- Cooldown
- 26s
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
Upgrades
- 1 APDamage +36 · Radius 1.5mm
- 2 APCooldown -14s
- 5 APMax Bounces +1 · Damage +0.9
- Cooldown
- 42s
- Cast Range
- 20mm
- Duration
- 3s
Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.
Upgrades
- 1 APMove Speed 2.5m m · Stamina Recovery +30% · Post Cube Buff +1
- 2 APHealth Regen +25 · Duration +1s
- 5 APCooldown -20s · Purge Debuffs +1
- Cooldown
- 150s
- Duration
- 11s
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
Upgrades
- 1 APCooldown -25s
- 2 APDamage +70 · Bullet Resist +20% · Spirit Resist +20%
- 5 APDuration +7s · Stun Duration +0.3s · Damage +0.2
- Cooldown
- 24s
- Cast Range
- 40mm
- Charges
- 1
- Charge Delay
- 1.7s
Materialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage and applies slow. Enemies can Parry this attack.You and your allies have increased Air Control.
Upgrades
- 1 APCharges +1 · Damage +20
- 2 APRadius 1.5mm · Life Steal % On Hit +60
- 5 APCooldown -14s · Use Heavy Melee +1 · Damage +0.6 · Damage +40 · Damage 0 · Damage -40