Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Go from left to right
24,800 SoulsIf there's control, directly make Dispersion after the first 4.8k, otherwise go for it in order
Extra SpiritThe first 800 can be swapped for Hunter to push lane
Improved Spirit
Duration ExtenderPush lane, if the enemy rushes in, use Beetle
Compress CooldownCore must give Holy Beetle
Mystic Vulnerability
RicochetTrash core, allows you to clear minions and stack layers comfortably, essential for sneaky minion clearing
Recharging RushHoly Beetle refreshes energy
Toxic BulletsI think this is a must-have item for trash core right now
Titanic MagazineSaves the trouble of stacking while switching, can freely mix and match
Enchanter's EmblemIf you have trouble choosing, go for this 1600, for example, if the enemy has no lifesteal characters or not much control
Dispel MagicDispelling is important, can be bought early, sacrificing two 1600s
All item notes
- Extra Spirit — The first 800 can be swapped for Hunter to push lane
- Duration Extender — Push lane, if the enemy rushes in, use Beetle
- Compress Cooldown — Core must give Holy Beetle
- Ricochet — Trash core, allows you to clear minions and stack layers comfortably, essential for sneaky minion clearing
- Recharging Rush — Holy Beetle refreshes energy
- Toxic Bullets — I think this is a must-have item for trash core right now
- Titanic Magazine — Saves the trouble of stacking while switching, can freely mix and match
- Enchanter's Emblem — If you have trouble choosing, go for this 1600, for example, if the enemy has no lifesteal characters or not much control
- Dispel Magic — Dispelling is important, can be bought early, sacrificing two 1600s
- 2
If no control, just go this way, send back to Wyoming in five layers
41,600 SoulsDamage on Damage comes out with five stacks that can instantly kill, enters a strong mid-game period
Escalating ExposureCore, get the first one out. If the enemy removes too much, sell and switch to gun support
Superior Duration
Boundless SpiritIncrease damage, if switching to gun support, get it later
InhibitorLate game must-have, combined with Bounce Shot for unbeatable team fights, get it early if behind
SilencerAfter completing Suppression, make this, late game combined with Bounce Shot for unbeatable team fights
Spirit BurnAgainst Lady and Victor, can trigger two layers of Stun and explode. If switching guns, don't skip this
Transcendent Cooldown
All item notes
- Escalating Exposure — Core, get the first one out. If the enemy removes too much, sell and switch to gun support
- Boundless Spirit — Increase damage, if switching to gun support, get it later
- Inhibitor — Late game must-have, combined with Bounce Shot for unbeatable team fights, get it early if behind
- Silencer — After completing Suppression, make this, late game combined with Bounce Shot for unbeatable team fights
- Spirit Burn — Against Lady and Victor, can trigger two layers of Stun and explode. If switching guns, don't skip this
- 3
Flexible alternatives
Optional6,400 SoulsCursed Spell must be picked against lifesteal heroes, use it before bouncing
HealbaneVery useful at 1600, must-have if the enemy has lifesteal characters
Reactive Barrier1600 part two, must-have if there's a lot of control
Arcane SurgeCan get this to reach 4800 without Spirit Surge, beginners should avoid
Active ReloadChoose between this and Large Magazine, can get it whether switching guns or not
All item notes
- Healbane — Very useful at 1600, must-have if the enemy has lifesteal characters
- Reactive Barrier — 1600 part two, must-have if there's a lot of control
- Arcane Surge — Can get this to reach 4800 without Spirit Surge, beginners should avoid
- Active Reload — Choose between this and Large Magazine, can get it whether switching guns or not
- 4
Weak in lane, build for pressure
Optional3,200 SoulsAll item notes
- Healing Rite — Good to use.
- Trophy Collector — Can get it a bit earlier now, big boost
- 5
Must get Suppression and Silent Bullets in late game, the rest depends on the flow
Optional38,400 SoulsThis is a late-game optional build item, if the enemy has a dispel for everyone, don't pick Damage on Damage, switch to Gun and focus on Damage debuff team support
Siphon BulletsStill need to get it late game, DEBUFF Launcher
Spiritual OverflowPure fun gear late game, not as good as green gear
Mercurial MagnumVery low priority, can get it late game if wanting to burst someone
Crippling HeadshotOnly get it when switching guns, replaces damage increase and Spirit Burn
Weighted ShotsTeam fight with Mixed Dragon, a bunch of DEBUFFs
Armor Piercer
Spirit Rend
All item notes
- Siphon Bullets — Still need to get it late game, DEBUFF Launcher
- Spiritual Overflow — Pure fun gear late game, not as good as green gear
- Mercurial Magnum — Very low priority, can get it late game if wanting to burst someone
- Crippling Headshot — Only get it when switching guns, replaces damage increase and Spirit Burn
- Weighted Shots — Team fight with Mixed Dragon, a bunch of DEBUFFs
- 6
Prioritize survival based on the situation, not mandatory in advantageous games, answers for unfavorable matchups/specif
Optional51,200 Souls
Diviner's KevlarLate game combined with 30s ultimate, can cleverly engage in team fights
Plated ArmorCounter haze, bullet damage and DEBUFF
WitchmailRepeatedly refresh some gear
UnstoppableToo many snacks, make one
Spirit ResilienceEnemy Spirit damage is very high, must-have
Counterspell
Metal SkinCounter haze ultimate and enemy gun core, also counters Wolf Girl well
Echo ShardEnemy has too much pressure after developing, must-have to give second skill Dragon
KnockdownCounters Old 7, Sniper, Ice Man and other flying characters
Silence WaveCounters Apollo, Fire Stream Infernus and other skill characters
Disarming HexCounters Wolf Girl, Hunter and other characters relying on enhanced output
All item notes
- Diviner's Kevlar — Late game combined with 30s ultimate, can cleverly engage in team fights
- Plated Armor — Counter haze, bullet damage and DEBUFF
- Witchmail — Repeatedly refresh some gear
- Unstoppable — Too many snacks, make one
- Spirit Resilience — Enemy Spirit damage is very high, must-have
- Metal Skin — Counter haze ultimate and enemy gun core, also counters Wolf Girl well
- Echo Shard — Enemy has too much pressure after developing, must-have to give second skill Dragon
- Knockdown — Counters Old 7, Sniper, Ice Man and other flying characters
- Silence Wave — Counters Apollo, Fire Stream Infernus and other skill characters
- Disarming Hex — Counters Wolf Girl, Hunter and other characters relying on enhanced output
