Skill order
Order set by the author · gold is the ultimate
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1
2
3
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1
2
3
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1
2
3
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1
2
3
Item order
Stages top to bottom, items left to right
- 1
lane stage
8,000 Souls
Monster Roundsmore damage to creeps (sold when no slots)
Extra Regenheal regen
Healing Boostermore healing from cube and overall
Mystic Expansionfurther cubes
Duration Extendercube duration
Sprint Bootsspeed
Compress Cooldownless cooldown on cubes
All item notes
- Monster Rounds — more damage to creeps (sold when no slots)
- Extra Regen — heal regen
- Healing Booster — more healing from cube and overall
- Mystic Expansion — further cubes
- Duration Extender — cube duration
- Sprint Boots — speed
- Compress Cooldown — less cooldown on cubes
- 2
shields on lane
Optional4,800 Soulseverything is sold
All item notes
- Enchanter's Emblem — from spirits
- Battle Vest — from gankers
- Spirit Shielding — from spirits
- 3
fist
Optional1,600 SoulsAll item notes
- Melee Charge — if your carry or another dude is not playing (punching creeps faster or smashing opponents' faces, sold)
- 4
mandatory
6,400 SoulsAll item notes
- Echo Shard — 2 cubes + nice stats
- 5
mid game, after shard
17,600 Souls
Superior Durationlonger cubes
Greater Expansionfurther cubes
Stamina Masterystamina, stamina recovery
Rescue Beamcan buy earlier shard
Enduring Speedspeed
Superior Cooldownless cooldown on all spells
All item notes
- Superior Duration — longer cubes
- Greater Expansion — further cubes
- Stamina Mastery — stamina, stamina recovery
- Rescue Beam — can buy earlier shard
- Enduring Speed — speed
- Superior Cooldown — less cooldown on all spells
- 6
based on the situation
12,800 Soulsalways buy something 1
Spirit Resiliencespirit
Bullet Resiliencegank
Metal Skingank (good item)
Counterspellmainly against ultimates (Shiva, Geist, Lesh, Apollo, etc.)
All item notes
- Spirit Resilience — spirit
- Bullet Resilience — gank
- Metal Skin — gank (good item)
- Counterspell — mainly against ultimates (Shiva, Geist, Lesh, Apollo, etc.)
- 7
late game
25,600 Souls
Transcendent Cooldownless cooldown
Healing Tempomore healing + attack speed for all
Juggernautfrom gankers, sucker + speed
Spirit Snatchspirit resist steal and steal spirit power for yourself
Rapid Rechargemore snot (1) and
All item notes
- Transcendent Cooldown — less cooldown
- Healing Tempo — more healing + attack speed for all
- Juggernaut — from gankers, sucker + speed
- Spirit Snatch — spirit resist steal and steal spirit power for yourself
- Rapid Recharge — more snot (1) and
- 8
based on choice
12,800 Souls
Divine Barrierat will (usually take)
Healing Novaarea heal (rarely take)
Disarming Hexgunner suck (almost never take, rarely when some drifter freaks out or heiza)
All item notes
- Divine Barrier — at will (usually take)
- Healing Nova — area heal (rarely take)
- Disarming Hex — gunner suck (almost never take, rarely when some drifter freaks out or heiza)
- 9
something rich
Optional19,200 Souls
Plated Armorgun armor (sell old, buy new gun resist if needed)
Spellbreakerspirit armor (sell old, buy new spirit resist if needed)
Cheat Deathcan survive (sell old resist, buy this if needed)
All item notes
- Plated Armor — gun armor (sell old, buy new gun resist if needed)
- Spellbreaker — spirit armor (sell old, buy new spirit resist if needed)
- Cheat Death — can survive (sell old resist, buy this if needed)
- 10
Silly nonsense
Optional20,800 SoulsAll item notes
- Cursed Relic — Rod
- Boundless Spirit — Vagina
- Scourge — Homosexual
- Trophy Collector — Fool
