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Mirage

Mirage

lorencePROPro player lorenceSlice and DiceListed on Liquipedia

Author lorence EternusEternus 6 · Updated Jul 29, 2026

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Skill order

Order set by the author · gold is the ultimate

Fire Scarabs
◆
1
2
3
Dust Devil
◆
1
2
3
Djinn's Mark
◆
1
2
3
Traveler
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Early game

    12,800 Souls
    1. Headshot BoosterHeadshot Booster
    2. Mystic RegenerationMystic Regeneration
    3. HeadhunterHeadhunter
    4. Mystic ShotMystic Shot
    5. SuppressorSuppressor
    6. Bullet Resist ShredderBullet Resist Shredder
    7. Mystic VulnerabilityMystic Vulnerability
    8. HealbaneHealbane
  2. 2

    Substitutes

    Optional4,800 Souls
    1. Compress CooldownCompress Cooldown
    2. Duration ExtenderDuration Extender
    3. Spirit ShredderSpirit Shredder
  3. 3

    Select 1

    9,600 Souls
    1. Dispel MagicDispel Magic
    2. Warp StoneWarp Stone
    3. CounterspellCounterspell
  4. 4

    Main

    22,400 Souls
    1. Escalating ExposureEscalating Exposure
    2. Spiritual OverflowSpiritual Overflow
    3. Toxic BulletsToxic Bullets
    4. RicochetRicochet
  5. 5

    Optional5,600 Souls
    1. RebuttalRebuttal
    2. Reactive BarrierReactive Barrier
    3. Weapon ShieldingWeapon Shielding
    4. Spirit ShieldingSpirit Shielding
  6. 6

    Late game

    25,600 Souls
    1. InhibitorInhibitor
    2. Superior CooldownSuperior Cooldown
    3. Echo ShardEcho Shard
    4. Superior DurationSuperior Duration
    5. Boundless SpiritBoundless Spirit
  7. 7

    Optional15,200 Souls
    1. Extra HealthExtra Health
    2. Battle VestBattle Vest
    3. Enchanter's EmblemEnchanter's Emblem
    4. Debuff ReducerDebuff Reducer
    5. Metal SkinMetal Skin
    6. IndomitableIndomitable
  8. 8

    Late game

    Optional19,200 Souls
    1. Diviner's KevlarDiviner's Kevlar
    2. Ethereal ShiftEthereal Shift
    3. UnstoppableUnstoppable
  9. 9

    Category 9

    10,400 Souls
    1. Monster RoundsMonster Rounds
    2. Recharging RushRecharging Rush
    3. Opening RoundsOpening Rounds
    4. Transcendent CooldownTranscendent Cooldown