Skill order
Order set by the author · gold is the ultimate
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1
2
3
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1
2
3
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1
2
3
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1
2
3
Item order
Stages top to bottom, items left to right
- 1
Early game
16,000 SoulsSell small items in late game
High-Velocity RoundsMake Up For Lane Disadvantage
Extra RegenThe Recovery Rate Is Already 2.5, Same As Blue Bull, Get This To Enhance Recovery Rate And Exchange Ability, Karg Sells First
Opening RoundsLate Game Third Sell
Long RangeIncrease Can Trigger
Spirit ShieldingSupplement Resistance And Extra Barrier, Then Change To Big Resistance Item To Sell
Compress CooldownAccelerate Cooldown Time
Bullet Resist ShredderEasy To Trigger, Mixed Damage Adaptation High, Karg Second Sell
Mystic ShotLate Game Fourth Sell
FortitudeRoaming Without Going Home, Low Health Escape And Can Return Key
Improved SpiritSupplement Value
All item notes
- High-Velocity Rounds — Make Up For Lane Disadvantage
- Extra Regen — The Recovery Rate Is Already 2.5, Same As Blue Bull, Get This To Enhance Recovery Rate And Exchange Ability, Karg Sells First
- Opening Rounds — Late Game Third Sell
- Long Range — Increase Can Trigger
- Spirit Shielding — Supplement Resistance And Extra Barrier, Then Change To Big Resistance Item To Sell
- Compress Cooldown — Accelerate Cooldown Time
- Bullet Resist Shredder — Easy To Trigger, Mixed Damage Adaptation High, Karg Second Sell
- Mystic Shot — Late Game Fourth Sell
- Fortitude — Roaming Without Going Home, Low Health Escape And Can Return Key
- Improved Spirit — Supplement Value
- 2
Heal
Optional1,600 SoulsAll item notes
- Restorative Shot — Danny's Charged Shot Can Trigger As Long As It Doesn't Hit Within Range
- 3
Mid game
36,000 Souls3 can trigger bullet equipment effects
Mystic BurstLow Cost Damage Boost
Sharpshooter
Express Shot
Tankbuster
Greater Expansion
Superior Cooldown
Siphon Bullets3's Continuous Burn Can Also Trigger, Change Out Spirit Protection Or Shatter Armor
Spirit Burn
Spiritual OverflowCan Change To Mystic Shot
All item notes
- Mystic Burst — Low Cost Damage Boost
- Siphon Bullets — 3's Continuous Burn Can Also Trigger, Change Out Spirit Protection Or Shatter Armor
- Spiritual Overflow — Can Change To Mystic Shot
- 4
Reduce Healing And Limit
Optional8,000 SoulsAll item notes
- Toxic Bullets — Three Skill Continuous Burn Can Accumulate
- 5
Resistance Supplement
Optional8,000 Souls - 6
Great Showdown Supplement
25,600 SoulsCan change from normal attack and skill mixed damage to main skill output damage, bullet effects are all triggered by 3, can also go for Mercury Overflow to continue weapon mixed damage bombardment
Boundless Spirit
Inhibitor
Mercurial MagnumIf You Don't Like It, You Can Get Silence Bullet Or Glass Cannon
Transcendent Cooldown
All item notes
- Mercurial Magnum — If You Don't Like It, You Can Get Silence Bullet Or Glass Cannon
- 7
Supplement Green
Optional25,600 SoulsAll good, but usually only one item is built
- 8
May Appear Or Supplement
Optional60,800 Souls - 9
Brawl Legend
Optional169,983 Souls
Infinite RoundsSuitable, Brawl Directly Becomes Bomber
Haunting ShotSuitable, every charged shot brings big debuffs here
Runed GauntletsNot suitable, Danny doesn't hammer people
Unstable ConcoctionNot suitable, but in a certain sense, it's an incarnation of the big prison
Frostbite CharmSuitable, now not only the elbow takes off faster but also quickly
Prism BlastAverage, usually the elbow goes into the tower to trigger the tower's effect
Mystical PianoAverage, not compatible but has decent effects
Mystic ConduitSuitable, 34 meters range as long as it's not flying too high still has aura sharing
Shrink RaySuitable, it's already hard to hit in the air, shrinking directly turns into an airborne cockroach
Omnicharge SignetSuitable, both skills 1 and 3 can benefit, but don't give it skill 2, it won't refresh backpack fuel
Celestial BlessingSuitable, being in a high position can overlook the whole situation, pay attention to teammates needing control release, can handle itself when entering or being targeted
Nullification BurstSuitable, similar to ice and snow, elbowing into the crowd works great
Eternal GiftAverage, both attributes can be enjoyed, solves late-game weakness, but unfortunately needs to drag the game
Shadow StrikeAverage, invisibility drop is okay, besides that nothing particularly compatible
Cloak of OpportunitySuitable, airborne units are afraid of control, its appearance can solve that
Seraphim WingsUnexpectedly not suitable, due to the jetpack not regenerating in the air, can't enjoy the equipment effects for long and has to come down
Electric SlippersNot suitable, Danny isn't good at sliding
All item notes
- Infinite Rounds — Suitable, Brawl Directly Becomes Bomber
- Haunting Shot — Suitable, every charged shot brings big debuffs here
- Runed Gauntlets — Not suitable, Danny doesn't hammer people
- Unstable Concoction — Not suitable, but in a certain sense, it's an incarnation of the big prison
- Frostbite Charm — Suitable, now not only the elbow takes off faster but also quickly
- Prism Blast — Average, usually the elbow goes into the tower to trigger the tower's effect
- Mystical Piano — Average, not compatible but has decent effects
- Mystic Conduit — Suitable, 34 meters range as long as it's not flying too high still has aura sharing
- Shrink Ray — Suitable, it's already hard to hit in the air, shrinking directly turns into an airborne cockroach
- Omnicharge Signet — Suitable, both skills 1 and 3 can benefit, but don't give it skill 2, it won't refresh backpack fuel
- Celestial Blessing — Suitable, being in a high position can overlook the whole situation, pay attention to teammates needing control release, can handle itself when entering or being targeted
- Nullification Burst — Suitable, similar to ice and snow, elbowing into the crowd works great
- Eternal Gift — Average, both attributes can be enjoyed, solves late-game weakness, but unfortunately needs to drag the game
- Shadow Strike — Average, invisibility drop is okay, besides that nothing particularly compatible
- Cloak of Opportunity — Suitable, airborne units are afraid of control, its appearance can solve that
- Seraphim Wings — Unexpectedly not suitable, due to the jetpack not regenerating in the air, can't enjoy the equipment effects for long and has to come down
- Electric Slippers — Not suitable, Danny isn't good at sliding
