Skill order
Order set by the author · gold is the ultimate
◆
1
2
3
◆
1
2
3
◆
1
2
3
◆
1
2
3
Item order
Stages top to bottom, items left to right
- 1
Laning phase
13,600 Souls
Restorative ShotVery useful laning sustain item, God
Extra ChargeDagger Shiver Core, can skip upgrades but can sell later
Mystic RegenerationLazy Line Core, just an upgraded version of this, no pressure can deal damage
HealbaneHealing reduction and health regen are top-tier, must get
Cold FrontWave clear and slow enemies to increase Dagger hit rate
Radiant RegenerationIf pressure is high, get this Lazy Line quickly, use skills 2 and 3 to trigger
Torment PulseFeels better than Decay
Healing BoosterThis can be swapped later, doesn't add damage, depends on personal choice
All item notes
- Restorative Shot — Very useful laning sustain item, God
- Extra Charge — Dagger Shiver Core, can skip upgrades but can sell later
- Mystic Regeneration — Lazy Line Core, just an upgraded version of this, no pressure can deal damage
- Healbane — Healing reduction and health regen are top-tier, must get
- Cold Front — Wave clear and slow enemies to increase Dagger hit rate
- Radiant Regeneration — If pressure is high, get this Lazy Line quickly, use skills 2 and 3 to trigger
- Torment Pulse — Feels better than Decay
- Healing Booster — This can be swapped later, doesn't add damage, depends on personal choice
- 2
Emblems can come out earlier,
4,800 Souls
Enchanter's EmblemAgainst line is Toss Monster, can get this early
Spirit LifestealFeels like Radiance can't hold on, then it's time to get this
Mystic VulnerabilityAnti-resistance core, feels like Dagger has no damage, then start getting this
All item notes
- Enchanter's Emblem — Against line is Toss Monster, can get this early
- Spirit Lifesteal — Feels like Radiance can't hold on, then it's time to get this
- Mystic Vulnerability — Anti-resistance core, feels like Dagger has no damage, then start getting this
- 3
Damage, operation, late game
22,400 Souls
Escalating ExposureDamage core, prioritize damage
Superior CooldownWhen you get to this item, can choose green gear first
Boundless SpiritBase damage core
Transcendent CooldownChoose based on battle rhythm, can skip, use to get some green gear
All item notes
- Escalating Exposure — Damage core, prioritize damage
- Superior Cooldown — When you get to this item, can choose green gear first
- Boundless Spirit — Base damage core
- Transcendent Cooldown — Choose based on battle rhythm, can skip, use to get some green gear
- 4
Whichever comes out smoothly, use that
12,800 SoulsAll item notes
- Infuser — Burst lifesteal, heal back from low health
- Leech — Like this, no need to press
- 5
Look at the situation to supplement 1 to 2 big green items
25,600 Souls
Ethereal ShiftMany people will target Shiver with displacement bans, just get this
JuggernautIf you're getting small items, then combine them
WitchmailCatch all, catch all, catch all
SpellbreakerIf you get hit by some random damage skill and lose half health, then get this
All item notes
- Ethereal Shift — Many people will target Shiver with displacement bans, just get this
- Juggernaut — If you're getting small items, then combine them
- Witchmail — Catch all, catch all, catch all
- Spellbreaker — If you get hit by some random damage skill and lose half health, then get this
- 6
Counter build
27,200 Souls
Enduring SpeedLater supplement green, can get early against Ice Man
Debuff ReducerMid to late game supplement green, too much control targeting can get early
Bullet ResilienceFeels like the enemy has yellow 4800, then get this, lean towards mid to late game
Dispel MagicFeels like someone is targeting your control, then get this
Spirit ResilienceLogically, there are quite a few Yuan Spirit resistances early, depends on personal preference
Warp StoneGood to use
CounterspellRemember to use after getting it
Spirit ShieldingIf you get blown up and want to borrow a shield to swap health, like Yamato
Reactive BarrierGood 1600, against robots, go for a control lineup
Restorative LocketHaven't used it much, prefer shields a bit
Metal SkinFeels like the enemy's gun can't hold up, just get it
All item notes
- Enduring Speed — Later supplement green, can get early against Ice Man
- Debuff Reducer — Mid to late game supplement green, too much control targeting can get early
- Bullet Resilience — Feels like the enemy has yellow 4800, then get this, lean towards mid to late game
- Dispel Magic — Feels like someone is targeting your control, then get this
- Spirit Resilience — Logically, there are quite a few Yuan Spirit resistances early, depends on personal preference
- Warp Stone — Good to use
- Counterspell — Remember to use after getting it
- Spirit Shielding — If you get blown up and want to borrow a shield to swap health, like Yamato
- Reactive Barrier — Good 1600, against robots, go for a control lineup
- Restorative Locket — Haven't used it much, prefer shields a bit
- Metal Skin — Feels like the enemy's gun can't hold up, just get it
- 7
Supplement
32,800 Souls
Improved SpiritEarly damage core, early dagger damage source
Mystic Reverb
Arctic Blast
Spirit Burn
Rapid RechargeThis can be supplemented later, or skip and use small energy to buy other gear
DecayDecay feels worse than Pain Pulse, because it will eventually turn into 2
Extra StaminaPlayed with 2 durability already,
Mystic Shot
Point Blank
All item notes
- Improved Spirit — Early damage core, early dagger damage source
- Rapid Recharge — This can be supplemented later, or skip and use small energy to buy other gear
- Decay — Decay feels worse than Pain Pulse, because it will eventually turn into 2
- Extra Stamina — Played with 2 durability already,
