Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Early Game - Core
4,000 SoulsUsually left to right
Headshot BoosterSell later
Extra SpiritRem has good spirit scaling, going this into boundless later is good
Extra ChargeCan sell later
Guardian WardAmazing with your 2
All item notes
- Headshot Booster — Sell later
- Extra Spirit — Rem has good spirit scaling, going this into boundless later is good
- Extra Charge — Can sell later
- Guardian Ward — Amazing with your 2
- 2
Early Damage Options
9,600 SoulsPick 1 or 2
Silence WaveGood vs spell dependent heroes (Pocket, Yamato, Mina, etc.)
Torment PulseGenerally the most consistent item to get Rem to contribute some damage in the fights
Rapid RechargeI don't love this item on Rem but it can be good if you're allowed to spam pillows
All item notes
- Silence Wave — Good vs spell dependent heroes (Pocket, Yamato, Mina, etc.)
- Torment Pulse — Generally the most consistent item to get Rem to contribute some damage in the fights
- Rapid Recharge — I don't love this item on Rem but it can be good if you're allowed to spam pillows
- 3
Lane Optionals
Optional4,000 Souls
Monster RoundsVery good if you are pushing tower. Sell later
Rusted BarrelVery good against heroes that shoot their gun
Healing RiteBuy whenever you or your teammate are very low
Slowing HexGood vs Mina, Lash, Shiv, etc.
All item notes
- Monster Rounds — Very good if you are pushing tower. Sell later
- Rusted Barrel — Very good against heroes that shoot their gun
- Healing Rite — Buy whenever you or your teammate are very low
- Slowing Hex — Good vs Mina, Lash, Shiv, etc.
- 4
Standard 'Support' Route
21,600 Souls
Mystic ExpansionMandatory on Ult
Compress CooldownCooldown is helpful, can skip if you feel like you need other items earlier
Healing NovaGenerally the most consistent team healing option. Rescue beam is a decent alternative. Healing Nova doesn't heal you in your 2 tho.
Duration ExtenderDuration on 2 for longer heals and also longer time napping for torment pulse damage
Greater ExpansionWorks on basically everything, including your torment pulse and stacks with your 2 for insane range
Stamina MasteryBest item to help you survive (you are just a lil chud)
Healing BoosterIt works properly now so it's good
Superior CooldownCooldown to let you use all your abilities more often
Superior DurationGood on everything including items, sleep, 2 heal, etc.
All item notes
- Mystic Expansion — Mandatory on Ult
- Compress Cooldown — Cooldown is helpful, can skip if you feel like you need other items earlier
- Healing Nova — Generally the most consistent team healing option. Rescue beam is a decent alternative. Healing Nova doesn't heal you in your 2 tho.
- Duration Extender — Duration on 2 for longer heals and also longer time napping for torment pulse damage
- Greater Expansion — Works on basically everything, including your torment pulse and stacks with your 2 for insane range
- Stamina Mastery — Best item to help you survive (you are just a lil chud)
- Healing Booster — It works properly now so it's good
- Superior Cooldown — Cooldown to let you use all your abilities more often
- Superior Duration — Good on everything including items, sleep, 2 heal, etc.
- 5
Beam
Optional3,200 SoulsAll item notes
- Rescue Beam — Alternative to Healing Nova if you need it
- 6
Giga Damage Route (Need to carry your chuds)
Optional25,600 Souls
Arctic BlastVery good for damage especially if you have a Billy/Abrams/Yamato etc. who want to go in, this helps them. Use it while napping.
Boundless SpiritProbably buy most games. This double dips into the max Tag Along AP which gives essentially a 2nd boundless spirit, this hero can get 250+ spirit power.
Spirit BurnMore damage and anti-heal, only get after you have other 6.4k spirit items.
ScourgeGood if you need to help your tanks and spirit resist is good
All item notes
- Arctic Blast — Very good for damage especially if you have a Billy/Abrams/Yamato etc. who want to go in, this helps them. Use it while napping.
- Boundless Spirit — Probably buy most games. This double dips into the max Tag Along AP which gives essentially a 2nd boundless spirit, this hero can get 250+ spirit power.
- Spirit Burn — More damage and anti-heal, only get after you have other 6.4k spirit items.
- Scourge — Good if you need to help your tanks and spirit resist is good
- 7
Giga Support
Optional25,600 Souls
Divine BarrierAmazing item with your 2, use it while napping if you can
Echo ShardHaving 2 tag alongs in 1 fight is incredibly helpful for big heals but also so you don't instadie
Healing TempoNot sold on this item but a decent option
Transcendent CooldownVery solid with the amount of actives
All item notes
- Divine Barrier — Amazing item with your 2, use it while napping if you can
- Echo Shard — Having 2 tag alongs in 1 fight is incredibly helpful for big heals but also so you don't instadie
- Healing Tempo — Not sold on this item but a decent option
- Transcendent Cooldown — Very solid with the amount of actives
- 8
Giga Debuff
Optional19,200 Souls
Vortex WebGood for setting up potential ults, pillows, or helping your team
Cursed RelicGood if they have specific heroes or 1 hero with a lot of money
Focus LensGood if they don't have Dispel Magic
All item notes
- Vortex Web — Good for setting up potential ults, pillows, or helping your team
- Cursed Relic — Good if they have specific heroes or 1 hero with a lot of money
- Focus Lens — Good if they don't have Dispel Magic
- 9
Cheaper Debuffs
Optional17,600 Souls
HealbaneGreat if you need anti-heal
Mystic VulnerabilityGood if you have slots and your team does a lot of spirit damage
SuppressorGood against gun heroes
Bullet Resist ShredderGood if you have slots and your team does a lot of gun damage
KnockdownGood vs flyers, seven, etc.
Disarming HexGood vs gun heroes
DecayGood vs tanky/heal dependent heroes (Abrams, Mo, etc.)
Cold Front
All item notes
- Healbane — Great if you need anti-heal
- Mystic Vulnerability — Good if you have slots and your team does a lot of spirit damage
- Suppressor — Good against gun heroes
- Bullet Resist Shredder — Good if you have slots and your team does a lot of gun damage
- Knockdown — Good vs flyers, seven, etc.
- Disarming Hex — Good vs gun heroes
- Decay — Good vs tanky/heal dependent heroes (Abrams, Mo, etc.)
- 10
The Only Acceptable Gun Items
Optional9,600 Souls
Alchemical FireGood for objectives and big teamfights
Heroic AuraGood if the enemy team has a lot of gun damage
Hunter's AuraGood if you need to amp your allies' gun damage against single targets
All item notes
- Alchemical Fire — Good for objectives and big teamfights
- Heroic Aura — Good if the enemy team has a lot of gun damage
- Hunter's Aura — Good if you need to amp your allies' gun damage against single targets
