sux but if you need it, it doesn't break the build; notable vs victor bc it interrupts his aura but it's potent vs anyone you can deem a threat
- Echo Shard — i put this on 2 even in the pillow build, the cd is just so long and why would you Not want more time to be literally invincible?
- Scourge — attach to your frontliners with tag along and self-cast this vs spirit-heavy teams
- Focus Lens — more for your teammates than you, but a very potent item nonetheless
