LOK.GG
The Doorman

The Doorman

SN|P3R : Doorman’s Welcome v2Popular#3 build among top playersAscendant+ · 56 games in the last 14 days

Author SN|P3R · Updated Oct 31, 2026

Edit

Skill order

Order set by the author · gold is the ultimate

Call Bell
◆
1
2
3
Doorway
◆
1
2
3
Luggage Cart
◆
1
2
3
Hotel Guest
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    1. Early Game

    11,200 Souls

    Full Spirit? Skip Guns || Enduring Speed ⇌ Trophy Collector

    1. High-Velocity RoundsHigh-Velocity RoundsSell in the late game, this item is pretty helpful in general as Doorman's Bullet Velocity is slow. If Bell Build is priority, this item is enough, but you can upgrade to Opening Rounds
    2. Opening RoundsOpening RoundsIf you are getting this item, ideally buy this as the 1st item in the game
    3. Extra ChargeExtra Charge
    4. Mystic BurstMystic Burst
    5. Mystic ExpansionMystic Expansion
    6. Rapid RechargeRapid Recharge
    7. Improved SpiritImproved Spirit
    8. Trophy CollectorTrophy Collector
    All item notes
    • High-Velocity Rounds — Sell in the late game, this item is pretty helpful in general as Doorman's Bullet Velocity is slow. If Bell Build is priority, this item is enough, but you can upgrade to Opening Rounds
    • Opening Rounds — If you are getting this item, ideally buy this as the 1st item in the game
  2. 2

    Early Options

    Optional6,400 Souls
    1. Guardian WardGuardian Ward
    2. Enduring SpeedEnduring SpeedChoice : Enduring Speed ⇌ Trophy Collector
    3. Dispel MagicDispel Magic
    All item notes
    • Enduring Speed — Choice : Enduring Speed ⇌ Trophy Collector
  3. 3

    2. CORE

    24,800 Souls

    Ballistic Enchantment ⇌ Alchemical Fire / Heroic Aura / Sharpshooter

    1. Extra HealthExtra Health
    2. FortitudeFortitudeChoice : Fortitude ⇌ Veil Walker
    3. Recharging RushRecharging RushChoice : Recharging Rush ⇌ Opening Rounds (As 1st Item in the game)
    4. TankbusterTankbuster
    5. Greater ExpansionGreater Expansion
    6. Ballistic EnchantmentBallistic EnchantmentChoice : Ballistic Enchantment ⇌ 1 from Alchemical Fire / Heroic Aura / Sharpshooter
    7. Boundless SpiritBoundless Spirit
    8. Superior CooldownSuperior Cooldown
    All item notes
    • Fortitude — Choice : Fortitude ⇌ Veil Walker
    • Recharging Rush — Choice : Recharging Rush ⇌ Opening Rounds (As 1st Item in the game)
    • Ballistic Enchantment — Choice : Ballistic Enchantment ⇌ 1 from Alchemical Fire / Heroic Aura / Sharpshooter
  4. 4

    Gun : Good Alternatives

    Optional9,600 Souls
    1. Alchemical FireAlchemical Fire
    2. Heroic AuraHeroic Aura
    3. SharpshooterSharpshooter
  5. 5

    3. Late CORE (A)

    19,200 Souls

    Nuke Bell Path

    1. Spirit BurnSpirit Burn
    2. Mystic ReverbMystic Reverb
    3. Transcendent CooldownTranscendent Cooldown
  6. 6

    3. Late CORE (B)

    20,800 Souls

    Utilities Path, Can Get Earlier

    1. Slowing HexSlowing HexForce a checkout Failure with this fantastic item, use this just before your ULT. Can also upgrade to Vortex Web earlier, if needed
    2. Vortex WebVortex Web
    3. Cheat DeathCheat Death
    4. Cursed RelicCursed Relic
    All item notes
    • Slowing Hex — Force a checkout Failure with this fantastic item, use this just before your ULT. Can also upgrade to Vortex Web earlier, if needed
  7. 7

    Best Tier 4 Greens

    Optional25,600 Souls
    1. Divine BarrierDivine Barrier
    2. Plated ArmorPlated Armor
    3. SpellbreakerSpellbreaker
    4. JuggernautJuggernaut
  8. 8

    Spirit Damage

    Optional11,200 Souls
    1. Surge of PowerSurge of Power
    2. Cold FrontCold Front
    3. Arctic BlastArctic Blast
  9. 9

    Spirit Utilities

    Optional12,800 Souls
    1. KnockdownKnockdown
    2. DecayDecay
    3. Disarming HexDisarming Hex
    4. Silence WaveSilence Wave
  10. 10

    Best Tier 3 Greens

    Optional12,800 Souls
    1. Spirit ResilienceSpirit Resilience
    2. Bullet ResilienceBullet Resilience
    3. Warp StoneWarp Stone
    4. CounterspellCounterspell