Skill order
Order set by the author · gold is the ultimate
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Item order
Stages top to bottom, items left to right
- 1
Early game
4,000 SoulsSubmit an application through State Services
Extended MagazineIn the early stage, you need to play through ganks because all skills are weak. Constantly pressure the opponent: punish, take HP and deny creeps
Intensifying MagazineTake as the second item, greatly increases lane pressure. Continue to actively shoot at enemies
Extra ChargeNext, invest in turrets. Up until late game, turrets are now auxiliary weapons. Place them by walls, behind, on roofs - so that the enemy has to turn their back to you to kill
Extra SpiritAlways leave 3 turrets for the fight. Your gank will allow farming on the lane and small camps too
All item notes
- Extended Magazine — In the early stage, you need to play through ganks because all skills are weak. Constantly pressure the opponent: punish, take HP and deny creeps
- Intensifying Magazine — Take as the second item, greatly increases lane pressure. Continue to actively shoot at enemies
- Extra Charge — Next, invest in turrets. Up until late game, turrets are now auxiliary weapons. Place them by walls, behind, on roofs - so that the enemy has to turn their back to you to kill
- Extra Spirit — Always leave 3 turrets for the fight. Your gank will allow farming on the lane and small camps too
- 2
Early stage: Modifiers
5,600 SoulsDo not affect turret damage
Mystic SlowYou need to take one or two modifiers depending on the characters, but no more - there won't be enough slots. Slowdown - always a good option
HealbaneIf the enemy team has healing - definitely
SuppressorIf someone is focusing you (Veil, Shadow, etc.) - you can take it, it will help a lot in fights
Mystic ExpansionAlways keep your distance in fights, stay behind the team and deploy turrets, walls, and heals
All item notes
- Mystic Slow — You need to take one or two modifiers depending on the characters, but no more - there won't be enough slots. Slowdown - always a good option
- Healbane — If the enemy team has healing - definitely
- Suppressor — If someone is focusing you (Veil, Shadow, etc.) - you can take it, it will help a lot in fights
- Mystic Expansion — Always keep your distance in fights, stay behind the team and deploy turrets, walls, and heals
- 3
Mid game
12,800 SoulsWe go through the courts
Recharging RushSince we have great weapon damage, we take and maximize this item: it's taken for damage increase, good survivability, but most importantly - it restores turrets
Rapid RechargeBasic item, fits the character perfectly
Titanic MagazineBuy more, now in fights we don't reload - we don't waste precious time, plus powerspike on the gank. After this item, you can experiment. Everything before it is fundamental
Mystic VulnerabilityAs you can see, we have very few active buttons/items. You can take this debuff if we are winning all fights, or you can take Knockdown
Heroic AuraYou need to use it as early as possible in the fight, but only when you have 1-2 turrets already. Don't save this OP for the end
Improved SpiritAttention: you can take it or not, and upgrade [Power Surge] - if the money allows, it will definitely be better
All item notes
- Recharging Rush — Since we have great weapon damage, we take and maximize this item: it's taken for damage increase, good survivability, but most importantly - it restores turrets
- Rapid Recharge — Basic item, fits the character perfectly
- Titanic Magazine — Buy more, now in fights we don't reload - we don't waste precious time, plus powerspike on the gank. After this item, you can experiment. Everything before it is fundamental
- Mystic Vulnerability — As you can see, we have very few active buttons/items. You can take this debuff if we are winning all fights, or you can take Knockdown
- Heroic Aura — You need to use it as early as possible in the fight, but only when you have 1-2 turrets already. Don't save this OP for the end
- Improved Spirit — Attention: you can take it or not, and upgrade [Power Surge] - if the money allows, it will definitely be better
- 4
Utilities
3,200 SoulsIf trying to file for bankruptcy
All item notes
- Knockdown — Stun is very needed in the team to interrupt ults and flying characters. Save it for Seven, Dynamo, and Bebop
- 5
Late game
28,800 SoulsGet alimony, go to Dubai on it
Surge of PowerThis fits perfectly into the build. And turrets deal even more damage, and we have gank
Boundless SpiritFill the slots with anything
Escalating ExposureFill the slots with anything
Mystic ReverbFill the slots with anything
Spirit BurnFill the slots with anything
All item notes
- Surge of Power — This fits perfectly into the build. And turrets deal even more damage, and we have gank
- Boundless Spirit — Fill the slots with anything
- Escalating Exposure — Fill the slots with anything
- Mystic Reverb — Fill the slots with anything
- Spirit Burn — Fill the slots with anything
- 6
Late stage: Modifiers
3,200 SoulsAll item notes
- Greater Expansion — If it's still hard to place turrets - allows throwing further on obstacles, roofs
- 7
Others
Optional3,200 Souls
Reactive BarrierHalf HP bar for cheap - allows you to live longer, place more turrets - this is important. If you are often killed in fights, it means you are doing something wrong with positioning
Weapon Shielding
All item notes
- Reactive Barrier — Half HP bar for cheap - allows you to live longer, place more turrets - this is important. If you are often killed in fights, it means you are doing something wrong with positioning
