Skill order
Order set by the author · gold is the ultimate
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1
2
3
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1
2
3
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3
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3
Item order
Stages top to bottom, items left to right
- 1
Early to mid game
16,800 Souls
Healing RiteGet if needed in early to mid game
High-Velocity RoundsVery useful
Extra ChargeUpgrade 1 skill to t2 before getting this, it's best to save two uses of 1 for when using clones
Opening RoundsStats
Improved Spirit
Trophy Collector
Extra Health
Rapid Recharge
Veil WalkerIn late game, go invisible to steal ult
Enchanter's EmblemOverall improvement is nice, 1600 green gear gives the most from Spirit
Mystic Expansion
All item notes
- Healing Rite — Get if needed in early to mid game
- High-Velocity Rounds — Very useful
- Extra Charge — Upgrade 1 skill to t2 before getting this, it's best to save two uses of 1 for when using clones
- Opening Rounds — Stats
- Veil Walker — In late game, go invisible to steal ult
- Enchanter's Emblem — Overall improvement is nice, 1600 green gear gives the most from Spirit
- 2
Decide which to get first based on the situation
30,400 SoulsGenerally from left to right
Magic CarpetBesides being expensive, it's great everywhere, excellent sub-stats, you can position wherever you want in fights, harder to catch in late game with Curtain
Surge of Power
Boundless Spirit
Mystic VulnerabilityVery convenient resistance reduction
Greater ExpansionBetter hit all skills, including most ultimates from clones
Superior CooldownMore 1 skills and faster ult
Transcendent CooldownIf you have many active items, consider getting
All item notes
- Magic Carpet — Besides being expensive, it's great everywhere, excellent sub-stats, you can position wherever you want in fights, harder to catch in late game with Curtain
- Mystic Vulnerability — Very convenient resistance reduction
- Greater Expansion — Better hit all skills, including most ultimates from clones
- Superior Cooldown — More 1 skills and faster ult
- Transcendent Cooldown — If you have many active items, consider getting
- 3
Choose based on needs
Optional12,800 Souls
Dispel MagicSilence, slow curse
CounterspellWith this, you can handle single-target burst or control skills
Warp StoneLow-tier magic carpet, very strong if the enemy has few displacement restrictions
Metal SkinAgainst AD the best items and if the enemy has slow curse AD a teleport stone can be replaced
All item notes
- Dispel Magic — Silence, slow curse
- Counterspell — With this, you can handle single-target burst or control skills
- Warp Stone — Low-tier magic carpet, very strong if the enemy has few displacement restrictions
- Metal Skin — Against AD the best items and if the enemy has slow curse AD a teleport stone can be replaced
- 4
See what ultimate will be used
Optional19,200 Souls
UnstoppableIf the enemy has too much control or needs to copy Lash Old Seven Dynamo is really needed can counter Dynamo Dragon team fights will also be more advantageous
Lightning ScrollIf this match the enemy's ultimate can make this item coverage high it's very useful
Diviner's KevlarIn the late game if the copied ultimate needs to be close it's pretty good
All item notes
- Unstoppable — If the enemy has too much control or needs to copy Lash Old Seven Dynamo is really needed can counter Dynamo Dragon team fights will also be more advantageous
- Lightning Scroll — If this match the enemy's ultimate can make this item coverage high it's very useful
- Diviner's Kevlar — In the late game if the copied ultimate needs to be close it's pretty good
- 5
Can choose in late game
Optional22,400 Souls
Echo ShardExcept for some ultimates this version of the Magician is best used with Rabbit
Superior DurationDuration is strong for clone Rabbit and many ultimates if the enemy has Dynamo can get the teleport stone to absorb people earlier
Vortex WebIn the late game if not switching to ultimate switching to Rabbit
Scourge
All item notes
- Echo Shard — Except for some ultimates this version of the Magician is best used with Rabbit
- Superior Duration — Duration is strong for clone Rabbit and many ultimates if the enemy has Dynamo can get the teleport stone to absorb people earlier
- Vortex Web — In the late game if not switching to ultimate switching to Rabbit
- 6
If teammates have no damage
Optional16,000 Souls
Tankbuster
Mystic ReverbStanding 3 to 4 meters behind the clone shooting 1 can trigger the double 1's aftershock more likely in the late game if switching to ultimate can skip or change to Echo Shard
Spirit BurnDamage and healing reduction
All item notes
- Mystic Reverb — Standing 3 to 4 meters behind the clone shooting 1 can trigger the double 1's aftershock more likely in the late game if switching to ultimate can skip or change to Echo Shard
- Spirit Burn — Damage and healing reduction
- 7
Always check the situation
Optional38,400 Souls
Spirit Shielding
HealbaneIf the enemy has a lot of healing ability healing reduction benefits are very high
Reactive BarrierIf there's control that can trigger steadily it can be built after all the Magician will stack Spirit
Indomitable
Divine BarrierDealing with Parker and Lone Hunter's ultimate
Slowing HexGood against Cat Laosh Mina this high mobility high burst counters the Magician or no matter who it is can make skill 1 hit better can also have some crowd control when catching or dealing damage
KnockdownReinforcing crowd control ability or targeting Flying or Old Seven Robot Ivy's ultimate change as needed
Disarming HexAgainst position 1 gun C but actually under certain conditions double Rabbit will be better
DecayVery good disengage damage and healing reduction especially against those who can't really hit with skill 1 meat tanks but if the enemy has a lot of dispel magic or has odd abilities then don't build
Cursed RelicIn the late game if targeting a certain big brother is needed
Alchemical FireIf you built Thunder Weaving Whirlpool then combine with Rabbit
All item notes
- Healbane — If the enemy has a lot of healing ability healing reduction benefits are very high
- Reactive Barrier — If there's control that can trigger steadily it can be built after all the Magician will stack Spirit
- Divine Barrier — Dealing with Parker and Lone Hunter's ultimate
- Slowing Hex — Good against Cat Laosh Mina this high mobility high burst counters the Magician or no matter who it is can make skill 1 hit better can also have some crowd control when catching or dealing damage
- Knockdown — Reinforcing crowd control ability or targeting Flying or Old Seven Robot Ivy's ultimate change as needed
- Disarming Hex — Against position 1 gun C but actually under certain conditions double Rabbit will be better
- Decay — Very good disengage damage and healing reduction especially against those who can't really hit with skill 1 meat tanks but if the enemy has a lot of dispel magic or has odd abilities then don't build
- Cursed Relic — In the late game if targeting a certain big brother is needed
- Alchemical Fire — If you built Thunder Weaving Whirlpool then combine with Rabbit
