Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Lane B
7,200 SoulsTry to roam, place lanes and eat boxes, during the mid-game rely on tunnels or fans to roam, whether recovering or dealing damage, it can have a great effect.
Mystic Expansion
Extra StaminaThis makes both laning and roaming very comfortable
Trophy CollectorAll attributes are right, exclusive for roaming support!
Healing RiteHelping the lane doesn't necessarily mean dealing damage, healing is fine too
Greater ExpansionControl and stealing are very needed, after finishing you can gather information in the enemy jungle while stealing, having long hands is better than running for survival
All item notes
- Extra Stamina — This makes both laning and roaming very comfortable
- Trophy Collector — All attributes are right, exclusive for roaming support!
- Healing Rite — Helping the lane doesn't necessarily mean dealing damage, healing is fine too
- Greater Expansion — Control and stealing are very needed, after finishing you can gather information in the enemy jungle while stealing, having long hands is better than running for survival
- 2
Early game optional
Optional3,200 SoulsWatch out for elbows, Rem's resistance is negative
Rusted BarrelGun vs gun optimal solution
Headshot BoosterLane AD supplement
Rebuttal800 concept god, if the enemy has *battle characters then get this, gives *battle resistance (double wolves, bull, sheep, green cat, etc.)
Golden Goose EggIf lane pressure is high, don't get this
All item notes
- Rusted Barrel — Gun vs gun optimal solution
- Headshot Booster — Lane AD supplement
- Rebuttal — 800 concept god, if the enemy has *battle characters then get this, gives *battle resistance (double wolves, bull, sheep, green cat, etc.)
- Golden Goose Egg — If lane pressure is high, don't get this
- 3
Mid game
8,000 SoulsRemember to invade the enemy jungle, steal hard
Arcane SurgeJumping while jungling and throwing pillows is very comfortable, jumping in team fights and using ult is very comfortable
Compress CooldownSkill transition
Superior CooldownWhen the ultimate is ready, go fight
Duration ExtenderEnjoy early, ultimate T0 is 4s sleep, can only rely on items to delay
All item notes
- Arcane Surge — Jumping while jungling and throwing pillows is very comfortable, jumping in team fights and using ult is very comfortable
- Compress Cooldown — Skill transition
- Superior Cooldown — When the ultimate is ready, go fight
- Duration Extender — Enjoy early, ultimate T0 is 4s sleep, can only rely on items to delay
- 4
Late game
16,000 SoulsConvert economic advantage
Transcendent CooldownUpgrade when item slots are full
Superior DurationUseful
Boundless SpiritStart stacking spell power when economically ahead
All item notes
- Transcendent Cooldown — Upgrade when item slots are full
- Superior Duration — Useful
- Boundless Spirit — Start stacking spell power when economically ahead
- 5
Mid game defense against targeting
Optional11,200 SoulsSmall frame can die in one hit
Reactive BarrierPerfect transition, eating silence also gives shield, practicality maxed out
Dispel MagicCan't get on after eating slow curse
CounterspellHigh score spell reflection can play invincible
Warp StoneMainly to create distance and enter the tunnel, this is also the reason for not choosing to levitate
All item notes
- Reactive Barrier — Perfect transition, eating silence also gives shield, practicality maxed out
- Dispel Magic — Can't get on after eating slow curse
- Counterspell — High score spell reflection can play invincible
- Warp Stone — Mainly to create distance and enter the tunnel, this is also the reason for not choosing to levitate
- 6
Control route
Optional36,800 Souls
Cursed RelicAfter getting on, use extended time, irreplaceable ecological niche
Silence WaveAfter the update, can be used to break the enemy's Lincoln, then give interference after
Slowing HexCan catch people when advancing, can escape when retreating, snack T1 level existence, can swap for others based on needs
KnockdownWhat does it mean to reflect spells in the sky, damn
Disarming HexNo shooting allowed
Focus LensThose who don't like to remove debuffs are blessed
Vortex WebPriority is relatively low, because items can't be used during ultimate
Lightning ScrollIt's hard to deal with if the ultimate has no interrupt ability
All item notes
- Cursed Relic — After getting on, use extended time, irreplaceable ecological niche
- Silence Wave — After the update, can be used to break the enemy's Lincoln, then give interference after
- Slowing Hex — Can catch people when advancing, can escape when retreating, snack T1 level existence, can swap for others based on needs
- Knockdown — What does it mean to reflect spells in the sky, damn
- Disarming Hex — No shooting allowed
- Focus Lens — Those who don't like to remove debuffs are blessed
- Vortex Web — Priority is relatively low, because items can't be used during ultimate
- Lightning Scroll — It's hard to deal with if the ultimate has no interrupt ability
- 7
Gun support route
Optional11,200 SoulsHonestly, Rem's gun isn't that strong, but in extreme cases, you still need to get the gun to patch the wall
Alchemical Fire1 pushes towers well
Heroic AuraBesides bringing the creep wave quickly, pairing with tombstone little skeletons is also useful
Toxic BulletsFeels like the cumulative efficiency of poison bullets is linked to firing rate? In ideal testing conditions, applying poison isn't hard
Opening RoundsUpdate merged high-speed bullets, significantly improves feel + gives spirit power
All item notes
- Alchemical Fire — 1 pushes towers well
- Heroic Aura — Besides bringing the creep wave quickly, pairing with tombstone little skeletons is also useful
- Toxic Bullets — Feels like the cumulative efficiency of poison bullets is linked to firing rate? In ideal testing conditions, applying poison isn't hard
- Opening Rounds — Update merged high-speed bullets, significantly improves feel + gives spirit power
- 8
Heal support route
Optional25,600 Souls
Rescue BeamMust have a pig (referring to Moke Twins, not teammates ×)
Divine BarrierIf there's a strong carry, prioritize this, especially with pocket lone hunter's ultimate debuff
ScourgeFriendly to the front line, can be paired with painful pulse
Healing NovaThis comes out with healing rhythm
Healing TempoThis comes out with milk ring
All item notes
- Rescue Beam — Must have a pig (referring to Moke Twins, not teammates ×)
- Divine Barrier — If there's a strong carry, prioritize this, especially with pocket lone hunter's ultimate debuff
- Scourge — Friendly to the front line, can be paired with painful pulse
- Healing Nova — This comes out with healing rhythm
- Healing Tempo — This comes out with milk ring
- 9
Pillow route
Optional19,200 SoulsYou don't really expect Rem to deal damage, right?
Rapid RechargeOnce you get AD, don't get this
Tankbuster
Mystic ReverbHeard it's really strong
Spirit Burn
All item notes
- Rapid Recharge — Once you get AD, don't get this
- Mystic Reverb — Heard it's really strong
- 10
Might come in handy?
Optional24,000 Souls
HealbaneDebuff efficiency might rely on Pain Pulse
Torment PulseTheoretical Dragon
RefresherIn team fights, the core of the ultimate's effect is actually the part before release, unless the enemy has unstoppable force, you gotta disable mobility skills and slows, spell resistance and stuff a
Decay
Kinetic DashJust to reach 4800
Enduring SpeedRun run run
Arctic BlastSuper Ice Storm! But feels worse than Enemy's Plague.
All item notes
- Healbane — Debuff efficiency might rely on Pain Pulse
- Torment Pulse — Theoretical Dragon
- Refresher — In team fights, the core of the ultimate's effect is actually the part before release, unless the enemy has unstoppable force, you gotta disable mobility skills and slows, spell resistance and stuff a
- Kinetic Dash — Just to reach 4800
- Enduring Speed — Run run run
- Arctic Blast — Super Ice Storm! But feels worse than Enemy's Plague.
