Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Laning phase.
6,400 Souls
Mystic BurstThought about it and still can build, 40 damage shouldn't be wasted, headshot also has decay.
Extra Health
Opening RoundsReally, everyone should have one.
Trophy CollectorPlay this set and throw decay for assists, as long as teammates don't mess up, stacking is easy, don't do it too early.
Spirit SapIf you want to catch people and target the enemy AP, prioritize this build, if not needed, start with a small residual threat.
All item notes
- Mystic Burst — Thought about it and still can build, 40 damage shouldn't be wasted, headshot also has decay.
- Opening Rounds — Really, everyone should have one.
- Trophy Collector — Play this set and throw decay for assists, as long as teammates don't mess up, stacking is easy, don't do it too early.
- Spirit Sap — If you want to catch people and target the enemy AP, prioritize this build, if not needed, start with a small residual threat.
- 2
Optional
8,000 Souls
Extra RegenPressure resistance, buy this when health drops below 40%.
Close QuartersIf the enemy has elbow strike heroes or close combat, build this first to ensure an advantageous trade.
Quicksilver ReloadIn the laning phase without passive, the first skill is your main damage source
Enchanter's EmblemDepends on personal needs, don't build if low health
Kinetic DashSupplement ammo and attack speed, but can't upgrade, need to force the tempo, no rush if ahead
Arcane SurgeStrong effect, numerical equipment, if you want to supplement 4800 early, just build it directly
All item notes
- Extra Regen — Pressure resistance, buy this when health drops below 40%.
- Close Quarters — If the enemy has elbow strike heroes or close combat, build this first to ensure an advantageous trade.
- Quicksilver Reload — In the laning phase without passive, the first skill is your main damage source
- Enchanter's Emblem — Depends on personal needs, don't build if low health
- Kinetic Dash — Supplement ammo and attack speed, but can't upgrade, need to force the tempo, no rush if ahead
- Arcane Surge — Strong effect, numerical equipment, if you want to supplement 4800 early, just build it directly
- 3
Mid-game rhythm must build.
14,400 Souls
FortitudeFirst build green 4800 to ensure sustainability, the most important thing for tempo position is not to die
DecayI surpassed this b, how is it still not nerfed, it's disgusting
Toxic BulletsStill numerical after nerf
Slowing BulletsUseful, if you need to hold someone, build this, if you don't want to initiate strong assault, you can do this, later can upgrade to heavy pressure or sell to free up space for 6400
Superior DurationBuild toxic ammo
All item notes
- Fortitude — First build green 4800 to ensure sustainability, the most important thing for tempo position is not to die
- Decay — I surpassed this b, how is it still not nerfed, it's disgusting
- Toxic Bullets — Still numerical after nerf
- Slowing Bullets — Useful, if you need to hold someone, build this, if you don't want to initiate strong assault, you can do this, later can upgrade to heavy pressure or sell to free up space for 6400
- Superior Duration — Build toxic ammo
- 4
Snacks.
12,000 Souls
Rusted BarrelThe enemy has two gun positions, first item build this, disgusting for the enemy and can ensure lane advantage
Slowing HexNaming certain two who got hit by slow curse and directly wasted 3 skills
KnockdownBuild if needed, can't expect too much if teammates aren't doing their job
Silence WaveIf the enemy likes to forcefully engage, build this to ambush them
Spirit SnatchCan build if you like giving light elbow, depends on personal habits
All item notes
- Rusted Barrel — The enemy has two gun positions, first item build this, disgusting for the enemy and can ensure lane advantage
- Slowing Hex — Naming certain two who got hit by slow curse and directly wasted 3 skills
- Knockdown — Build if needed, can't expect too much if teammates aren't doing their job
- Silence Wave — If the enemy likes to forcefully engage, build this to ambush them
- Spirit Snatch — Can build if you like giving light elbow, depends on personal habits
- 5
Late game
67,200 Souls
Shadow WeaveUseful and fits mixed damage, if there's tempo in mid-game, can build directly, pop the ult and this to rush like New York
IndomitableIf the enemy is targeting you hard, build this early, but pay attention to trigger conditions
InhibitorUseful, no explanation needed
Focus LensDon't rush to hang, first use other things to bait out the enemy's debuff removal before hanging
FrenzyIf you want to swim dragon, build this, pop the ult and stealth blade for instant burst speed of 36m/s, those who try will know
SilencerPlay the information gap, that wave of team fight just out is the strongest, later the enemy will be wary
Spiritual OverflowAfter attribute adjustment, it fits better, the last piece of the mixed damage puzzle
Lucky ShotNeed to switch to AD branch
Escalating ExposureWant to further increase sustained damage?
Crippling HeadshotNeed to reduce resistance, can supplement
Mercurial MagnumNeed to supplement first skill damage, can build this
All item notes
- Shadow Weave — Useful and fits mixed damage, if there's tempo in mid-game, can build directly, pop the ult and this to rush like New York
- Indomitable — If the enemy is targeting you hard, build this early, but pay attention to trigger conditions
- Inhibitor — Useful, no explanation needed
- Focus Lens — Don't rush to hang, first use other things to bait out the enemy's debuff removal before hanging
- Frenzy — If you want to swim dragon, build this, pop the ult and stealth blade for instant burst speed of 36m/s, those who try will know
- Silencer — Play the information gap, that wave of team fight just out is the strongest, later the enemy will be wary
- Spiritual Overflow — After attribute adjustment, it fits better, the last piece of the mixed damage puzzle
- Lucky Shot — Need to switch to AD branch
- Escalating Exposure — Want to further increase sustained damage?
- Crippling Headshot — Need to reduce resistance, can supplement
- Mercurial Magnum — Need to supplement first skill damage, can build this
- 6
Supplement defense.
12,800 SoulsRespect
Spirit ResilienceHealth over 2500 before getting this
Dispel MagicPriority is pretty high, basically everyone needs one this version
CounterspellToo much control, just supplement
Metal SkinPress 4, big guy died but the gun is still violent, respect it
All item notes
- Spirit Resilience — Health over 2500 before getting this
- Dispel Magic — Priority is pretty high, basically everyone needs one this version
- Counterspell — Too much control, just supplement
- Metal Skin — Press 4, big guy died but the gun is still violent, respect it
- 7
Optional
44,800 Souls
SpellbreakerPlease enter text
UnstoppableIf you can be forced to get this, it just means the enemy is that
Cheat DeathHehe, I must survive!
Diviner's KevlarYou need to initiate the team fight to get this, but the benefit isn't that high
JuggernautPersonally feel it's better than Iron Plate Heavy Armor
Plated ArmorOverall, it's not as good as Breaking the Formation, mainly targeting various effects
ScourgeThe enemy must be so tanky to force you to get this to deal with him
All item notes
- Spellbreaker — Please enter text
- Unstoppable — If you can be forced to get this, it just means the enemy is that
- Cheat Death — Hehe, I must survive!
- Diviner's Kevlar — You need to initiate the team fight to get this, but the benefit isn't that high
- Juggernaut — Personally feel it's better than Iron Plate Heavy Armor
- Plated Armor — Overall, it's not as good as Breaking the Formation, mainly targeting various effects
- Scourge — The enemy must be so tanky to force you to get this to deal with him
- 8
Experiment?????
32,000 Souls
Siphon Bullets
Arctic Blast
Torment Pulse
Refresher
Spellslinger
Spirit RendIn practice, it’s a bit unsatisfactory, but it might be my problem, feels like it’s not unusable just too hard to stack fully
All item notes
- Spirit Rend — In practice, it’s a bit unsatisfactory, but it might be my problem, feels like it’s not unusable just too hard to stack fully
