Skill order
Order set by the author · gold is the ultimate
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1
2
3
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1
2
3
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1
2
3
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1
2
3
Item order
Stages top to bottom, items left to right
- 1
Laning stage
10,400 SoulsBought in order or against enemies
Monster RoundsFirst item
Extended MagazineDamn, not enough ammo
Close QuartersGreat item for skill 3
Rapid Rounds
Intensifying MagazineAwesome for locking down with skill 3
Cultist SacrificeMidas, preferably take in slot 4-5
Quicksilver ReloadThrow the flask at the end of the shop, farm
Extra StaminaAs it feels good, you can skip it and leave the slot for something else
All item notes
- Monster Rounds — First item
- Extended Magazine — Damn, not enough ammo
- Close Quarters — Great item for skill 3
- Intensifying Magazine — Awesome for locking down with skill 3
- Cultist Sacrifice — Midas, preferably take in slot 4-5
- Quicksilver Reload — Throw the flask at the end of the shop, farm
- Extra Stamina — As it feels good, you can skip it and leave the slot for something else
- 2
Heal situationally
Optional1,600 SoulsAll item notes
- Rebuttal — Awesome against goat or Abrams
- 3
Mid game
12,800 Souls
Slowing HexTo catch with skill 3
Burst FireCompensates for low movespeed and gives insane firing speed
Point BlankAlso fine for binding
Titanic Magazine
Stamina Mastery
All item notes
- Slowing Hex — To catch with skill 3
- Burst Fire — Compensates for low movespeed and gives insane firing speed
- Point Blank — Also fine for binding
- 4
Defense situationally
Optional20,800 Souls
Battle VestCan take if you're not falling behind in fights
Bullet Resilience
Spirit Resilience
SpellbreakerDrop from Dota, great against sometimes incoming skills with a million damage (Enigma's wave, Granny's arrow, Rem's pillow)
Plated ArmorBasically a shitty counter, fine against hazes etc.
All item notes
- Battle Vest — Can take if you're not falling behind in fights
- Spellbreaker — Drop from Dota, great against sometimes incoming skills with a million damage (Enigma's wave, Granny's arrow, Rem's pillow)
- Plated Armor — Basically a shitty counter, fine against hazes etc.
- 5
Late
25,600 Souls
Glass CannonCore item for damage
Cursed RelicHex against all kinds of casters
FrenzySituational if you need magic resist
Mercurial Magnum
All item notes
- Glass Cannon — Core item for damage
- Cursed Relic — Hex against all kinds of casters
- Frenzy — Situational if you need magic resist
- 6
Upgrades
12,800 Souls
Vampiric BurstIf you're really falling behind in fights
Vortex WebMust buy, can rush if there's enough damage for a solid roll on the bastards
All item notes
- Vampiric Burst — If you're really falling behind in fights
- Vortex Web — Must buy, can rush if there's enough damage for a solid roll on the bastards
- 7
No idea why this
Optional19,200 Souls
Armor PiercerAgainst strong tanks with bullet resist
Crippling Headshot_+Healbane or inhibitor = hell for Victor etc.
SpellslingerSituational
All item notes
- Armor Piercer — Against strong tanks with bullet resist
- Crippling Headshot — _+Healbane or inhibitor = hell for Victor etc.
- Spellslinger — Situational
- 8
Situational items (read description)
Optional35,200 Souls
Bullet Lifesteal
HealbaneAgainst bastards with strong lifesteal
KnockdownAgainst flying bastards (Granny, Seven, Vendetta) But better if supports buy
Metal SkinAgainst bullets imba (haze, card dealer etc.)
Lucky ShotIf it's fun
Diviner's KevlarIf the ult lands well
UnstoppableBKB
InhibitorCan combine with Healbane, will be a total wreck against bastards with lifesteal
All item notes
- Healbane — Against bastards with strong lifesteal
- Knockdown — Against flying bastards (Granny, Seven, Vendetta) But better if supports buy
- Metal Skin — Against bullets imba (haze, card dealer etc.)
- Lucky Shot — If it's fun
- Diviner's Kevlar — If the ult lands well
- Unstoppable — BKB
- Inhibitor — Can combine with Healbane, will be a total wreck against bastards with lifesteal
