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Seven

Seven

Rock Fish's Spirit Wheelchair Old Seven Build - Full Notes

Author JerrytheVile AcolyteAcolyte 3 · Updated Apr 22, 2026 · Favorites this week 569

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Skill order

Order set by the author · gold is the ultimate

Lightning Ball
◆
1
2
3
Static Charge
◆
1
2
3
Power Surge
◆
1
2
3
Storm Cloud
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early game

    6,400 Souls

    Early game, level the third skill, depending on lane pressure, get Mystic Healing, normally go from left to right, if lane pressure is high, can get Mystic Healing first, early game all add Spirit Essence, if behind in lane, just focus on farming, try not to die as Old Seven

    1. Extra SpiritExtra Spirit
    2. Extra ChargeExtra Charge
    3. Mystic RegenerationMystic RegenerationLaning Phase Healing Efficiency Is Higher Than Spirit Absorption
    4. Mystic ExpansionMystic Expansion
    5. Improved SpiritImproved Spirit
    6. Spirit LifestealSpirit LifestealIn Mid-Early Game, Rely on This to Farm Jungle and Lane Sustain, Not Getting It Can Easily Lead to Death
    All item notes
    • Mystic Regeneration — Laning Phase Healing Efficiency Is Higher Than Spirit Absorption
    • Spirit Lifesteal — In Mid-Early Game, Rely on This to Farm Jungle and Lane Sustain, Not Getting It Can Easily Lead to Death
  2. 2

    Survivability Items That Can Be Used

    Optional4,000 Souls

    Spirit Essence absorption early game is not as good as Mystic Healing, don't jump into a crowd to use the ultimate before getting it. Emblems can be situational, can skip. Three items at level one depend on needs

    1. Extra RegenExtra Regen
    2. Healing RiteHealing Rite
    3. Extra HealthExtra Health
    4. Enchanter's EmblemEnchanter's Emblem
  3. 3

    Must-Have Key Items

    30,400 Souls

    Must must must get this, whether in a big disadvantage going for the ultimate build or an advantage going for the big ball build, it's very important. Don't hold off on 6400 directly, can prioritize lower tier items, can finish early game items from left to right, avoid fighting if possible, specifi

    1. Rapid RechargeRapid RechargeBig Ball Build Must-Have Core Item, Adding Two Balls Increases a Lot
    2. Greater ExpansionGreater ExpansionBig Ball Build Core Item, Adds a Huge Area, Must-Have for Both Ultimate and Big Ball Builds
    3. Boundless SpiritBoundless SpiritOld Seven's Most Crucial Item, Greatly Enhances All Skills, Must-Have Must-Have
    4. Superior CooldownSuperior CooldownCan Get This First, No Rush to Level 4, Mainly Reduces Skill 1 Cooldown and Increases Jungle Efficiency and Lane Clearing Efficiency
    5. Mystic VulnerabilityMystic Vulnerability
    6. Escalating ExposureEscalating ExposureUsed to Supplement Damage, Mid-Game Spirit Power Is Enough, So Save It for Last
    7. Transcendent CooldownTranscendent CooldownCan Get Last, Increases Active Skill Cooldown Speed
    All item notes
    • Rapid Recharge — Big Ball Build Must-Have Core Item, Adding Two Balls Increases a Lot
    • Greater Expansion — Big Ball Build Core Item, Adds a Huge Area, Must-Have for Both Ultimate and Big Ball Builds
    • Boundless Spirit — Old Seven's Most Crucial Item, Greatly Enhances All Skills, Must-Have Must-Have
    • Superior Cooldown — Can Get This First, No Rush to Level 4, Mainly Reduces Skill 1 Cooldown and Increases Jungle Efficiency and Lane Clearing Efficiency
    • Escalating Exposure — Used to Supplement Damage, Mid-Game Spirit Power Is Enough, So Save It for Last
    • Transcendent Cooldown — Can Get Last, Increases Active Skill Cooldown Speed
  4. 4

    Ultimate Ball Build

    20,800 Souls

    Generally, if not a big disadvantage, don't prioritize this, ultimate build is usually for defending or when teammates use big worm, it's a fallback strategy

    1. Mystic SlowMystic SlowUltimate Big Ball for Sticking
    2. Lightning ScrollLightning ScrollUltimate for Holding, Can Get His Lower Tier Item First, Otherwise Can't Stick to Enemies
    3. RefresherRefresherSometimes Can Create Miracles, But If You Have Money, It's Better to Get Key Damage Items First
    4. InfuserInfuserAdds Lifesteal for Survivability, Can Get This Late Game If There's Space
    All item notes
    • Mystic Slow — Ultimate Big Ball for Sticking
    • Lightning Scroll — Ultimate for Holding, Can Get His Lower Tier Item First, Otherwise Can't Stick to Enemies
    • Refresher — Sometimes Can Create Miracles, But If You Have Money, It's Better to Get Key Damage Items First
    • Infuser — Adds Lifesteal for Survivability, Can Get This Late Game If There's Space
  5. 5

    Late Game or Counter Items

    32,000 Souls

    BKB must be taken if the enemy has a lot of control or if facing counter like Hammer, Red Locust can be taken before mandatory items depending on the situation, Gem priority is not high if there are no initiators in the team, Old Seven can initiate

    1. Superior DurationSuperior DurationIncreases Jungle Farming Efficiency, In Big Ball Build, Priority Is Lower Than Strong Effectiveness, It's for When You Have Money to Get Better
    2. KnockdownKnockdownCounter Against Enemies Without BKB That Can Interrupt Ultimate
    3. Spirit BurnSpirit BurnAlso Supplements Damage, Late Game Damage Is Quite Considerable
    4. LeechLeechOld Seven's T0 for Sustain, Can Consider Getting It Around 25k, Greatly Increases Teamfight Survival with Ultimate and Skill 1
    5. UnstoppableUnstoppableMust-Have Late Game, If No BKB, Entering a Crowd and Using Ultimate Can Get You Crushed by an Anvil
    6. Diviner's KevlarDiviner's Kevlar
    All item notes
    • Superior Duration — Increases Jungle Farming Efficiency, In Big Ball Build, Priority Is Lower Than Strong Effectiveness, It's for When You Have Money to Get Better
    • Knockdown — Counter Against Enemies Without BKB That Can Interrupt Ultimate
    • Spirit Burn — Also Supplements Damage, Late Game Damage Is Quite Considerable
    • Leech — Old Seven's T0 for Sustain, Can Consider Getting It Around 25k, Greatly Increases Teamfight Survival with Ultimate and Skill 1
    • Unstoppable — Must-Have Late Game, If No BKB, Entering a Crowd and Using Ultimate Can Get You Crushed by an Anvil
  6. 6

    AP Build

    24,000 Souls

    Generally not recommended to prioritize AP build, but if you want to shoot or the enemy has high mobility, can consider, can also add two items in mid to late game to enhance basic attack damage

    1. Titanic MagazineTitanic Magazine1600 for Double Ammo Is Worth It, Can Sell If Short on Space Late Game
    2. Burst FireBurst Fire
    3. Spiritual OverflowSpiritual OverflowIf you want to shoot a bit more, late game has great team fight ability and burst damage
    4. Lucky ShotLucky Shot
    5. Glass CannonGlass CannonGoing for this basically means pure AP build, combined with the third skill, the damage from the back is quite considerable, but the ultimate's survivability will be a bit weaker
    All item notes
    • Titanic Magazine — 1600 for Double Ammo Is Worth It, Can Sell If Short on Space Late Game
    • Spiritual Overflow — If you want to shoot a bit more, late game has great team fight ability and burst damage
    • Glass Cannon — Going for this basically means pure AP build, combined with the third skill, the damage from the back is quite considerable, but the ultimate's survivability will be a bit weaker
  7. 7

    Possible Green Buddies That Can Be Used

    Optional44,800 Souls

    Counter based on the situation, Old Seven is too squishy in mid game, some notes

    1. Warp StoneWarp Stone
    2. Metal SkinMetal SkinEffective against Haze's ultimate which relies solely on bullet damage
    3. JuggernautJuggernautLater on, it adds mobility and applies debuffs to the enemy
    4. Cheat DeathCheat DeathDepends on the situation, can be effective with the ultimate build
    5. Plated ArmorPlated ArmorIf the enemy relies heavily on bullet damage heroes, must get this
    6. InhibitorInhibitorCounter against Gaster, Apollo, and Yamato, strong lifesteal characters
    7. SpellbreakerSpellbreaker
    8. WitchmailWitchmailLow priority, generally not a concern
    All item notes
    • Metal Skin — Effective against Haze's ultimate which relies solely on bullet damage
    • Juggernaut — Later on, it adds mobility and applies debuffs to the enemy
    • Cheat Death — Depends on the situation, can be effective with the ultimate build
    • Plated Armor — If the enemy relies heavily on bullet damage heroes, must get this
    • Inhibitor — Counter against Gaster, Apollo, and Yamato, strong lifesteal characters
    • Witchmail — Low priority, generally not a concern