Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Early Game General
5,600 SoulsDon't buy Small Stamina during the laning phase if not playing Sheriff
Healing Rite
Extra Spirit
Mystic BurstAfter finishing mana replenishment, the whip can trigger bursts continuously!
Quicksilver Reload
Improved Spirit
All item notes
- Mystic Burst — After finishing mana replenishment, the whip can trigger bursts continuously!
- 2
Laning Phase Continuation
2,400 SoulsAll item notes
- Mystic Expansion — Give 1
- 3
Ganking Roaming Phase
4,800 Souls
Extra Stamina
Extra Charge
Ballistic EnchantmentCurrently gives the whip the most value, providing high weapon damage, transitioning well in early to mid game
All item notes
- Ballistic Enchantment — Currently gives the whip the most value, providing high weapon damage, transitioning well in early to mid game
- 4
Mid Game Core
9,600 Souls
TankbusterMid-game damage core, with this you won't be afraid of fighting tanks.
Boundless SpiritGreat Spirit no longer has small skill healing, can be taken later to enhance spirit attributes!
All item notes
- Tankbuster — Mid-game damage core, with this you won't be afraid of fighting tanks.
- Boundless Spirit — Great Spirit no longer has small skill healing, can be taken later to enhance spirit attributes!
- 5
Roaming Items
Optional9,600 SoulsIf you want it, just get it
Warp StoneThe best mobility item for Dragon is the Teleport Stone, get it if you want to improve yourself!
Stamina MasteryOnly getting fried rice is also fine, if you're skilled enough you don't need to buy mobility items, saves money and active slots!
Majestic LeapIf you're a newbie, just use Ascend Leap!!!
All item notes
- Warp Stone — The best mobility item for Dragon is the Teleport Stone, get it if you want to improve yourself!
- Stamina Mastery — Only getting fried rice is also fine, if you're skilled enough you don't need to buy mobility items, saves money and active slots!
- Majestic Leap — If you're a newbie, just use Ascend Leap!!!
- 6
Late Game Core
19,200 SoulsI usually get Echo first
Dispel MagicIn practice, it's not very useful, buying it early can slow down the pace but can help you survive, depends on the player.
Superior CooldownAp core is all about cooldowns, helps you catch the next combo faster
Focus LensA small item like Curse for messing with people, mainly for damage, if you're skilled enough you can try buying it and playing around
Spirit BurnWhile supplementing damage, it can also cause a large reduction in healing, good for farming too!
All item notes
- Dispel Magic — In practice, it's not very useful, buying it early can slow down the pace but can help you survive, depends on the player.
- Superior Cooldown — Ap core is all about cooldowns, helps you catch the next combo faster
- Focus Lens — A small item like Curse for messing with people, mainly for damage, if you're skilled enough you can try buying it and playing around
- Spirit Burn — While supplementing damage, it can also cause a large reduction in healing, good for farming too!
- 7
Final Upgrade!
16,000 Souls - 8
Depends on the situation
Optional19,200 Souls
Cursed RelicThe whip is a key item in the late game, you need to first throw Curse at key characters to reliably connect your ultimate!
UnstoppableHaze, Paradox, Pig, Robot or consider this after 30min
RefresherIf every team fight drags on too long, get this to supplement the second skill set!
All item notes
- Cursed Relic — The whip is a key item in the late game, you need to first throw Curse at key characters to reliably connect your ultimate!
- Unstoppable — Haze, Paradox, Pig, Robot or consider this after 30min
- Refresher — If every team fight drags on too long, get this to supplement the second skill set!
- 9
Laning Phase Anti-Pressure Items
Optional5,600 Souls
Monster RoundsFor strong lane-pushing heroes, when under pressure, you can buy this instead of Head Hunter.
Guardian Ward
Reactive BarrierOld-school targeted stat items, essential against Bull, Medium, Robot during the laning phase, not necessary after that!
Spirit ShieldingThis item has its merits, getting it can save your life
All item notes
- Monster Rounds — For strong lane-pushing heroes, when under pressure, you can buy this instead of Head Hunter.
- Reactive Barrier — Old-school targeted stat items, essential against Bull, Medium, Robot during the laning phase, not necessary after that!
- Spirit Shielding — This item has its merits, getting it can save your life
- 10
Final Supplement
Optional41,600 SoulsCheck annotations to choose adaptive gear!
Enduring SpeedShoes, but can only choose between this and Stamina
Surge of Power
Cold Front
CounterspellStill spell reflect
Alchemical FireIs this thing really useful?
Toxic BulletsVery strong, once AP is high it can provide a lot of sustained damage and reduce healing, in the late game, if not doing Burn first, can do this instead
Divine Barrier
Diviner's Kevlar
SpellbreakerIn the current version, high magic damage is very useful in the late game
Crippling Headshot
All item notes
- Enduring Speed — Shoes, but can only choose between this and Stamina
- Counterspell — Still spell reflect
- Alchemical Fire — Is this thing really useful?
- Toxic Bullets — Very strong, once AP is high it can provide a lot of sustained damage and reduce healing, in the late game, if not doing Burn first, can do this instead
- Spellbreaker — In the current version, high magic damage is very useful in the late game
