Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Laning
11,200 SoulsMost of the time it's 1 open, if in good condition can first point 2, if in bad condition turtle tower sell tower health point 3
Monster RoundsClearing line equipment isn't much to say, the robot clears the line and that's a win
Headshot BoosterRobot's 3 damage increase can boost headshot damage, pulling someone in can really hurt
Improved SpiritLane values and a bit of healing,
Quicksilver ReloadThis character's uppercut doesn't add bullets after the upgrade, bullets really aren't enough, because you can't attach bombs to yourself, but you can use the uppercut
Slowing HexPull someone in, instantly apply slow, pulling into the tower can at least burn half health
Tesla BulletsFarm jungle and core damage equipment
Enduring SpeedShort legs must get this, you don't want to be slowed down to 3m movement speed by the enemy
All item notes
- Monster Rounds — Clearing line equipment isn't much to say, the robot clears the line and that's a win
- Headshot Booster — Robot's 3 damage increase can boost headshot damage, pulling someone in can really hurt
- Improved Spirit — Lane values and a bit of healing,
- Quicksilver Reload — This character's uppercut doesn't add bullets after the upgrade, bullets really aren't enough, because you can't attach bombs to yourself, but you can use the uppercut
- Slowing Hex — Pull someone in, instantly apply slow, pulling into the tower can at least burn half health
- Tesla Bullets — Farm jungle and core damage equipment
- Enduring Speed — Short legs must get this, you don't want to be slowed down to 3m movement speed by the enemy
- 2
Survival
Optional3,200 SoulsCan't survive, make it anytime
Extra RegenIf health pressure is a bit high, then get this
Healing RiteIf health explodes, just make it, our robot's first task in lane is to ensure we don't get blown up
Extra StaminaStrengthening the robot's mobility, the robot is a character that needs pulling ability, very much needs to reasonably use stamina to pull the enemy, if you feel you can't control stamina, you can get
Melee LifestealVery strong survival item in the laning phase, while also providing a decent boost to uppercut damage
All item notes
- Extra Regen — If health pressure is a bit high, then get this
- Healing Rite — If health explodes, just make it, our robot's first task in lane is to ensure we don't get blown up
- Extra Stamina — Strengthening the robot's mobility, the robot is a character that needs pulling ability, very much needs to reasonably use stamina to pull the enemy, if you feel you can't control stamina, you can get
- Melee Lifesteal — Very strong survival item in the laning phase, while also providing a decent boost to uppercut damage
- 3
Mid to late game
41,600 SoulsPull more, don't mindlessly stand in open space and trade hits with others
Spirit ResilienceBasically, if the enemy isn't mostly AD, they all get Spirit Armor, if too many AD, switch to Bullet Armor
Siphon BulletsConsumption pulling item, the new version of Grasping Bullet can benefit from the extraordinary cooldown reduction, 0.9s of 2.5% is really strong,
CapacitorElectric Knife + Slow Curse ULTROMAX version, greatness needs no more words
Transcendent CooldownGives siphon bullets and capacitor accumulation cooldown reduction and skill cooldown, can greatly enhance the robot's control chain cycle speed
Mercurial MagnumRobot's damage is too low, need to rely on Mercury to supplement damage, a bit funny
Boundless SpiritAP value item, mainly to boost damage for Mercury and Electric Knife, robot's skill set is too bad, doesn't really benefit from this
LeechPurely numerical lifesteal item, can greatly enhance standing ability
All item notes
- Spirit Resilience — Basically, if the enemy isn't mostly AD, they all get Spirit Armor, if too many AD, switch to Bullet Armor
- Siphon Bullets — Consumption pulling item, the new version of Grasping Bullet can benefit from the extraordinary cooldown reduction, 0.9s of 2.5% is really strong,
- Capacitor — Electric Knife + Slow Curse ULTROMAX version, greatness needs no more words
- Transcendent Cooldown — Gives siphon bullets and capacitor accumulation cooldown reduction and skill cooldown, can greatly enhance the robot's control chain cycle speed
- Mercurial Magnum — Robot's damage is too low, need to rely on Mercury to supplement damage, a bit funny
- Boundless Spirit — AP value item, mainly to boost damage for Mercury and Electric Knife, robot's skill set is too bad, doesn't really benefit from this
- Leech — Purely numerical lifesteal item, can greatly enhance standing ability
- 4
Can supplement AD
Optional17,600 Souls
FleetfootVery strong mobility equipment, but not a must
Escalating ResilienceAD resistance big head, also supplement a bit of bullet capacity and add some damage
FrenzyTogether with Spirit Armor, activate the second phase at half health, AP little thief can't kill me!
Crippling HeadshotReduce dual resistance and completely no-threshold infinite refill of heavy injury
All item notes
- Fleetfoot — Very strong mobility equipment, but not a must
- Escalating Resilience — AD resistance big head, also supplement a bit of bullet capacity and add some damage
- Frenzy — Together with Spirit Armor, activate the second phase at half health, AP little thief can't kill me!
- Crippling Headshot — Reduce dual resistance and completely no-threshold infinite refill of heavy injury
- 5
Continue to supplement tankiness
Optional38,400 SoulsTank living is win
Bullet ResilienceAnti-AD damage
Dispel MagicPurification, used to counter Fire Male haze and some messy debuffs
WitchmailTeamfight cooldown tool, always controlling to keep people
SpellbreakerResist high AP damage while increasing debuff resistance to be controlled less
ColossusThe classic of classics, revert green investment without reverting equipment, Giant's added health decreased a lot, but can still be built
Plated ArmorGo eat shit, special effect character, usually built with Breaking Formation
JuggernautGo eat shit, main gun character, usually built with Iron Plate Heavy Armor
All item notes
- Bullet Resilience — Anti-AD damage
- Dispel Magic — Purification, used to counter Fire Male haze and some messy debuffs
- Witchmail — Teamfight cooldown tool, always controlling to keep people
- Spellbreaker — Resist high AP damage while increasing debuff resistance to be controlled less
- Colossus — The classic of classics, revert green investment without reverting equipment, Giant's added health decreased a lot, but can still be built
- Plated Armor — Go eat shit, special effect character, usually built with Breaking Formation
- Juggernaut — Go eat shit, main gun character, usually built with Iron Plate Heavy Armor
- 6
Targeting
Optional16,000 SoulsDo a little bit, not doing makes it easy to lose to people and has no effect
Disarming HexTargeting the enemy AD strong characters
Silence WaveSome characters can't reliably connect when hooked, a bit annoying but still very strong
KnockdownFight double fly and like to hang in the sky things
Cursed RelicReduce a bit of damage but actually there wasn't much damage to begin with, and fun fact: Siphon Shell doesn't eat damage loss, even if you build Curse and Golden Egg at the same time, it's still full
All item notes
- Disarming Hex — Targeting the enemy AD strong characters
- Silence Wave — Some characters can't reliably connect when hooked, a bit annoying but still very strong
- Knockdown — Fight double fly and like to hang in the sky things
- Cursed Relic — Reduce a bit of damage but actually there wasn't much damage to begin with, and fun fact: Siphon Shell doesn't eat damage loss, even if you build Curse and Golden Egg at the same time, it's still full
- 7
Can think of it and use it
Optional26,400 SoulsThese are some equipment that enhance this playstyle but are not perfectly suited
Golden Goose EggJust buy an egg and hatch it before fighting, it can greatly compensate for the robot's value issues, but the robot is like this so just watch the build
Burst FireEssential equipment for old AD robots, massively increases the robot's burst capability, now because robot damage is lower it’s not so explosive but still very strong
Blood TributeShooting speed and movement speed debuff resistance, and health loss doesn't eat heavy injury, brainless strong
Echo ShardIf the lightning layer is high or the enemy's spirit resistance is low, can build
Vortex WebSlow upgrade, can upgrade or not, not that strong but not weak either
InhibitorVery brainless heavy injury reduction equipment, stacking it makes 1v1 almost impossible to lose
All item notes
- Golden Goose Egg — Just buy an egg and hatch it before fighting, it can greatly compensate for the robot's value issues, but the robot is like this so just watch the build
- Burst Fire — Essential equipment for old AD robots, massively increases the robot's burst capability, now because robot damage is lower it’s not so explosive but still very strong
- Blood Tribute — Shooting speed and movement speed debuff resistance, and health loss doesn't eat heavy injury, brainless strong
- Echo Shard — If the lightning layer is high or the enemy's spirit resistance is low, can build
- Vortex Web — Slow upgrade, can upgrade or not, not that strong but not weak either
- Inhibitor — Very brainless heavy injury reduction equipment, stacking it makes 1v1 almost impossible to lose
