Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Lane / Mid
15,200 SoulsPlay according to the meta. Collect items for 4800 in each stat. Old Sparky legend :D
Recharging RushGood replacement for MR and EM
Extra RegenRegeneration on the lane, further upgrade to Tempo
Extra ChargeAdditional turret
Extra Stamina+ stamina for mobility and dodging buttons on the lane
Arcane SurgeTasty bonuses with cheap jump (don't forget to use before turrets)
Rapid Recharge3 turrets, more DPS
Enchanter's Emblem- CD and spirit damage for turrets, spirit resist as a bonus
HealbaneBest option to reach 4800 net worth in survivability
Heroic AuraNice bonus in gun resist, main thing is turret DPS
All item notes
- Recharging Rush — Good replacement for MR and EM
- Extra Regen — Regeneration on the lane, further upgrade to Tempo
- Extra Charge — Additional turret
- Extra Stamina — + stamina for mobility and dodging buttons on the lane
- Arcane Surge — Tasty bonuses with cheap jump (don't forget to use before turrets)
- Rapid Recharge — 3 turrets, more DPS
- Enchanter's Emblem — - CD and spirit damage for turrets, spirit resist as a bonus
- Healbane — Best option to reach 4800 net worth in survivability
- Heroic Aura — Nice bonus in gun resist, main thing is turret DPS
- 2
For old players
Optional1,600 SoulsAll item notes
- Monster Rounds — We clear creep waves faster
- Extended Magazine — Bullets and gun damage
- 3
Mid / Late
46,400 SoulsIMPORTANT! First max the WALL and put Echo Shard on it (+4 turrets for free)
Healing BoosterGoing into Tempo + more healing
Echo ShardPLACE ON THE WALL!!!
Healing TempoMain item, maximum DPS
Compress Cooldown- CD of turrets
Superior CooldownUpgrade CD
Transcendent CooldownCD on Echo Shard and Heroic Aura
Mystic VulnerabilityReduce spirit resist of enemies
Spirit BurnStack damage and explode, very tasty heal resist in late
Escalating ExposureVery easy to stack with boosted turrets and ticking from Spirit burn
InfuserDon't forget to use before turrets, in late instead of Emblem
All item notes
- Healing Booster — Going into Tempo + more healing
- Echo Shard — PLACE ON THE WALL!!!
- Healing Tempo — Main item, maximum DPS
- Compress Cooldown — - CD of turrets
- Superior Cooldown — Upgrade CD
- Transcendent Cooldown — CD on Echo Shard and Heroic Aura
- Mystic Vulnerability — Reduce spirit resist of enemies
- Spirit Burn — Stack damage and explode, very tasty heal resist in late
- Escalating Exposure — Very easy to stack with boosted turrets and ticking from Spirit burn
- Infuser — Don't forget to use before turrets, in late instead of Emblem
- 4
Eggs
Optional800 Souls - 5
Additional debuffs
Optional12,800 SoulsSituational depending on the game
Spirit ShredderDebuff works from our bullets, not turrets, stacks well with Vulna
Mystic SlowDebuff is good against heroes that move quickly (Lesh, Viper, Holiday, etc.)
Bullet Resist ShredderDebuff is good when we stand with a gun teammate, boosting their damage (Reifa, Warden, Heyza, etc.)
SuppressorDebuff is good against gun characters. Reducing fire rate
Mystic Reverb
All item notes
- Spirit Shredder — Debuff works from our bullets, not turrets, stacks well with Vulna
- Mystic Slow — Debuff is good against heroes that move quickly (Lesh, Viper, Holiday, etc.)
- Bullet Resist Shredder — Debuff is good when we stand with a gun teammate, boosting their damage (Reifa, Warden, Heyza, etc.)
- Suppressor — Debuff is good against gun characters. Reducing fire rate
- 6
Additional turret upgrades
Optional17,600 Souls
Mystic RegenerationRegeneration from turrets
Mystic Expansion
Superior Duration
Radiant Regeneration
Surge of Power
Boundless Spirit
All item notes
- Mystic Regeneration — Regeneration from turrets
- 7
Survivability
Optional41,600 Souls
