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Lady Geist

Lady Geist

Nuclear Baby

Author mikito SentinelSentinel 5 · Updated Mar 21, 2026 · Favorites this week 1,434

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Skill order

Order set by the author · gold is the ultimate

Essence Bomb
◆
1
2
3
Life Drain
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1
2
3
Malice
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1
2
3
Soul Exchange
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1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    Line

    9,600 Souls

    Spam the first, throughout the game upgrade Mystic Regeneration/Radiant Regeneration third(!), you'll keep more HP.

    1. Mystic RegenerationMystic RegenerationYou refresh with the third skill, just make sure to hit
    2. Extra RegenExtra RegenYou're almost impossible to push out of lane
    3. Mystic BurstMystic BurstMain damage from the first skill in the early minutes
    4. Mystic ExpansionMystic ExpansionWith the patch, the first skill is a bit weak until T2 upgrade, this item almost compensates for the radius before the patch, with T2 upgrade the bomb becomes just like it was before
    5. Enduring SpeedEnduring SpeedNo room for Fleetfoot, nor for the gank build, and this item is definitely needed
    6. Radiant RegenerationRadiant RegenerationYou heal on cooldown with the third skill item
    7. Improved SpiritImproved SpiritJust a damage boost
    All item notes
    • Mystic Regeneration — You refresh with the third skill, just make sure to hit
    • Extra Regen — You're almost impossible to push out of lane
    • Mystic Burst — Main damage from the first skill in the early minutes
    • Mystic Expansion — With the patch, the first skill is a bit weak until T2 upgrade, this item almost compensates for the radius before the patch, with T2 upgrade the bomb becomes just like it was before
    • Enduring Speed — No room for Fleetfoot, nor for the gank build, and this item is definitely needed
    • Radiant Regeneration — You heal on cooldown with the third skill item
    • Improved Spirit — Just a damage boost
  2. 2

    Until 20th minute

    14,400 Souls

    Solo on the lane, you take down the 1st walker

    1. Spirit ResilienceSpirit ResilienceIt's very hard to kill us after buying resistances, we take either before or after Mystic Reverb
    2. Mystic ReverbMystic ReverbYour peak power in the early game, you can solo play in lane against two, if you feel it and take down the first walker, which gives a lot of money and closes other items before 20
    3. Spirit LifestealSpirit LifestealYou become even harder to kill
    4. TankbusterTankbusterTons of damage from the first skill throughout the game
    All item notes
    • Spirit Resilience — It's very hard to kill us after buying resistances, we take either before or after Mystic Reverb
    • Mystic Reverb — Your peak power in the early game, you can solo play in lane against two, if you feel it and take down the first walker, which gives a lot of money and closes other items before 20
    • Spirit Lifesteal — You become even harder to kill
    • Tankbuster — Tons of damage from the first skill throughout the game
  3. 3

    Mid

    25,600 Souls

    When dominating you finish at 30, it's really hard to kill you

    1. Greater ExpansionGreater ExpansionOne of the best items, spirit resist + radius
    2. Superior CooldownSuperior CooldownWhere would we be without this
    3. Boundless SpiritBoundless SpiritJust a damage boost
    4. Spirit BurnSpirit BurnTons of damage in a bunch and the strongest anti-heal. Don't buy early, as it may not have enough damage for burning. When you lack a bit of damage, the second after the first will be enough
    5. LeechLeechYou're incredibly hard to kill, only if you feed 1 in 3 when enemies have curses and silences
    All item notes
    • Greater Expansion — One of the best items, spirit resist + radius
    • Superior Cooldown — Where would we be without this
    • Boundless Spirit — Just a damage boost
    • Spirit Burn — Tons of damage in a bunch and the strongest anti-heal. Don't buy early, as it may not have enough damage for burning. When you lack a bit of damage, the second after the first will be enough
    • Leech — You're incredibly hard to kill, only if you feed 1 in 3 when enemies have curses and silences
  4. 4

    Late

    35,200 Souls

    In a bad game, our main goal is to outplay with the first skill macro and deal tons of damage from the shadow + not get controlled

    1. Escalating ExposureEscalating ExposureWe have the second and maxed first dealing gradual damage = this item is necessary
    2. JuggernautJuggernautI always upgrade from Enduring Speed, it's a pain to shoot at you, all kinds of toxics, burns, etc. accumulate slower on physicals
    3. Transcendent CooldownTranscendent CooldownAt the very last moment, when there's nowhere else to spend money
    4. Stamina MasteryStamina MasteryLast slot, again if no save item is needed and you lack movement
    5. SpellbreakerSpellbreakerI often take it even not as the last slot, when dominant burst heroes are against me and there's an understanding that after compensating for this burst damage, you won't be killed in the fight
    6. SpellslingerSpellslingerI take it in 1 out of 100 games, when I've bought everything before, there's a last slot and neither Metal Skin, nor Dispel Magic, nor Spell Breaker and other stuff in the build are needed
    All item notes
    • Escalating Exposure — We have the second and maxed first dealing gradual damage = this item is necessary
    • Juggernaut — I always upgrade from Enduring Speed, it's a pain to shoot at you, all kinds of toxics, burns, etc. accumulate slower on physicals
    • Transcendent Cooldown — At the very last moment, when there's nowhere else to spend money
    • Stamina Mastery — Last slot, again if no save item is needed and you lack movement
    • Spellbreaker — I often take it even not as the last slot, when dominant burst heroes are against me and there's an understanding that after compensating for this burst damage, you won't be killed in the fight
    • Spellslinger — I take it in 1 out of 100 games, when I've bought everything before, there's a last slot and neither Metal Skin, nor Dispel Magic, nor Spell Breaker and other stuff in the build are needed
  5. 5

    Active save items

    Optional16,000 Souls
    1. Dispel MagicDispel MagicI take it when against dominating Infernus, Shiv, various silences from Calico and similar
    2. Metal SkinMetal SkinI take it almost always against Haze, Raizu and similar heroes when I'm being focused
    3. Warp StoneWarp StoneI take it in 1 out of 100 games when there's no help, I'm getting a really annoying focus and they control the swap positioning
    4. UnstoppableUnstoppableI always take it as soon as the enemy gets a curse, also in late game against Dynamo, Mo and other sudden control. Press it right at the start of the fight to avoid getting controlled and losing the g
    All item notes
    • Dispel Magic — I take it when against dominating Infernus, Shiv, various silences from Calico and similar
    • Metal Skin — I take it almost always against Haze, Raizu and similar heroes when I'm being focused
    • Warp Stone — I take it in 1 out of 100 games when there's no help, I'm getting a really annoying focus and they control the swap positioning
    • Unstoppable — I always take it as soon as the enemy gets a curse, also in late game against Dynamo, Mo and other sudden control. Press it right at the start of the fight to avoid getting controlled and losing the g
  6. 6

    Save Items

    Optional16,000 Souls
    1. HealbaneHealbaneI take it right up to the 10th minute if anti-heal is really needed, in late game we switch to Spirit Burn
    2. Reactive BarrierReactive BarrierI almost never take it, maybe against sweaty Abrams, Bibop or Venator on the lane I can take it
    3. CounterspellCounterspellCan take it against some obvious skills, like Apollo's ult, Yamato's first and similar, rarely take it
    4. Bullet ResilienceBullet ResilienceI used to take it, now I mostly reach for Metal Skin
    5. Cheat DeathCheat DeathI've never taken it yet, but the item is good, just there are better options
    All item notes
    • Healbane — I take it right up to the 10th minute if anti-heal is really needed, in late game we switch to Spirit Burn
    • Reactive Barrier — I almost never take it, maybe against sweaty Abrams, Bibop or Venator on the lane I can take it
    • Counterspell — Can take it against some obvious skills, like Apollo's ult, Yamato's first and similar, rarely take it
    • Bullet Resilience — I used to take it, now I mostly reach for Metal Skin
    • Cheat Death — I've never taken it yet, but the item is good, just there are better options
  7. 7

    Active

    Optional12,800 Souls
    1. Echo ShardEcho ShardI've never taken it yet, but the item has its place, personally I have enough damage, there are items that are much more important
    2. Cursed RelicCursed RelicThat sweaty moment in late game that decides the whole game. If there's no trust in teammates and one char is stopping you from finishing the game, buy it and focus him, I take it in 1 out of 50 games
    All item notes
    • Echo Shard — I've never taken it yet, but the item has its place, personally I have enough damage, there are items that are much more important
    • Cursed Relic — That sweaty moment in late game that decides the whole game. If there's no trust in teammates and one char is stopping you from finishing the game, buy it and focus him, I take it in 1 out of 50 games