Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
In the early game go from left to right don't skip
13,600 Souls
Melee LifestealThe second skill can trigger effects, directly restore one hundred health, blood exchange god item
StalkerCombat range can trigger 100%, reduce footstep sound, reduce physical resistance, and cause bleeding
Spirit StrikeThe second skill can trigger effects, can be upgraded to Spirit Reaper
Cold FrontActive item, compensates for burst while also increasing crowd control ability
Sprint BootsGreen shoes small item
Enduring SpeedGreen shoes, increases mobility
LifestrikeElbow strike restores health, increases combat sustainability
Torment PulseSimilar to League of Legends Sunfire, can trigger damage when using ult, core item
All item notes
- Melee Lifesteal — The second skill can trigger effects, directly restore one hundred health, blood exchange god item
- Stalker — Combat range can trigger 100%, reduce footstep sound, reduce physical resistance, and cause bleeding
- Spirit Strike — The second skill can trigger effects, can be upgraded to Spirit Reaper
- Cold Front — Active item, compensates for burst while also increasing crowd control ability
- Sprint Boots — Green shoes small item
- Enduring Speed — Green shoes, increases mobility
- Lifestrike — Elbow strike restores health, increases combat sustainability
- Torment Pulse — Similar to League of Legends Sunfire, can trigger damage when using ult, core item
- 2
Usually not lacking in healing, only build if really low
Optional1,600 Souls
Healing RiteIf health is very low use this (active item)
Extra RegenNo healing ritual space, get this
All item notes
- Healing Rite — If health is very low use this (active item)
- Extra Regen — No healing ritual space, get this
- 3
In mid game, focus on roaming and catching enemies, if they don't fight you steal cans
28,800 Souls
Hunter's AuraGrabber build, doubles effect on isolated enemies
Spirit SnatchElbow Strike gear
Superior CooldownReduce CD
Transcendent CooldownCan reduce item CD, like Painful Pulse Ice and Snow
Arctic BlastUpgraded Ice and Snow, has a brief immobilization effect
Ethereal ShiftGolden Body, increases late-game tolerance
All item notes
- Hunter's Aura — Grabber build, doubles effect on isolated enemies
- Spirit Snatch — Elbow Strike gear
- Superior Cooldown — Reduce CD
- Transcendent Cooldown — Can reduce item CD, like Painful Pulse Ice and Snow
- Arctic Blast — Upgraded Ice and Snow, has a brief immobilization effect
- Ethereal Shift — Golden Body, increases late-game tolerance
- 4
Mid game optional items
Optional11,200 Souls
CounterspellUpgrade Block, can block all skills and items (for delayed ultimates or skills, Fireman ult, Apollo ult, etc.)
FortitudeFrequent fights in mid-game, if you don't want to go home to heal, get this, out-of-combat healing
Dispel MagicPurify all negative effects except ultimates
Trophy CollectorGet this when you have a huge advantage, stack kills
All item notes
- Counterspell — Upgrade Block, can block all skills and items (for delayed ultimates or skills, Fireman ult, Apollo ult, etc.)
- Fortitude — Frequent fights in mid-game, if you don't want to go home to heal, get this, out-of-combat healing
- Dispel Magic — Purify all negative effects except ultimates
- Trophy Collector — Get this when you have a huge advantage, stack kills
- 5
In late game, basically can't deal damage, if you really can't do damage then switch to tank
38,400 Souls
Escalating ExposurePainful Pulse can trigger, increases damage to tanky targets
ScourgeOnly downside is it's expensive, perfectly fits Kali, remember to cast on yourself
Boundless SpiritSupplement damage (if you feel you can't hit the enemy late-game, just skip this and go full tank)
Spirit BurnWound, supplement damage
ColossusActive item, after activation, area slows and increases dual resistance
JuggernautNot much to build late-game, go tank and mix it up
All item notes
- Escalating Exposure — Painful Pulse can trigger, increases damage to tanky targets
- Scourge — Only downside is it's expensive, perfectly fits Kali, remember to cast on yourself
- Boundless Spirit — Supplement damage (if you feel you can't hit the enemy late-game, just skip this and go full tank)
- Spirit Burn — Wound, supplement damage
- Colossus — Active item, after activation, area slows and increases dual resistance
- Juggernaut — Not much to build late-game, go tank and mix it up
- 6
Late game optional items, check the introduction
19,200 Souls
Plated ArmorChance to redirect bullets, the father of gun c
SpellbreakerAgainst burst AP heroes (Apollo, Yamato, etc.)
WitchmailTaking continuous AP damage reduces skill CD, including ultimates (against Fireman, Qing Teng, etc.)
All item notes
- Plated Armor — Chance to redirect bullets, the father of gun c
- Spellbreaker — Against burst AP heroes (Apollo, Yamato, etc.)
- Witchmail — Taking continuous AP damage reduces skill CD, including ultimates (against Fireman, Qing Teng, etc.)
