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Warden

Warden

Warden Gun (ms+Trophy+3 skill) by JesseTofu

Author Vince Gilligan RitualistRitualist 6 · Updated Mar 9, 2026 · Favorites this week 399

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Skill order

Order set by the author · gold is the ultimate

Alchemical Flask
◆
1
2
3
Willpower
◆
1
2
3
Binding Word
◆
1
2
3
Last Stand
◆
1
2
3

Item order

Stages top to bottom, items left to right

  1. 1

    LINE

    8,800 Souls

    After buying Trophy, try to join fights and look for kills

    1. High-Velocity RoundsHigh-Velocity RoundsBoosting velocity, very needed, but can replace with close quarters
    2. Monster RoundsMonster RoundsNice to stand the lane, more damage to creeps, towers, sell if no slots
    3. Active ReloadActive Reload
    4. Intensifying MagazineIntensifying Magazine
    5. Slowing HexSlowing HexBase, always take
    6. Sprint BootsSprint Boots
    7. Trophy CollectorTrophy CollectorBASE, in deep late swap for strong tier-4 item
    All item notes
    • High-Velocity Rounds — Boosting velocity, very needed, but can replace with close quarters
    • Monster Rounds — Nice to stand the lane, more damage to creeps, towers, sell if no slots
    • Slowing Hex — Base, always take
    • Trophy Collector — BASE, in deep late swap for strong tier-4 item
  2. 2

    Mid game

    14,400 Souls

    Scaling up, stacking trophies, pressuring opponents

    1. Surge of PowerSurge of PowerBase, attach to first skill
    2. Hollow PointHollow Point
    3. FortitudeFortitudeVery imba item, constantly healing and running on ms all over the map, can buy earlier
    4. Point BlankPoint Blank
    5. Weakening HeadshotWeakening Headshot
    All item notes
    • Surge of Power — Base, attach to first skill
    • Fortitude — Very imba item, constantly healing and running on ms all over the map, can buy earlier
  3. 3

    Can buy instead of Fortitude

    Optional12,800 Souls
    1. CounterspellCounterspellVery good against Wraith, Lash, annoying stuns
    2. Dispel MagicDispel MagicReset Inferno stacks, Mirage mark and all kinds of annoying debuffs
    3. Bullet ResilienceBullet ResilienceIf getting ganked by Gun
    4. Spirit ResilienceSpirit ResilienceGetting ganked by Spirit
    All item notes
    • Counterspell — Very good against Wraith, Lash, annoying stuns
    • Dispel Magic — Reset Inferno stacks, Mirage mark and all kinds of annoying debuffs
    • Bullet Resilience — If getting ganked by Gun
    • Spirit Resilience — Getting ganked by Spirit
  4. 4

    Late

    32,000 Souls
    1. Crippling HeadshotCrippling HeadshotHeal reduction and good minus res, when enemy in cage it's very easy to shoot them in the head
    2. SpellslingerSpellslinger
    3. Glass CannonGlass CannonIf you're smashing hard, can take earlier
    4. Vampiric BurstVampiric BurstThis is, so-called, base. And Lifesteal, some survivability, fire rate, also literally refreshes the magazine
    5. Lucky ShotLucky ShotDamage boost and extra ammo, sell Intensifying Magazine
    All item notes
    • Crippling Headshot — Heal reduction and good minus res, when enemy in cage it's very easy to shoot them in the head
    • Glass Cannon — If you're smashing hard, can take earlier
    • Vampiric Burst — This is, so-called, base. And Lifesteal, some survivability, fire rate, also literally refreshes the magazine
    • Lucky Shot — Damage boost and extra ammo, sell Intensifying Magazine
  5. 5

    Situational

    Optional35,200 Souls
    1. Metal SkinMetal SkinAgainst gankers (Haze, Wraith)
    2. SpellbreakerSpellbreakerAgainst B-Bop bomb, Lash, Talon shots
    3. Plated ArmorPlated ArmorGankers stacking crap (Inferno, Haze, Wraith)
    4. JuggernautJuggernaut
    5. Healing TempoHealing Tempo
    6. Phantom StrikePhantom Strike
    All item notes
    • Metal Skin — Against gankers (Haze, Wraith)
    • Spellbreaker — Against B-Bop bomb, Lash, Talon shots
    • Plated Armor — Gankers stacking crap (Inferno, Haze, Wraith)