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Lash

Lashback Self-Mixed Damage Whip

Author 愤怒的普通人 PhantomPhantom 6 · Updated Feb 9, 2026 · Favorites this week 304

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Skill order

Order set by the author · gold is the ultimate

Ground Strike
◆
1
2
3
Grapple
◆
1
2
3
Flog
◆
1
2
3
Death Slam
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early Game General

    5,600 Souls

    Don't buy Small Stamina during the laning phase if not playing Sheriff

    1. Healing RiteHealing Rite
    2. Extra SpiritExtra Spirit
    3. Mystic BurstMystic BurstAfter finishing mana replenishment, the whip can trigger bursts continuously!
    4. Quicksilver ReloadQuicksilver Reload
    5. Improved SpiritImproved Spirit
    All item notes
    • Mystic Burst — After finishing mana replenishment, the whip can trigger bursts continuously!
  2. 2

    Laning Phase Continuation

    2,400 Souls
    1. Mystic ExpansionMystic ExpansionGive 1
    2. Mystic ShotMystic Shot
    All item notes
    • Mystic Expansion — Give 1
  3. 3

    Ganking Roaming Phase

    4,800 Souls
    1. Extra StaminaExtra Stamina
    2. Extra ChargeExtra Charge
    3. Ballistic EnchantmentBallistic EnchantmentCurrently gives the whip the most value, providing high weapon damage, transitioning well in early to mid game
    All item notes
    • Ballistic Enchantment — Currently gives the whip the most value, providing high weapon damage, transitioning well in early to mid game
  4. 4

    Mid Game Core

    9,600 Souls
    1. TankbusterTankbusterMid-game damage core, with this you won't be afraid of fighting tanks.
    2. Boundless SpiritBoundless SpiritGreat Spirit no longer has small skill healing, can be taken later to enhance spirit attributes!
    All item notes
    • Tankbuster — Mid-game damage core, with this you won't be afraid of fighting tanks.
    • Boundless Spirit — Great Spirit no longer has small skill healing, can be taken later to enhance spirit attributes!
  5. 5

    Roaming Items

    Optional9,600 Souls

    If you want it, just get it

    1. Warp StoneWarp StoneThe best mobility item for Dragon is the Teleport Stone, get it if you want to improve yourself!
    2. Stamina MasteryStamina MasteryOnly getting fried rice is also fine, if you're skilled enough you don't need to buy mobility items, saves money and active slots!
    3. Majestic LeapMajestic LeapIf you're a newbie, just use Ascend Leap!!!
    All item notes
    • Warp Stone — The best mobility item for Dragon is the Teleport Stone, get it if you want to improve yourself!
    • Stamina Mastery — Only getting fried rice is also fine, if you're skilled enough you don't need to buy mobility items, saves money and active slots!
    • Majestic Leap — If you're a newbie, just use Ascend Leap!!!
  6. 6

    Late Game Core

    19,200 Souls

    I usually get Echo first

    1. Dispel MagicDispel MagicIn practice, it's not very useful, buying it early can slow down the pace but can help you survive, depends on the player.
    2. Superior CooldownSuperior CooldownAp core is all about cooldowns, helps you catch the next combo faster
    3. Focus LensFocus LensA small item like Curse for messing with people, mainly for damage, if you're skilled enough you can try buying it and playing around
    4. Spirit BurnSpirit BurnWhile supplementing damage, it can also cause a large reduction in healing, good for farming too!
    All item notes
    • Dispel Magic — In practice, it's not very useful, buying it early can slow down the pace but can help you survive, depends on the player.
    • Superior Cooldown — Ap core is all about cooldowns, helps you catch the next combo faster
    • Focus Lens — A small item like Curse for messing with people, mainly for damage, if you're skilled enough you can try buying it and playing around
    • Spirit Burn — While supplementing damage, it can also cause a large reduction in healing, good for farming too!
  7. 7

    Final Upgrade!

    16,000 Souls
    1. Greater ExpansionGreater Expansion
    2. Arctic BlastArctic Blast
    3. Transcendent CooldownTranscendent Cooldown
  8. 8

    Depends on the situation

    Optional19,200 Souls
    1. Cursed RelicCursed RelicThe whip is a key item in the late game, you need to first throw Curse at key characters to reliably connect your ultimate!
    2. UnstoppableUnstoppableHaze, Paradox, Pig, Robot or consider this after 30min
    3. RefresherRefresherIf every team fight drags on too long, get this to supplement the second skill set!
    All item notes
    • Cursed Relic — The whip is a key item in the late game, you need to first throw Curse at key characters to reliably connect your ultimate!
    • Unstoppable — Haze, Paradox, Pig, Robot or consider this after 30min
    • Refresher — If every team fight drags on too long, get this to supplement the second skill set!
  9. 9

    Laning Phase Anti-Pressure Items

    Optional5,600 Souls
    1. Monster RoundsMonster RoundsFor strong lane-pushing heroes, when under pressure, you can buy this instead of Head Hunter.
    2. Guardian WardGuardian Ward
    3. Reactive BarrierReactive BarrierOld-school targeted stat items, essential against Bull, Medium, Robot during the laning phase, not necessary after that!
    4. Spirit ShieldingSpirit ShieldingThis item has its merits, getting it can save your life
    All item notes
    • Monster Rounds — For strong lane-pushing heroes, when under pressure, you can buy this instead of Head Hunter.
    • Reactive Barrier — Old-school targeted stat items, essential against Bull, Medium, Robot during the laning phase, not necessary after that!
    • Spirit Shielding — This item has its merits, getting it can save your life
  10. 10

    Final Supplement

    Optional41,600 Souls

    Check annotations to choose adaptive gear!

    1. Enduring SpeedEnduring SpeedShoes, but can only choose between this and Stamina
    2. Surge of PowerSurge of Power
    3. Cold FrontCold Front
    4. CounterspellCounterspellStill spell reflect
    5. Alchemical FireAlchemical FireIs this thing really useful?
    6. Toxic BulletsToxic BulletsVery strong, once AP is high it can provide a lot of sustained damage and reduce healing, in the late game, if not doing Burn first, can do this instead
    7. Divine BarrierDivine Barrier
    8. Diviner's KevlarDiviner's Kevlar
    9. SpellbreakerSpellbreakerIn the current version, high magic damage is very useful in the late game
    10. Crippling HeadshotCrippling Headshot
    All item notes
    • Enduring Speed — Shoes, but can only choose between this and Stamina
    • Counterspell — Still spell reflect
    • Alchemical Fire — Is this thing really useful?
    • Toxic Bullets — Very strong, once AP is high it can provide a lot of sustained damage and reduce healing, in the late game, if not doing Burn first, can do this instead
    • Spellbreaker — In the current version, high magic damage is very useful in the late game