LOK.GG
Bebop

Bebop

[Full Commentary] Tank AD you rise up!

Author SElegiast · Updated Apr 4, 2026 · Favorites this week 731

Edit

Skill order

Order set by the author · gold is the ultimate

Exploding Uppercut
◆
1
2
3
Sticky Bomb
◆
1
2
3
Grapple Arm
◆
1
2
3
Hyper Beam
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Laning

    11,200 Souls

    Most of the time it's 1 open, if in good condition can first point 2, if in bad condition turtle tower sell tower health point 3

    1. Monster RoundsMonster RoundsClearing line equipment isn't much to say, the robot clears the line and that's a win
    2. Headshot BoosterHeadshot BoosterRobot's 3 damage increase can boost headshot damage, pulling someone in can really hurt
    3. Improved SpiritImproved SpiritLane values and a bit of healing,
    4. Quicksilver ReloadQuicksilver ReloadThis character's uppercut doesn't add bullets after the upgrade, bullets really aren't enough, because you can't attach bombs to yourself, but you can use the uppercut
    5. Slowing HexSlowing HexPull someone in, instantly apply slow, pulling into the tower can at least burn half health
    6. Tesla BulletsTesla BulletsFarm jungle and core damage equipment
    7. Enduring SpeedEnduring SpeedShort legs must get this, you don't want to be slowed down to 3m movement speed by the enemy
    All item notes
    • Monster Rounds — Clearing line equipment isn't much to say, the robot clears the line and that's a win
    • Headshot Booster — Robot's 3 damage increase can boost headshot damage, pulling someone in can really hurt
    • Improved Spirit — Lane values and a bit of healing,
    • Quicksilver Reload — This character's uppercut doesn't add bullets after the upgrade, bullets really aren't enough, because you can't attach bombs to yourself, but you can use the uppercut
    • Slowing Hex — Pull someone in, instantly apply slow, pulling into the tower can at least burn half health
    • Tesla Bullets — Farm jungle and core damage equipment
    • Enduring Speed — Short legs must get this, you don't want to be slowed down to 3m movement speed by the enemy
  2. 2

    Survival

    Optional3,200 Souls

    Can't survive, make it anytime

    1. Extra RegenExtra RegenIf health pressure is a bit high, then get this
    2. Healing RiteHealing RiteIf health explodes, just make it, our robot's first task in lane is to ensure we don't get blown up
    3. Extra StaminaExtra StaminaStrengthening the robot's mobility, the robot is a character that needs pulling ability, very much needs to reasonably use stamina to pull the enemy, if you feel you can't control stamina, you can get
    4. Melee LifestealMelee LifestealVery strong survival item in the laning phase, while also providing a decent boost to uppercut damage
    All item notes
    • Extra Regen — If health pressure is a bit high, then get this
    • Healing Rite — If health explodes, just make it, our robot's first task in lane is to ensure we don't get blown up
    • Extra Stamina — Strengthening the robot's mobility, the robot is a character that needs pulling ability, very much needs to reasonably use stamina to pull the enemy, if you feel you can't control stamina, you can get
    • Melee Lifesteal — Very strong survival item in the laning phase, while also providing a decent boost to uppercut damage
  3. 3

    Mid to late game

    41,600 Souls

    Pull more, don't mindlessly stand in open space and trade hits with others

    1. Spirit ResilienceSpirit ResilienceBasically, if the enemy isn't mostly AD, they all get Spirit Armor, if too many AD, switch to Bullet Armor
    2. Siphon BulletsSiphon BulletsConsumption pulling item, the new version of Grasping Bullet can benefit from the extraordinary cooldown reduction, 0.9s of 2.5% is really strong,
    3. CapacitorCapacitorElectric Knife + Slow Curse ULTROMAX version, greatness needs no more words
    4. Transcendent CooldownTranscendent CooldownGives siphon bullets and capacitor accumulation cooldown reduction and skill cooldown, can greatly enhance the robot's control chain cycle speed
    5. Mercurial MagnumMercurial MagnumRobot's damage is too low, need to rely on Mercury to supplement damage, a bit funny
    6. Boundless SpiritBoundless SpiritAP value item, mainly to boost damage for Mercury and Electric Knife, robot's skill set is too bad, doesn't really benefit from this
    7. LeechLeechPurely numerical lifesteal item, can greatly enhance standing ability
    All item notes
    • Spirit Resilience — Basically, if the enemy isn't mostly AD, they all get Spirit Armor, if too many AD, switch to Bullet Armor
    • Siphon Bullets — Consumption pulling item, the new version of Grasping Bullet can benefit from the extraordinary cooldown reduction, 0.9s of 2.5% is really strong,
    • Capacitor — Electric Knife + Slow Curse ULTROMAX version, greatness needs no more words
    • Transcendent Cooldown — Gives siphon bullets and capacitor accumulation cooldown reduction and skill cooldown, can greatly enhance the robot's control chain cycle speed
    • Mercurial Magnum — Robot's damage is too low, need to rely on Mercury to supplement damage, a bit funny
    • Boundless Spirit — AP value item, mainly to boost damage for Mercury and Electric Knife, robot's skill set is too bad, doesn't really benefit from this
    • Leech — Purely numerical lifesteal item, can greatly enhance standing ability
  4. 4

    Can supplement AD

    Optional17,600 Souls
    1. FleetfootFleetfootVery strong mobility equipment, but not a must
    2. Escalating ResilienceEscalating ResilienceAD resistance big head, also supplement a bit of bullet capacity and add some damage
    3. FrenzyFrenzyTogether with Spirit Armor, activate the second phase at half health, AP little thief can't kill me!
    4. Crippling HeadshotCrippling HeadshotReduce dual resistance and completely no-threshold infinite refill of heavy injury
    All item notes
    • Fleetfoot — Very strong mobility equipment, but not a must
    • Escalating Resilience — AD resistance big head, also supplement a bit of bullet capacity and add some damage
    • Frenzy — Together with Spirit Armor, activate the second phase at half health, AP little thief can't kill me!
    • Crippling Headshot — Reduce dual resistance and completely no-threshold infinite refill of heavy injury
  5. 5

    Continue to supplement tankiness

    Optional38,400 Souls

    Tank living is win

    1. Bullet ResilienceBullet ResilienceAnti-AD damage
    2. Dispel MagicDispel MagicPurification, used to counter Fire Male haze and some messy debuffs
    3. WitchmailWitchmailTeamfight cooldown tool, always controlling to keep people
    4. SpellbreakerSpellbreakerResist high AP damage while increasing debuff resistance to be controlled less
    5. ColossusColossusThe classic of classics, revert green investment without reverting equipment, Giant's added health decreased a lot, but can still be built
    6. Plated ArmorPlated ArmorGo eat shit, special effect character, usually built with Breaking Formation
    7. JuggernautJuggernautGo eat shit, main gun character, usually built with Iron Plate Heavy Armor
    All item notes
    • Bullet Resilience — Anti-AD damage
    • Dispel Magic — Purification, used to counter Fire Male haze and some messy debuffs
    • Witchmail — Teamfight cooldown tool, always controlling to keep people
    • Spellbreaker — Resist high AP damage while increasing debuff resistance to be controlled less
    • Colossus — The classic of classics, revert green investment without reverting equipment, Giant's added health decreased a lot, but can still be built
    • Plated Armor — Go eat shit, special effect character, usually built with Breaking Formation
    • Juggernaut — Go eat shit, main gun character, usually built with Iron Plate Heavy Armor
  6. 6

    Targeting

    Optional16,000 Souls

    Do a little bit, not doing makes it easy to lose to people and has no effect

    1. Disarming HexDisarming HexTargeting the enemy AD strong characters
    2. Silence WaveSilence WaveSome characters can't reliably connect when hooked, a bit annoying but still very strong
    3. KnockdownKnockdownFight double fly and like to hang in the sky things
    4. Cursed RelicCursed RelicReduce a bit of damage but actually there wasn't much damage to begin with, and fun fact: Siphon Shell doesn't eat damage loss, even if you build Curse and Golden Egg at the same time, it's still full
    All item notes
    • Disarming Hex — Targeting the enemy AD strong characters
    • Silence Wave — Some characters can't reliably connect when hooked, a bit annoying but still very strong
    • Knockdown — Fight double fly and like to hang in the sky things
    • Cursed Relic — Reduce a bit of damage but actually there wasn't much damage to begin with, and fun fact: Siphon Shell doesn't eat damage loss, even if you build Curse and Golden Egg at the same time, it's still full
  7. 7

    Can think of it and use it

    Optional26,400 Souls

    These are some equipment that enhance this playstyle but are not perfectly suited

    1. Golden Goose EggGolden Goose EggJust buy an egg and hatch it before fighting, it can greatly compensate for the robot's value issues, but the robot is like this so just watch the build
    2. Burst FireBurst FireEssential equipment for old AD robots, massively increases the robot's burst capability, now because robot damage is lower it’s not so explosive but still very strong
    3. Blood TributeBlood TributeShooting speed and movement speed debuff resistance, and health loss doesn't eat heavy injury, brainless strong
    4. Echo ShardEcho ShardIf the lightning layer is high or the enemy's spirit resistance is low, can build
    5. Vortex WebVortex WebSlow upgrade, can upgrade or not, not that strong but not weak either
    6. InhibitorInhibitorVery brainless heavy injury reduction equipment, stacking it makes 1v1 almost impossible to lose
    All item notes
    • Golden Goose Egg — Just buy an egg and hatch it before fighting, it can greatly compensate for the robot's value issues, but the robot is like this so just watch the build
    • Burst Fire — Essential equipment for old AD robots, massively increases the robot's burst capability, now because robot damage is lower it’s not so explosive but still very strong
    • Blood Tribute — Shooting speed and movement speed debuff resistance, and health loss doesn't eat heavy injury, brainless strong
    • Echo Shard — If the lightning layer is high or the enemy's spirit resistance is low, can build
    • Vortex Web — Slow upgrade, can upgrade or not, not that strong but not weak either
    • Inhibitor — Very brainless heavy injury reduction equipment, stacking it makes 1v1 almost impossible to lose